Computer Graphics Programming in Opengl With Java Computer Graphics Programming in Opengl With Java
Computer Graphics Programming in Opengl With Java
This book is appropriate for both the computer science undergraduate course in 3D graphics programming using OpenGL and for professionals who are interested in mastering 3D graphics skills. It has been designed in a 4-color, each-yourself?format with numerous examples that the reader can run just as presented. The book is unique because it teaches OpenGL programming in Java, using JOGL ?a standard Java rapper?for OpenGL native C calls. Includes companion files with source code and images. Features:overs OpenGL 4.0+ shader programming using Java.ncludes companion files with code, images from the book, and more llustrates every technique with complete running code examples. Everything needed to install JOGL and run every example is provided. ncludes every GLSL programmable pipeline stage (vertex, tessellation, geometry, and fragment) -- with examples. ?Underlying OpenGL C calls are always exposed ?the reader learns them.