DATA ABSTRACTION & PROBLEM SOLVING WITH C++ 6/E (IE)
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內容簡介
This classic, best selling data structures text provides a firm foundation in data abstraction that emphasizes the distinction between specifications and implementation as the basis for an object-oriented approach. Software engineering principles and concepts as well as UML diagrams are used to enhance student understanding.
The sixth edition of Data Abstraction and Problem Solving with C++: Walls & Mirrors welcomes Associate Professor Timothy Henry of the University of Rhode Island as a co-author with Frank Carrano. The 6th edition is a significant revision of the previous edition with these goals:
- to place greater emphasis on data abstraction as a problem solving tool;
- to emphasize C++ as an implementation tool;
- to reduce the interdependency of chapters to allow more flexibility for instructors;
- to demonstrate safe and secure programming practices,
- to add VideoNotes
- to include a transition guide from Python to C++
The sixth edition of Data Abstraction and Problem Solving with C++: Walls & Mirrors welcomes Associate Professor Timothy Henry of the University of Rhode Island as a co-author with Frank Carrano. The 6th edition is a significant revision of the previous edition with these goals:
- to place greater emphasis on data abstraction as a problem solving tool;
- to emphasize C++ as an implementation tool;
- to reduce the interdependency of chapters to allow more flexibility for instructors;
- to demonstrate safe and secure programming practices,
- to add VideoNotes
- to include a transition guide from Python to C++
目錄
Chapter 1 Data Abstraction: The Walls
1.1 Object-Oriented Concepts
1.1.1 Object-Oriented Analysis and Design
1.1.2 Aspects of an Object-Oriented Solution
1.2 Achieving a Better Solution
1.2.1 Cohesion
1.2.2 Coupling
1.3 Specifications
1.3.1 Operation Contracts
1.3.2 Unusual Conditions
1.3.3 Abstraction
1.3.4 Information Hiding
1.3.5 Minimal and Complete Interfaces
1.4 Abstract Data Types
1.4.1 Designing an ADT
1.4.2 ADTs that suggest other ADTs
1.5 The ADT Bag
1.5.1 Identifying Behaviors
1.5.2 Specifying Data and Operations
1.5.3 An Interface Template for the ADT
1.5.4 Using the ADT Bag
C++ Interlude 1 C++ Classes
C1.1 A Problem to Solve
C1.1.1 Private Data Fields
C1.1.2 Constructors and Destructor
C1.1.3 Methods
C1.1.4 Preventing Compiler Errors
C1.2 Implementing a Solution
C1.3 Templates
C1.4 Inheritance
C1.4.1 Base Classes and Derived Classes
C1.4.2 Overriding Base Class Methods
C1.5 Virtual Methods and Abstract Classes
C1.5.1 Virtual Methods
C1.5.2 Abstract Classes
Chapter 2 Recursion: The Mirrors
2.1 Recursive Solutions
2.2 Recursion That Returns a Value
2.2.1 A Recursive Valued Function: The Factorial of n
2.2.2 The Box Trace
2.3 Recursion That Performs an Action
2.3.1 A Recursive void Function: Writing a String Backward
2.4 Recursion with Arrays
2.4.1 Writing an Array’s Entries in Backward Order
2.4.2 The Binary Search
2.4.3 Finding the Largest Value in an Array
2.4.4 Finding the kth Smallest Value of an Array
2.5 Organizing Data
2.5.1The Towers of Hanoi
2.6 More Examples
2.6.1 The Fibonacci Sequence (Multiplying Rabbits)
2.6.2 Organizing a Parade
2.6.3 Choosing k Out of n Things
2.7 Recursion and Efficiency
Chapter 3 Array-Based Implementations
3.1 The Approach
3.1.1 Core Methods
3.1.2 Using Fixed-Size Arrays
3.2 An Array-Based Implementation of the ADT Bag
3.2.1 The Header File
3.2.2 Defining the Core Methods
3.2.3 Testing the Core Methods
3.2.4 Implementing More Methods
3.2.5 Methods That Remove Entries
3.2.6 Testing
3.3 Using Recursion in the Implementation
C++ Interlude 2 Pointers, Polymorphism, and Memory Allocation
C2.1 Memory Allocation for Variables and Early Binding of Methods
C2.2 A Problem to Solve
C2.3 Pointers and the Program Free Store
C2.3.1 Deallocating Memory
C2.3.2 Avoiding Memory Leaks
C2.3.3 Avoiding Dangling Pointers
C2.4 Virtual Methods and Polymorphism
C2.5 Dynamic Allocation of Arrays
C2.5.1 A Resizable Array-Based Bag
Chapter 4 Link-Based Implementations
4.1 Preliminaries
4.1.1 The Class Node
4.2 A Link-Based Implementation of the ADT Bag
4.2.1 The Header File
4.2.2 Defining the Core Methods
4.2.3 Implementing More Methods
4.3 Using Recursion in Link-Based Implementations
4.3.1 Recursive Definitions of Methods in LinkedBag
4.4 Comparing Array-Based and Link-Based Implementations
Chapter 5 Recursion as a Problem-Solving Technique
5.1 Defining Languages
5.1.1 The Basics of Grammars
5.1.2 Two Simple Languages
5.3 Algebraic Expressions
5.2.1 Kinds of Algebraic Expressions
5.2.2 Prefix Expressions
5.2.3 Postfix Expressions
5.2.4 Fully Parenthesized Expressions
5.3 Backtracking
5.3.1 Searching for an Airline Route
5.3.2 The Eight Queens Problem
5.4 The Relationship Between Recursion and Mathematical Induction
5.4.1 The Correctness of the Recursive Factorial Function
5.4.2 The Cost of Towers of Hanoi
Chapter 6 Stacks
6.1 The Abstract Data Type Stack
6.1.1 Developing an ADT During the Design of a Solution
6.1.2 Specifications for the ADT Stack
6.2 Simple Uses of a Stack
6.2.1 Checking for Balanced Braces
6.2.2 Recognizing Strings in a Language
6.3 Using Stacks with Algebraic Expressions
6.3.1 Evaluating Postfix Expressions
1.1 Object-Oriented Concepts
1.1.1 Object-Oriented Analysis and Design
1.1.2 Aspects of an Object-Oriented Solution
1.2 Achieving a Better Solution
1.2.1 Cohesion
1.2.2 Coupling
1.3 Specifications
1.3.1 Operation Contracts
1.3.2 Unusual Conditions
1.3.3 Abstraction
1.3.4 Information Hiding
1.3.5 Minimal and Complete Interfaces
1.4 Abstract Data Types
1.4.1 Designing an ADT
1.4.2 ADTs that suggest other ADTs
1.5 The ADT Bag
1.5.1 Identifying Behaviors
1.5.2 Specifying Data and Operations
1.5.3 An Interface Template for the ADT
1.5.4 Using the ADT Bag
C++ Interlude 1 C++ Classes
C1.1 A Problem to Solve
C1.1.1 Private Data Fields
C1.1.2 Constructors and Destructor
C1.1.3 Methods
C1.1.4 Preventing Compiler Errors
C1.2 Implementing a Solution
C1.3 Templates
C1.4 Inheritance
C1.4.1 Base Classes and Derived Classes
C1.4.2 Overriding Base Class Methods
C1.5 Virtual Methods and Abstract Classes
C1.5.1 Virtual Methods
C1.5.2 Abstract Classes
Chapter 2 Recursion: The Mirrors
2.1 Recursive Solutions
2.2 Recursion That Returns a Value
2.2.1 A Recursive Valued Function: The Factorial of n
2.2.2 The Box Trace
2.3 Recursion That Performs an Action
2.3.1 A Recursive void Function: Writing a String Backward
2.4 Recursion with Arrays
2.4.1 Writing an Array’s Entries in Backward Order
2.4.2 The Binary Search
2.4.3 Finding the Largest Value in an Array
2.4.4 Finding the kth Smallest Value of an Array
2.5 Organizing Data
2.5.1The Towers of Hanoi
2.6 More Examples
2.6.1 The Fibonacci Sequence (Multiplying Rabbits)
2.6.2 Organizing a Parade
2.6.3 Choosing k Out of n Things
2.7 Recursion and Efficiency
Chapter 3 Array-Based Implementations
3.1 The Approach
3.1.1 Core Methods
3.1.2 Using Fixed-Size Arrays
3.2 An Array-Based Implementation of the ADT Bag
3.2.1 The Header File
3.2.2 Defining the Core Methods
3.2.3 Testing the Core Methods
3.2.4 Implementing More Methods
3.2.5 Methods That Remove Entries
3.2.6 Testing
3.3 Using Recursion in the Implementation
C++ Interlude 2 Pointers, Polymorphism, and Memory Allocation
C2.1 Memory Allocation for Variables and Early Binding of Methods
C2.2 A Problem to Solve
C2.3 Pointers and the Program Free Store
C2.3.1 Deallocating Memory
C2.3.2 Avoiding Memory Leaks
C2.3.3 Avoiding Dangling Pointers
C2.4 Virtual Methods and Polymorphism
C2.5 Dynamic Allocation of Arrays
C2.5.1 A Resizable Array-Based Bag
Chapter 4 Link-Based Implementations
4.1 Preliminaries
4.1.1 The Class Node
4.2 A Link-Based Implementation of the ADT Bag
4.2.1 The Header File
4.2.2 Defining the Core Methods
4.2.3 Implementing More Methods
4.3 Using Recursion in Link-Based Implementations
4.3.1 Recursive Definitions of Methods in LinkedBag
4.4 Comparing Array-Based and Link-Based Implementations
Chapter 5 Recursion as a Problem-Solving Technique
5.1 Defining Languages
5.1.1 The Basics of Grammars
5.1.2 Two Simple Languages
5.3 Algebraic Expressions
5.2.1 Kinds of Algebraic Expressions
5.2.2 Prefix Expressions
5.2.3 Postfix Expressions
5.2.4 Fully Parenthesized Expressions
5.3 Backtracking
5.3.1 Searching for an Airline Route
5.3.2 The Eight Queens Problem
5.4 The Relationship Between Recursion and Mathematical Induction
5.4.1 The Correctness of the Recursive Factorial Function
5.4.2 The Cost of Towers of Hanoi
Chapter 6 Stacks
6.1 The Abstract Data Type Stack
6.1.1 Developing an ADT During the Design of a Solution
6.1.2 Specifications for the ADT Stack
6.2 Simple Uses of a Stack
6.2.1 Checking for Balanced Braces
6.2.2 Recognizing Strings in a Language
6.3 Using Stacks with Algebraic Expressions
6.3.1 Evaluating Postfix Expressions
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