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Virtual, Augmented and Mixed Reality

Springer 出版
2025/06/02 出版

This three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these three volumes are organized in the following topical sections:: Part I: Designing and Developing Virtual Environments; UX in Virtual Environments Part II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual Environments Part III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments

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Local Solutions for Global Challenges

Springer 出版
2025/06/02 出版

The two-volume proceedings set LNCS 15703 and 15704 constitutes the refereed proceedings of the 20th International Conference on Local Solutions for Global Challenges, DESRIST 2025, which was held in Montego Bay, Jamaica, during June 2-4, 2025. The 36 full and 2 short papers presented in this book were carefully reviewed and selected from 111 submissions. The papers presented in these volumes are organized into the following topical sections: - Part I: Emerging DSR Methods and Novel DSR Applications; Data-Driven Design Science; DSR Education; Healthcare Systems, Ageing and Wellbeing Part II: Responsible Artificial Intelligence Design; Cybersecurity, Privacy, and Ethics; Innovation and Entrepreneurship; Sustainable Development and Environmental Solutions

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Local Solutions for Global Challenges

Springer 出版
2025/06/02 出版

The two-volume proceedings set LNCS 15703 and 15704 constitutes the refereed proceedings of the 20th International Conference on Local Solutions for Global Challenges, DESRIST 2025, which was held in Montego Bay, Jamaica, during June 2-4, 2025. The 36 full and 2 short papers presented in this book were carefully reviewed and selected from 111 submissions. The papers presented in these volumes are organized into the following topical sections: - Part I: Emerging DSR Methods and Novel DSR Applications; Data-Driven Design Science; DSR Education; Healthcare Systems, Ageing and Wellbeing Part II: Responsible Artificial Intelligence Design; Cybersecurity, Privacy, and Ethics; Innovation and Entrepreneurship; Sustainable Development and Environmental Solutions

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Psyche & Silicon - The interplay of artificial intelligence & human psychology

Self Publishing 出版
2025/06/02 出版

In a world increasingly shaped by algorithms, Psyche & Silicon explores the profound and often overlooked relationship between the human mind and artificial intelligence. Blending cutting-edge research with compelling insights, this book delves into how psychological principles shape AI design-and how, in turn, intelligent machines are reshaping the way we think, feel, and behave.From the biases embedded in neural networks to the emotional responses we project onto machines, Psyche & Silicon uncovers the psychological underpinnings of our interactions with technology. It asks urgent questions: Can machines understand emotion, or merely simulate it? How do cognitive shortcuts in the human brain influence AI decision-making systems? And what does it mean to trust-or fear-a machine?Ideal for psychologists, technologists, ethicists, and curious minds alike, this book is a timely guide to the symbiotic evolution of minds both biological and artificial. At the crossroads of human nature and digital intelligence, Psyche & Silicon offers a thought-provoking journey into the future of consciousness and cognition.

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Design, User Experience, and Usability

Springer 出版
2025/06/02 出版

This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.

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Design, User Experience, and Usability

Springer 出版
2025/06/02 出版

This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.

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Cross-Cultural Design

Springer 出版
2025/06/02 出版

This four-volume set LNCS 15782-15785 constitutes the refereed proceedings of the 17th International Conference on Cross-Cultural Design, CCD 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The four volumes cover the following topics: Part I: Cross-cultural user experience and design; cross-cultural emotional and psychological factors in interaction; and cross-cultural usability and interaction design.Part II: Artificial intelligence in cultural heritage and creativity; cross-cultural generative AI; and AI applications and sustainable innovation.Part III: Cross-cultural arts and aesthetics; cross-cultural social innovation; automotive and transportation user experience; and cross-cultural design and cultural heritage.Part IV: Digital learning, STEM education and AI-driven pedagogy; smart systems, intelligent interaction and user perception; and cross-cultural health and wellbeing.

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Hci in Mobility, Transport, and Automotive Systems

Springer 出版
2025/06/02 出版

This book constitutes the refereed proceedings of the 7th International Conference on HCI in Mobility, Transport, and Automotive Systems, MobiTAS 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The MobiTAS 2025 proceedings were organized in the following topical sections- Human-Autonomous Vehicle Interaction and User Experience; User Interfaces and Interaction Methods for Mobility; Trust, Transparency, and Comfort in Automated Driving; Pedestrian Interaction and Road Safety in Automated Mobility.

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Artificial Intelligence in Hci

Helmut,Degen  著
Springer 出版
2025/06/02 出版

The four-volume set LNAI 15819-15822 constitutes the thoroughly refereed proceedings of the 6th International Conference on Artificial Intelligence in HCI, AI-HCI 2025, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, June 22-17, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Trust and Explainability in Human-AI Interaction; User Perceptions, Acceptance, and Engagement with AI; UX and Socio-Technical Considerations in AI Part II: Bias Mitigation and Ethics in AI Systems; Human-AI Collaboration and Teaming; Chatbots and AI-Driven Conversational Agents; AI in Language Processing and Communication. Part III: Generative AI in HCI; Human-LLM Interactions and UX Considerations; Everyday AI: Enhancing Culture, Well-Being, and Urban Living. Part IV: AI-Driven Creativity: Applications and Challenges; AI in Industry, Automation, and Robotics; Human-Centered AI and Machine Learning Technologies.

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Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Springer 出版
2025/06/02 出版

This three-volume set LNCS 15791-15793 constitutes the refereed proceedings of the 16th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, DHM 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The three volumes cover the following topics: Part I: Digital human modeling for healthcare and wellbeing; AI and digital human modeling in safety and risk management; and biomechanics, ergonomics, and risk mitigation.Part II: User experience design for sustainable products and public spaces; and wearable and digital health monitoring.Part III: Healthcare and rehabilitation innovation; augmented and virtual reality for health, wellbeing, and digital human modeling; and behavioral modeling and human-technology interaction.

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Human-Centered Design, Operation and Evaluation of Mobile Communications

June,Wei  著
Springer 出版
2025/05/31 出版

This book constitutes the refereed proceedings of the 6th International Conference on Design, Operation and Evaluation of Mobile Communications, MOBILE 2025, held as part of the 27th International Conference, HCI International 2025, which was held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The MOBILE 2025 proceedings were organized in the following topical sections- Mobile Usability, Experience and Personalization; Mobile Health, Inclusivity and Well-Being; Mobile Security, Protection and Risk Assessment; and, Mobile Applications for Culture, and Social Engagement.

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Human-Centered Design, Operation and Evaluation of Mobile Communications

June,Wei  著
Springer 出版
2025/05/31 出版

This book constitutes the refereed proceedings of the 6th International Conference on Design, Operation and Evaluation of Mobile Communications, MOBILE 2025, held as part of the 27th International Conference, HCI International 2025, which was held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The MOBILE 2025 proceedings were organized in the following topical sections- Mobile Usability, Experience and Personalization; Mobile Health, Inclusivity and Well-Being; Mobile Security, Protection and Risk Assessment; and, Mobile Applications for Culture, and Social Engagement.

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Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/05/31 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

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Navigating the Deepfake Conundrum: A Manager's Roadmap

Springer 出版
2025/05/31 出版
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Futuristic Computational Systems and Advanced Engineering for the Society

Springer 出版
2025/05/31 出版
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Language Machines

University o 出版
2025/05/31 出版

How generative AI systems capture a core function of language Looking at the emergence of generative AI, Language Machines presents a new theory of meaning in language and computation, arguing that humanistic scholarship misconstrues how large language models (LLMs) function. Seeing LLMs as a convergence of computation and language, Leif Weatherby contends that AI does not simulate cognition, as widely believed, but rather creates culture. This evolution in language, he finds, is one that we are ill-prepared to evaluate, as what he terms "remainder humanism" counterproductively divides the human from the machine without drawing on established theories of representation that include both. To determine the consequences of using AI for language generation, Weatherby reads linguistic theory in conjunction with the algorithmic architecture of LLMs. He finds that generative AI captures the ways in which language is at first complex, cultural, and poetic, and only later referential, functional, and cognitive. This process is the semiotic hinge on which an emergent AI culture depends. Weatherby calls for a "general poetics" of computational cultural forms under the formal conditions of the algorithmic reproducibility of language. Locating the output of LLMs on a spectrum from poetry to ideology, Language Machines concludes that literary theory must be the backbone of a new rhetorical training for our linguistic-computational culture.

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Engineering Interactive Computer Systems. Eics 2024 International Workshops

Springer 出版
2025/05/31 出版

This book presents a series of revised papers selected from the Workshops organized in conjunction with the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2024) which was held in Cagliari, Italy, during June 24-26, 2024. The 18 full papers included in this book were carefully reviewed and selected from 22 submissions. They were organized in topical sections as follows: Engineering Interactive Systems Embedding AI Technologies (EISEAIT 2024 Workshop); and Experience 2.0 and Beyond - Engineering Cross Devices and Multiple Realities (EXDMR 2024).

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Augmented Cognition

Springer 出版
2025/05/31 出版

The two volume set LNAI 15778 and LNAI 15779 constitutes the refereed proceedings of the 19th International Conference on Augmented Cognition, AC 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Neurotechnology and eye tracking in augmented cognition; augmented cognitiona dn user experience; Part II: Emotions in augmented cognition; enhancing learning and memory.

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Adaptive Instructional Systems

Springer 出版
2025/05/31 出版

The two-volume set LNCS 15812-15813 constitutes the thoroughly refereed proceedings of the 7th International Conference on Adaptive Instructional Systems, AIS 2025, held as part of the 27th HCI International Conference on Human-Computer Interaction, HCII 2025, which took place in Gothenburg, Sweden, in June 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The two volumes cover topics as follows: Part I: Adaptive Training and Education; Cognitive Modeling of Adaptive Instructional Systems; Part II: Adaptive and Personalized Learning; Emerging Technologies in Adaptive Instruction.

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Artificial Intelligence in Hci

Helmut,Degen  著
Springer 出版
2025/05/31 出版

The four-volume set LNAI 15819-15822 constitutes the thoroughly refereed proceedings of the 6th International Conference on Artificial Intelligence in HCI, AI-HCI 2025, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, June 22-17, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Trust and Explainability in Human-AI Interaction; User Perceptions, Acceptance, and Engagement with AI; UX and Socio-Technical Considerations in AI Part II: Bias Mitigation and Ethics in AI Systems; Human-AI Collaboration and Teaming; Chatbots and AI-Driven Conversational Agents; AI in Language Processing and Communication. Part III: Generative AI in HCI; Human-LLM Interactions and UX Considerations; Everyday AI: Enhancing Culture, Well-Being, and Urban Living. Part IV: AI-Driven Creativity: Applications and Challenges; AI in Industry, Automation, and Robotics; Human-Centered AI and Machine Learning Technologies.

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Artificial Intelligence in Hci

Helmut,Degen  著
Springer 出版
2025/05/30 出版

The four-volume set LNAI 15819-15822 constitutes the thoroughly refereed proceedings of the 6th International Conference on Artificial Intelligence in HCI, AI-HCI 2025, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, June 22-17, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Trust and Explainability in Human-AI Interaction; User Perceptions, Acceptance, and Engagement with AI; UX and Socio-Technical Considerations in AI Part II: Bias Mitigation and Ethics in AI Systems; Human-AI Collaboration and Teaming; Chatbots and AI-Driven Conversational Agents; AI in Language Processing and Communication. Part III: Generative AI in HCI; Human-LLM Interactions and UX Considerations; Everyday AI: Enhancing Culture, Well-Being, and Urban Living. Part IV: AI-Driven Creativity: Applications and Challenges; AI in Industry, Automation, and Robotics; Human-Centered AI and Machine Learning Technologies.

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Human Aspects of It for the Aged Population

Qin,Gao  著
Springer 出版
2025/05/30 出版

The three-volume set LNCS 15809-15811 constitutes the thoroughly refereed proceedings of the 11th International Conference on Human Aspects of IT for the Aged Population, ITAP 2025, held as part of the 27th HCI International Conference on Human-Computer Interaction, HCII 2025, which took place in Gothenburg, Sweden, in June 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The three volumes cover topics as follows: Part I: Designing Older User Experiences; Social Connectedness and Psychological Support Part II: Smart Homes and Communities for Aging in Place; eHealth for Aging Part III: Older Adults and the (Smart) City; Technology Adoption, IT Literacy and the Digital Divide; Living with AI.

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Human Aspects of It for the Aged Population

Qin,Gao  著
Springer 出版
2025/05/30 出版

The three-volume set LNCS 15809-15811 constitutes the thoroughly refereed proceedings of the 11th International Conference on Human Aspects of IT for the Aged Population, ITAP 2025, held as part of the 27th HCI International Conference on Human-Computer Interaction, HCII 2025, which took place in Gothenburg, Sweden, in June 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The three volumes cover topics as follows: Part I: Designing Older User Experiences; Social Connectedness and Psychological Support Part II: Smart Homes and Communities for Aging in Place; eHealth for Aging Part III: Older Adults and the (Smart) City; Technology Adoption, IT Literacy and the Digital Divide; Living with AI.

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Human Aspects of It for the Aged Population

Qin,Gao  著
Springer 出版
2025/05/30 出版

The three-volume set LNCS 15809-15811 constitutes the thoroughly refereed proceedings of the 11th International Conference on Human Aspects of IT for the Aged Population, ITAP 2025, held as part of the 27th HCI International Conference on Human-Computer Interaction, HCII 2025, which took place in Gothenburg, Sweden, in June 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The three volumes cover topics as follows: Part I: Designing Older User Experiences; Social Connectedness and Psychological Support Part II: Smart Homes and Communities for Aging in Place; eHealth for Aging Part III: Older Adults and the (Smart) City; Technology Adoption, IT Literacy and the Digital Divide; Living with AI.

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Augmented Cognition

Springer 出版
2025/05/30 出版

The two volume set LNAI 15778 and LNAI 15779 constitutes the refereed proceedings of the 19th International Conference on Augmented Cognition, AC 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Neurotechnology and eye tracking in augmented cognition; augmented cognitiona dn user experience; Part II: Emotions in augmented cognition; enhancing learning and memory.

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Unreal Engine Projects for Non-coders

Ingram 出版
2025/05/30 出版

Unreal Engine stands as a powerful real-time 3D creation tool, renowned across industries for its stunning visuals and versatile applications. It enables the creation of immersive and interactive experiences without requiring traditional coding skills.This book takes a practical, project-based approach. It begins with an introduction to Unreal Engine 5, offering a basic overview of its UI, tools and features, and core technologies. Each project focuses on specific areas and workflows, allowing the readers to get a basic grasp of the Unreal Engine's basic workflows, to a complete environment, built with custom assets, featuring a mini-game. The book covers topics such as Blueprints (Unreal Engine's node-based visual scripting), Nanite and Lumen technologies, Quixel Megascan, lighting and materials, a glimpse into the exciting world of VR development, covering base and high-poly modeling, texturing, level design principles, and implementing character interactions.By the end of this book, you will gain a strong practical foundation in Unreal Engine, capable of bringing your creative visions to life through compelling projects and possessing the skills to explore further into the realm of real-time 3D development.WHAT YOU WILL LEARN● Unreal Engine 5's basic UI, tools, and workflows.● Introduction to key UE5 tech, Nanite, and Lumen.● Plan model base/high-poly castle assets using external 3D software expertly.● Implement character movement and interactions using Blueprints visually and effectively.● Develop interactive elements, UI widgets, and mini-game mechanics via Blueprints.● Grasp VR basics within UE and apply to existing projects technically.WHO THIS BOOK IS FORThis book is intended for first-time Unreal Engine users who want to gain accelerated learning towards utilizing the engine and intermediate users who want to review or further expand their current knowledge of the Unreal Engine and its workflows. Overall, the book targets generalist developers who want to have a larger understanding of Unreal Engine's different workflows and simultaneously apply them to complete projects covering different fields of development.

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Intelligent Human Computer Interaction

Springer 出版
2025/05/30 出版

This volume LNCS 15557 constitutes the refereed proceedings of 16th International Conference on Intelligent Human Computer Interaction, IHCI 2024, held in Twente, The Netherlands, during November 13-16, 2024. The 37 full papers and 2 short papers were carefully reviewed and selected from 107 submissions. They were categorized under the topical sections as follows: Learning in healthcare and wellbeing Robots and conversation agents Physical world and Posters Human factors Algorithims and computer vision Human factors in cybersecurity

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Quantum Artificial Intelligence with Qiskit

Ingram 出版
2025/05/29 出版

This book provides a cohesive overview of the field of QAI, providing the tools for readers to create and manipulate quantum programs on devices as accessible as a laptop computer.

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Intelligent Human Computer Interaction

Springer 出版
2025/05/29 出版

This volume LNCS 15557 constitutes the refereed proceedings of 16th International Conference on Intelligent Human Computer Interaction, IHCI 2024, held in Twente, The Netherlands, during November 13-16, 2024. The 37 full papers and 2 short papers were carefully reviewed and selected from 107 submissions. They were categorized under the topical sections as follows: HCI across domains Augmented & virtual reality Usability & UX Healthcare & clinical AI Centric HCI

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Differential Privacy in Artificial Intelligence

Ingram 出版
2025/05/29 出版

Differential Privacy in Artificial Intelligence: From Theory to Practice is a comprehensive resource designed to review the principles and applications of differential privacy in a world increasingly driven by data. This book delves into the theoretical underpinnings of differential privacy, its use in machine learning systems, practical implementation details, and its broader social and legal ramifications. Intended as a primer and a deep dive, it lays a solid foundation by introducing essential concepts and mechanisms critical to understanding differential privacy. From theoretical foundations to practical application, the book is organized into five distinct parts. Part I reviews the foundational notions of differential privacy in the central and local models, delving into composition and privacy amplification. The discussion extends to practical strategies for data release and the creation of synthetic data, which is essential for real-world applications. Part II focuses on the application of differential privacy in optimization and learning, examining the integration of privacy measures in machine learning, including private optimization methods and private federated learning.Beyond technical applications, the book highlights the use of differential privacy in critical sectors such as healthcare and energy, and discusses its implications in image and video analysis in Part III. Part IV provides a thorough look at the tools and challenges in deploying privacy-preserving models, including insights into programming frameworks and machine learning tools. Finally, Part V addresses the societal impact of differential privacy, discussing its intersection with public policy, law, fairness, and bias. Targeted at researchers, practitioners, and policymakers, Differential Privacy in Artificial Intelligence: From Theory to Practice aims to be an essential guide for anyone committed to advancing privacy in the digital age, providing the knowledge needed to develop and deploy effective and ethical privacy solutions across various domains.

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Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/05/29 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

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Design, User Experience, and Usability

Springer 出版
2025/05/29 出版

This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.

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Design, User Experience, and Usability

Springer 出版
2025/05/29 出版

This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.

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The Magic of Code

PublicAffair 出版
2025/05/29 出版

In the tradition of classics such as The Lives of a Cell, a bold reframing of our relationship with technology that argues code is "a universal force--swirling through disciplines, absorbing ideas, and connecting worlds" (Linda Liukas). In the digital world, code is the essential primary building block, the equivalent of the cell or DNA in the biological sphere--and almost as mysterious. Code can create entire worlds, real and virtual; it allows us to connect instantly to people and places around the globe; and it performs tasks that were once only possible in science fiction. It is a superpower, and not just in a technical sense. It is also a gateway to ideas. As vividly illustrated by Samuel Arbesman, it is the ultimate connector, providing new insight and meaning into how everything from language and mythology to biblical texts, biology, and even our patterns of thought connect with the history and nature of computing. While the building block of code can be used for many wondrous things it can also create deeper wedges in our society and be weaponized to cause damage to our planet or our civilization. Code and computing are too important to be left to the tech community; it is essential that each of us engage with it. And we fail to understand it to our detriment. By providing us with a framework to think about coding and its effects upon the world and placing the past, current, and future developments in computing into its broader setting we see how software and computers can work for people as opposed to against our needs. With this deeper understanding into the "why" of coding we can be masters of technology rather than its subjects.

9 特價1026
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DESIGN in METAVERSE

Ismail,Ergen  著
Ingram 出版
2025/05/29 出版

In a future digital landscape known as the Metaverse, individuals will be able to enter a shared, immersive online reality through advanced computing technologies. This virtual space will be inhabited by avatars-digital representations of users themselves and others-allowing people to interact, socialize, work, and play in a richly detailed environment. The Metaverse promises to transform the way we connect and experience the internet, moving far beyond traditional screens and interfaces.This emerging realm presents enormous potential for graphic design. As metaverse applications continue to develop and become increasingly realistic, the demand for innovative, intuitive, and visually engaging user interfaces (UI) and user experiences (UX) will grow substantially. Graphic designers will play a crucial role in shaping how users navigate and interact within these virtual worlds, crafting seamless and aesthetically pleasing designs that enhance engagement and accessibility.Furthermore, graphic artists will find new opportunities to express creativity and generate income by creating unique visual content tailored specifically for metaverse platforms. This includes designing avatars, virtual environments, digital assets, and interactive elements that contribute to the immersive experience. As the Metaverse evolves, it is likely to open up fresh avenues for artists and designers to monetize their work and influence a whole new digital frontier. This book explores these exciting possibilities and the future of graphic design in the Metaverse.

9 特價877
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Artificial Morality

Andrei,Nutas  著
2025/05/29 出版
9 特價3685
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Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/05/29 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

9 特價4697
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Software Performance Engineering

Alon,Rotem  著
Ingram 出版
2025/05/29 出版

DESCRIPTION This book introduces the concept of Software Performance Engineering throughout the development process. Software performance yields from a wide range of factors: from hardware through coding standards, runtime frameworks, design patterns, quality assurance and testing, and system architectural patterns, to name a few. This book takes a holistic view of the entire software development lifecycle, learning each of its phases, to understand the technologies, techniques, and tools available, and how we can use them to improve the behavior and performance of our system.Technical hands-on chapters introduce tools and libraries, showing practical examples of how to set them up and use them with ease, while theoretical chapters include comprehensive information and deep explanations of a broad selection of concepts, all accompanied by relevant charts, screenshots, and code samples. Key sections cover performance monitoring design using tools like OpenTelemetry, detailed code profiling techniques, and best practices for performance testing and test data management. You will also learn about the performance benchmarking types, KPIs/metrics analysis, and behavioral correlation.Upon completing this book, you will possess the practical skills to proactively integrate performance into every development stage, diagnose complex issues, and manage system performance effectively post-production. Code snippets are mainly written in Python, as the book focuses on current technologies, delving into concepts of cloud computing, design patterns, and best practices, in order to learn how to optimize the entire software delivery process, end-to-end.WHAT YOU WILL LEARN● Define performance requirements, metrics, and KPIs.● Useful design patterns and bad practices to avoid.● Utilize cloud services for performance.● Tools for optimizing code and testing.● Live telemetry, monitoring, measuring, dashboarding, and predicting.WHO THIS BOOK IS FORThis book is for performance engineers, software developers, QA engineers, and solution architects aiming to identify bottlenecks and optimize application performance. Readers will benefit from prior knowledge of distributed systems, microservices, and basic non-functional engineering concepts.

9 特價2193
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The Graduate’s Guide to Future-Proofing your Career

Paul,Redmond  著
Ingram 出版
2025/05/29 出版

Technology wants your job - master the skills needed to navigate the AI revolution and boost your career resilience! In an age where artificial intelligence is reshaping the job market, staying ahead requires more than just traditional skills. The Graduate's Guide to Future-Proofing your Career is your essential manual for thriving in this transformative AI era.Dr Paul Redmond, a leading expert on graduate employability, provides a compelling exploration of how AI is redefining careers. This insightful guide, backed by the latest research, reveals how to master the skills needed for future job resilience.Identify and cultivate essential skills: Learn which abilities will keep you indispensable.Continuous learning and adaptation: Embrace a mindset of lifelong learning to stay relevant.Networking and personal branding: Harness the power of connections in the digital age.Embrace innovation: Understand how to work alongside AI to unlock new opportunities.Gain advantage: Use the essential strategies developed in five 'killer apps' to flourish in an AI age.With practical advice, real-world examples and actionable strategies, this book prepares you to seize the opportunities presented by AI and robotics. Don't just plan for the future - create it!

9 特價1422
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Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/05/29 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

9 特價4697
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Artificial Intelligence

Alan,Dix  著
Ingram 出版
2025/05/28 出版

This new edition expands and revises the book throughout, with new material added to existing chapters, including short case studies, as well as adding new chapters on explainable AI, and big data.

9 特價3705
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Pattern Recognition. Icpr 2024 International Workshops and Challenges

Springer 出版
2025/05/28 出版

This 6-volume set LNCS 15614-15619 constitutes the proceedings of the ICPR 2024 International Workshops and Challenges held under the umbrella of the 27th International Conference on Pattern Recognition, ICPR 2024, which took place in Kolkata, India, during December 1-5, 2024. The 183 full papers presented in these 6 volumes were carefully reviewed and selected from numerous submissions. The 21 ICPR 2024 workshops addressed problems in pattern recognition, artificial intelligence, computer vision, and image and sound analysis, and the contributions reflect the most recent applications related to healthcare, biometrics, ethics, multimodality, cultural heritage, imagery, affective computing, and de-escalation.

9 特價4697
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Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/05/28 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

9 特價4697
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Analysis of Dental Imageries Towards Improved Diagnosis

Soma,Datta  著
Springer 出版
2025/05/28 出版
9 特價8873
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Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/05/27 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

9 特價4697
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Social Computing and Social Media

Adela,Coman  著
Springer 出版
2025/05/27 出版

This book constitutes the refereed proceedings of the 17th International Conference on Social Computing and Social Media, SCSM 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, during June 22-27, 2025. A total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The SCSM 2025 proceedings were organized in the following topical sections- Designing and Developing Social Interactions, Social Media in Learning and Education, Supporting Communication and Psychological Well-Being, User Behavior and Experience in Social Media, and, AI and Social Network Analysis.

9 特價4175
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Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/05/27 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

9 特價4697
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Cisa Certified Information Systems Auditor Study Guide and Practice Tests Bundle: Covers 2024 Exam Objectives

Sybex 出版
2025/05/27 出版

Two bestselling CISA guides in one serious study set This value-packed packed set for the serious CISA certification candidate combines the all-new CISA Certified Information Systems Auditor Study Guide: Covers 2024-2029 Exam Objectives with a new collection of Practice Exams and online practice test tool to give you the best preparation ever for the high-stakes CISA credential. The CISA Certified Information Systems Auditor Study Guide: Covers 2024-2029 Exam Objectives provides comprehensive and accessible test preparation material for the updated CISA exam, which now consists of 150 questions testing knowledge and ability on real-life job practices leveraged by expert professionals. You'll efficiently and effectively prepare for the exam with online practice tests and flashcards as well as a digital glossary. The concise and easy-to-follow instruction contained in the 2024-2029 CISA Study Guide covers every aspect of the exam. This study guide helps readers prepare for questions across the five domains on the test: Information System Auditing Process; Governance and Management of IT; Information Systems Acquisition, Development, and Implementation; Information Systems Operation and Business Resilience; and Protection of Information Assets. Add to that the CISA Certified Information Systems Auditor Practice Tests with more questions for each of the 2 domains, 2 more practice exams, and more than 700 questions total and you'll be as ready as you can be to prove your CISA knowledge. This study guide and practice tests set shows readers how to be ready for these on the CISA exam: Understand principles, best practices, and pitfalls of cybersecurity, which is now prevalent in virtually every information systems role Protect and control information systems and offer conclusions on the state of an organization's IS/IT security, risk, and control solutions Identify critical issues and recommend enterprise-specific practices to support and safeguard the governance of information and related technologies Prove not only competency in IT controls, but also an understanding of how IT relates to business Includes 1 year free access to the Sybex online learning center, with chapter review questions, full-length practice exams, hundreds of electronic flashcards, and a glossary of key terms, all supported by Wiley's support agents who are available 24x7 via email or live chat to assist with access and login questions

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