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英文書 > 全部商品

Music in Esports

CRC Press 出版
2025/06/10 出版

This book invites the reader to expand their idea of esports as an independent niche and consider it an integral part of a growing multi- and transmedia ecosystem that includes the global entertainment industry, where music plays an essential role.

9 特價10962
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Principles of Multimedia

CRC Press 出版
2025/06/03 出版

Principles of Multimedia introduces and explains the theoretical concepts related to the representation, storage, compression, transmission and processing of various multimedia components, including text, image, graphics, audio, video and animation, as well as their use across various applications.

9 特價5481
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Looking Forward, Looking Back

Lulu.com 出版
2025/06/03 出版

This volume collects documentation of the 2017 International Conference on Interactive Digital Storytelling Art Exhibition and new scholarly texts from the artists involved. The work traces themes of Time & Tempo across Digital Poetics and Literature, Digital Heritage, and Urban Space and Politics.

9 特價723
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Dynamic Models of Energy, Robotic, and Biological Systems

Springer 出版
2025/06/02 出版
9 特價10439
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The Friedman Archives Guide to Sony’s A1 II - Volume 2 (B&W Edition)

Lulu.com 出版
2025/05/29 出版

From the best-selling author of books for Sony cameras! In this book 870-page book (which has been split into volumes 1 and 2 - be sure to get both!), photographer and author Gary Friedman explains it all to you, in an easy-to-understand way yet doesn't skimp on the technical details. Every feature is described in great detail, and suggestions are made throughout on combining features to a technical and creative end. Also comes with a free full-color .pdf. Advanced topics include: - Getting the most out of the subject tracking and object recognition features - Live Streaming directly from camera - How to upload images directly to the cloud or an FTP Server - Wireless Flash - Different types of RAW files and their tradeoffs - Everything you need to know about shooting 8K video - The new Subject Recognition modes - The best adapters for legacy glass - And more! Get the most out of your camera with the most comprehensive explanation available!

9 特價1833
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Mixed Realities

2025/05/28 出版

Innovative contributions, systemic challenges, and the imperative for diversity in emerging digital media realms. Bolstered by the voices and experiences of dozens of women, nonbinary, and genderqueer new media practitioners, Mixed Realities explores the dynamic intersection of gender and emerging digital technologies. From realms of transmedia, multiplatform, virtual reality, augmented reality, and immersive technologies, this work uncovers the universal challenges and systemic gender-based exclusions individuals face. Authors Sarah Atkinson and Vicki Callahan explore how emergent media have inherited traditional media's systemic biases but also offer new opportunities for diverse and equitable storytelling and engagement. Highlighting a surge in gender-diverse participation and innovation, this book counters historical accounts and details essential yet overlooked contributions to the field. Mixed Realities serves as an early archive of diverse contributions, with firsthand accounts that challenge the existing biased narratives of media's history and evolution. Atkinson and Callahan emphasize the necessity of including underrepresented voices, stories, models, and futures, and they underscore the importance of recognizing and valuing a spectrum of perspectives in both emergent media and established media contexts.

9 特價5674
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Texts of Discomfort

Lulu.com 出版
2025/05/27 出版

Can discomfort be blissful? This volume presents an in-depth reflection of the selected artworks for the Art Exhibition of the 13th International Conference on Interactive Digital Storytelling - ICIDS 2020 - organized at Bournemouth University - UK, during the most memorable year of the XXI century (so far). The title of the book is the homonym of the curatorial theme of the exhibition Texts of Discomfort. In these pages, interactive storytellers explain their work and the ways discomfort - and bliss - is rooted in their art.

9 特價1688
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The Expression of Emotion in Humans and Technology

Lulu.com 出版
2025/05/27 出版

The Art Exhibit at ICIDS 2019 (International Conference on Interactive Digital Storytelling) is a celebration of artworks relevant to the field of interactive storytelling through the curated theme: "The Expression of Emotion in Humans and Technology." This exhibit features work from 13 Digital Storytellers. Three certificates of excellence were awarded. Fragile Equilibrium received the 'Excellence in Visual Design' award, Simmer received the 'Excellence in Innovation' award, and Healer received 'Best of Show, ' and the jury felt was the embodiment of the curatorial theme with a mastery of visual design and technology.

9 特價626
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[ReDis]Connection

Lulu.com 出版
2025/05/27 出版

In 2021, reconnecting with our loved ones and the difficulties (and pleasures) of disconnection were at the forefront of many people's minds as we began to emerge from lockdowns and periods of isolation. This volume contains a record of artworks from the 14th ICIDS 2021 (International Conference on Interactive Digital Storytelling) Art Exhibition (held at Tallinn University and online), alongside essays by the artists contextualising their work. Please join the artists as they explain how they disconnected from and reconnected with their friends and family, the wider world and their creative practice.

9 特價965
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The Friedman Archives Guide to Sony’s A1 II - Volume 1 (B&W Edition)

Lulu.com 出版
2025/05/27 出版

From the best-selling author of books for Sony cameras! In this book 870-page book (which has been split into volumes 1 and 2 - be sure to get both!), photographer and author Gary Friedman explains it all to you, in an easy-to-understand way yet doesn't skimp on the technical details. Every feature is described in great detail, and suggestions are made throughout on combining features to a technical and creative end. Also comes with a free full-color .pdf. Advanced topics include: - Getting the most out of the subject tracking and object recognition features - Live Streaming directly from camera - How to upload images directly to the cloud or an FTP Server - Wireless Flash - Different types of RAW files and their tradeoffs - Everything you need to know about shooting 8K video - The new Subject Recognition modes - The best adapters for legacy glass - And more! Get the most out of your camera with the most comprehensive explanation available!

9 特價1543
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Mathematical and Computational Modelling Across the Scales

Pedro,Diez  著
Springer 出版
2025/05/26 出版
9 特價8873
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Digital Pioneer Spirit

2025/05/23 出版

Get ready to step into the revolutionary world of Mel Croucher - a genuine maverick who redefined the digital age. In "Digital Pioneer Spirit", Thomas A. Christie unravels the extraordinary career of the man who blazed a trail as Britain's first multimedia personality.Mel Croucher was a virtuoso talent even in an age of innovators. From his ground-breaking computer games like "PiMania", "iD", and "Deus Ex Machina" - a cult classic that fused gaming, art, and music - to his razor-sharp journalism and visionary writing, Croucher's work shattered boundaries and challenged conventions. A counter-cultural genius with a boundlessly whimsical sense of humour, he stood as an iconoclast in the earliest days of the home computer industry, harnessing emerging technology to inspire, provoke, and entertain.With meticulous research, Christie paints a compelling portrait of a creative rebel whose influence still ripples through today's digital culture. Whether you're a tech enthusiast, a gaming historian, or an admirer of unconventional minds, "Digital Pioneer Spirit" is an unmissable exploration of the man who turned bits and bytes into a bold new art form.Discover the amazing true story of Mel Croucher - a digital pioneer, a cultural provocateur, and a true original.

9 特價846
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Mastering Clip Studio Paint

Packt 出版
2025/05/21 出版

Level up your digital art using Clip Studio Paint's powerful tools like brush customization, vector layers, 3D models, selection tools, and layer modesCustom Brush Pack by Bruna - Get a hand-crafted brush set designed to complement the techniques taught in the bookEligible for a CSP License - Stand a chance to receive a 1-year Clip Studio Paint license (terms apply)Key Features: - Learn how to use advanced illustration tools to create stunning characters, environments, and comics- Streamline your workflow with custom brushes, automation, and optimized CSP settings- Bring your art to life with lighting tricks, color adjustments, and special effects for stunning illustrations- Purchase of the print or Kindle book includes a free PDF eBookBook Description: Packed with powerful tools for creating high-quality illustrations, Clip Studio Paint (CSP) is a digital artist's dream, but truly harnessing its potential to transform your art requires you to master its advanced features and techniques. Written by Bruna Belfort, a seasoned digital artist with over 15 years of experience in creating digital art and a gift for making complex techniques easy to grasp, Mastering Clip Studio Paint is your ultimate guide to standing out in the digital art world.This book guides you through efficient workspace customization, streamlining workflows, and organizing projects with precision, deepening your understanding with each turn of the page. You'll learn time-saving painting techniques, create clean line art, maximize layer efficiency, and customize brushes for advanced painting styles. The book allows you to explore 3D space and materials as you manipulate objects on the canvas, illuminate your artwork with 3D lighting, and create immersive backgrounds. Along the way, you'll gain insights into character design, environment illustrations, and digital painting that will expand your creative toolkit.By the end of this book, you'll be able to confidently tackle any creative challenge with CSP, optimizing your artistic process, applying advanced techniques, and adding depth and dimension to your artwork.What You Will Learn: - Design a personalized CSP workspace to boost your productivity- Refine your artistic process for a seamless creative workflow- Use drawing tools such as vector layers and rulers for precise line art- Get the most out of layers and blending modes for more dynamic and imaginative results- Customize brushes with advanced brush settings- Master tool selection, coloring techniques, and adjustment layers for polished results- Find out how to manipulate 3D objects in your illustrations- Leverage CSP's 3D capabilities to sculpt intricate lighting systems and backgroundsWho this book is for: This guide is for intermediate to advanced digital artists, character designers, environment and prop designers, comic designers, and illustrators familiar with Clip Studio Paint. You'll be able build on your foundation in digital media and Clip Studio Paint to fully personalize your experience with the software.Table of Contents- Customizing Your Workspace for Efficiency- Streamlining Your Workflow with Shortcuts and Actions- Setting Up Materials for Consistency and Speed- Organizing Your Projects Effectively- Unlocking the Full Potential of Brush Settings- Enhancing Your Lines with Vector Layers- Utilizing Rulers and Guides for Precision(N.B. Please use the Read Sample option to see further chapters)

9 特價2294
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Managing the Cyber Risk

2025/05/19 出版

DESCRIPTION In today's ever-expanding digital world, cyber threats are constantly evolving, and organizations are struggling to keep pace. Managing the Cyber Risk equips CISOs and security professionals with the knowledge and strategies necessary to build a robust defense against these ever-present dangers.This comprehensive guide takes you on a journey through the evolving threat landscape, dissecting attacker motivations and methods, and recognizing modern dangers like AI-driven attacks and cloud vulnerabilities. You will learn to quantify the real-world cost of cybercrime, providing a clear justification for robust security measures. The book guides you through building a powerful vulnerability management program, covering asset discovery, scanning techniques (including penetration testing and threat intelligence integration), in-depth risk analysis using CVSS, and effective prioritization and remediation strategies. Cultivating a security-aware culture is paramount, and you will explore employee training, incident response planning, the crucial roles of security champions and SOCs, and the importance of measuring security program effectiveness. Finally, it teaches advanced techniques like continuous threat detection and response, deception technologies for proactive threat hunting, integrating security into development pipelines with DevSecOps, and understanding future trends shaping cybersecurity.By the time you reach the final chapter, including the invaluable CISO's toolkit with practical templates and resources, you will possess a holistic understanding of threat and vulnerability management. You will be able to strategically fortify your digital assets, proactively defend against sophisticated attacks, and confidently lead your organization towards a state of robust cyber resilience, truly mastering your cyber risk management.WHAT YOU WILL LEARN● Grasp evolving threats (malware, AI), cybercrime costs, and VM principles comprehensively.● Analyze attacker motivations, vectors (phishing, SQLi), and modern landscape intricacies.● Establish a vulnerability management program tailored to your organization's specific needs.● Leverage cutting-edge tools and techniques for proactive threat hunting and incident response.WHO THIS BOOK IS FORThis book is for cybersecurity professionals, including managers and architects, IT managers, system administrators, security analysts, and CISOs seeking a comprehensive understanding of threat and vulnerability management. Prior basic knowledge of networking principles and cybersecurity concepts could be helpful to fully leverage the technical depth presented.

9 特價2193
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Scale Space and Variational Methods in Computer Vision

Springer 出版
2025/05/16 出版

The two-volume set LNCS 15667 and 15668 constitutes the proceedings of the 10th International Conference on Scale Space and Variational Methods in Computer Vision, SSVM 2025, which took place in Dartington, UK, in May 2025. The total of 63 full papers accepted in the proceedings were carefully reviewed and selected from 81 submissions. They were organized in topical sections as follows: Part I: Inverse Problems in Imaging; machine and deep learning in imaging; Part II: Optimization for imaging: theory and methods; scale space, PDES, flow, motion and registration.

9 特價6785
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Scale Space and Variational Methods in Computer Vision

Springer 出版
2025/05/16 出版

The two-volume set LNCS 15667 and 15668 constitutes the proceedings of the 10th International Conference on Scale Space and Variational Methods in Computer Vision, SSVM 2025, which took place in Dartington, UK, in May 2025. The total of 63 full papers accepted in the proceedings were carefully reviewed and selected from 81 submissions. They were organized in topical sections as follows: Part I: Inverse Problems in Imaging; machine and deep learning in imaging; Part II: Optimization for imaging: theory and methods; scale space, PDES, flow, motion and registration.

9 特價6785
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From Epic Tales to Digital Trails

Nalanda,Roy  著
Routledge 出版
2025/05/15 出版

This book offers a critical perspective on the digital landscape, and examines how societies can ensure technology serves the public good and does not exacerbate existing inequalities. It advocates for a proactive approach to address challenges presented by digital media.

9 特價2609
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Indie Author’s Toolbox

Nick,Vulich  著
2025/05/08 出版

Selling books on Amazon isn't easyIt's estimated 6,000 new eBooks start out free on Amazon everydayYour book is just a small fish in a big pondIf you want to sell more books - you need to make a plan Indie Author's Toolbox was written for new and experienced authors alike. It's a guide to optimizing your book for Kindle, but - it doesn't stop there. Too many authors look at Kindle as the final destination for their books. They're so caught up in optimizing their book for Amazon, running KDP Free Days, Countdown Deals, and cycling prices that they forget - Millions of people have never bought a Kindle book, let alone any kind of eBook. You need to explore other self-publishing platforms that will allow you to maximize revenue from your book. Here is a sampling of the platforms this book is going to explore 1. Create Space2. Audible (ACX) 3. Babelcube4. Smashwords5. Barnes & Noble6. Google Play & Google Books7. Kobo For you hardcore Amazon addicts, I'm going to share a little information that can help you, too. There are no secrets No tricks. No magical incantations you can invoke to sell more books on Amazon, or any other online book site for that matter. Selling more books is all about how you manage the basics. It's about - 1. Writing a good book2. Selecting a killer title3. Creating an attention grabbing cover4. Writing a book description that compels readers to click the buy button5. Choosing keywords that drive searchers to your book6. Ensuring your "look inside" sample sells your book If you can do these six steps well your book is going to sell. Misfire on any of them, and you're going to have problems. But, that's only half the battle You need to - . Understand how to select books that will sell best on Amazon. Learn how to establish your author presence on and off Amazon. Know how to revive a dead or dying bookIf you're ready to sell more books - both on and off of Amazon Buy this bookAnd get started - TODAY!

9 特價550
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Agents and Artificial Intelligence

Springer 出版
2025/04/27 出版
9 特價6263
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Computer Aided Systems Theory - Eurocast 2024

Springer 出版
2025/04/25 出版
9 特價3577
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Computer Aided Systems Theory - Eurocast 2024

Springer 出版
2025/04/25 出版
9 特價3815
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Computer Aided Systems Theory - Eurocast 2024

Springer 出版
2025/04/25 出版
9 特價3815
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The AI Music Problem

Routledge 出版
2025/04/23 出版
9 特價2623
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Adobe Photoshop Lightroom Classic for Dummies

Rob,Sylvan  著
For Dummies 出版
2025/04/22 出版

The most up-to-date manual for using Adobe's gold standard photo workflow software Adobe Photoshop Lightroom Classic For Dummies is the perfect companion for photographers looking to make the most of this powerhouse software. Lightroom Classic lets you edit, organize, and share large volumes of digital photos, so you can spend less time in front of the computer and more time behind the lens. With this book, you'll learn the program's fundamentals and discover the latest features and updates'including improved Masking tools, AI-based tools, and the new Lens Blur feature. Discover the tools and processes that make the most sense for you, and get pro tips for taking your photos to the next level. Learn your way around the Lightroom Classic interface Expertly manage your photo library Edit and share your photos with confidence Make your photos even better with new editing tools This popular Dummies guide is great for anyone who needs a primer on the essentials of Lightroom Classic for personal or professional use.

9 特價1368
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Systems Modelling and Simulation

Springer 出版
2025/04/19 出版
9 特價3100
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Image Processing with Python

2025/04/18 出版
9 特價1431
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Audio Augmented Reality

Matias,Harju  著
Focal Press 出版
2025/04/16 出版

Audio Augmented Reality provides readers with a comprehensive overview of AAR, focussing on the narrative concepts and design processes which are essential in conveying any information or emotion to the user through the AAR device.In this groundbreaking book, sound designer Matias Harju provides a practical and insightful exploration of the medium. The book draws perspectives from sound designers and industry professionals who are actively shaping this rapidly evolving field.Designed to inspire and offer practical insights, Audio Augmented Reality serves as a guide for creators, academics, and anyone interested in exploring the creative potential of AAR.

9 特價2146
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Learn Blender Simulations the Right Way - Second Edition

Packt 出版
2025/04/16 出版
9 特價2294
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Animation in Austria

CRC Press 出版
2025/04/14 出版

This book provides a comprehensive account of Austrian animation history, as well as an analysis of the current state of the industry in competition with American and cheaper international products in the face of dwindling budgets.The book outlines the history of Austrian animated film Austria from the actual beginnings at the time of the First World War. It looks at the reconstruction of the animation industry during the 1950s and 60s and covers experimental animation from the 1970s onwards. The final part of the book explores modern Austrian animation and looks ahead to the future of animation production within the country.This book will be of great interest to academics, students, and professionals working and researching in the field of animation.

9 特價5247
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Digital Multimedia Communications

Springer 出版
2025/04/10 出版
9 特價4769
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Digital Multimedia Communications

Springer 出版
2025/04/08 出版
9 特價4769
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Digital editing and publishing in the twenty-first century

2025/04/08 出版
9 特價1260
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Digital editing and publishing in the twenty-first century

2025/04/07 出版
9 特價2079
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Chinese Lexical Semantics

Peng,Jin  著
Springer 出版
2025/03/28 出版
9 特價3577
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Chinese Lexical Semantics

Peng,Jin  著
Springer 出版
2025/03/28 出版
9 特價3815
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The Ultimate Studio One Pro 7 Book - Second Edition

Packt 出版
2025/03/25 出版
9 特價2294
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Artificial Intelligence and Robotics

Huimin,Lu  著
Springer 出版
2025/03/12 出版
9 特價4054
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Artificial Intelligence and Robotics

Huimin,Lu  著
Springer 出版
2025/03/12 出版
9 特價4054
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The Fundamentals of Video Game Literacy

Ryan,Zhao  著
CRC Press 出版
2025/03/10 出版

This book posits a novel framework for sense-making and meaning-making in the play of video games. Extending a modern, process-oriented, audience-inclusive philosophy of artistic meaning generation, the book grapples with the question of how to personally and critically examine video games as artistic artifacts that do not have set, predetermined, standardized forms until live play is enacted. The resulting artistic product, live gameplay, expresses both the game's developers and its players.The book argues that players hold three separate, concurrent perspectives during play: the embodied avatar within the simulated space, the role-playing participant in the narrative fantasy, and the external strategist manipulating the game's software affordances. The exciting dynamics that arise from live gameplay are the result of the tensions and harmonies between these three parallel layers of play.Video games are systems with designed behaviors capable of a great diversity of instantiated expressions. Players are brought into that system of instantiated generation to produce truly emergent and personal gameplay. As such, players directly impact the shape and form of the gameplay artifact itself. This creates a relationship between the art, the player, and its meaning radically different from all previous art forms.The book builds around this central premise with examinations of related subjects pertaining to video game meaning-making, such as the ways in which video games facilitate play that is expressive of their players and the ways in which it is appropriate to compare and contextualize the differences in players' instantiated play activities. These subjects are designed to give readers an in-depth understanding of the dynamics of gameplay in order to facilitate richer, more meaningful encounters with video games as cultural artifacts. Provides useful framework for enriching players' experiences with video game play. Helps players identify and distinguish aspects of their own and game developers' expression in gameplay. Posits a novel framework examining the role of player as embodied avatar, role-player, and strategist. Gives players appropriate questions to better interrogate the generation of meaning from within and surrounding the system of gameplay.

9 特價3577
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Mixed Realities

2025/03/07 出版

Innovative contributions, systemic challenges, and the imperative for diversity in emerging digital media realms. Bolstered by the voices and experiences of dozens of women, nonbinary, and genderqueer new media practitioners, Mixed Realities explores the dynamic intersection of gender and emerging digital technologies. From realms of transmedia, multiplatform, virtual reality, augmented reality, and immersive technologies, this work uncovers the universal challenges and systemic gender-based exclusions individuals face. Authors Sarah Atkinson and Vicki Callahan explore how emergent media have inherited traditional media's systemic biases but also offer new opportunities for diverse and equitable storytelling and engagement. Highlighting a surge in gender-diverse participation and innovation, this book counters historical accounts and details essential yet overlooked contributions to the field. Mixed Realities serves as an early archive of diverse contributions, with firsthand accounts that challenge the existing biased narratives of media's history and evolution. Atkinson and Callahan emphasize the necessity of including underrepresented voices, stories, models, and futures, and they underscore the importance of recognizing and valuing a spectrum of perspectives in both emergent media and established media contexts.

9 特價2164
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Intelligent Computing Systems

Asad,Safi  著
Springer 出版
2025/02/28 出版
9 特價4054
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Quantum Image Processing in Practice

Wiley 出版
2025/02/14 出版

Comprehensive resource addressing the need for a quantum image processing machine learning model that can outperform classical neural networks Quantum Image Processing in Practice explores the transformative potential of quantum color image processing across various domains, including biomedicine, entertainment, economics, and industry. The rapid growth of image data, especially in facial recognition and autonomous vehicles, demands more efficient processing techniques. Quantum computing promises to accelerate digital image processing (DIP) to meet this demand. This book covers the role of quantum image processing (QIP) in quantum information processing, including mathematical foundations, quantum operations, image processing using quantum filters, quantum image representation, and quantum neural networks. It aims to inspire practical applications and foster innovation in this promising field. Topics include: Qubits and Quantum Logic Gates: Introduces qubits, the fundamental data unit in quantum computing, and their manipulation using quantum logic gates like Pauli matrices, rotations, the CNOT gate, and Hadamard matrices. The concept of entanglement, where qubits become interconnected, is also explored, highlighting its importance for applications like quantum teleportation and cryptography. Two and Multiple Qubit Systems: Demonstrates the importance of using two qubits to process color images, enabling image enhancement, noise reduction, edge detection, and feature extraction. Covers the tensor product, Kronecker sum, SWAP gate, and local and controlled gates. Extends to multi-qubit superpositions, exploring local and control gates for three qubits, such as the Toffoli and Fredkin gates, and describes the measurement of superpositions using projection operators. Transforms and Quantum Image Representations: Covers the Hadamard, Fourier, and Heap transforms and their circuits in quantum computation, highlighting their applications in signal and image processing. Introduces the quantum signal-induced heap transform for image enhancement, classification, compression, and filtration. Explores quantum representations and operations for images using the RGB, XYZ, CMY, HSI, and HSV color models, providing numerous examples. Fourier Transform Qubit Representation: Introduces a new model of quantum image representation, the Fourier transform qubit representation. Describes the algorithm and circuit for calculating the 2-D quantum Fourier transform, enabling advancements in quantum imaging techniques. New Operations and Hypercomplex Algebra: Presents new operations on qubits and quantum representations, including multiplication, division, and inverse operations. Explores hypercomplex algebra, specifically quaternion algebra, for its potential in color image processing. Quantum Neural Networks (QNNs): Discusses QNNs and their circuit implementation as advancements in machine learning driven by quantum mechanics. Summarizes various applications of QNNs and current trends and future developments in this rapidly evolving field. The book also addresses challenges and opportunities in QIP research, aiming to inspire practical applications and innovation. It is a valuable resource for researchers, students, and professionals interested in the intersection of quantum computing and color image processing applications, as well as those in visual communications, multimedia systems, computer vision, entertainment, and biomedical applications.

9 特價6345
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Vulkan 3D Graphics Rendering Cookbook - Second Edition

Packt 出版
2025/02/13 出版

Master Vulkan 1.3 with practical recipes for building, rendering, and optimizing stunning 3D graphics, guided by AR and rendering experts Sergey Kosarevsky and Alexey MedvedevPurchase the eBook for full-color contentKey Features: - Learn to harness Vulkan 1.3 for building high-performance applications- Integrate cutting-edge rendering techniques into a real-time 3D engine- Use bindless Vulkan to render complex 3D scenes efficiently- Purchase of the print or Kindle book includes a free PDF eBookBook Description: Written by experts with decades of rendering experience, this cookbook equips you with practical, hands-on recipes to master modern 3D graphics development by using bindless Vulkan.Focusing on Vulkan 1.3, this second edition starts by setting up your development environment, and quickly transitions to building a robust 3D rendering framework using self-contained recipes. Each recipe helps you incrementally enhance your codebase, integrating a variety of 3D rendering techniques and algorithms into a cohesive project. You'll get to grips with core techniques, such as glTF 2.0 physically based rendering, image-based lighting, and GPU-driven rendering. The chapters help you grasp advanced topics, including glTF animations, screen-space rendering techniques, and optimization strategies. You'll also learn how to use glTF 2.0 advanced PBR extensions and handle complex geometry data, ensuring your rendering engine is both powerful and performant. These new additions will enable you to create dynamic and realistic 3D graphics environments, fully utilizing Vulkan's capabilities.By the end of this 3D rendering book, you'll have gained an improved understanding of best practices used in modern graphic APIs and be able to create fast and versatile 3D rendering frameworks.What You Will Learn: - Master the core features of Vulkan 1.3, with a focus on bindless rendering- Learn effective techniques for debugging and profiling Vulkan applications- Build a glTF 2.0 physically based rendering pipeline from scratch- Enhance visual quality with advanced glTF 2.0 PBR extensions- Integrate multiple rendering techniques and optimizations into a single application- Manage large-scale content efficiently in real-time 3D rendering engines- Leverage Vulkan compute pipelines for advanced image and geometry processingWho this book is for: This book is for 3D graphics developers who want to build high-performance rendering engines with the latest Vulkan features and modern rendering methods. Whether you're an experienced developer with a solid grasp of 3D rendering math or someone proficient in C++ and basic linear algebra, this book offers valuable insights to deepen your expertise. If you've dabbled in creating custom 3D applications without relying on premade rendering engines, you'll find this guide particularly useful.Table of Contents- Establishing a Build Environment- Getting Started with Vulkan- Working with Vulkan Objects- Adding User Interaction and Productivity Tools- Working with Geometry Data- Physically Based Rendering Using the glTF 2.0 Shading Model- Advanced PBR Extensions- Graphics Rendering Pipeline- glTF Animations- Image-Based Techniques- Advanced Rendering Techniques and Optimizations

9 特價2294
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Dreaming a Way (Of) Life

CRC Press 出版
2025/02/12 出版

Since his debut in the 1980s, Lewis Klahr has built a mesmerizing and influential body of work, establishing himself as one of the foremost collage animators--or, as he prefers, a "re-animator." His films explore themes of identity (Altair), childhood (The Pharaoh's Belt), sexuality (Pony Glass, Downs Are Feminine), memory (False Aging, Daylight Moon, Engram Sepals), Greek mythology (Lethe, Helen of T, 66), and capitalism (Circumstantial Pleasures). These philosophical explorations are often veiled behind the familiar veneer of mid-20th-century American pop culture--drawing inspiration from film noir, melodrama, crime films, popular music, and comic books.Working with an eclectic mix of found imagery--including magazine ads, home movies, contact sheets, pornography, and comic books--along with layered soundscapes, Klahr's characters drift through fragmented times and spaces, searching for connection and an elusive sense of self.Despite the allure of vivid pop culture references, Klahr's films resist easy interpretation. His elliptical, dream-like narratives challenge viewers, creating spaces where meaning remains fluid and unresolved. Yet this ambiguity is intentional--Klahr embraces the uncertainty between his work and its audience, inviting exploration over resolution.In Dreaming a Way (of) Life: The Films of Lewis Klahr, award-winning writer Chris Robinson (The Animation Pimp, Unsung Heroes of Animation, Earmarked for Collision) offers the first full-length study of this prolific and influential collage animator. Through insightful analysis, Robinson unveils the depth and complexity of Klahr's artistic vision, guiding readers into the magic and mystery of his cinematic universe.Key Features: First in-depth study of the work of American collage artist, Lewis Klahr Mixed biography with philosophical influenced approach to the major themes of his work Introduction of important experimental and independent animation figure that shows readers animation beyond typical industry fare.

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Apurva,Shah  著
2025/02/09 出版
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