離線 ──登出害你陷入險境的平台,逃離被演算法操控的日常
年輕一輩子的身體,從骨盆修復開始:透過「呼吸法×伸展×運動」,遠離小腹凸出、肩頸僵硬、慢性疼痛

英文書 > 全部商品

What AI Can Do

CRC Press 出版
2025/06/05 出版

The philosopher Spinoza once asserted that no one knows what a body can do. Similarly, we can ask ourselves about Artificial Intelligence (AI): to what extent is the development of intelligence limited by its technical and material substrate? In other words, what can AI do? The answer is analogous to Spinoza's: nobody knows the limit of AI.

9 特價3861
立即代訂
下次再買

Modern Artificial Intelligence Based on Soft Computing Techniques

Springer 出版
2025/06/05 出版
9 特價11483
貨到通知
下次再買

Advanced Machine Learning for Cyber-Attack Detection in Iot Networks

Academic Press 出版
2025/06/05 出版

Advanced Machine Learning for Cyber-Attack Detection in IoT Networks analyzes diverse machine learning techniques, including supervised, unsupervised, reinforcement, and deep learning, along with their applications in detecting and preventing cyberattacks in future IoT systems. Chapters investigate the key challenges and vulnerabilities found in IoT security, how to handle challenges in data collection and pre-processing specific to IoT environments, as well as what metrics to consider for evaluating the performance of machine learning models. Other sections look at the training, validation, and evaluation of supervised learning models and present case studies and examples that demonstrate the application of supervised learning in IoT security.

9 特價11115
立即代訂
下次再買

Advances in Cellular Automata

Springer 出版
2025/06/05 出版
9 特價11483
貨到通知
下次再買

Artificial Intelligence Annual Volume 2024

Intechopen 出版
2025/06/05 出版

The academic interest in artificial intelligence (AI) has grown exponentially in recent years. The rapid development of AI technologies and the interdisciplinary nature of research in AI and its applications have contributed considerably to the global popularity of this research field. This volume deals with three key areas of the advancements in AI: machine learning and data mining, computer vision, and multi-agent systems. The increasing availability of vast data sets and powerful computing resources has enabled the development of more complex algorithms and models to address real-world challenges. In addition, deep learning has revolutionized the field of artificial intelligence, with computer vision being at the forefront of innovations. Multi-agent systems (MAS) have also proven to be the best fitting state-of-the-art within the AI framework for raising distributed AI technologies and applications such as smart cities and the Internet of (every)thing(s). Extended with machine learning, MAS have become very popular for researchers in every field, especially in autonomous vehicular technologies. This book should serve as a valuable resource not just to scientists dealing with AI research but also to anyone interested in its broad application areas across various disciplines.

9 特價6345
立即代訂
下次再買

Hci in Games

Xiaowen,Fang  著
Springer 出版
2025/06/04 出版

This book constitutes the refereed proceedings of the 7th International Conference on HCI in Games, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from thousands of submissions. The HCI-Games 2025 proceedings was organized in the following topical sections: Part 1: Gamification, UX, and Player BehaviorPart 2: Identity, Emotion, and AI in Game ExperiencesPart 3: Gamified Learning and DesignPart 4: Games in Healthcare and Wellbeing

9 特價4697
立即代訂
下次再買

Applied TinyML

Ricardo,Cid  著
2025/06/04 出版

DESCRIPTION AI is useful when it runs in large machines in data centers, but only when it makes it down to stand-alone edge devices will it unlock countless new use cases and applications. TinyML is transforming AI by bringing ML capabilities to small, low-power devices at the very edge of the network.This book will guide you through building these smart devices. It establishes TinyML's core foundations and a methodology for application development, from problem definition to power management and cost analysis. You will explore practical skills applications, learning sound, movement, and image classification, followed by advanced techniques like object tracking and sensor fusion, using methods such as Kalman filters. You will explore deep learning regression for predictive tasks and essential anomaly detection for identifying unusual patterns, all demonstrated through real-world use cases.After reading this book, you will be fully equipped to design, build, and deploy complete TinyML systems, from data collection and feature extraction to model training, deployment, and hardware integration. You will gain hands-on skills and the practical engineering knowledge needed to bring intelligent low-power devices to life.WHAT YOU WILL LEARN● Build smart gadgets that recognize sounds and movements.● Learn skills beyond coding to create TinyML systems.● Design, build, and deploy TinyML applications.● Design smart systems that can learn on their own.● Make devices that understand and classify images.● See how AI and ML fit into the real-world.WHO THIS BOOK IS FORThis book is for engineers, developers, and AI enthusiasts eager to build intelligent edge devices. No prior deep expertise in AI or electronics is required; it is perfect for anyone starting their journey in creating smart widgets with TinyML.

9 特價2193
立即代訂
下次再買

Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/06/02 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

9 特價5219
立即代訂
下次再買

Hci in Mobility, Transport, and Automotive Systems

Springer 出版
2025/06/02 出版

This book constitutes the refereed proceedings of the 7th International Conference on HCI in Mobility, Transport, and Automotive Systems, MobiTAS 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The MobiTAS 2025 proceedings were organized in the following topical sections- Human-Autonomous Vehicle Interaction and User Experience; User Interfaces and Interaction Methods for Mobility; Trust, Transparency, and Comfort in Automated Driving; Pedestrian Interaction and Road Safety in Automated Mobility.

9 特價5219
立即代訂
下次再買

Design, User Experience, and Usability

Springer 出版
2025/06/02 出版

This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.

9 特價4697
立即代訂
下次再買

Adaptive Instructional Systems

Springer 出版
2025/06/02 出版

The two-volume set LNCS 15812-15813 constitutes the thoroughly refereed proceedings of the 7th International Conference on Adaptive Instructional Systems, AIS 2025, held as part of the 27th HCI International Conference on Human-Computer Interaction, HCII 2025, which took place in Gothenburg, Sweden, in June 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The two volumes cover topics as follows: Part I: Adaptive Training and Education; Cognitive Modeling of Adaptive Instructional Systems; Part II: Adaptive and Personalized Learning; Emerging Technologies in Adaptive Instruction.

9 特價4436
立即代訂
下次再買

Artificial Intelligence in Hci

Helmut,Degen  著
Springer 出版
2025/06/02 出版

The four-volume set LNAI 15819-15822 constitutes the thoroughly refereed proceedings of the 6th International Conference on Artificial Intelligence in HCI, AI-HCI 2025, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, June 22-17, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Trust and Explainability in Human-AI Interaction; User Perceptions, Acceptance, and Engagement with AI; UX and Socio-Technical Considerations in AI Part II: Bias Mitigation and Ethics in AI Systems; Human-AI Collaboration and Teaming; Chatbots and AI-Driven Conversational Agents; AI in Language Processing and Communication. Part III: Generative AI in HCI; Human-LLM Interactions and UX Considerations; Everyday AI: Enhancing Culture, Well-Being, and Urban Living. Part IV: AI-Driven Creativity: Applications and Challenges; AI in Industry, Automation, and Robotics; Human-Centered AI and Machine Learning Technologies.

9 特價4697
立即代訂
下次再買

UX Skills for Business Strategy

O'Reilly Media 出版
2025/06/02 出版

Today's design leaders and UX professionals are faced with a growing challenge: How do you choose the right UX skills to meet critical business goals, while proving their value to stakeholders? This book presents your solution, offering a clear, actionable framework for linking UX decisions directly to your company's bottom line. Authors Torrey Podmajersky, Maya Elise Joseph-Goteiner, and Kim Mats Mats give you practical insights, real-world examples, and over 100 UX skills --everything you need to align your design approaches with business outcomes. Whether it's optimizing productivity, boosting revenue, or enhancing user satisfaction, you'll learn how to select the right tool for the job, measure its effectiveness, and confidently articulate value to your team and executives. Learn to match UX skills to specific business objectives Uncover which business metrics to track and report when implementing UX strategies Effectively communicate the value of UX to stakeholders Prioritize the most impactful UX solutions for your organization Demonstrate the measurable business outcomes produced by your UX efforts

9 特價1881
立即代訂
下次再買

Virtual, Augmented and Mixed Reality

Springer 出版
2025/06/02 出版

This three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these three volumes are organized in the following topical sections:: Part I: Designing and Developing Virtual Environments; UX in Virtual Environments Part II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual Environments Part III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments

9 特價4697
立即代訂
下次再買

Design, User Experience, and Usability

Springer 出版
2025/06/02 出版

This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.

9 特價4175
立即代訂
下次再買

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Springer 出版
2025/06/02 出版

This three-volume set LNCS 15791-15793 constitutes the refereed proceedings of the 16th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, DHM 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The three volumes cover the following topics: Part I: Digital human modeling for healthcare and wellbeing; AI and digital human modeling in safety and risk management; and biomechanics, ergonomics, and risk mitigation.Part II: User experience design for sustainable products and public spaces; and wearable and digital health monitoring.Part III: Healthcare and rehabilitation innovation; augmented and virtual reality for health, wellbeing, and digital human modeling; and behavioral modeling and human-technology interaction.

9 特價4436
立即代訂
下次再買

Distributed, Ambient and Pervasive Interactions

Springer 出版
2025/06/02 出版

This two-volume set LNCS 15802-15803 constitutes the refereed proceedings of the 13th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The two volumes cover the following topics: Part I: Designing and developing intelligent environments; and user experience in intelligent environments.Part II: Smart cities and public spaces; eXtended reality and robots in intelligent environments; and wellbeing in intelligent environments.

9 特價4175
立即代訂
下次再買

Cross-Cultural Design

Springer 出版
2025/06/02 出版

This four-volume set LNCS 15782-15785 constitutes the refereed proceedings of the 17th International Conference on Cross-Cultural Design, CCD 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The four volumes cover the following topics: Part I: Cross-cultural user experience and design; cross-cultural emotional and psychological factors in interaction; and cross-cultural usability and interaction design.Part II: Artificial intelligence in cultural heritage and creativity; cross-cultural generative AI; and AI applications and sustainable innovation.Part III: Cross-cultural arts and aesthetics; cross-cultural social innovation; automotive and transportation user experience; and cross-cultural design and cultural heritage.Part IV: Digital learning, STEM education and AI-driven pedagogy; smart systems, intelligent interaction and user perception; and cross-cultural health and wellbeing.

9 特價3914
立即代訂
下次再買

Psyche & Silicon - The interplay of artificial intelligence & human psychology

Self Publishing 出版
2025/06/02 出版

In a world increasingly shaped by algorithms, Psyche & Silicon explores the profound and often overlooked relationship between the human mind and artificial intelligence. Blending cutting-edge research with compelling insights, this book delves into how psychological principles shape AI design-and how, in turn, intelligent machines are reshaping the way we think, feel, and behave.From the biases embedded in neural networks to the emotional responses we project onto machines, Psyche & Silicon uncovers the psychological underpinnings of our interactions with technology. It asks urgent questions: Can machines understand emotion, or merely simulate it? How do cognitive shortcuts in the human brain influence AI decision-making systems? And what does it mean to trust-or fear-a machine?Ideal for psychologists, technologists, ethicists, and curious minds alike, this book is a timely guide to the symbiotic evolution of minds both biological and artificial. At the crossroads of human nature and digital intelligence, Psyche & Silicon offers a thought-provoking journey into the future of consciousness and cognition.

9 特價547
立即代訂
下次再買

Distributed, Ambient and Pervasive Interactions

Springer 出版
2025/06/02 出版

This two-volume set LNCS 15802-15803 constitutes the refereed proceedings of the 13th International Conference on Distributed, Ambient and Pervasive Interactions, DAPI 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The two volumes cover the following topics: Part I: Designing and developing intelligent environments; and user experience in intelligent environments.Part II: Smart cities and public spaces; eXtended reality and robots in intelligent environments; and wellbeing in intelligent environments.

9 特價6785
立即代訂
下次再買

Culture and Computing

Springer 出版
2025/06/02 出版

This book constitutes the refereed proceedings of the 13th International Conference on Culture and Computing, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. Two volumes of the HCII 2025 proceedings are dedicated to this year's edition of the C&C conference: Part I focuses on topics related to Interactive Cultural Experiences and Traditional Craft Preservation, AI-empowered Art and Computational Creativity, and Virtual, Augmented, and Mixed Reality for Cultural Heritage. Part II focuses on topics related to Interactive Media, Embodied Cognition, and Digital Communication in Cultural Experiences; Health and Well-Being; and Bie-Modernism and Cultural Computing.

9 特價4175
立即代訂
下次再買

Culture and Computing

Springer 出版
2025/06/02 出版

This book constitutes the refereed proceedings of the 13th International Conference on Culture and Computing, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. Two volumes of the HCII 2025 proceedings are dedicated to this year's edition of the C&C conference: Part I focuses on topics related to Interactive Cultural Experiences and Traditional Craft Preservation, AI-empowered Art and Computational Creativity, and Virtual, Augmented, and Mixed Reality for Cultural Heritage. Part II focuses on topics related to Interactive Media, Embodied Cognition, and Digital Communication in Cultural Experiences; Health and Well-Being; and Bie-Modernism and Cultural Computing.

9 特價4175
立即代訂
下次再買

Hci in Mobility, Transport, and Automotive Systems

Springer 出版
2025/06/02 出版

This book constitutes the refereed proceedings of the 7th International Conference on HCI in Mobility, Transport, and Automotive Systems, MobiTAS 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, during June 22-27, 2025. A total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The MobiTAS 2025 proceedings were organized in the following topical sections- Human-Autonomous Vehicle Interaction and User Experience; User Interfaces and Interaction Methods for Mobility; Trust, Transparency, and Comfort in Automated Driving; Pedestrian Interaction and Road Safety in Automated Mobility.

9 特價4697
立即代訂
下次再買

Artificial Intelligence in Hci

Helmut,Degen  著
Springer 出版
2025/06/02 出版

The four-volume set LNAI 15819-15822 constitutes the thoroughly refereed proceedings of the 6th International Conference on Artificial Intelligence in HCI, AI-HCI 2025, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, June 22-17, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Trust and Explainability in Human-AI Interaction; User Perceptions, Acceptance, and Engagement with AI; UX and Socio-Technical Considerations in AI Part II: Bias Mitigation and Ethics in AI Systems; Human-AI Collaboration and Teaming; Chatbots and AI-Driven Conversational Agents; AI in Language Processing and Communication. Part III: Generative AI in HCI; Human-LLM Interactions and UX Considerations; Everyday AI: Enhancing Culture, Well-Being, and Urban Living. Part IV: AI-Driven Creativity: Applications and Challenges; AI in Industry, Automation, and Robotics; Human-Centered AI and Machine Learning Technologies.

9 特價4697
立即代訂
下次再買

Local Solutions for Global Challenges

Springer 出版
2025/06/02 出版

The two-volume proceedings set LNCS 15703 and 15704 constitutes the refereed proceedings of the 20th International Conference on Local Solutions for Global Challenges, DESRIST 2025, which was held in Montego Bay, Jamaica, during June 2-4, 2025. The 36 full and 2 short papers presented in this book were carefully reviewed and selected from 111 submissions. The papers presented in these volumes are organized into the following topical sections: - Part I: Emerging DSR Methods and Novel DSR Applications; Data-Driven Design Science; DSR Education; Healthcare Systems, Ageing and Wellbeing Part II: Responsible Artificial Intelligence Design; Cybersecurity, Privacy, and Ethics; Innovation and Entrepreneurship; Sustainable Development and Environmental Solutions

9 特價4175
立即代訂
下次再買

Design, User Experience, and Usability

Springer 出版
2025/06/02 出版

This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.

9 特價4697
立即代訂
下次再買

Cross-Cultural Design

Springer 出版
2025/06/02 出版

This four-volume set LNCS 15782-15785 constitutes the refereed proceedings of the 17th International Conference on Cross-Cultural Design, CCD 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The four volumes cover the following topics: Part I: Cross-cultural user experience and design; cross-cultural emotional and psychological factors in interaction; and cross-cultural usability and interaction design.Part II: Artificial intelligence in cultural heritage and creativity; cross-cultural generative AI; and AI applications and sustainable innovation.Part III: Cross-cultural arts and aesthetics; cross-cultural social innovation; automotive and transportation user experience; and cross-cultural design and cultural heritage.Part IV: Digital learning, STEM education and AI-driven pedagogy; smart systems, intelligent interaction and user perception; and cross-cultural health and wellbeing.

9 特價4697
立即代訂
下次再買

Learning and Collaboration Technologies

Springer 出版
2025/06/02 出版

The three-volume set LNCS 15806-15808 constitutes the thoroughly refereed proceedings of the 12th International Conference on Learning and Collaboration Technologies, LCT 2025, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, June 22-17, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Designing Learning Experiences; Technological Innovation in EducationPart II: From Human Teachers to AI Educators; Intelligent Learning Environments Part III: Serious Games and Gamification; Immersive Learning; Understanding Learning Experiences

9 特價4697
立即代訂
下次再買

Local Solutions for Global Challenges

Springer 出版
2025/06/02 出版

The two-volume proceedings set LNCS 15703 and 15704 constitutes the refereed proceedings of the 20th International Conference on Local Solutions for Global Challenges, DESRIST 2025, which was held in Montego Bay, Jamaica, during June 2-4, 2025. The 36 full and 2 short papers presented in this book were carefully reviewed and selected from 111 submissions. The papers presented in these volumes are organized into the following topical sections: - Part I: Emerging DSR Methods and Novel DSR Applications; Data-Driven Design Science; DSR Education; Healthcare Systems, Ageing and Wellbeing Part II: Responsible Artificial Intelligence Design; Cybersecurity, Privacy, and Ethics; Innovation and Entrepreneurship; Sustainable Development and Environmental Solutions

9 特價3653
立即代訂
下次再買

Virtual, Augmented and Mixed Reality

Springer 出版
2025/06/02 出版

This three-volume set, LNCS 15788-15790, constitutes the refereed proceedings of the 17th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these three volumes are organized in the following topical sections:: Part I: Designing and Developing Virtual Environments; UX in Virtual Environments Part II: VR, Culture, Art and Entertainment; Social Interaction and Wellbeing in Virtual Environments Part III: VR Games; Virtual Environments for Learning, Training and Professional Development; Multimodal Interaction in Virtual Environments

9 特價4697
立即代訂
下次再買

Learning and Collaboration Technologies

Springer 出版
2025/06/02 出版

The three-volume set LNCS 15806-15808 constitutes the thoroughly refereed proceedings of the 12th International Conference on Learning and Collaboration Technologies, LCT 2025, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, June 22-17, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Designing Learning Experiences; Technological Innovation in EducationPart II: From Human Teachers to AI Educators; Intelligent Learning Environments Part III: Serious Games and Gamification; Immersive Learning; Understanding Learning Experiences

9 特價5219
立即代訂
下次再買

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Springer 出版
2025/06/02 出版

This three-volume set LNCS 15791-15793 constitutes the refereed proceedings of the 16th International Conference on Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management, DHM 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The three volumes cover the following topics: Part I: Digital human modeling for healthcare and wellbeing; AI and digital human modeling in safety and risk management; and biomechanics, ergonomics, and risk mitigation.Part II: User experience design for sustainable products and public spaces; and wearable and digital health monitoring.Part III: Healthcare and rehabilitation innovation; augmented and virtual reality for health, wellbeing, and digital human modeling; and behavioral modeling and human-technology interaction.

9 特價4697
立即代訂
下次再買

Digital Human Modeling and Applications in Health, Safety, Ergonomics and Risk Management

Springer 出版
2025/06/02 出版

Healthcare and Rehabilitation Innovation: Personalized Decision Support by Artificial Intelligence for Cardiovascular Diseases: Responsible Innovation.- Multi-agent Assessment Generation System for SBIRT Training in Nursing.- Simulations for Optimizing Patient Transfer between Hospital and Nursing Home.- A Novel Skill Modeling Approach: Integrating Vergnaud's Scheme with Cognitive Architectures.- Development and Validation of Female Breastfeeding Aids.- Optimizing the Design and Usability of Digital Weight Loss Patient Decision Aids: Insights from Expert Interviews.- Collaborating with AI Agent: Smart Product-Service System Design for Adolescent Idiopathic Scoliosis Exercise Rehabilitation.- Research on UX of Rehabilitation Training Products for Adolescent Scoliosis.- User Experience in Exergames for Hand Rehabilitation: Explore the Content and Timing of Feedback Mechanisms. Augmented and Virtual Reality for Health, Well-being, and Digital Human Modeling: Application of AR Technology in Children's Nature Deficit Disorder Based on Contextual Cognition Theory.- Avatar Appearance Beyond Pixels - User Ratings and Avatar Preferences within Health Applications.- Identifying Usability Challenges in Text-to-Image AI: A Comprehensive Comparison among Mainstream Platforms.- Exploring the Impact of Virtual Avatars in V-Clinic on Male Health Information Disclosure and Information Acquisition.- First Impression Assessment of Digital Human Applicant Images Generated with Posture Prompts and Text Prompts.- MetaHumans: FEER and Social-Emotional Mimicry exercises.- Exploring the Effects of eHMI Position under Different Display Timings on Pedestrian Trust and Crossing Behavior in VR.- Using 3D and 4D Body Scanning to Model Thermal Comfort - Modelling Aspects.- Advancing Fit and Inclusivity: Utilizing BMI and Body Shape to Create 3D Avatars for Men's Extended-Size Suits. Behavioral Modeling and Human-Technology Interaction: Influence of Live E-Commerce Content on Users' Purchasing Behavior Based on SOR Theory.- Research on Enhancing Customer Satisfaction in Community Group Buying at M University Based on KANO-IPA.- Designing for Healthy Food Practices: Challenges and Opportunities for Changing People's Eating Behavior using Persuasive Technology.- Characterization of Human Behavior during User-Product-Interaction - a Pilot Study.- Exploring the Concept of Goal-Oriented Human-Machine Interface Design in an Agricultural Use Case.- Factors Influencing People's Emotional Experiences When Using ChatGPT for Health Information: A Cross-sectional Web-based Questionnaire Survey in the UK.- Design Method of Aging Service Robot Based on AIGC Incorporating TRIZ Theory.- Research on Design Strategies for Co-working Space Furniture from the Perspective of Adaptive Design.

9 特價4697
立即代訂
下次再買

Universal Access in Human-Computer Interaction

Springer 出版
2025/06/02 出版

This 2-volume set LNCS 15780-15781 constitutes the refereed proceedings of the 19th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2025, held as part of the 27th International Conference, HCI International 2025, in Gothemburg, Sweden during June 22nd to 27th, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The two volumes cover topics as follows: Universal Access Theory and Practice Multimodality and UI Adaptation Universal Access and AI Inclusive Virtual and Augmented Reality Inclusive Learning and Playing

9 特價8351
立即代訂
下次再買

Adaptive Instructional Systems

Springer 出版
2025/05/31 出版

The two-volume set LNCS 15812-15813 constitutes the thoroughly refereed proceedings of the 7th International Conference on Adaptive Instructional Systems, AIS 2025, held as part of the 27th HCI International Conference on Human-Computer Interaction, HCII 2025, which took place in Gothenburg, Sweden, in June 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The two volumes cover topics as follows: Part I: Adaptive Training and Education; Cognitive Modeling of Adaptive Instructional Systems; Part II: Adaptive and Personalized Learning; Emerging Technologies in Adaptive Instruction.

9 特價3914
立即代訂
下次再買

Augmented Cognition

Springer 出版
2025/05/31 出版

The two volume set LNAI 15778 and LNAI 15779 constitutes the refereed proceedings of the 19th International Conference on Augmented Cognition, AC 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Neurotechnology and eye tracking in augmented cognition; augmented cognitiona dn user experience; Part II: Emotions in augmented cognition; enhancing learning and memory.

9 特價5219
立即代訂
下次再買

Language Machines

University o 出版
2025/05/31 出版

How generative AI systems capture a core function of language Looking at the emergence of generative AI, Language Machines presents a new theory of meaning in language and computation, arguing that humanistic scholarship misconstrues how large language models (LLMs) function. Seeing LLMs as a convergence of computation and language, Leif Weatherby contends that AI does not simulate cognition, as widely believed, but rather creates culture. This evolution in language, he finds, is one that we are ill-prepared to evaluate, as what he terms "remainder humanism" counterproductively divides the human from the machine without drawing on established theories of representation that include both. To determine the consequences of using AI for language generation, Weatherby reads linguistic theory in conjunction with the algorithmic architecture of LLMs. He finds that generative AI captures the ways in which language is at first complex, cultural, and poetic, and only later referential, functional, and cognitive. This process is the semiotic hinge on which an emergent AI culture depends. Weatherby calls for a "general poetics" of computational cultural forms under the formal conditions of the algorithmic reproducibility of language. Locating the output of LLMs on a spectrum from poetry to ideology, Language Machines concludes that literary theory must be the backbone of a new rhetorical training for our linguistic-computational culture.

9 特價955
立即代訂
下次再買

Artificial Intelligence in Hci

Helmut,Degen  著
Springer 出版
2025/05/31 出版

The four-volume set LNAI 15819-15822 constitutes the thoroughly refereed proceedings of the 6th International Conference on Artificial Intelligence in HCI, AI-HCI 2025, held as part of the 27th International Conference, HCI International 2025, which took place in Gothenburg, Sweden, June 22-17, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Trust and Explainability in Human-AI Interaction; User Perceptions, Acceptance, and Engagement with AI; UX and Socio-Technical Considerations in AI Part II: Bias Mitigation and Ethics in AI Systems; Human-AI Collaboration and Teaming; Chatbots and AI-Driven Conversational Agents; AI in Language Processing and Communication. Part III: Generative AI in HCI; Human-LLM Interactions and UX Considerations; Everyday AI: Enhancing Culture, Well-Being, and Urban Living. Part IV: AI-Driven Creativity: Applications and Challenges; AI in Industry, Automation, and Robotics; Human-Centered AI and Machine Learning Technologies.

9 特價5219
立即代訂
下次再買

Human-Centered Design, Operation and Evaluation of Mobile Communications

June,Wei  著
Springer 出版
2025/05/31 出版

This book constitutes the refereed proceedings of the 6th International Conference on Design, Operation and Evaluation of Mobile Communications, MOBILE 2025, held as part of the 27th International Conference, HCI International 2025, which was held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The MOBILE 2025 proceedings were organized in the following topical sections- Mobile Usability, Experience and Personalization; Mobile Health, Inclusivity and Well-Being; Mobile Security, Protection and Risk Assessment; and, Mobile Applications for Culture, and Social Engagement.

9 特價3131
立即代訂
下次再買

Human-Centered Design, Operation and Evaluation of Mobile Communications

June,Wei  著
Springer 出版
2025/05/31 出版

This book constitutes the refereed proceedings of the 6th International Conference on Design, Operation and Evaluation of Mobile Communications, MOBILE 2025, held as part of the 27th International Conference, HCI International 2025, which was held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The MOBILE 2025 proceedings were organized in the following topical sections- Mobile Usability, Experience and Personalization; Mobile Health, Inclusivity and Well-Being; Mobile Security, Protection and Risk Assessment; and, Mobile Applications for Culture, and Social Engagement.

9 特價4697
立即代訂
下次再買

Engineering Interactive Computer Systems. Eics 2024 International Workshops

Springer 出版
2025/05/31 出版

This book presents a series of revised papers selected from the Workshops organized in conjunction with the 16th ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2024) which was held in Cagliari, Italy, during June 24-26, 2024. The 18 full papers included in this book were carefully reviewed and selected from 22 submissions. They were organized in topical sections as follows: Engineering Interactive Systems Embedding AI Technologies (EISEAIT 2024 Workshop); and Experience 2.0 and Beyond - Engineering Cross Devices and Multiple Realities (EXDMR 2024).

9 特價6785
立即代訂
下次再買

Navigating the Deepfake Conundrum: A Manager's Roadmap

Springer 出版
2025/05/31 出版
9 特價11483
貨到通知
下次再買

Futuristic Computational Systems and Advanced Engineering for the Society

Springer 出版
2025/05/31 出版
9 特價13049
貨到通知
下次再買

Language Machines

University o 出版
2025/05/31 出版

How generative AI systems capture a core function of language Looking at the emergence of generative AI, Language Machines presents a new theory of meaning in language and computation, arguing that humanistic scholarship misconstrues how large language models (LLMs) function. Seeing LLMs as a convergence of computation and language, Leif Weatherby contends that AI does not simulate cognition, as widely believed, but rather creates culture. This evolution in language, he finds, is one that we are ill-prepared to evaluate, as what he terms "remainder humanism" counterproductively divides the human from the machine without drawing on established theories of representation that include both. To determine the consequences of using AI for language generation, Weatherby reads linguistic theory in conjunction with the algorithmic architecture of LLMs. He finds that generative AI captures the ways in which language is at first complex, cultural, and poetic, and only later referential, functional, and cognitive. This process is the semiotic hinge on which an emergent AI culture depends. Weatherby calls for a "general poetics" of computational cultural forms under the formal conditions of the algorithmic reproducibility of language. Locating the output of LLMs on a spectrum from poetry to ideology, Language Machines concludes that literary theory must be the backbone of a new rhetorical training for our linguistic-computational culture.

9 特價6552
貨到通知
下次再買

Computer Vision - Eccv 2024 Workshops

Springer 出版
2025/05/31 出版

The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.

9 特價4697
立即代訂
下次再買

Human Aspects of It for the Aged Population

Qin,Gao  著
Springer 出版
2025/05/30 出版

The three-volume set LNCS 15809-15811 constitutes the thoroughly refereed proceedings of the 11th International Conference on Human Aspects of IT for the Aged Population, ITAP 2025, held as part of the 27th HCI International Conference on Human-Computer Interaction, HCII 2025, which took place in Gothenburg, Sweden, in June 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The three volumes cover topics as follows: Part I: Designing Older User Experiences; Social Connectedness and Psychological Support Part II: Smart Homes and Communities for Aging in Place; eHealth for Aging Part III: Older Adults and the (Smart) City; Technology Adoption, IT Literacy and the Digital Divide; Living with AI.

9 特價3914
立即代訂
下次再買

Human Aspects of It for the Aged Population

Qin,Gao  著
Springer 出版
2025/05/30 出版

The three-volume set LNCS 15809-15811 constitutes the thoroughly refereed proceedings of the 11th International Conference on Human Aspects of IT for the Aged Population, ITAP 2025, held as part of the 27th HCI International Conference on Human-Computer Interaction, HCII 2025, which took place in Gothenburg, Sweden, in June 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The three volumes cover topics as follows: Part I: Designing Older User Experiences; Social Connectedness and Psychological Support Part II: Smart Homes and Communities for Aging in Place; eHealth for Aging Part III: Older Adults and the (Smart) City; Technology Adoption, IT Literacy and the Digital Divide; Living with AI.

9 特價4697
立即代訂
下次再買

Augmented Cognition

Springer 出版
2025/05/30 出版

The two volume set LNAI 15778 and LNAI 15779 constitutes the refereed proceedings of the 19th International Conference on Augmented Cognition, AC 2025, held as part of the 27th HCI International Conference, HCII 2025, which took place in Gothenburg, Sweden, June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers have been organized in topical sections as follows: Part I: Neurotechnology and eye tracking in augmented cognition; augmented cognitiona dn user experience; Part II: Emotions in augmented cognition; enhancing learning and memory.

9 特價3653
立即代訂
下次再買
頁數13/100
移至第
金石堂門市 全家便利商店 萊爾富便利商店 7-11便利商店
World wide
活動ing