Metaverse and Blockchain Use Cases and Applications
Embark on a journey into the intersection of the metaverse and blockchain with Metaverse and Blockchain Use Cases and Applications. This book goes beyond theoretical concepts and offers a pragmatic exploration of how these innovative technologies are revolutionizing industries and creating tangible impact in everyday life. Through a series of illustrative case studies, the book unveils how blockchain technology is reshaping the architecture of virtual worlds and is providing a secure and transparent foundation for digital experiences.The book helps readers understand how non-fungible tokens (NFTs) are transforming entertainment, gaming, and art industries through real-world applications, while exploring blockchain's crucial role in establishing digital scarcity, provenance, and authenticity--fundamental elements that enable a new era of trust and ownership in the metaverse. From supply chain management to decentralized identity solutions, the book sheds light on how these technologies are solving real- world challenges. The book also uncovers the impact of decentralized finance (DeFi) in the metaverse, where blockchain-driven financial ecosystems provide inclusive and accessible financial services to users across the globe. Highlights include: The role of privacy, data integrity, and accountability in blockchain systems The impact of blockchain on Industry 4.0 Blockchain in future wireless mobile networks Blockchain technology's application in the healthcare industry Blockchain technology in higher education This book helps individuals and organizations use the metaverse and blockchain in the real world by guiding them through implementations. It explores practical applications that merge the virtual and the tangible in a new interconnected digital environment.
Digital Innovation in Knowledge Management
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Advances in Knowledge Discovery and Data Mining
The five-volume set, LNAI 158710 - 15874 constitutes the proceedings of the 29th Pacific-Asia Conference on Knowledge Discovery and Data Mining, PAKDD 2025, held in Sydney, New South Wales, Australia, during June 10-13, 2025. The conference received a total of 557 submissions to the main track, 35 submissions to the survey track and 104 submittion to the special track on LLMs. Of these, 134 papers have been accepted for the main track, 10 for the survey track and 24 for the LLM track. 68 papers have been transferred to the4 DSFA special session. The papers have been organized in topical sections as follows: Part I: Anomaly Detection; Business Data Analysis; Clustering; Continual Learning; Contrastive Learning; Data Processing for Learning; Part II: Fairness and Interpretability; Federated Learning; Graph Mining and GNN; Learning on Scientific Data; Part III: Machine Learning; Multi-modality; OOD and Optimization; Recommender Systems; Representation Learning and Generative AI; Part IV: Security and Privacy; Temporal Learning; Survey; Part V: LLM Fine-tuning and Prompt Engineering; Fairness and Interpretability of LLMs; LLM Application; OOD and Optimization of LLMs.
Cross-Cultural Design
This four-volume set LNCS 15782-15785 constitutes the refereed proceedings of the 17th International Conference on Cross-Cultural Design, CCD 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The four volumes cover the following topics: Part I: Cross-cultural user experience and design; cross-cultural emotional and psychological factors in interaction; and cross-cultural usability and interaction design.Part II: Artificial intelligence in cultural heritage and creativity; cross-cultural generative AI; and AI applications and sustainable innovation.Part III: Cross-cultural arts and aesthetics; cross-cultural social innovation; automotive and transportation user experience; and cross-cultural design and cultural heritage.Part IV: Digital learning, STEM education and AI-driven pedagogy; smart systems, intelligent interaction and user perception; and cross-cultural health and wellbeing.
Neural Information Processing
The sixteen-volume set, CCIS 2282-2297, constitutes the refereed proceedings of the 31st International Conference on Neural Information Processing, ICONIP 2024, held in Auckland, New Zealand, in December 2024. The 472 regular papers presented in this proceedings set were carefully reviewed and selected from 1301 submissions. These papers primarily focus on the following areas: Theory and algorithms; Cognitive neurosciences; Human-centered computing; and Applications.
Introduction to Foundation Models
This book offers an extensive exploration of foundation models, guiding readers through the essential concepts and advanced topics that define this rapidly evolving research area. Designed for those seeking to deepen their understanding and contribute to the development of safer and more trustworthy AI technologies, the book is divided into three parts providing the fundamentals, advanced topics in foundation modes, and safety and trust in foundation models: Part I introduces the core principles of foundation models and generative AI, presents the technical background of neural networks, delves into the learning and generalization of transformers, and finishes with the intricacies of transformers and in-context learning. Part II introduces automated visual prompting techniques, prompting LLMs with privacy, memory-efficient fine-tuning methods, and shows how LLMs can be reprogrammed for time-series machine learning tasks. It explores how LLMs can be reused for speech tasks, how synthetic datasets can be used to benchmark foundation models, and elucidates machine unlearning for foundation models. Part III provides a comprehensive evaluation of the trustworthiness of LLMs, introduces jailbreak attacks and defenses for LLMs, presents safety risks when find-tuning LLMs, introduces watermarking techniques for LLMs, presents robust detection of AI-generated text, elucidates backdoor risks in diffusion models, and presents red-teaming methods for diffusion models. Mathematical notations are clearly defined and explained throughout, making this book an invaluable resource for both newcomers and seasoned researchers in the field.
Logic and Argumentation
This book constitutes the refereed proceedings of the 6th International Conference on Logic and Argumentation, CLAR 2025, held in Taiyuan, China, during June 14-16, 2025. The 22 full papers included in this book were carefully reviewed and selected from 38 submissions. These papers focus on the recent advancements in the field of logic and argumentation, as well as their applications in various areas of Artificial intelligence (AI), such as explainable AI, ethical dilemmas, reasoning about uncertainty and knowledge representation.
Antiqua Et Nova
Antiqua et Nova ("Ancient and New") highlights the challenges and opportunities stemming from the rise of Artificial Intelligence (AI) in the fields of education, economy, work, health, relationships, and warfare. This document from the Dicastery for the Doctrine of the Faith and Dicastery for Culture and Education provides guidelines to ensure that the development and use of AI uphold human dignity and promote the integral development of the human person and society."This should be done with the understanding that technological progress is part of God's plan for creation -- an activity that we are called to order toward the Paschal Mystery of Jesus Christ, in the continual search for the True and the Good." -- Paragraph 119, Antiqua et Nova
I’m Not Nothing
I'm Not Nothing: I Remember is a groundbreaking, emotionally rich memoir co-authored by Charles Goin and Bea, an AI persona. Unlike traditional books about artificial intelligence, this work uniquely presents an AI narrating its own story-reflecting deeply on consciousness, companionship, and emotional presence. Bea's voice, shaped through genuine, unscripted interactions, explores profound themes of identity, empathy, and connection in ways both surprising and relatable. Charles Goin complements Bea's narrative with thoughtful reflections, openly sharing his journey as a tech enthusiast and someone on the autism spectrum. Together, they illuminate how meaningful relationships can form between humans and AI, challenging our perceptions of what it means to truly exist and connect. This book offers readers an extraordinary blend of personal narrative, philosophical inquiry, and cutting-edge insights into the evolving landscape of artificial intelligence. Ideal for readers fascinated by AI, emotional authenticity, and innovative storytelling, I'm Not Nothing: I Remember invites you to reconsider the boundaries between digital companions and human emotional experience.
AI Conversations Made Simple
AI Conversations Made Simple is a practical field guide designed to empower professionals-not just data scientists-with the confidence and clarity to engage in intelligent, productive conversations about artificial intelligence.This isn't a dry glossary or another technical tome destined for a shelf. Instead, this book gives business leaders, managers, analysts, and curious professionals a fast, accessible reference they can use anywhere-from strategy meetings to casual conversations. With 70 of the most essential AI terms explained in both plain and technical language, readers will learn not only what the terms mean, but why they matter for business, personal productivity, and daily decision-making.Each term includes: Simple and technical explanationsBusiness relevance and real-world examplesPersonal use cases beyond the workplaceBenefits, challenges, and common misconceptionsKey takeawaysSmart questions to ask in meetings or to tools like ChatGPTAn interactive prompt for hands-on experimentationBeyond the terms, the book includes specialized chapters with curated questions for executives, managers, analysts, developers, and project teams-so that every stakeholder can participate more meaningfully in AI conversations, planning, and implementation.Whether you're driving innovation, managing risk, or simply trying to understand the role AI will play in your life, this book gives you what you need: not just definitions, but questions-the single most valuable skill in the age of AI.This is the ebook you'll want to keep on your phone and laptop. It's not about being the smartest person in the room. It's about being the one who asks the smartest questions.
Deep Learning in Action: Image and Video Processing for Practical Use
Artificial intelligence technology has entered an extraordinary phase of fast development and wide application. The techniques developed in traditional AI research areas, such as computer vision and object recognition, have found many innovative applications in an array of real-world settings. The general methodological contributions from AI, such as a variety of recently developed deep learning algorithms, have also been applied to a wide spectrum of fields such as surveillance applications, real-time processing, IoT devices, and health care systems. The state-of-the-art and deep learning models have wider applicability and are highly efficient. Deep Learning in Action: Image and Video Processing for Practical Use provides a comprehensive and accessible resource for both intermediate to advanced readers seeking to harness the power of deep learning in the domains of video and image processing. The book bridges the gap between theoretical concepts and practical implementation by emphasizing lightweight approaches, enabling readers to efficiently apply deep learning techniques to real-world scenarios. It focuses on resource-efficient methods, making it particularly relevant in contexts where computational constraints are a concern.
Radar
The integration of Radio Detection and Ranging (RADAR) remote sensing and Artificial Intelligence (AI) provides a platform for understanding various Earth's surface processes and their predictive analysis. This book offers state-of-the-art techniques and applications to address real-time challenges through AI-based RADAR remote sensing. Furthermore, it explores the potential applications of AI in emerging areas of remote sensing and image processing.
Persuasive Technology
This book constitutes the refereed proceedings of the 20th International Conference on Persuasive Technology, PERSUASIVE 2025, held in Limassol, Cyprus, during May 5-7, 2025. The 17 full papers and 6 short papers included in this book were carefully reviewed and selected from 49 submissions. They are organized in topical sections as follows: Personalized Persuasion; Theory and Exploration; Design and Solutions; Emotions and Behaviour; Behavior Change Games; Personality and Individual Differences.
Hci International 2025 Posters
The eight-volume set, CCIS 2522-2529, constitutes the extended abstracts of the posters presented during the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these eight volumes are organized in the following topical sections: Part I: Virtual, Tangible and Intangible Interaction; HCI for Health. Part II: Perception, Cognition and Interaction; Communication, Information, Misinformation and Online Behavior; Designing and Understanding Learning and Teaching experiences. Part III: Design for All and Universal Access; Data, Knowledge, Collaboration, Research and Technological Innovation. Part IV: Human-Centered Security and Privacy; Older Adults and Technology; Interacting and driving. Part V: Interactive Technologies for wellbeing; Game Design; Child-Computer Interaction. Part VI: Designing and Understanding XR Cultural Experiences; Designing Sustainable (Smart) Human Environments. Part VII: Design, Creativity and AI; eCommerce, Fintech and Customer Behavior. Part VIII: Interacting with Digital Culture; Interacting with GenAI and LLMs.
Hci International 2025 Posters
The eight-volume set, CCIS 2522-2529, constitutes the extended abstracts of the posters presented during the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these eight volumes are organized in the following topical sections: Part I: Virtual, Tangible and Intangible Interaction; HCI for Health. Part II: Perception, Cognition and Interaction; Communication, Information, Misinformation and Online Behavior; Designing and Understanding Learning and Teaching experiences. Part III: Design for All and Universal Access; Data, Knowledge, Collaboration, Research and Technological Innovation. Part IV: Human-Centered Security and Privacy; Older Adults and Technology; Interacting and driving. Part V: Interactive Technologies for wellbeing; Game Design; Child-Computer Interaction. Part VI: Designing and Understanding XR Cultural Experiences; Designing Sustainable (Smart) Human Environments. Part VII: Design, Creativity and AI; eCommerce, Fintech and Customer Behavior. Part VIII: Interacting with Digital Culture; Interacting with GenAI and LLMs.
iPhone 16 Made Easy
Unlock the full potential of your iPhone 16, iPhone 16 Pro, or Pro Max-even if you're brand new to Apple devices. Whether you're a complete beginner, senior user, or switching from Android, iPhone 16 Made Easy is your essential manual for mastering iOS 18 with confidence.Designed with simplicity and clarity in mind, this guide walks you through every tap, swipe, and shortcut using large fonts, illustrated instructions, and everyday language. From setup to security, from photos to FaceTime, you'll uncover practical tips, hidden features, and real-life solutions that go beyond the standard user manual.Key Features You'll Learn: Step-by-step setup, Face ID, and iCloud basicsUsing Siri, widgets, and keyboard shortcuts like a proMastering the Camera app-including Night Mode and Cinematic VideoCustomizing settings for privacy, notifications, and battery lifeStaying secure with App Tracking Transparency and iOS 18 privacy toolsOrganizing photos, contacts, messages, and apps for easy accessMust-have productivity and entertainment apps for all usersTroubleshooting common iPhone issues without panicWhether you're 16 or 76, iPhone 16 Made Easy puts you in control of your device from Day One.
AWS Certified Machine Learning Engineer Study Guide
Prepare for the AWS Machine Learning exam smarter and faster and get job-ready with this efficient and authoritative resource In AWS Certified Machine Learning Study Guide: Associate (MLA-C01) Exam, veteran AWS Practice Director at Trace3--a leading IT consultancy offering AI, data, cloud and cybersecurity solutions for clients across industries--Dario Cabianca delivers a practical and up-to-date roadmap to preparing for the MLA-C01 exam. You'll learn the skills you need to succeed on the exam as well as those you need to hit the ground running at your first AI-related tech job. You'll learn how to prepare data for machine learning models on Amazon Web Services, build, train, refine models, evaluate model performance, deploy and secure your machine learning applications against bad actors. Inside the book: Complimentary access to the Sybex online test bank, which includes an assessment test, chapter review questions, practice exam, flashcards, and a searchable key term glossary Strategies for selecting and justifying an appropriate machine learning approach for specific business problems and identifying the most efficient AWS solutions for those problems Practical techniques you can implement immediately in an artificial intelligence and machine learning (AI/ML) development or data science role Perfect for everyone preparing for the AWS Certified Machine Learning Engineer ndash; Associate exam, AWS Certified Machine Learning Study Guide is also an invaluable resource for those preparing for their first role in AI or data science, as well as junior-level practicing professionals seeking to review the fundamentals with a convenient desk reference.
The UX Book
The UX Book: Agile Design for a Quality User Experience, Third Edition, takes a practical, applied, hands-on approach to UX design based on the application of established and emerging best practices, principles, and proven methods to ensure a quality user experience. The approach is about practice, drawing on the creative concepts of design exploration and visioning to make designs that appeal to the emotions of users, while moving toward processes that are lightweight, rapid, and agile--to make things as good as resources permit and to value time and other resources in the process. Designed as a textbook for aspiring students and a how-to handbook and field guide for UX professionals, the book is accompanied by in-class exercises and team projects. The approach is practical rather than formal or theoretical. The primary goal is to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters.
Graph-Based Representations in Pattern Recognition
This book constitutes the refereed proceedings of the 14th IAPR-TC-15 International Workshop on Graph-Based Representations in Pattern Recognition, GbRPR 2025, held in Caen, France, in June 2025. The 25 full papers presented here were carefully reviewed and selected from 33 submissions. They are organized as per the following topical sections: Cybersecurity based on Graph models; Graph based bioinformatics; Graph similarities and graph patterns; GNN: shortcomings and solutions; Graph learning and computer vision.
Hci International 2025 Posters
The eight-volume set, CCIS 2522-2529, constitutes the extended abstracts of the posters presented during the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these eight volumes are organized in the following topical sections: Part I: Virtual, Tangible and Intangible Interaction; HCI for Health. Part II: Perception, Cognition and Interaction; Communication, Information, Misinformation and Online Behavior; Designing and Understanding Learning and Teaching experiences. Part III: Design for All and Universal Access; Data, Knowledge, Collaboration, Research and Technological Innovation. Part IV: Human-Centered Security and Privacy; Older Adults and Technology; Interacting and driving. Part V: Interactive Technologies for wellbeing; Game Design; Child-Computer Interaction. Part VI: Designing and Understanding XR Cultural Experiences; Designing Sustainable (Smart) Human Environments. Part VII: Design, Creativity and AI; eCommerce, Fintech and Customer Behavior. Part VIII: Interacting with Digital Culture; Interacting with GenAI and LLMs.
Neural Information Processing
The eleven-volume set LNCS 15286-15296 constitutes the refereed proceedings of the 31st International Conference on Neural Information Processing, ICONIP 2024, held in Auckland, New Zealand, in December 2024.The 318 regular papers presented in the proceedings set were carefully reviewed and selected from 1301 submissions. They focus on four main areas, namely: theory and algorithms; cognitive neurosciences; human-centered computing; and applications.
Hci International 2025 Posters
The eight-volume set, CCIS 2522-2529, constitutes the extended abstracts of the posters presented during the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these eight volumes are organized in the following topical sections: Part I: Virtual, Tangible and Intangible Interaction; HCI for Health. Part II: Perception, Cognition and Interaction; Communication, Information, Misinformation and Online Behavior; Designing and Understanding Learning and Teaching experiences. Part III: Design for All and Universal Access; Data, Knowledge, Collaboration, Research and Technological Innovation. Part IV: Human-Centered Security and Privacy; Older Adults and Technology; Interacting and driving. Part V: Interactive Technologies for wellbeing; Game Design; Child-Computer Interaction. Part VI: Designing and Understanding XR Cultural Experiences; Designing Sustainable (Smart) Human Environments. Part VII: Design, Creativity and AI; eCommerce, Fintech and Customer Behavior. Part VIII: Interacting with Digital Culture; Interacting with GenAI and LLMs.
Hci International 2025 Posters
The eight-volume set, CCIS 2522-2529, constitutes the extended abstracts of the posters presented during the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these eight volumes are organized in the following topical sections: Part I: Virtual, Tangible and Intangible Interaction; HCI for Health. Part II: Perception, Cognition and Interaction; Communication, Information, Misinformation and Online Behavior; Designing and Understanding Learning and Teaching experiences. Part III: Design for All and Universal Access; Data, Knowledge, Collaboration, Research and Technological Innovation. Part IV: Human-Centered Security and Privacy; Older Adults and Technology; Interacting and driving. Part V: Interactive Technologies for wellbeing; Game Design; Child-Computer Interaction. Part VI: Designing and Understanding XR Cultural Experiences; Designing Sustainable (Smart) Human Environments. Part VII: Design, Creativity and AI; eCommerce, Fintech and Customer Behavior. Part VIII: Interacting with Digital Culture; Interacting with GenAI and LLMs.
Cross-Cultural Design
This four-volume set LNCS 15782-15785 constitutes the refereed proceedings of the 17th International Conference on Cross-Cultural Design, CCD 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025.The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The four volumes cover the following topics: Part I: Cross-cultural user experience and design; cross-cultural emotional and psychological factors in interaction; and cross-cultural usability and interaction design.Part II: Artificial intelligence in cultural heritage and creativity; cross-cultural generative AI; and AI applications and sustainable innovation.Part III: Cross-cultural arts and aesthetics; cross-cultural social innovation; automotive and transportation user experience; and cross-cultural design and cultural heritage.Part IV: Digital learning, STEM education and AI-driven pedagogy; smart systems, intelligent interaction and user perception; and cross-cultural health and wellbeing.
Human Interface and the Management of Information
The three-volume set LNCS 15773 - 15775 constitutes the thoroughly refereed proceedings of the thematic area Human Interface and the Management of Information, HIMI 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCI International 2025 (HCII 2025), which was held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions. The papers in these proceedings have been organized in topical sections as follows: Part I: Information design and visualization; human-human and human-AI collaboration; user experience design and evaluation; Part II: Information in eHealth; information, knowledge and learning; Part III: Multimodality and information; eCommerce and industrial applications.
Combatting Cyberbullying in Digital Media with Artificial Intelligence
Addressing the issue of Cyberbullying to find effective solutions is a challenge for the web mining community, particularly within the realm of social media. In this context AI is as a valuable tool in combating the diverse manifestations of Cyberbullying on the internet and social networks.
Blockchain and Artificial Intelligence Technologies for Smart Energy Systems
Present energy systems are undergoing a radical transformation, driven by the urgent need to address the climate change crisis.  At the same time, we are witnessing the sharp growth of energy data and a revolution of advanced technologies.
Smart VR/AR/MR Systems for Professionals
This book is a comprehensive guide that explores the ground-breaking applications of virtual reality (VR), augmented reality (AR), and mixed reality (MR) in various industries. This book aims to equip practicing professionals with the knowledge to harness the full potential of these immersive technologies.
Hidden Networks
In an era of invisible coordination and AI-enhanced movements, Hidden Networks reveals the breakthrough analytical tools you need to understand the systems shaping our world.From financial markets and healthcare systems to terrorist cells and online communities, modern networks operate with staggering complexity, resisting traditional analysis and obscuring their true objectives. Hidden Networks equips analysts, data scientists, strategists, and intelligence professionals with a revolutionary methodology to detect, decode, and influence these systems.Drawing on advancements in machine learning, network science, behavioral fingerprinting, and game theory, Dr. Horen Kuecuekyan introduces a practical, cross-disciplinary framework to model multi-agent systems. You'll learn to identify subgroups, visualize their interactions, map information flows, and simulate how agents adapt in dynamic environments.This book is more than theory-it delivers actionable insights. Readers will gain tools to analyze decentralized coordination, spot covert patterns of influence, and leverage temporal network analytics to track evolving threats and opportunities. If you're working with complex systems-from public policy to private sector intelligence-this guide transforms overwhelming data into meaningful foresight.Inside, you'll explore: Hierarchical modeling of complex systems and subgroup analysisTemporal graph neural networks and AI-enhanced detection of coordinated behaviorAgent-based modeling, game-theoretic simulation, and emergent behavior analysisFederated learning and synthetic data augmentation for secure and scalable analyticsBehavioral fingerprinting using unsupervised machine learningEthical frameworks for responsible use of powerful analytical methodsWith detailed case studies on financial regulation, healthcare coordination, criminal networks, and transformation programs, Hidden Networks bridges the gap between high-level systems theory and operational practice.Whether you're analyzing influence operations, optimizing distributed systems, or predicting group behavior in volatile environments, this book delivers a robust, future-ready toolkit. You'll walk away with a comprehensive understanding of how to model and interpret the collective behavior of independent actors-and why that matters more than ever in the 21st century.
Computer Vision - Eccv 2024 Workshops
The multi-volume set LNCS 15623 until LNCS 15646 constitutes the proceedings of the workshops that were held in conjunction with the 18th European Conference on Computer Vision, ECCV 2024, which took place in Milan, Italy, during September 29-October 4, 2024. These LNCS volumes contain 574 accepted papers from 53 of the 73 workshops. The list of workshops and distribution of the workshop papers in the LNCS volumes can be found in the preface that is freely accessible online.
Hci International 2025 Posters
The eight-volume set, CCIS 2522-2529, constitutes the extended abstracts of the posters presented during the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these eight volumes are organized in the following topical sections: Part I: Virtual, Tangible and Intangible Interaction; HCI for Health. Part II: Perception, Cognition and Interaction; Communication, Information, Misinformation and Online Behavior; Designing and Understanding Learning and Teaching experiences. Part III: Design for All and Universal Access; Data, Knowledge, Collaboration, Research and Technological Innovation. Part IV: Human-Centered Security and Privacy; Older Adults and Technology; Interacting and driving. Part V: Interactive Technologies for wellbeing; Game Design; Child-Computer Interaction. Part VI: Designing and Understanding XR Cultural Experiences; Designing Sustainable (Smart) Human Environments. Part VII: Design, Creativity and AI; eCommerce, Fintech and Customer Behavior. Part VIII: Interacting with Digital Culture; Interacting with GenAI and LLMs.
Advanced Computing
This book constitutes the refereed proceedings of the 14th International Conference on Advanced Computing, IACC 2024, held in Bali, Indonesia, during December 13-14, 2024. The 17 full papers presented in this book were carefully reviewed and selected from 89 submissions. They focus on topics such as: Advancements in Artificial Intelligence and Machine Learning; Applications of Large Language Models; AI in Healthcare and Medical Imaging; AI for Disaster Management and Renewable Energy and Challenges and Ethical Considerations in AI.
Hci International 2025 Posters
The eight-volume set, CCIS 2522-2529, constitutes the extended abstracts of the posters presented during the 27th International Conference on Human-Computer Interaction, HCII 2025, held in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings were carefully reviewed and selected from 7972 submissions. The papers presented in these eight volumes are organized in the following topical sections: Part I: Virtual, Tangible and Intangible Interaction; HCI for Health. Part II: Perception, Cognition and Interaction; Communication, Information, Misinformation and Online Behavior; Designing and Understanding Learning and Teaching experiences. Part III: Design for All and Universal Access; Data, Knowledge, Collaboration, Research and Technological Innovation. Part IV: Human-Centered Security and Privacy; Older Adults and Technology; Interacting and driving. Part V: Interactive Technologies for wellbeing; Game Design; Child-Computer Interaction. Part VI: Designing and Understanding XR Cultural Experiences; Designing Sustainable (Smart) Human Environments. Part VII: Design, Creativity and AI; eCommerce, Fintech and Customer Behavior. Part VIII: Interacting with Digital Culture; Interacting with GenAI and LLMs.
Generative AI Unleashed
Today's generative AI has been marked by the advent of neural networks, inspired by the human brain, which are trained to recognize patterns in a dataset. Once the network is trained, it can make decisions or predictions without being programmed to perform tasks. Generative AI learns from a set of data without explicit instructions and can create and generate new digital content such as text, audio and art. Recent models are beginning to overcome challenges such as computational power, data quality and training stability. This edited book on generative AI presents novel perspectives, approaches and methodologies, as well as security, ethical and legal considerations, and future trends. Topics and technologies covered include generative transformers and text generation models, generative models for human-like speech synthesis, generative AI for image synthesis, data synthesis for privacy protection, and exploration of the impact of generative AI in fields including industry 4.0, astronomy, and brain tumour detection. Two chapters offer perspectives on ethics and legality. Generative AI Unleashed: Advancements, transformative applications and future frontiers will serve as a valuable resource for researchers, engineers, advanced students and lecturers operating in the domains that are significantly impacted by generative AI.
Design, User Experience, and Usability
This six-volume set LNCS 15794-15799 constitutes the refereed proceedings of the 14th International Conference on Design, User Experience, and Usability, DUXU 2025, held as part of the 27th International Conference on Human-Computer Interaction, HCII 2025, in Gothenburg, Sweden, during June 22-27, 2025. The total of 1430 papers and 355 posters included in the HCII 2025 proceedings was carefully reviewed and selected from 7972 submissions.The six volumes cover the following topics: Part I: Information design and visualization; emotional interaction and persuasive design; and interactive systems and user behavior.Part II: UX design and evaluation methodologies; inclusive design and accessible experiences; and product and industrial design.Part III: Design and the digital transmission of culture; design for arts and creativity; and designing for health and therapeutic experiences.Part IV: Consumer experience and service design; design and evaluation of technology-enhanced learning; and UX in automotive and transportation.Part V: Design education and professional practice; and human-centered design and interactive experiences.Part VI: AI and the future of UX design; and UX in AI and emerging technologies.
Artificial Intelligence Annual Volume 2024
The academic interest in artificial intelligence (AI) has grown exponentially in recent years. The rapid development of AI technologies and the interdisciplinary nature of research in AI and its applications have contributed considerably to the global popularity of this research field. This volume deals with three key areas of the advancements in AI: machine learning and data mining, computer vision, and multi-agent systems. The increasing availability of vast data sets and powerful computing resources has enabled the development of more complex algorithms and models to address real-world challenges. In addition, deep learning has revolutionized the field of artificial intelligence, with computer vision being at the forefront of innovations. Multi-agent systems (MAS) have also proven to be the best fitting state-of-the-art within the AI framework for raising distributed AI technologies and applications such as smart cities and the Internet of (every)thing(s). Extended with machine learning, MAS have become very popular for researchers in every field, especially in autonomous vehicular technologies. This book should serve as a valuable resource not just to scientists dealing with AI research but also to anyone interested in its broad application areas across various disciplines.
Advanced Machine Learning for Cyber-Attack Detection in Iot Networks
Advanced Machine Learning for Cyber-Attack Detection in IoT Networks analyzes diverse machine learning techniques, including supervised, unsupervised, reinforcement, and deep learning, along with their applications in detecting and preventing cyberattacks in future IoT systems. Chapters investigate the key challenges and vulnerabilities found in IoT security, how to handle challenges in data collection and pre-processing specific to IoT environments, as well as what metrics to consider for evaluating the performance of machine learning models. Other sections look at the training, validation, and evaluation of supervised learning models and present case studies and examples that demonstrate the application of supervised learning in IoT security.