1227~1229_天獄園2
1228~1230_世界上最透明的故事2

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Photoshop Elements 2 Tips and Tricks

Apress 出版
2013/08/19 出版

An exciting collection of tips and tricks to help you make the most out of this amazing low-cost piece of software. We'll help you uncover some of the secrets hidden in Adobe Photoshop Elements 2, as well as nifty shortcuts--you'll work more effectively and have more time to play! You can learn a lot by experimenting, but it would take you a very long time to pick up the tips and tricks we show you in this book. We've pooled the knowledge of some highly experienced professionals to help provide this handy reference, and ordered them in a clear, logical way--keep this by your side and you'll certainly save time, as well as discover interesting and surprising new ways to manipulate your images. Whether you're just getting to grips with Elements or a more experienced user, this a great addition to your library, that you'll find you want to refer to time and again. We've packed this book full of tips on a wide range of subjects--from making selections to effects and filters--it's all here! Hundreds of hints come thick and fast, from half a page to two pages, every one designed to be used in a variety of situations. Each tip comes with a picture and information about how and when it's likely to be useful, so you'll know when to put it into action!

9 特價1368
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Git Pocket Guide

Oreilly & 出版
2013/08/02 出版

This pocket guide is the perfect on-the-job companion to Git, the distributed version control system. It provides a compact, readable introduction to Git for new users, as well as a reference to common commands and procedures for those of you with Git experience. Written for Git version 1.8.2, this handy task-oriented guide is organized around the basic version control functions you need, such as making commits, fixing mistakes, merging, and searching history. Examine the state of your project at earlier points in time Learn the basics of creating and making changes to a repository Create branches so many people can work on a project simultaneously Merge branches and reconcile the changes among them Clone an existing repository and share changes with push/pull commands Examine and change your repository璽 s commit history Access remote repositories, using different network protocols Get recipes for accomplishing a variety of common tasks

9 特價855
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Developing Business Intelligence Apps for Sharepoint

Oreilly & 出版
2013/08/02 出版

Create dynamic business intelligence (BI) solutions for SharePoint faster and with more capabilities than previously possible. With this book, you'll learn the entire process--from high-level concepts to development and deployment--for building data-rich BI applications with Visual Studio LightSwitch, SQL Server 2012, and a host of related Microsoft technologies. You'll learn practical techniques and patterns necessary to use all of these technologies together as you build an example application through the course of the book, step by step. Discover how to solve real problems, using BI solutions that will evolve to meet future needs. Learn the fundamentals of SharePoint, LightSwitch, and SQL Server 2012 Get a solid grounding in BI application basics and database design principles Use LightSwitch to build a help desk app, including data model design and SharePoint data integration Build a tabular cube with Microsoft's Business Intelligence Semantic Model (BISM) Dive into the data visualization stack, including Excel and SQL Server Reporting Services Create reports with Excel Services, Report Builder, and PowerView Use tips and tricks for setting up your BI application development environment

9 特價1710
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WPF 4.5 Unleashed

Adam,Nathan  著
Sams Publishing 出版
2013/07/30 出版

The #1 WPF Book--Now Updated for WPF 4.5! Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade. Windows Presentation Foundation (WPF) is the recommended technology for creating modern Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner that scales from small tablets to large TVs. WPF 4.5 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft architect Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Delves into topics that aren't covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements and leverage built-in controls such as the new Office-style Ribbon Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit desktop features, such as Jump Lists and taskbar customizations, and the same toast notifications used by Windows Store apps

9 特價2214
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Sencha Touch in Action

2013/07/22 出版

Summary Sencha Touch in Action is the definitive guide to developing applications with Sencha Touch. You'll begin with basic design principles for building great mobile applications, and then explore the features of Sencha Touch that bring those ideas to life. You'll learn how and why objects operate in the framework as you work through several real-world examples. This book also promotes the emerging best practices for mobile web development, from widget implementation to developing an application with the Sencha Touch MVC framework. Updated for Sencha Touch 2. About the Technology The Sencha Touch framework makes it easy to build cross-platform mobile apps using HTML5 and JavaScript. It offers numerous features that mimic native mobile APIs and an MVC architecture that feels right at home for application developers. So you get the power and richness of native apps and the convenience of standard web tools. About this Book Sencha Touch in Action is a complete guide for developers of native-quality mobile Sencha Touch applications. You'll explore real-world examples as you master this impressive framework from the ground up. The book shows you good practices for mobile web development, from widget implementation to the structure of MVC applications. The book requires basic JavaScript skills. It assumes no experience with Sencha Touch or Ext JS. What's InsideCovers Sencha Touch 2Build on your existing web dev skillsCreate mobile web apps that feel like native appsExtend enterprise apps to mobile clientsPurchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Authors Jay Garcia is a popular speaker, Sencha community advocate, and author of Ext JS in Action. Anthony De Moss is a professional web and mobile developer. Mitchell Simoens is a Sencha developer supporting the Sencha Touch and Ext JS products. Table of ContentsPART 1 INTRODUCTION TO SENCHA TOUCHIntroducing Sencha TouchUsing Sencha Touch for the first timeSencha Touch foundationsPART 2 BUILDING MOBILE USER INTERFACESMastering the building blocksToolbars, buttons, and docked itemsGetting the user's attentionData stores and viewsWorking with formsMaps and mediaPART 3 CONSTRUCTING AN APPLICATIONClass system foundationsBuilding Sencha Touch applications

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Learn Android App Development

Apress 出版
2013/06/26 出版

Learn Android App Development is a hands-on tutorial and useful reference. You'll quickly get up to speed and master the Android SDK and the Java that you need for your Android Apps.The Android SDK offers powerful features, and this book is the fastest path to mastering them--and the rest of the Andorid SDK--for programmers with some experience who are new to Android smartphone and tablet apps development. Many books introduce the Android SDK, but very few explain how to develop apps optimally. This book teaches both core Java language concepts and how to wisely but rapidly employ the design patterns and logic using the Android SDK, which is based on Java APIs.You'll also learn best practices that ensure your code will be efficient and perform well. Get an accelerated but complete enough treatment of the fundamentals of Java necessary to get you started. Design your first app using prototyping and other design methods. Build your first Android app using the code given over the course of the book. Finally, debug and distribute your first app on Google Play or other Android app store. After reading this book, you'll have your first app ready and on the app store, earning you the prestige and the money you seek.

9 特價1710
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Beginning Asp.net Mvc 4

Apress 出版
2013/06/26 出版

By now you'll have heard of ASP.NET MVC. This exciting new approach to developing ASP.NET web applications has taken the development world by storm over the last few years. Now a mature technology suitable for mainstream use, its adoption has exploded in recent times.Until recently, ASP.NET MVC was regarded as an advanced technology only suitable for experienced developers with a strong knowledge of classic ASP.NET and C# coding behind them. This book overturns that prejudice and shows that the beautiful simplicity of ASP.NET MVC is just as suitable for novice developers venturing into real-world application design for the first time.With the aid of a fully worked demo application this book explains and demonstrates for you the three pillars of MVC in action. You'll see howthe Model, View and Controller patterns work together in a compliementary manner to provide MVC's powerful results.There's never been a better time to learn how to use ASP.NETMVC 4. The technology will speed your development times, reduce the verbosity of your code and simplify your application designs all at once. Take the first step towards ASP.NET MVC mastery with Beginning ASP.NET MVC 4.

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Patterns for Parallel Programming

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Understanding Computation

Tom,Stuart  著
Oreilly & 出版
2013/05/31 出版

Finally, you can learn computation theory and programming language design in an engaging, practical way. Understanding Computation explains theoretical computer science in a context you'll recognize, helping you appreciate why these ideas matter and how they can inform your day-to-day programming. Rather than use mathematical notation or an unfamiliar academic programming language like Haskell or Lisp, this book uses Ruby in a reductionist manner to present formal semantics, automata theory, and functional programming with the lambda calculus. It's ideal for programmers versed in modern languages, with little or no formal training in computer science. Understand fundamental computing concepts, such as Turing completeness in languages Discover how programs use dynamic semantics to communicate ideas to machines Explore what a computer can do when reduced to its bare essentials Learn how universal Turing machines led to today's general-purpose computers Perform complex calculations, using simple languages and cellular automata Determine which programming language features are essential for computation Examine how halting and self-referencing make some computing problems unsolvable Analyze programs by using abstract interpretation and type systems

9 特價1368
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Learn Cocoa on the MAC

Jack,Nutting  著 、Clark, Peter  著
Apress 出版
2013/04/24 出版

The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? Learn Cocoa for the Mac, Second Edition, completely revised for OS X Mountain Lion and XCode 4, answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great OS X app today. Jack Nutting and Peter Clark are your guides through this forest; Jack and Peter have lived here for years, and will show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. Peter Clark will show you which parts of your app require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. In each chapter, you'll build an app that explores one or more areas of the Cocoa landscape. With Jack's and Peter's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well onyour way to becoming a Cocoa master.

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Real World Windows 8 App Development With Javascript

Apress 出版
2013/04/24 出版

Real World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market.Led by authors with deep Windows 8 app development experience, you'll learn how to make the most of Microsoft's APIs for hooking into Windows 8 on all devices, including the core ideas of promises and the asynchronous programming model. You'll also discover such important tips as how toAdhere to Windows 8 guidelines for successful app acceptanceExtend the appeal of your app with media, contracts, charms, and user notificationsCapture and work with media, including the ability to play video wirelessly to a televisionManage background processing and file transfersGain visibility for your app and add monetization optionsGet the lowdown from authors with experience from the front lines of Windows 8 app development. Theory is all well and good, but when it comes down to it, you can't beat practical advice from people who've been there and done it! You'll come away from this book with all the tools, ideas, and inspiration you need to create successful Windows 8 JavaScript apps.Development with JavaScript features real-world examples that emphasize the use of JavaScript and HTML 5 and that also adhere to the stylistic guidelines Microsoft has put in place to maintain a consistent look and feel for all applications on this platform.

9 特價1539
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Advanced Joomla!

Dan,Rahmel  著
Apress 出版
2013/04/17 出版

Advanced Joomla! teaches you advanced techniques for customizing a Joomla! CMS, including creating templates, administration, and building extensions. It will provide the technical know-how and a bonanza of information that will allow you to take your Joomla! sites to the next level. Written by bestselling Beginning Joomla! author Dan Rahmel, Advanced Joomla! picks up right where Beginning Joomla! left off. Amongst other things, it shows you how to integrate advanced features into your Joomla! site, including social networking, blogging, and Google and Yahoo! web services; construct advanced Joomla! templates that use multiple stylesheets; use advanced administration techniques; and employ MySQL data reporting, remote deployment, and quality control using automated testing. Advanced Joomla! assists content providers and web developers in all aspects of Joomla! content creation. For graphic artists and web designers, the professional template techniques and site organization information will prove invaluable. For developers who are weary of the often Byzantine documentation and hunger for clear organized information, Advanced Joomla! holds the key to unlocking the treasures of this advanced CMS system.

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Black-Box Testing

Boris,Beizer  著
Wiley 出版
2013/04/16 出版

An expert in the software testing field, Beizer uses a range of examples testing IRS tax forms and their corresponding off-the-shelf tax preparation packages to demonstrate how a wealth of accepted and proven black box testing techniques can be used to validate the requirements of the forms as they relate to software. All methods are thoroughly introduced and tests are designed, modeled, and debugged for readers. Includes numerous self-evaluation quizzes and tax forms.

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User-Centered Design

Oreilly & 出版
2013/04/11 出版

How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application. Learn valuable strategies for conducting each stage of the design process--from interviewing likely users and discovering your application's purpose to creating a rich user experience with sound design principles. User-Centered Design is invaluable no matter what platform you use or audience you target. Explore usability and how it relates to user-centered design Learn how to deal with users and their unique personalities Clarify your application's purpose, using a simple narrative to describe its use Plan your project's development with a software development life cycle Be creative within the context of your user experience goals Use visibility, consistency, and other design principles to enhance user experience Collect valuable user feedback on your prototype with surveys, interviews, and usability studies

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The Golden Ticket

Princeton 出版
2013/03/31 出版

The computer science problem whose solution could transform life as we know itThe P-NP problem is the most important open problem in computer science, if not all of mathematics. Simply stated, it asks whether every problem whose solution can be quickly checked by computer can also be quickly solved by computer. The Golden Ticket provides a nontechnical introduction to P-NP, its rich history, and its algorithmic implications for everything we do with computers and beyond. Lance Fortnow traces the history and development of P-NP, giving examples from a variety of disciplines, including economics, physics, and biology. He explores problems that capture the full difficulty of the P-NP dilemma, from discovering the shortest route through all the rides at Disney World to finding large groups of friends on Facebook. The Golden Ticket explores what we truly can and cannot achieve computationally, describing the benefits and unexpected challenges of this compelling problem.-- "Physics World"

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Learning Ios Programming

Allan  著
Oreilly & 出版
2013/03/25 出版

Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book. You'll learn about Objective-C and the core frameworks hands-on by writing several sample iOS applications, giving you the basic skills for building your own applications independently. Packed with code samples, this book is refreshed and updated for iOS 6 and Xcode 4. Discover the advantages of building native iOS apps Get started with Objective-C and the Cocoa Touch frameworks Dive deep into the table view classes for building user interfaces Handle data input, parse XML and JSON documents, and store data on SQLite Use iOS sensors, including the accelerometer, magnetometer, camera, and GPS Build apps that use the Core Location and MapKit frameworks Integrate Apple's iCloud service into your applications Walk through the process of distributing your polished app to the App Store

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Iphone and Ipad Apps for Absolute Beginners

Rory,Lewis  著 、Mello, Chad  著
Apress 出版
2013/03/11 出版

So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don't need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how. This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 6 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 6 Offers bonus videos from the author that enable you to follow along--it's like your own private classroom The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next bestselling iPhone app--that's why you're reading this now! And with the popularity of the iPad, this demand will just continue to grow.

9 特價1026
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The Advanced Ios 6 Developer’s Cookbook

Sadun, Erica  著
Addison-Wesl 出版
2013/02/27 出版

The Advanced iOS 6 Developer's Cookbook brings together reliable, proven solutions for cutting-edge iOS 6 development. World-renowned iOS expert Erica Sadun covers device-specific development, document/data sharing, Core Text, networking, image processing, onboard cameras, audio, Address Book, Core Location, GameKit, StoreKit, push notifications, and more. As in her previous bestselling iOS books, Sadun translates today's development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn't just cut and paste. Using her examples, Sadun fully explains both the "how" and "why" of advanced and specialized iOS 6 development. All code is tested with iOS 6 features and iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution without having to identify the right class or framework first. Coverage includes Testing device properties so your app can take full advantage of the iOS unit it's running on Seamlessly sharing documents and data across apps and moving control between apps Presenting exceptionally attractive text with freeform text typesetting Building touch-based apps that leverage Bezier curves, splines, and other geometric tools Securing network apps via authentication, system keychains, and OAuth Accessing and processing image data to create special effects Integrating live camera feeds and user snapshots Presenting audio to users and enabling them to interact with it Effectively using Address Book frameworks and GUI classes Building advanced location apps with Core Location geopositioning and MapKit Creating connected game play with GameKit/Game Center: device-to-device networking, shared leaderboards, and Internet-based matches Integrating secure in-app purchasing with StoreKit Communicating with users from web-based services via push notifications

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Beginning Ios 6 Development

Apress 出版
2013/01/09 出版

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to yourapplications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

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Building Metro Applications in Windows 8 With Javascript

Building Windows 8 Apps with JavaScript is the definitive guide for every experienced developer who wants to create, ship, and profit from Windows 8 apps built with HTML5 and JavaScript. Written by Chris Sells, former Visual Studio Principal Program Manager who led the team that built Microsoft's official Windows 8 JavaScript app templates, and Brandon Satrom, expert web/mobile developer, this book covers every facet of development with Microsoft's new JavaScript framework and WinRT. The authors guide you through building full-featured Windows Store apps that merge the best aspects of desktop, web, and mobile apps into a single user and developer experience. You'll learn how to leverage the full power of the Windows 8 platform and integrate services ranging from client-side state to offline storage. Leveraging these techniques, you can deliver information to users faster, more clearly, and more concisely, on whatever devices they prefer. Through complete example projects, Building Windows 8 Apps with JavaScript covers Understanding powerful new improvements in Windows 8 developer experience Using Windows 8's more flexible binding to update the UI as underlying data changes Creating layouts and typography that fit Windows 8 style and leverage its advantages Working with audio, video, captured media, animation, and HTML5 graphics Making your app "connectable" with PlayTo Integrating WinJS navigation services to improve UI control Maintaining app states built up over time, and sharing them across devices Writing highly responsive async apps Supporting true-touch metaphors and interactions, location data, and sensors Designing apps for the Windows 8 design language Extending JavaScript code to integrate existing C/C++ code or to access Windows capabilities that WinRT doesn't expose Discovering best practices for monetizing Windows Store apps All of the downloadable examples can be created and run with Microsoft's free Visual Studio 2012 Express for Windows 8, which includes all you need to build, package, and deploy your Windows Store apps.

9 特價1575
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More Ios 5 Development

Apress 出版
2012/12/27 出版

Interested in iPhone and iPad apps development? Want to learn more? Whether you're a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you. More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple's latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can--covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, you'll want to get your arms around Core Data, and there's no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps--offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit's relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting moreand more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there's something for everyone in More iOS 6 Development.

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What Is SQL ?

Victor,Ebai  著
AuthorHouse 出版
2012/12/27 出版

What Is SQL guides beginners, experts, and intermediate readers through the most important aspects of declarative and procedural SQL. Knowledge gained includes the following:  Designing, building, and querying relational databases in the latest versions of oracle and SQL server databases  Performing data-quality operations that eliminate corrupted data from databases  Extending the functionality of SQL using PL/SQL and programmable T-SQL  Building and loading data warehouses without using an expensive ETL tool  Troubleshooting and tuning SQL code and database designs  Extensive use of built-in functions to retrieve and transform data  Translating complex business rules into database constraints  Creating advanced queries that answer complex business questions  Manipulating data within tables  Creating recoverable business transactions  Perform nonstandard SQL operations such as deleting duplicate rows Obtain a free sample of oracle11i and SQL server 2012 databases.

9 特價989
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Learn Powershell Toolmaking in a Month of Lunches

Jones, Don  著 、Hicks, Jeffery  著
Manning 出版
2012/12/19 出版

SummaryPacked with hands-on labs to reinforce what you're learning, Learn PowerShell Toolmaking in a Month of Lunches is the best way to learn PowerShell scripting and toolmaking. Just set aside one hour a day--lunchtime would be perfect--for each self-contained lesson. You'll move quickly through core scripting concepts and start working on four real-world, practical tools. Each chapter adds more functionality, including custom formatting, error handling, parameterized input, input validation, help files and documentation, and more.About this BookYou don't have to be a software developer to build PowerShell tools. With this book, a PowerShell user is a step away from becoming a proficient toolmaker.Learn PowerShell Toolmaking in a Month of Lunches is the best way to learn PowerShell scripting and toolmaking in just one hour a day. It's packed with hands-on labs to reinforce what you're learning. It's an easy-to-follow guide that covers core scripting concepts using four practical examples. Each chapter builds on the previous one as you add custom formatting, error handling, input validation, helpfiles, and more. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's InsideBuild your own administrative toolsLearn by doing with hands-on labsMake scripts that feel like native PowerShell cmdletsThis book does not assume you are a programmer. Experience using PowerShell as a command-line interface is helpful but not required.About the AuthorsDon Jones is a PowerShell MVP, speaker, and trainer. Jeffery Hicks is a PowerShell MVP and an independent consultant, trainer, and author. Don and Jeff coauthored Learn Windows PowerShell 3 in a Month of Lunches, Second Edition (Manning 2012) and PowerShell in Depth (Manning 2013).Table of ContentsPART 1 INTRODUCTION TO TOOLMAKINGBefore you beginPowerShell scripting overviewPowerShell's scripting languageSimple scripts and functionsScopePART 2 BUILDING AN INVENTORY TOOLTool design guidelinesAdvanced functions, part 1Advanced functions, part 2Writing helpError handlingDebugging techniquesCreating custom format viewsScript and manifest modulesAdding database accessInterlude: creating a new tool 157PART 3 ADVANCED TOOLMAKING TECHNIQUESMaking tools that make changesCreating a custom type extensionCreating PowerShell workflowsTroubleshooting pipeline inputUsing object hierarchies for complex outputGlobalizing a functionCrossing the line: utilizing the .NET FrameworkPART 4 CREATING TOOLS FOR DELEGATED ADMINISTRATIONCreating a GUI tool, part 1: the GUICreating a GUI tool, part 2: the codeCreating a GUI tool, part 3: the outputCreating proxy functionsSetting up constrained removing endpointsNever the end

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Android Apps for Absolute Beginners

Apress 出版
2012/12/05 出版

Anybody can start building simple apps for the Android platform, and this book will show you how! Recently updated to include Android Jelly Bean, Android Apps for Absolute Beginners, Second Edition takes you through the process of getting your first Android apps up and running using plain English and practical examples. This book cuts through the fog of jargon and mystery that surrounds Android apps development, and gives you simple, step-by-step instructions to get you started. Teaches Android application development in language anyone can understand, giving you the best possible start in Android development Provides simple, step-by-step examples that make learning easy, allowing you to pick up the concepts without fuss Offers clear code descriptions and layout so that you can get your apps running as soon as possible This book is Android Jelly Bean compliant, but is backwards compatible to most of the previous Android releases.

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Android Recipes

Dave,Smith  著 、Friesen, Jeff  著
Apress 出版
2012/12/05 出版

Android continues to be one of the leading mobile OS and development platforms driving today's mobile innovations and the apps ecosystem. Android appears complex, but offers a variety of organized development kits to those coming into Android with differing programming language skill sets. Android Recipes: A Problem-Solution Approach, Second Edition offers more than 100 down-to-earth code recipes, and guides you step-by-step through a wide range of useful topics using complete and real-world working code examples. It's updated to include the Jelly Bean Android SDK as well as earlier releases. Instead of abstract descriptions of complex concepts, in Android Recipes, you'll find live code examples. When you start a new project, you can consider copying and pasting the code and configuration files from this book, then modifying them for your own customization needs. Crammed with insightful instruction and helpful examples, this second edition of Android Recipes is your guide to writing apps for one of today's hottest mobile platforms. It offers pragmatic advice that will help you get the job done quickly and well. This can save you a great deal of work over creating a project from scratch!

9 特價1881
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Ethics and Technology

John Wiley 出版
2012/12/03 出版
9 特價4370
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Pro Wpf 4.5 in Vb

Apress 出版
2012/11/29 出版

Microsoft's Windows Presentation Foundation (WPF) provides you with a development framework for building high-quality user experiences for the Windows operating system. It blends together rich content from a wide range of sources and allows you unparalleled access to the processing power of your Windows computer.Pro WPF 4.5 in VB provides a thorough, authoritative guide to how WPF really works. Packed with no-nonsense examples and practical advice you'll learn everything you need to know in order to use WPF in a professional setting. The book begins by building a firm foundation of elementary concepts, using your existing VB skills as a frame of reference, before moving on to discuss advanced concepts and demonstrate them in a hands-on way that emphasizes the time and effort savings that can be gained.

9 特價4697
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Software Exorcism

Bill,Blunden  著
Apress 出版
2012/11/27 出版

YOU HAVE TO OWN THIS BOOK! Software Exorcism: A Handbook for Debugging and Optimizing Legacy Code takes an unflinching, no bulls$&# look at behavioral problems in the software engineering industry, shedding much-needed light on the social forces that make it difficult for programmers to do their job. Do you have a co-worker who perpetually writes bad code that you are forced to clean up? This is your book. While there are plenty of books on the market that cover debugging and short-term workarounds for bad code, Reverend Bill Blunden takes a revolutionary step beyond them by bringing our attention to the underlying illnesses that plague the software industry as a whole. Further, Software Exorcism discusses tools and techniques for effective and aggressive debugging, gives optimization strategies that appeal to all levels of programmers, and presents in-depth treatments of technical issues with honest assessments that are not biased toward proprietary solutions.

9 特價1368
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Beginning Objective-C

James,Dovey  著 、Furrow, Ash  著
Apress 出版
2012/11/21 出版

Objective-C is today's fastest growing programming language, at least in part due to the popularity of Apple's Mac, iPhone and iPad. Beginning Objective-C is for you if you have some programming experience, but you're new to the Objective-C programming language and you want a modern--and fast--way forwards to your own coding projects. Beginning Objective-C offers you a modern programmer's perspective on Objective-C courtesy of two of the best iOS and Mac developers in the field today, and gets you programming to the best of your ability in this important language. It gets you rolling fast into the sound fundamentals and idioms of Objective-C on the Mac and iOS, in order to learn how best to construct your applications and libraries, making the best use of the tools it provides-- no matter what projects you plan to build. The book offers thorough introductions to the core tenets of the language itself and its primary toolkits: the Foundation and AppKit frameworks. Within its pages you will encounter a mine of information on many topics, including use of the file system and network APIs, concurrency and multi-core programming, the user interface system architecture, data modeling, and more. You'll soon find yourself building a fairly complex Objective-C based application, and mastering the language ready for your own projects. If you're new to programming altogether, then Apress has other Objective-C books for you such as our Learning and Absolute Beginner titles--otherwise, let your existing skills ramp you fast forwards in Objective-C with Beginning Objective-C so that you can start building your own applications quickly.

9 特價1368
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iOS 6 Recipes

Apress 出版
2012/11/16 出版

iOS 6 Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on iPad, iPhone, and other iOS 6 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope, and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and will be presented with cutting-edge solutions that bring forth the best that the iOS 6 SDK has to offer. The recipes include: Working with Autolayout to build flexible user interfaces that adapts to different screen sizes Building applications that incorporate multimedia Building location-aware apps Understanding best practices for application design and development You'll find iOS 6 Recipes: A Problem-Solution Approach to be an indispensable reference for all of your iOS development.

9 特價1539
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How to Recruit and Hire Great Software Engineers

Apress 出版
2012/11/14 出版

Want a great software development team? Look no further. How to Recruit and Hire Great Software Engineers: Building a Crack Development Team is a field guide and instruction manual for finding and hiring excellent engineers that fit your team, drive your success, and provide you with a competitive advantage. Focusing on proven methods, the book guides you through creating and tailoring a hiring process specific to your needs. You'll learn to establish, implement, evaluate, and fine-tune a successful hiring process from beginning to end. Some studies show that really good programmers can be as much as 5 or even 10 times more productive than the rest. How do you find these rock star developers? Patrick McCuller, an experienced engineering and hiring manager, has made answering that question part of his life's work, and the result is this book. It covers sourcing talent, preparing for interviews, developing questions and exercises that reveal talent (or the lack thereof), handling common and uncommon situations, and onboarding your new hires. How to Recruit and Hire Great Software Engineers will make your hiring much more effective, providing a long-term edge for your projects. It will: Teach you everything you need to know to find and evaluate great software developers. Explain why and how you should consider candidates as customers, which makes offers easy to negotiate and close. Give you the methods to create and engineer an optimized process for your business from job description to onboarding and the hundreds of details in between. Provide analytical tools and metrics to help you improve the quality of your hires. This book will prove invaluable to new managers. But McCuller's deep thinking on the subject will also help veteran managers who understand the essential importance of finding just the right person to move projects forward. Put into practice, the hiringprocess this book prescribes will not just improve the success rate of your projects--it'll make your work life easier and lot more fun.

9 特價1539
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Ios 6 in Practice

Cahill, Bear  著
2012/11/13 出版

Summary iOS in Practice is a hands-on guide with 98 specific techniques to help solve the specific problems you'll encounter over and over as you work on your iPhone and iPad apps. You'll dig into the practical nuts and bolts of applying views, view controllers, table views and cells, audio, images, graphics, file structure--and more. Examples written for iOS 6. About this Book When you are building an iOS app, you want more than basic concepts--you want real answers to practical problems. You want iOS in Practice. This book distills the hard-won experience of iOS developer Bear Cahill into 98 specific iOS techniques on key topics including managing data, using media, location awareness, and many more. And the sample apps are wonderful! As you pull them apart, you'll see two things: experienced app development and creative design savvy in action. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's InsideWhereIsMyCar drives you through maps, CoreLocation, and camera access.PlayMyLists tunes in on settings, audio, and shake detection.Rock, Paper, Scissors explores networking, voice, in-apppurchase, push notification, and invitations.Examples written for iOS 6 using Xcode 4.5.Written for readers who know the basics of Objective-C and are interested in practical app development. Table of ContentsPART 1 GETTING STARTEDGetting started with iOS developmentCreating an iOS applicationPART 2 PUTTING iOS INTO PRACTICEUsing view controllers and images in PicDecorAccessing the address book/contacts in Dial4MapKit and the camera in WhereIsMyCarSettings, audio, and shake detection in TimeDownCoreData, iPod access, and playing music--PlayMyListsPush notification and in-app purchase--Rock, Paper, ScissorsGameCenter leaderboards and achievements--Rock, Paper, ScissorsiTunes API, iPad, and iAd--MusicSearchCollection view, social, reminders, and state restoration--MeetSocial

9 特價2146
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Programming F# 3.0

Chris,Smith  著
Oreilly & 出版
2012/10/26 出版

Why learn F#? With this guide, you'll learn how this multi-paradigm language not only offers you an enormous productivity boost through functional programming, but also lets you develop applications using your existing object-oriented and imperative programming skills. You'll quickly discover the many advantages of the language, including access to all the great tools and libraries of the .NET platform. Reap the benefits of functional programming for your next project, whether you're writing concurrent code, or building data- or math-intensive applications. With this comprehensive book, former F# team member Chris Smith gives you a head start on the fundamentals and walks you through advanced concepts of the F# language. Learn F#'s unique characteristics for building applications Gain a solid understanding of F#'s core syntax, including object-oriented and imperative styles Make your object-oriented code better by applying functional programming patterns Use advanced functional techniques, such as tail-recursion and computation expressions Take advantage of multi-core processors with asynchronous workflows and parallel programming Use new type providers for interacting with web services and information-rich environments Learn how well F# works as a scripting language

9 特價1539
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Foundation Iphone App Development

Nick,Kuh  著
Ingram 出版
2012/10/24 出版

Taking a hands-on learning approach, Foundation iPhone App Development: Build An iPhone App in 5 Days with iOS 6 SDK quickly enables existing programmers to become familiar and comfortable coding Objective-C using Xcode 4.5, Storyboarding and the iOS 6 SDK to create apps for the iPhone. Nick Kuh, an experienced, Apple award-winning developer, will teach readers how to build an iOS 6 iPhone app from start to finish in 5 days. During a 5-day process you will learn how to build a professional, custom-designed, object-oriented iPhone App. You'll start with a PhotoShop PSD design and an app idea. Then, throughout the remainder of the book, Nick will guide you through each stage of building the app. But it's you who will build the app. You will learn how to think like an app developer, how to turn an idea into a beautiful iPhone app. In addition to the code and programming practices introduced, the book includes numerous tips, tricks and lessons learned to help new iPhone App developers succeed on the App Store: SEO, in-app marketing approaches and how to win more 5 star reviews. The 5-day learning process is divided into the following key stages: Day 1 begins with the initial planning, paper prototyping and Photoshop design phases of an app idea. You'll learn how to provision your iOS apps for deployment to your iPhone. By the end of your first day you'll get to learn on the job, creating an Object-Oriented Black Jack Game that implements the Model View Controller paradigm in Objective C. Day 2 is all about Storyboarding: creating and connecting all of the user interface views of our app. Day 3 begins with table views and data population. By the end of the third day you'll be knee-deep in Core Data: building a data model and creating an editable, persistent data storage solution for your app. By Day 4 you'll be learning how to communicate withFacebook using Apple's new Social framework introduced in iOS 6. Day 5 kicks off with code and methods to add in-app social network marketing to your app. With your completed app you'll then learn how to submit an App to Apple alongside numerous tips and tricks to improve your chances of success and visibility in this unique marketplace. From start to finish, this book inherits Nick's tried and tested methods to build beautiful native iPhone Apps efficiently. After reading and using this book, you'll come away with a core iOS development process and coding concepts that can be re-used and applied to your own iPhone app projects. Moreover, you'll gain an understanding of how to architect your own apps, write reusable code and implement best practices for faster productivity and maybe even make some money, too.

9 特價1368
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Model-based Engineering With Aadl

Addison-Wesl 出版
2012/09/25 出版
9 特價2519
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Managing the Unmanageable

Addison-Wesl 出版
2012/09/16 出版
9 特價2267
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Fashioning Globalisation

Create applications for all major smartphone platforms Creating applications for the myriad versions and varieties of mobile phone platforms on the market can be daunting to even the most seasoned developer. This authoritative guide is written in such as way that it takes your existing skills and experience and uses that background as a solid foundation for developing applications that cross over between platforms, thereby freeing you from having to learn a new platform from scratch each time. Concise explanations walk you through the tools and patterns for developing for all the mobile platforms while detailed steps walk you through setting up your development environment for each platform. Covers all the major options from native development to web application development Discusses major third party platform development acceleration tools, such as Appcelerator and PhoneGap Zeroes in on topics such as developing applications for Android, IOS, Windows Phone 7, and Blackberry Professional Mobile Cross Platform Development shows you how to best exploit the growth in mobile platforms, with a minimum of hassle.

9 特價1539
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Shipping Greatness

Oreilly & 出版
2012/09/03 出版

Need a shortcut to a degree in shipping great software? Successful team leaders must have an extremely broad skill set to find the right product, work through a complex and ever-changing development process, and do it all incredibly quickly. In this guide, Chris Vander Mey provides a simplified, no-BS approach to the entire software lifecycle, distilled from lessons he learned as a manager at Amazon and Google. In the first part of the book, you'll learn a step-by-step shipping process used by many of the best teams at Google and Amazon. Part II shows you the techniques, best practices, and skills you need to face an array of challenges in product, program, project, and engineering management. Clearly define your product and develop your mission and strategy Assemble your team and understand enough about systems to communicate with them Create a beautiful, intuitive, and simple user experience Track your team's deliverables and closely manage the testing process Communicate clearly to gracefully handle requests, senior-management interactions, and feedback from various sources Build metrics to track progress, spot problems, and celebrate success Stick to your launch checklist and plan for marketing and PR

9 特價1026
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Pro C# and the .net 4.5 Framework

Apress 出版
2012/08/22 出版

This new edition of Pro C# 5.0 and the .NET 4.5 Platform has been completely revised and rewritten to reflect the latest changes to the C# language specification and new advances in the .NET Framework. You'll find new chapters covering all the important new features that make .NET 4.5 the most comprehensive release yet, including: .NET APIs for Windows 8 style UI apps New asynchronous task-based model for async operations How HTML5 support is being wrapped into C# web applications New programming interfaces for HTTP applications, including improved IPv6 support Expanded WPF, WCF and WF libraries giving C# more power than ever before This comes on top of award winning coverage of core C# features, both old and new, that have made the previous editions of this book so popular (you'll find everything from generics to pLINQ covered here).The mission of this text is to provide you with a rock-solid foundation in the C# programming language and the core aspects of the .NET platform (assemblies, remoting, Windows Forms, Web Forms, ADO.NET, XML web services, etc.). Once you digest the information presented in these 25 chapters, you'll be in a perfect position to apply this knowledge to your specific programming assignments, and you'll be well equipped to explore the .NET universe on your own terms.

9 特價3420
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Uml Requirements Modeling for Business Analysts

Ingram 出版
2012/08/15 出版

This book provides you with a collection of best practices, guidelines, and tips for using the Unified Modeling Language (UML) for business analysis. The contents have been assembled over the years based on experience and documented best practices. Over sixty easy to understand UML diagram examples will help you to apply these ideas immediately. If you use, expect to use, or think you should use the Unified Modeling Language (UML) or use cases in your business analysis activities, this book will help you: communicate more succinctly and effectively with your stakeholders including your software development team, increase the likelihood that your requirements will be reviewed and understood, reduce requirements analysis, documentation, and review time. The first three chapters explain the reasons for utilizing the UML for business analysis, present a brief history of the UML and its diagram categories, and describe a set of general modeling guidelines and tips applicable to all of the UML diagram types. Each of the next thirteen chapters is dedicated to a different UML diagram type: Use Case Diagrams Activity Diagrams Interaction Overview Diagrams Class Diagrams Object Diagrams State Machine Diagrams Timing Diagrams Sequence Diagrams Communication Diagrams Composite Structure Diagrams Component Diagrams Deployment Diagrams Package Diagrams The next two chapters explain additional diagram types that are important for business analysts and that can be created using UML notation: Context Diagrams using Communication diagram notation Data Models using Class diagram notation These chapters are followed by a chapter that describes criteria for selecting the various diagram types. The final chapter presents a case study.

9 特價1537
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The Definitive Guide to Samba 3

Apress 出版
2012/07/16 出版

"The Definitive Guide to Samba 3" is a thorough tutorial and reference to Samba 3.0, the forthcoming revision of the networking and client/server software package that allows non-Windows machines (such as Unix, Linux, FreeBSD, MacOS X, and Solaris) to seamlessly interoperate and reciprocally share resources such as files, printers, and data services with Microsoft Windows. This book describes how to configure a maintain a network of heterogeneous machines, all interconnected with Samba.

9 特價1710
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Learn Cocoa Touch for Ios

Jeff,Kelley  著
Apress 出版
2012/06/27 出版

The Cocoa Touch frameworks and APIs are powerful tools for creating native iOS apps, and they're free with Xcode, Apple's development environment. If you've already gotten your feet wet with Objective-C, and you're ready to learn more about iOS development, then Learn Cocoa Touch for iOS is the book for you. You'll learn on the job - building cool apps as you read through the book that will teach you what you need to know to use Cocoa Touch and prepare you for creating your own apps. Learn Cocoa Touch for iOS shows you how to use frameworks like MapKit, Twitter, and MediaPlayer. You'll also learn about hardware APIs so you can get the most out of your accelerometer, camera, and more. You'll even learn about more advanced features like Grand Central Dispatch. A home inventory management system A live-updating Twitter client A photo browser with an animated slideshow If you're ready for the next step toward becoming a Cocoa Touch master, this is the book for you.

9 特價1539
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Phonegap Essentials

Addison-Wesl 出版
2012/06/11 出版

PhoneGap is Adobe's distribution of the free and open source framework (originally developed by Nitobi) that is now also available from the Apache Foundation as Apache Cordova(TM). Using PhoneGap, developers can build native mobile apps using standard HTML5, JavaScript, and CSS, and then deploy those apps to every leading mobile platform with little or no recoding. Up to now, though, PhoneGap was lacking complete, practical documentation. PhoneGap Essentials fills that void: It's the first concise, yet complete, tutorial for succeeding with PhoneGap in real-world development. Experienced mobile developer John M. Wargo thoroughly introduces the PhoneGap platform, explaining what it is, what it does, and how it works. He then guides you through configuring PhoneGap environments--creating complete mobile apps--and building them for the Google Android(TM), Samsung bada, BlackBerry(R) devices, Apple(R) iOS, Symbian(TM) OS, and Windows(R) Phone. Through realistic examples, you'll master key PhoneGap APIs for everything from GPS to the file system, contacts to camera, device to events, and more. Wargo also demonstrates how to take full advantage of PhoneGap Build, PhoneGap's cloud-based packaging utility. Coverage includes The anatomy of a PhoneGap application (what makes an application a PhoneGap application) Understanding the impact of cross-platform development issues Exploring the entire PhoneGap development process, including testing and debugging Expanding PhoneGap's capabilities with third-party development tools and plug-ins Building cross-platform apps that use the device camera, compass, accelerometer, and other hardware Reading from and writing to the contacts database and the device file system Installing tools needed to develop PhoneGap apps for Android, bada, BlackBerry, iOS, Symbian, and Windows Phone Reacting to events and notifying users Using the Media API to record and play media files Building for multiple platforms simultaneously using PhoneGap Build About the Website Downloadable code projects, additional information, and errata are available at phonegapessentials.com.

9 特價1418
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Getting Started With .net Gadgeteer

Simon,Monk  著
Oreilly & 出版
2012/05/24 出版

Learn how to quickly build cool electronic gadgets with .NET Gadgeteer. With the easy-to-follow instructions in this guide, you'll tackle five fascinating projects, using Microsoft's rapid prototyping Gadgeteer platform. There's no soldering involved--you simply plug in modules that make gadget-building quick and easy. Ideal for beginners, this book shows you how to work with modules and other hardware in the popular Fez Spider Starter Kit, and teaches you how to program your gadgets with Visual Studio C# Express and the .NET Micro Framework 4.1 SDK. You'll soon learn a wide range of programming techniques along with the skills to design your own projects. Get to know the software and hardware with a simple LED project Download code from the companion site to build and test each project Build a spy camera that automatically captures and saves images at regular intervals Construct a simple animated game with the joystick module Create a web server that sends messages you draw or write on the touchscreen module Build a gadget that backs up digital images from an SD card to a USB flash drive Learn about other .NET Gadgeteer modules for creating environmental sensors, an MP3 player, and a WiFi network

9 特價513
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Build Your Own App for Fun and Profit

Huron Street 出版
2012/05/08 出版
9 特價545
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Arduino and Kinect Projects

Apress 出版
2012/04/18 出版

If you've done some Arduino tinkering and wondered how you could incorporate the Kinect--or the other way around--then this book is for you. The authors of Arduino and Kinect Projects will show you how to create 10 amazing, creative projects, from simple to complex. You'll also find out how to incorporate Processing in your project design--a language very similar to the Arduino language. The ten projects are carefully designed to build on your skills at every step. Starting with the Arduino and Kinect equivalent of "Hello, World," the authors will take you through a diverse range of projects that showcase the huge range of possibilities that open up when Kinect and Arduino are combined. Gesture-based Remote Control. Control devices and home appliances with hand gestures. Kinect-networked Puppet. Play with a physical puppet remotely using your whole body. Mood Lamps. Build your own set of responsive, gesture controllable LED lamps. Drawing Robot. Control a drawing robot using a Kinect-based tangible table. Remote-controlled Vehicle. Use your body gestures to control a smart vehicle. Biometric Station. Use the Kinect for biometric recognition and checking Body Mass Indexes. 3D Modeling Interface. Learn how to use the Arduino LilyPad to build a wearable 3D modelling interface. 360簞 Scanner. Build a turntable scanner and scan any object 360簞 using only one Kinect. Delta Robot. Build and control your own fast and accurate parallel robot.

9 特價1539
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Ios Programming

Conway- Joe  著 、Hillegass- Aaron  著
Addison-Wesl 出版
2012/03/29 出版
9 特價1710
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