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Building the Data Warehouse

W H,Inmon  著
Ingram 出版
2005/10/07 出版

The new edition of the classic bestseller that launched the data warehousing industry covers new approaches and technologies, many of which have been pioneered by Inmon himself In addition to explaining the fundamentals of data warehouse systems, the book covers new topics such as methods for handling unstructured data in a data warehouse and storing data across multiple storage media Discusses the pros and cons of relational versus multidimensional design and how to measure return on investment in planning data warehouse projects Covers advanced topics, including data monitoring and testing Although the book includes an extra 100 pages worth of valuable content, the price has actually been reduced from $65 to $55

9 特價2662
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Behind Closed Doors

Rothman  著 、Derby, Esther  著
Pragmatic 出版
2005/10/01 出版

Great management is difficult to see as it occurs. It's possible to see the results of great management, but it's not easy to see how managers achieve those results. Great management happens in one-on-one meetings and with other managers---all in private. It's hard to learn management by example when you can't see it. You can learn to be a better manager---even a great manager---with this guide. You'll follow along as Sam, a manager just brought on board, learns the ropes and deals with his new team over the course of his first eight weeks on the job. From scheduling and managing resources to helping team members grow and prosper, you'll be there as Sam makes it happen. You'll find powerful tips covering: Delegating effectively Using feedback and goal-setting Developing influence Handling one-on-one meetings Coaching and mentoring Deciding what work to do---and what not to do ...and more. Full of tips and practical advice on the most important aspects of management, this is one of those books that can make a lasting and immediate impact on your career.

9 特價1234
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Pro Scalable .Net 2.0 Application Designs

Apress 出版
2005/07/06 出版

This book details the best practices and proven design patterns to follow when creating enterprise applications. No matter what purpose your finished application may serve there are key considerations that you will need to take into account and basic rules you will need to follow in order for your application to operate successfully. It is these rules, patterns and considerations that we deal with in this book. We conclude the book by considering the different database storage designs and SQL Server options that you can put into place to compliment your application code. Finally we include a fully-worked example application to demonstrate all of the concepts we have discussed.

9 特價1881
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UML 2.0 in a Nutshell

Dan,Pilone  著 、Pitman, Neil  著
Oreilly & 出版
2005/06/30 出版

System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language. Today, UML has become the standard method for modeling software systems, which means you're probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you'll still need to interpret diagrams written by others. UML 2.0 in a Nutshell from O'Reilly feels your pain. It's been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it's been fully revised to cover version 2.0 of the language. This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts. Topics include: The role and value of UML in projects The object-oriented paradigm and its relation to the UML An integrated approach to UML diagrams Class and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment Diagrams Extension Mechanisms The Object Constraint Language (OCL) If you're new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system.

9 特價1368
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Pro Apache Beehive

Apress 出版
2005/05/27 出版

The primary audiences for this book are developers and software architects who are looking to get exposure to the Apache Beehive project, and other related projects. This book covers the Apache Beehive project and projects closely related to this - such as XMLBeans, Pollinate etc. We will cover Page Flows, Controls, JSR 181 Web Services and XMLBeans technologies. The book will also talk about how these technologies are used in WebLogic Workshop, and how other IDE's are extending support for these technologies (Pollinate project from Eclipse).

9 特價1368
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Algorithm Design

Kleinberg, Jon  著 、Tardos, Eva  著
Prentice H 出版
2005/03/18 出版

Algorithm Design introduces algorithms by looking at the real-world problems that motivate them. The book teaches students a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science. August 6, 2009 Author, Jon Kleinberg, was recently cited in the New York Times for his statistical analysis research in the Internet age.

9 特價13258
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Regular Expression Recipes

Apress 出版
2005/01/30 出版

Regular Expressions are an essential part of programming, but they are hard to come to grips with, aren't they? Fortunately, we have the answer for you! Open Source Regular Expression Recipes provides you with all the open source regular expressions you'll ever need, and explains how to use each one. This way, you can learn by example, rather than muddling through endless pages of syntax explanation.

9 特價1102
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Managing Projects with GNU make

Oreilly & 出版
2004/12/01 出版

The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors. The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways. This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java. Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.

9 特價1539
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Programming From The Ground Up

Ingram 出版
2004/07/31 出版

Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.

9 特價1195
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Agile Project Management With Scrum

Microsoft Pr 出版
2004/03/10 出版

The rules and practices for Scrum--a simple process for managing complex projects--are few, straightforward, and easy to learn. But Scrum's simplicity itself--its lack of prescription--can be disarming, and new practitioners often find themselves reverting to old project management habits and tools and yielding lesser results. In this illuminating series of case studies, Scrum co-creator and evangelist Ken Schwaber identifies the real-world lessons--the successes and failures--culled from his years of experience coaching companies in agile project management. Through them, you'll understand how to use Scrum to solve complex problems and drive better results--delivering more valuable software faster. Gain the foundation in Scrum theory--and practice--you need to: Rein in even the most complex, unwieldy projects Effectively manage unknown or changing product requirements Simplify the chain of command with self-managing development teams Receive clearer specifications--and feedback--from customers Greatly reduce project planning time and required tools Build--and release--products in 30-day cycles so clients get deliverables earlier Avoid missteps by regularly inspecting, reporting on, and fine-tuning projects Support multiple teams working on a large-scale project from many geographic locations Maximize return on investment!

9 特價1368
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Fast Track Uml 2.0

Apress 出版
2004/03/01 出版

The Unified Modeling Language (UML) is a methodology to document the analysis and design of the software development process. Through the use of standard diagrams for such concepts as use cases, interactions, and collaborations, among many others, "Fast Track UML 2.0" explores the modeling techniques and the changes since the prior UML 1.3 standard. This book presents a distillation of the contents of the UML Superstructure document. It will capture the essential information contained within that document without overwhelming you with details.

9 特價855
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Oop Demystified

Jim,Keogh  著 、Giannini, Mario  著
McGraw-Hill 出版
2004/03/01 出版

Learn object-oriented programming in no time with help from this easy-to-understand guide, ideal for novice and expert programmers alike. Discover why objects are so successful as the model for this type of programming and how objects are classified. Distinguish between how people see the world and how computers "see" it. Learn about attributes and methods, inheritance, polymorphism, real-world and case modeling, object-oriented programming languages, and much more. Each chapter ends with a quiz, culminating in a final exam at the end of the book so you can test your knowledge.

9 特價1813
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User Stories Applied: For Agile Software Development

Mike,Cohn  著
Addison-Wesl 出版
2004/02/01 出版

Thoroughly reviewed and eagerly anticipated by the agile community, User Stories Applied offers a requirements process that saves time, eliminates rework, and leads directly to better software. The best way to build software that meets users' needs is to begin with "user stories" simple, clear, brief descriptions of functionality that will be valuable to real users. In User Stories Applied, Mike Cohn provides you with a front-to-back blueprint for writing these user stories and weaving them into your development lifecycle. You'll learn what makes a great user story, and what makes a bad one. You'll discover practical ways to gather user stories, even when you can't speak with your users. Then, once you've compiled your user stories, Cohn shows how to organize them, prioritize them, and use them for planning, management, and testing. User role modeling: understanding what users have in common, and where they differ Gathering stories: user interviewing, questionnaires, observation, and workshops Working with managers, trainers, salespeople and other "proxies" Writing user stories for acceptance testing Using stories to prioritize, set schedules, and estimate release costs Includes end-of-chapter practice questions and exercises User Stories Applied will be invaluable to every software developer, tester, analyst, and manager working with any agile method: XP, Scrum... or even your own home-grown approach.

9 特價2523
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OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1. 4

Shreiner- Da  著
Addison-Wesl 出版
2003/11/01 出版
9 特價2052
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Learn How to Program

Harold,Davis  著
Apress 出版
2003/10/01 出版

* For complete novices. * Fun trim size. * No special equipment or software needed beyond a web browser. * Teaches principles of good programming practice. * Lots of fun!

9 特價855
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UML Distilled: A Brief Guide to the Standard Object Modeling Language, 3rd Editi

Addison-Wesl 出版
2003/09/01 出版

More than 300,000 developers have benefited from past editions of UML Distilled . This third edition is the best resource for quick, no-nonsense insights into understanding and using UML 2.0 and prior versions of the UML. Some readers will want to quickly get up to speed with the UML 2.0 and learn the essentials of the UML. Others will use this book as a handy, quick reference to the most common parts of the UML. The author delivers on both of these promises in a short, concise, and focused presentation. This book describes all the major UML diagram types, what they're used for, and the basic notation involved in creating and deciphering them. These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic. Includes a quick reference to the most useful parts of the UML notation and a useful summary of diagram types that were added to the UML 2.0. If you are like most developers, you don't have time to keep up with all the new innovations in software engineering. This new edition of Fowler's classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML--in a convenient format that will be essential to anyone who designs software professionally.

9 特價2609
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Fatal Defect

Vintage 出版
2003/06/17 出版

An airplane crashes, killing eighty-seven passengers. A cancer patient receives a fatal dose of radiation from a machine designed to be foolproof. The ATMs at a New York bank debit customers twice their actual withdrawals, resulting in a loss of millions of dollars. In every case, the culprit was a computer bug, a software error or design defect that may escape detection until it erupts into the real world with sometimes catastrophic results. This arresting and at times terrifying book tells us just how prevalent these defects are and how they are multiplying as computers become more sophisticated and more deeply embedded in our daily lives. It is also a riveting portrait of the men and women who find and "exterminate" those bugs, whether they occur in pocket calculators or nuclear reactors. Fatal Defect reveals what you should know about the computers in our lives. Read it before you buy a computer, use a cash machine, or book an airplane flight. Then pray that one of its real-life heroes was on the job.

9 特價994
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Break into the Game Industry: How to Get a Job Making Video Games

Ernest,Adams  著
McGraw-Hill 出版
2003/05/01 出版

Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You'll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.

9 特價1470
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Dynamic Programming

Dover Pubns 出版
2003/04/23 出版

Introduction to sequential decision processes covers use of dynamic programming in studying models of resource allocation, methods for approximating solutions of control problems in continuous time, production control, decision-making in the face of an uncertain future, and inventory control models. A prior course in operations research is prerequisite. 1982 edition.

9 特價579
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Cobol and Visual Basic on .net

Springer-Ver 出版
2003/04/01 出版

* The only book of its kind - written from the perspective of a former COBOL/CICS mainframe programmer. * Familiar mainframe terms/concepts are used to help introduce the .NET technologies. * COBOL .NET and Visual Basic .NET code samples are provided. * Author is a Sr. Software Engineer on a .NET Web Development project at a Fortune 500 company.

9 特價1732
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Webmaster in a Nutshell

Oreilly & 出版
2002/12/01 出版

First, there was HTML. Then along came JavaScript. Close on the heels of JavaScript came CSS and before you mastered that, along came XML. Behind every successful web page is an overworked and underappreciated webmaster with a big pile of books about various web technologies spilling out across their desk.That collection of books is a valuable resource for delving into the topics at depth (and at leisure). But when you need an answer fast, the dog-eared book you'll turn to again and again is the new third edition of Webmaster in a Nutshell.This concise and portable quick reference distills an immense amount of information on several languages and technologies into one compact reference book. This is one book that will pay for itself a thousand times over in time saved and increased productivity.Webmaster in a Nutshell puts a fast-paced introduction, detailed reference section, and quick reference guide to each technology all within easy reach. It's packed full of the genuinely useful information a webmaster needs daily, whatever the technology, including: HTMLCSSXMLCGIJavaScriptHTTPPHPApacheThis thorough, clear, and accessible reference makes it easy to find the information you want about the technologies you use. You'll keep your other books on the shelf; you'll keep Webmaster in a Nutshell next to your keyboard.

9 特價1368
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Unix Power Tools

With the growing popularity of Linux and the advent of Darwin, Unix has metamorphosed into something new and exciting. No longer perceived as a difficult operating system, more and more users are discovering the advantages of Unix for the first time. But whether you are a newcomer or a Unix power user, you'll find yourself thumbing through the goldmine of information in the new edition of Unix Power Tools to add to your store of knowledge. Want to try something new? Check this book first, and you're sure to find a tip or trick that will prevent you from learning things the hard way. The latest edition of this best-selling favorite is loaded with advice about almost every aspect of Unix, covering all the new technologies that users need to know. In addition to vital information on Linux, Darwin, and BSD, Unix Power Tools 3rd Edition now offers more coverage of bash, zsh, and other new shells, along with discussions about modern utilities and applications. Several sections focus on security and Internet access. And there is a new chapter on access to Unix from Windows, addressing the heterogeneous nature of systems today. You'll also find expanded coverage of software installation and packaging, as well as basic information on Perl and Python. Unix Power Tools 3rd Edition is a browser's book...like a magazine that you don't read from start to finish, but leaf through repeatedly until you realize that you've read it all. Bursting with cross-references, interesting sidebars explore syntax or point out other directions for exploration, including relevant technical details that might not be immediately apparent. The book includes articles abstracted from other O'Reilly books, new information that highlights program tricks and gotchas, tips posted to the Net over the years, and other accumulated wisdom. Affectionately referred to by readers as "the" Unix book, UNIX Power Tools provides access to information every Unix user is going to need to know. It will help you think creatively about UNIX, and will help you get to the point where you can analyze your own problems. Your own solutions won't be far behind.

9 特價2565
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Facts and Fallacies of Software Engineering

Paul Becker  著
Addison-Wesl 出版
2002/10/01 出版

The practice of building software is a "new kid on the block" technology. Though it may not seem this way for those who have been in the field for most of their careers, in the overall scheme of professions, software builders are relative "newbies." In the short history of the software field, a lot of facts have been identified, and a lot of fallacies promulgated. Those facts and fallacies are what this book is about. There's a problem with those facts-and, as you might imagine, those fallacies. Many of these fundamentally important facts are learned by a software engineer, but over the short lifespan of the software field, all too many of them have been forgotten. While reading Facts and Fallacies of Software Engineering, you may experience moments of "Oh, yes, I had forgotten that," alongside some "Is that really true?" thoughts. The author of this book doesn't shy away from controversy. In fact, each of the facts and fallacies is accompanied by a discussion of whatever controversy envelops it. You may find yourself agreeing with a lot of the facts and fallacies, yet emotionally disturbed by a few of them! Whether you agree or disagree, you will learn why the author has been called "the premier curmudgeon of software practice." These facts and fallacies are fundamental to the software building field-forget or neglect them at your peril!

9 特價2064
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Programming with QT: Writing Portable GUI Applications on Unix and Win32

Dalheimer- M  著
O'Reilly Me 出版
2001/07/01 出版

The popular open source KDE desktop environment for Unix was built with Qt, a C++ class library for writing GUI applications that run on Unix, Linux, Windows 95/98, Windows 2000, and Windows NT platforms. Qt emulates the look and feel of Motif, but is much easier to use. Best of all, after you have written an application with Qt, all you have to do is recompile it to have a version that works on Windows. Qt also emulates the look and feel of Windows, so your users get native-looking interfaces. Platform independence is not the only benefit. Qt is flexible and highly optimized. You'll find that you need to write very little, if any, platform-dependent code because Qt already has what you need. And Qt is free for open source and Linux development. Although programming with Qt is straightforward and feels natural once you get the hang of it, the learning curve can be steep. Qt comes with excellent reference documentation, but beginners often find the included tutorial is not enough to really get started with Qt. That's where Programming with Qt steps in. You'll learn how to program in Qt as the book guides you through the steps of writing a simple paint application. Exercises with fully worked out answers help you deepen your understanding of the topics. The book presents all of the GUI elements in Qt, along with advice about when and how to use them, so you can make full use of the toolkit. For seasoned Qt programmers, there's also lots of information on advanced 2D transformations, drag-and-drop, writing custom image file filters, networking with the new Qt Network Extension, XML processing, Unicode handling, and more. Programming with Qt helps you get the most out of this powerful, easy-to-use, cross-platform toolkit. It's been completely updated for Qt Version 3.0 and includes entirely new information on rich text, Unicode/double byte characters, internationalization, and network programming.

9 特價2226
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Software Engineering Processes

Wang, Yingxu  著 、King, G. A.  著
Ingram 出版
2000/05/01 出版

Software development is no longer just a black art or laboratory activity. It is an industrialized process that requires the skills not just of programmers, but of organization and project managers and quality assurance specialists. Software Engineering Processes: Principles and Applications is the key to understanding, using, and improving upon effective engineering procedures for software development. The authors address a broad range of topics within process-based software engineering and the fundamental theories and philosophies behind them. No other book fully addresses process-based software engineering and sets forth a fundamental theory and framework of software engineering processes.

9 特價9396
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Math Toolkit for Real-Time Programming

Ingram 出版
2000/01/09 出版

Do big math on small machines Write fast and accurate library functions Master analytical and numerical calculus Perform numerical integration to any order Implement z-transform formulas Need to learn the ins and outs of the fundamental math functions in

9 特價5793
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Rapid Development

Microsoft Pr 出版
1996/06/01 出版

Corporate and commercial software-development teams all want solutions for one important problem--how to get their high-pressure development schedules under control. In RAPID DEVELOPMENT, author Steve McConnell addresses that concern head-on with overall strategies, specific best practices, and valuable tips that help shrink and control development schedules and keep projects moving. Inside, you'll find: A rapid-development strategy that can be applied to any project and the best practices to make that strategy work Candid discussions of great and not-so-great rapid-development practices--estimation, prototyping, forced overtime, motivation, teamwork, rapid-development languages, risk management, and many others A list of classic mistakes to avoid for rapid-development projects, including creeping requirements, shortchanged quality, and silver-bullet syndrome Case studies that vividly illustrate what can go wrong, what can go right, and how to tell which direction your project is going RAPID DEVELOPMENT is the real-world guide to more efficient applications development.

9 特價1921
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