Social Robotics
The 3-volume set LNAI 15561-15563 constitutes the refereed proceedings of the 16th International Conference on Social Robotics, ICSR + AI 2024, held in Odense, Denmark, during October 23-26, 2024. The 109 full papers and 19 short papers included in the proceedings were carefully reviewed and selected from 182 submissions. The theme of this year's conference was "Empowering Humanity: The Tole of Social and Collaborative Robotics in Shaping Our Future". The contributions focus on social robotics and AI across the domains of the visual and performing arts, including design, music, live performance, and interactive installations.
Global Mental Health and Public Health Challenges and Innovation
This book constitutes the refereed proceedings of the First international conference on Global Mental Health and Public Health Challenges and Innovation, held in Ranchi, Jharkhand, India, in November 25-27, 2022. The 7 full papers in this book were carefully reviewed and selected from 62 submissions. These papers focus on the Application of modern techniques, such as Internet of Things (IoT), Artificial Intelligence (AI), Machine Learning (ML), and Deep Learning (DL), to the current challenges in the field of Mental health and public health.
Psychology, Learning, Technology
This book constitutes the refereed proceedings of Second International Workshop on Psychology, Learning, Technology, PLT 2022, which took place in Foggia, Italy, in November 2022. The 14 full papers were carefully reviewed and selected from 42 submissions. The papers were organized in topical sections as follows: Digital psychology and digital setting; advances in technology enhanced learning and teaching; and bilingualism and second language learning.
Internet of Everything
This book constitutes the refereed post-conference proceedings of the Third International Conference on Internet of Everything, IoECon 2024, which took place in Guimar瓊es, Portugal, in September 26-27, 2024. The 10 full papers were carefully reviewed and selected from 28 submissions.The papers cover the following topics: Machine-to-Machine (M2M); People-to-Machine (P2M) or Machine-to-People (M2P).
Natural Language Processing in the Real World
'Natural Language Processing in the Real World' is a practical guide for applying data science and machine learning to build Natural Language Processing (NLP) solutions.
Introduction to Plant Automation and Controls
Introduction to Plant Automation Controls addresses all aspects of modern central plant control systems, including instrumentation, control theory, plant systems, VFDs, PLCs, and supervisory systems.
Creating High-Quality Vegetation for Games
This is a start-to-finish guide on how to build high-quality vegetation for video games. The book gives readers the fundamentals of the craft and the skills needed to confidently create natural environments.
Microsoft Office Mastery
Unlock the Power of Microsoft Office 2025 - Your All-in-One Guide to Mastering the World's Most Popular Productivity SuiteReady to master Microsoft Office and unlock your full potential? Whether you're new to Microsoft Office or looking to level up your productivity skills, this comprehensive, step-by-step guide is your essential companion.Inside, You'll Learn How to: Analyze and visualize data effortlessly in ExcelCreate Professional Documents in WordCraft stunning presentations in PowerPointBuild powerful databases and queries in AccessManage emails, tasks, and calendars with OutlookDesign and publish professional-quality documents in PublisherCapture, organize, and collaborate effectively with OneNoteSeamlessly sync and share files through OneDriveCollaborate and communicate efficiently using Microsoft TeamsKeep tasks prioritized and your schedule organized with Microsoft To Do
Ultimate Microsoft Dynamics 365 CRM for Enterprises
Master Microsoft Dynamics 365 CRM and Power Platform like a Pro. Book DescriptionMicrosoft Dynamics 365 CRM is the backbone of modern customer relationship management, driving sales, service, and business efficiency across industries. Mastering it is crucial for professionals aiming to optimize workflows, enhance customer interactions, and leverage automation for competitive advantage. The book starts with an introduction to Dynamics 365 CRM, providing a solid foundation in key business apps including Sales, Project Operations, and Customer Engagement. You will then learn how to set up environments, manage users, and handle security and data. As you progress, you will explore topics such as the sales cycle, customizations, and integrating with tools like Power Platform, SharePoint, Outlook, and Teams for better collaboration. By the end, readers will have the expertise to design, customize, and deploy powerful CRM solutions tailored to business needs. With insights into AI Copilot and certification pathways, this book ensures you stay ahead in the CRM landscape-because falling behind in automation and AI-driven CRM solutions is no longer an option. Table of Contents1. Introduction to Microsoft Dynamics 365 CRM2. Setting Up Microsoft Dynamics 365 Environments3. Sales to Billing Cycle in Microsoft Dynamics 365 CRM4. Customizing Your Dynamics 365 CRM5. Working with Microsoft Power Platform6. Document Management in Dynamics 365 CRM7. Customer Service Management in Dynamics 365 CRM8. Enhancing Dynamics 365 with Azure Integration Services9. Integrating Dynamics 365 CRM to Outlook10. AI Copilot Capabilities in Dynamics 365 CRM11. Business Use Cases, Future Scope, and Certification Paths Index
Computer Animation and Social Agents
This two-volume set, CCIS 2374 and CCIS 2375, constitutes the revised selected papers from the 37th International Conference on Computer Animation and Social Agents, CASA 2024, held in Wuhan, China, during June 5-7, 2024. The 60 papers presented in these two volumes were carefully reviewed and selected from 208 submissions. These papers focus on various aspects of Computer Animation and Social Agents, such as Motion Capture & Retargeting, Physics-based Animation, Vision-based Techniques, Behavioral Animation, Facial Animation, Image-based Animation, Virtual Humans, Crowd Simulation, AI-based Animation, Deep Learning methods, Virtual humans and avatars, and 3D Physiological Humans.
Computer Animation and Social Agents
This two-volume set, CCIS 2374 and CCIS 2375, constitutes the revised selected papers from the 37th International Conference on Computer Animation and Social Agents, CASA 2024, held in Wuhan, China, during June 5-7, 2024. The 60 papers presented in these two volumes were carefully reviewed and selected from 208 submissions. These papers focus on various aspects of Computer Animation and Social Agents, such as Motion Capture & Retargeting, Physics-based Animation, Vision-based Techniques, Behavioral Animation, Facial Animation, Image-based Animation, Virtual Humans, Crowd Simulation, AI-based Animation, Deep Learning methods, Virtual humans and avatars, and 3D Physiological Humans.
From Data to Insights
From Data to Insights is a practical guide to building a strategy that addresses the common issues faced by Data Analytics teams. Not enough time, too many requests, unhappy stakeholders, and colleagues with low team morale are just some of the problems caused by poor strategy and design. This guide will help managers avoid these pitfalls and improve team performance by focusing on long-term goals and strategic planning, ensuring your Data Analytics team can effectively support their business and its stakeholders. Practical examples and explanations are provided to help understand how a Data Analytics team's strategy can be implemented and why certain approaches will or won't work.
Advances in ICT Research in the Balkans
This book constitutes the refereed proceedings of the 10th Balkan Conference in Informatics on Advances in ICT Research in the Balkans, BCI 2024, held in Craiova, Romania, during September 4-6, 2024. The 23 full papers included in this book were carefully reviewed andselected from 31 submissions. They were organized in topical sections as follows: Data Mining and Machine Learning; Software and Systems; Languages and Text; Learning Issues; Distributed Systems; Medical and Health Issues; Web Issues and Tools; Security and Privacy.
Advances in Computer Graphics
The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1-5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
Web Information Systems Engineering - Wise 2024 PhD Symposium, Demos and Workshops
This book constitutes the proceedings of the PhD Symposium, Demos and Workshops* from the 25th International Conference on Web Information Systems Engineering, WISE 2024, held in Doha, Qatar during December 2-5, 2024. The 18 full papers, 9 short papers, 9 demos and posters presented here were carefully reviewed and selected from a total of 75 submissions. These papers cover various areas of web security and privacy, web data management, web architectures and technologies, social networks, and queries. * This volume includes the proceedings from the WEB-for-GOOD 2024 workshop, AIWDA 2024 workshop and SWIFT-AG 2024 workshop.
Advances in Computer Graphics
The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1-5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
Dynamics of Information Systems
This post conference LNCS volume constitutes the proceedings of the 7th International Conference on Dynamics of Information Systems, DIS 2024, in Kalamata, Greece, took place in June 2024. The 19 full papers together included in this volume were carefully reviewed and selected from 40 submissions. The conference presents topics such as information systems, optimization, operations research, machine learning, and artificial intelligence.
Advances in Computer Graphics
The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1-5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
Animation in Germany
This book provides a comprehensive account of German animation history, as well as an analysis of the current state of the industry in competition with American and cheaper international products in the face of dwindling budgets.
AI in and for Africa
AI in and for Africa: A Humanistic Perspective explores the convoluted intersection of artificial intelligence with Africa's unique socio-economic realities. The first of its kind to provide a comprehensive overview of how AI is currently being deployed on the African continent.
Autodesk Fusion PCB Black Book (2.0.21528)
Note: Newer Edition Autodesk Fusion PCB Black Book (V 2701.1.18) March, 2026 is also available now!Autodesk Fusion PCB Black Book (2.0.21528): Mastering Schematic Design and Electronic PCB DesignThe Autodesk Fusion PCB Black Book (2.0.21528) is your ultimate guide to mastering schematic design and electronic PCB design using Autodesk Fusion PCB. Whether you're an electronics engineer, PCB designer, or hobbyist, this book provides step-by-step instructions, real-world examples, and best practices to help you design professional-grade printed circuit boards (PCBs) with ease.With this book, you'll learn how to create highly efficient schematics, optimize PCB layouts, and integrate designs with Fusion 360 for mechanical validation. From component selection to final Gerber file export, this book covers everything you need to bring your electronic PCB designs to life.Key Features: Schematic Design Fundamentals - Learn how to create, modify, and validate circuit schematics.PCB Layout Best Practices - Optimize component placement, routing, and signal integrity.Autodesk Fusion PCB Workflow - Harness the full potential of Fusion PCB's integrated tools.3D PCB & Mechanical Integration - Seamlessly link PCB and mechanical designs in Fusion.Manufacturing-Ready Designs - Generate Gerber files, BOMs, and other outputs with precision.Packed with practical insights and hands-on exercises, the Autodesk Fusion PCB Black Book (2.0.21528) is the perfect resource to elevate your electronic PCB design skills and create high-quality schematics with confidence.
Applied Intelligence
This 2-volume set CCIS 2387 + 2388 constitutes the proceedings of the Second International Conference on Applied Intelligence, ICAI 2024, held in Zhengzhou, China, during November 22-25, 2024. The 72 full papers presented in this proceedings were carefully reviewed and selected from 228 submissions. The papers cover a wide range on theoretical aspects of biomedical data modeling and mining; computer vision; and deep learning. They were organized in topical sections as follows: Part I: Biomedical data modeling and mining; information security; pattern recognition; Part II: Image Processing; intelligent data analysis and prediction; machine learning;
Computational Advances in Bio and Medical Sciences
This book constitutes the refereed proceedings of the 12th International Conference on Computational Advances in Bio and Medical Sciences, ICCABS 2023, held in Norman, Oklahoma, USA, during December 11-13, 2023. The 23 full papers included in this book were carefully reviewed and selected from 65 submissions. These papers focus on the recent advances in Computational techniques and applications in the areas of Biology, Medicine, and Drug discovery.
CSS3 and SVG with Meta AI
This book provides an introduction to generative AI and how to use Meta AI to generate graphics code using various combinations of HTML, CSS3, and SVG. It covers various aspects of modern web development and AI technologies, with a particular emphasis on Generative AI, CSS3, SVG, JavaScript, HTML, and popular web features like 3D animations and gradients. By exploring these topics, readers will gain a deeper understanding of how AI can enhance web development processes and how to leverage AI models like Meta AI to streamline development workflows. Web developers, UI/UX designers, and software engineers seeking to blend traditional web development skills with the latest AI technologies will find this book to be a valuable resource.
CSS3 and SVG with Claude 3
This book explores the synergy between Claude3, a cutting-edge AI model, and Web technologies such as HTML, CSS3, and SVG, providing both novices and experienced developers with the tools to create visually stunning Web graphics and animations. It introduces the fundamental concepts of Generative AI, the key players in the field, and the distinctive features of Claude3, while also mastering the art of prompt engineering to interact effectively with AI models. The book covers creating dynamic 3D animations with CSS3, including effects like glowing, image fading, and rotating, and demonstrates how to leverage Claude3 to generate sophisticated SVG graphics and animations, thereby enhancing Web designs with advanced visual effects. FEATURES: Covers generative AI fundamentals to advanced CSS3 and SVG techniques, offering comprehensive material on modern web development technologiesFeatures both manually created and AI generated code samples, security issues, crafting prompts, and accessibility needsBalances theoretical knowledge and practical examples, so readers gain hands-on experience in implementing AI-driven design solutions using Claude-generated codeIncludes companion files with code, datasets, and images from the book -- available from the publisher for downloading (with proof of purchase)