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The Art of Business Software

Ingram 出版
2023/08/20 出版

"The Art of Business Software: A Comprehensive Guide for Success" is an essential resource for businesses navigating the complex world of software implementation and management. This comprehensive guide offers practical insights, strategies, and best practices to empower readers to harness the power of business software and drive success.From understanding the importance of business software in the modern digital landscape to selecting the right software solutions, this book covers every aspect of the software journey. With a focus on maximizing efficiency, optimizing workflows, and ensuring data security, readers will gain a deep understanding of how to leverage software for enhanced productivity and growth.Discover proven techniques for managing software projects, handling change, and ensuring successful adoption across the organization. Explore strategies for customization, configuration, and integration to tailor software to specific business needs. Learn how to measure software performance, make informed decisions on upgrades, and effectively manage maintenance and support."The Art of Business Software" also delves into emerging trends in the industry, including artificial intelligence, cloud computing, and mobile applications, providing readers with insights into the future of business software.Whether you are a business owner, executive, project manager, or IT professional, this book equips you with the knowledge and tools needed to implement, manage, and optimize business software successfully. Enhance your competitive advantage, streamline operations, and drive innovation with "The Art of Business Software: A Comprehensive Guide for Success."

9 特價536
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Intelligence Science IV

Zhongzhi,Shi  著
Springer 出版
2023/08/19 出版

This book constitutes the refereed proceedings of the 5th International Conference on Intelligence Science, ICIS 2022, held in Xi'an, China, in August 2022. The 41 full and 5 short papers presented in this book were carefully reviewed and selected from 85 submissions. They were organized in topical sections as follows: Brain cognition; machine learning; data intelligence; language cognition; remote sensing images; perceptual intelligence; wireless sensor; and medical artificial intelligence.

9 特價6200
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Embedding Culture into Video Games and Game Design

Rhett,Loban  著
CRC Press 出版
2023/08/18 出版
9 特價3131
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Extending Microsoft Business Central with Power Platform

Packt 出版
2023/08/17 出版
9 特價2115
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Digital Grid

Rikiya,Abe  著
Springer 出版
2023/08/17 出版
9 特價6200
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FreeCAD 0.20

Cadartifex  著
Ingram 出版
2023/08/17 出版
9 特價1481
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From Continuous to Discrete

Lulu.com 出版
2023/08/17 出版
9 特價1145
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Autodesk Fusion 360

Cadartifex  著
Cadartifex 出版
2023/08/17 出版

Autodesk Fusion 360: A Power Guide for Beginners and Intermediate Users (6th Edition) textbook has been designed for instructor-led courses as well as self-paced learning. It is intended to help engineers and designers interested in learning Fusion 360, to create 3D mechanical designs. This textbook is a great help for new Fusion 360 users and a great teaching aid for classroom training. This textbook consists of 14 chapters, a total of 750 pages covering major workspaces of Fusion 360 such as DESIGN, ANIMATION, and DRAWING. The textbook teaches you to use Fusion 360 mechanical design software for building parametric 3D solid components and assemblies as well as creating animations and 2D drawings. This edition of the textbook has been developed using Autodesk Fusion 360 software version: 2.0.16761 (July 2023 Product Update).This textbook not only focuses on the usage of the tools/commands of Fusion 360 but also the concept of design. Every chapter in this textbook contains tutorials that provide users with step-by-step instructions for creating mechanical designs and drawings with ease. Moreover, every chapter ends with hands-on test drives that allow users to experience for themselves the user-friendly and powerful capacities of Fusion 360.Table of Contents: Chapter 1. Introducing Fusion 360Chapter 2. Drawing Sketches with Autodesk Fusion 360Chapter 3. Editing and Modifying SketchesChapter 4. Applying Constraints and DimensionsChapter 5. Creating Base Features of Solid ModelsChapter 6. Creating Construction GeometriesChapter 7. Advanced Modeling - IChapter 8. Advanced Modeling - IIChapter 9. Patterning and MirroringChapter 10. Editing and Modifying 3D ModelsChapter 11. Working with Assemblies - IChapter 12. Working with Assemblies - IIChapter 13. Creating Animation of a DesignChapter 14. Working with DrawingsMain Features of the TextbookComprehensive coverage of toolsStep-by-step real-world tutorials with every chapterHands-on test drives to enhance the skills at the end of every chapterAdditional notes and tipsCustomized content for faculty (PowerPoint Presentations)Free learning resources for faculty and studentsAdditional student and faculty projectsTechnical support for the book by contacting info@cadartifex.com

9 特價2242
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Brainlesion: Glioma, Multiple Sclerosis, Stroke and Traumatic Brain Injuries

Springer 出版
2023/08/15 出版

This two volume-set LNCS 13769 and LNCS 14092 constitutes the refereed proceedings of the 8th International MICCAI Brainlesion Workshop, BrainLes 2022, as well as the Brain Tumor Segmentation (BraTS) Challenge, the Brain Tumor Sequence Registration (BraTS-Reg) Challenge, the Cross-Modality Domain Adaptation (CrossMoDA) Challenge, and the Federated Tumor Segmentation (FeTS) Challenge. These were held jointly at the Medical Image Computing for Computer Assisted Intervention Conference, MICCAI 2022, in September 2022. The 46 revised full papers presented in these volumes were selected form 65 submissions.The presented contributions describe the research of computational scientists and clinical researchers working on brain lesions - specifically glioma, multiple sclerosis, cerebral stroke, traumatic brain injuries, vestibular schwannoma, and white matter hyper-intensities of presumed vascular origin.

9 特價3338
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Computer Analysis of Images and Patterns

Springer 出版
2023/08/15 出版

This volume LNCS 14184 and 14185 constitutes the refereed proceedings of the 20th International Conference, CAIP 2023, in Limassol, Cyprus, in September 2023. The 54 full papers presented were carefully reviewed and selected from 67 submissions. They were organized in the following section as follows: Part I: PAR Contest 2023; Deep Learning; Machine Learning for Image and Pattern Analysis; and Object Recognition and Segmentation. Part II: Biometrics- Human Pose Estimation- Action Recognition; Biomedical Image and Pattern Analysis; and General Vision- AI Applications.

9 特價3338
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Computer Analysis of Images and Patterns

Springer 出版
2023/08/15 出版

This volume LNCS 14184 and 14185 constitutes the refereed proceedings of the 20th International Conference, CAIP 2023, in Limassol, Cyprus, in September 2023. The 54 full papers presented were carefully reviewed and selected from 67 submissions. They were organized in the following section as follows: Part I-: PAR Contest 2023; Deep Learning; Machine Learning for Image and Pattern Analysis; and Object Recognition and Segmentation. Part II: Biometrics- Human Pose Estimation- Action Recognition; Biomedical Image and Pattern Analysis; and General Vision- AI Applications.

9 特價3338
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Stepping Into Virtual Reality

Springer 出版
2023/08/12 出版

Virtual reality techniques are increasingly becoming indispensable in many areas. These areas include medicine, entertainment, architecture, education and manufacturing, with VR tools being used for testing and prototyping products at design stages, as well as for creating applications in finished products. This book looks at how to generate advanced virtual reality worlds. It covers principles, techniques, devices and mathematical foundations, beginning with basic definitions, and then moving on to the latest results from current research and exploring the social implications of these. The book looks at topics not normally covered in the literature. Very practical in its approach, the book is fully illustrated in colour and contains numerous examples, exercises and case studies. Careful reading of this textbook will allow students and practitioners alike to gain a practical understanding of virtual reality concepts, devices and possible applications.

9 特價3338
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The Game Narrative Toolbox

CRC Press 出版
2023/08/12 出版

Learn how to create compelling game storylines. Four experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the video game industry. From concept to final testing, The Game Narrative Toolbox walks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Kristen Finley, PhD, Ann Lemay, and Jennifer Brandes Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees to help readers make the switch from writing prose or screenplay to interactive. Thoroughly revised, the Second Edition includes updated content reflecting the industry's latest developments. In addition to revised and updated chapters, this new edition features two additional chapters covering more advanced topics that are applicable to the lessons learned from the original chapters. Accompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects.

9 特價3651
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Autonomous Driving Algorithms and Its IC Design

Jianfeng,Ren  著
Springer 出版
2023/08/11 出版

With the rapid development of artificial intelligence and the emergence of various new sensors, autonomous driving has grown in popularity in recent years. The implementation of autonomous driving requires new sources of sensory data, such as cameras, radars, and lidars, and the algorithm processing requires a high degree of parallel computing. In this regard, traditional CPUs have insufficient computing power, while DSPs are good at image processing but lack sufficient performance for deep learning. Although GPUs are good at training, they are too "power-hungry," which can affect vehicle performance. Therefore, this book looks to the future, arguing that custom ASICs are bound to become mainstream. With the goal of ICs design for autonomous driving, this book discusses the theory and engineering practice of designing future-oriented autonomous driving SoC chips.The content is divided into thirteen chapters, the first chapter mainly introduces readers to the current challenges and research directions in autonomous driving. Chapters 2-6 focus on algorithm design for perception and planning control. Chapters 7-10 address the optimization of deep learning models and the design of deep learning chips, while Chapters 11-12 cover automatic driving software architecture design. Chapter 13 discusses the 5G application on autonomous drving. This book is suitable for all undergraduates, graduate students, and engineering technicians who are interested in autonomous driving.

9 特價4175
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Pattern Recognition, Computer Vision, and Image Processing. Icpr 2022 International Workshops and Challenges

Springer 出版
2023/08/11 出版

This 4-volumes set constitutes the proceedings of the ICPR 2022 Workshops of the 26th International Conference on Pattern Recognition Workshops, ICPR 2022, Montreal, QC, Canada, August 2023. The 167 full papers presented in these 4 volumes were carefully reviewed and selected from numerous submissions. ICPR workshops covered domains related to pattern recognition, artificial intelligence, computer vision, image and sound analysis. Workshops' contributions reflected the most recent applications related to healthcare, biometrics, ethics, multimodality, cultural heritage, imagery, affective computing, etc.

9 特價5741
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Animation in Germany

Rolf,Giesen  著
Ingram 出版
2023/08/11 出版

This book provides a comprehensive account of German animation history, as well as an analysis of the current state of the industry in competition with American and cheaper international products in the face of dwindling budgets.Covering film and TV, 2D and 3D animation, the book considers how Europe has lost its domestic territory of narratives to international competitors. A connection is made between film history and contemporary history: World War I, the Weimar Republic, National Socialism, World War II, the Federal Republic and German Democratic Republic, Reunification, the European Union, Digitalization and Globalization, and a turn of eras initiated by pandemic, war and inflation.This book will be of great interest to academics, students, and professionals working and researching in the field of animation.

9 特價6003
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Unreal Engine 5 Game Development with C++ Scripting

Packt 出版
2023/08/11 出版

Expand your UE5 game development skills by leveraging C++ scripting and improve your game development abilities by building a game from scratchPurchase of the print or Kindle book includes a free PDF eBookKey Features- Learn C++ programming as well as C++ scripting for Unreal Engine 5- Practice the UE5 scripting APIs through a game project to improve your knowledge and skills- Explore essential techniques and development cycles including design, implementation, optimization, and publishingBook DescriptionUnreal Engine is one of the most popular and accessible game engines in the industry, creating multiple job opportunities. Owing to C++ scripting's high performance, advanced algorithms, and engineering maintenance, it has become the industry standard for developing commercial games. However, C++ scripting can be overwhelming for anyone without a programming background. Unreal Engine 5 Game Development with C++ Scripting will help you master C++ and get a head start on your game development journey.You'll start by creating an Unreal Engine C++ project from the shooter template and then move on to building the C++ project and the C++ code inside the Visual Studio editor. You'll be introduced to the fundamental C++ syntax and essential object-oriented programming concepts. For a holistic understanding of game development, you'll also uncover various aspects of the game, including character creation, player input and character control, gameplay, collision detection, UI, networking, and packaging a completed multiplayer game.By the end of this book, you'll be well-equipped to create professional, high-quality games using Unreal Engine 5 with C++, and will have built a solid foundation for more advanced C++ programming and game development technologies.What you will learn- Develop coding skills in Microsoft Visual Studio and the Unreal Engine editor- Discover C++ programming for Unreal Engine C++ scripting- Understand object-oriented programming concepts and C++-specific syntax- Explore NPC controls, collisions, interactions, navigation, UI, and the multiplayer mechanism- Use the predefined Unreal Engine classes and the programming mechanism- Write code to solve practical problems and accomplish tasks- Implement solutions and methods used in game developmentWho this book is forThis book is for game designers, artists, software engineers, and students with some experience in using Unreal Engine and looking to explore the enigmatic C++ scripting. Basic experience with the UE editor is expected and blueprint scripting is a must. Familiarity with game concepts such as game level, lights, camera, actor/pawn/character, transformation, animation, and player control will be beneficial.Table of Contents- Creating Your First Unreal C++ Game- Editing C++ Code in Visual Studio- Learning C++ and Object-Oriented Programming- Investigating the Shooter Game's Generated Project and C++ Code- Learning How to Use UE Gameplay Framework Base Classes- Creating Game Actors- Controlling Characters- Handling Collisions- Improving C++ Code Quality- Making Pangaea a Network Multiplayer Game- Controlling the Game Flow- Polishing and Packaging the Game

9 特價2294
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AI for Radiology

Oge,Marques  著
Ingram 出版
2023/08/09 出版

Artificial intelligence (AI) has revolutionized many areas of medicine and is increasingly being embraced. This book focuses on the integral role of AI in radiology, shedding light on how this technology can enhance patient care and streamline professional workflows.This book reviews, explains, and contextualizes some of the most current, practical, and relevant developments in artificial intelligence and deep learning in radiology and medical image analysis. AI for Radiology presents a balanced viewpoint of the impact of AI in these fields, underscoring that AI technologies are not intended to replace radiologists but rather to augment their capabilities, freeing professionals to focus on more complex cases. This book guides readers from the basic principles of AI to their practical applications in radiology, moving from the role of data in AI to the ethical and regulatory considerations of using AI in radiology and concluding with a selection of resources for further exploration.This book has been crafted with a diverse readership in mind. It is a valuable asset for medical professionals eager to stay up to date with AI developments, computer scientists curious about AI's clinical applications, and anyone interested in the intersection of healthcare and technology.

9 特價1428
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Build Your Own Gaming Computer

Lance,Fisher  著
Ingram 出版
2023/08/09 出版

���� Unlock Your Ultimate Gaming Experience with "Build Your Own Gaming Computer"! ����Are you ready to take your gaming to the next level? Dive into a world of limitless possibilities and unparalleled performance with our groundbreaking guide, "Build Your Own Gaming Computer." Whether you're a seasoned gamer seeking the ultimate edge or a tech enthusiast looking to create a masterpiece, this book is your ticket to crafting a gaming rig that will leave your competitors in awe.���� Why Choose "Build Your Own Gaming Computer"? ����1. **Tailored Power**: Discover the exhilarating satisfaction of creating a gaming machine that perfectly suits your needs. With our expert guidance, you'll handpick each component, from the blazing-fast CPU to the jaw-dropping graphics card, ensuring you're at the cutting edge of gaming technology.2. **Maximum Performance**: Unleash the full potential of your games. Say goodbye to lag, stuttering, and subpar graphics. Our step-by-step instructions will teach you how to optimize your rig for top-tier performance, giving you the advantage you need to dominate the gaming arena.3. **Cost-Efficiency**: Why settle for a pre-built system that might not meet your expectations? By building your own gaming computer, you'll not only save money but also gain insight into the inner workings of your machine, allowing you to perform upgrades and maintenance with confidence.4. **Customization Heaven**: Your gaming rig, your rules. Personalize every aspect, from the eye-catching RGB lighting to the sleek, futuristic case design. Express your individuality and create a masterpiece that reflects your unique style.5. **Future-Proofing**: Stay ahead of the curve with a system that's ready for the latest gaming innovations. Our guide equips you with the knowledge to select components that will keep you at the forefront of the gaming world for years to come.6. **Learn While You Build**: No prior technical experience? No problem! Our user-friendly instructions break down the building process into simple, digestible steps. You'll not only assemble a powerful gaming computer but also gain valuable insights into the world of computer hardware.���� What You'll Find Inside ����- Comprehensive Component Breakdown: Understand the role of each component and how they work together to create a gaming powerhouse.- Step-by-Step Assembly: Detailed instructions and illustrations guide you through the entire building process, making it easy and enjoyable.- Troubleshooting Tips: Overcome common challenges with our troubleshooting section, ensuring a smooth building experience.- Performance Optimization: Unlock the secrets to fine-tuning your system for jaw-dropping graphics and lightning-fast gameplay.- Upgrading Know-How: Learn to upgrade your rig in the future, extending its lifespan and adapting to new gaming demands.Don't settle for mediocrity when you can have excellence at your fingertips. Elevate your gaming experience to new heights with "Build Your Own Gaming Computer." Get ready to embark on a journey of creativity, empowerment, and unparalleled gaming performance. Order your copy today and revolutionize your gaming world! ��������️

9 特價3830
貨到通知
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NX 2212 For Beginners (Colored)

Kishore  著
Kishore 出版
2023/08/08 出版

Welcome to "NX For Beginners"! This comprehensive guide will walk you through the fundamentals of NX with easy-to-follow step-by-step instructions. We'll start with a brief introduction to NX and its user interface, covering the ribbon, environments, commands, and various options.In no time, you'll master creating 2D sketches that lay the foundation for impressive 3D models. You'll learn to sketch on different planes like Front, Top, and Right, using essential tools such as lines, rectangles, and circles. Modifying sketches will become a breeze with tools like trim, extend, and fillet, aided by geometric constraints and dimensions for precise shapes and sizes.Converting your sketches into 3D features, like Extrude and Revolve, will be second nature. Combine, subtract, or add placed features to achieve the perfect final part. We'll dive into mirroring and patterning commands to create impressive repetitive features.But that's not all - we'll explore additional modeling tools, multi-body parts, and the art of modifying part geometry by editing sketches and feature parameters. Delve into the power of Synchronous Modeling tools to alter part geometry by modifying its faces.Once you've mastered part design, we'll guide you through assembling them. You'll learn two methods: Bottom-up, where you bring components together and add constraints, and Top-down, where you create parts directly at the assembly level. Showcase your assembly prowess by exploding assemblies to demonstrate their assembly process.Creating drawings of parts and assemblies will be a breeze with our expert guidance. Insert part views, add dimensions, and annotations to complete your drawings. For assembly drawings, we'll cover inserting assembly views, Bill of Materials, Balloons, and Revision tables.The journey doesn't end there - we've got you covered with a Sheet Metal design chapter, where you'll master building sheet metal parts from scratch. Learn how to convert existing part geometry into sheet metal parts, create flat patterns, and develop 2D sheet metal drawings.Get ready to explore the art of surface modeling in our Surface Design chapter, enabling you to create complex shapes that truly stand out.Lastly, unlock your creative potential with the NX Realize Shape chapter, where we'll delve into the world of freeform modeling tools. Embrace the power of NX and start your journey toward becoming an expert in no time!

9 特價2223
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Creo Parametric 10.0 Black Book

Gaurav,Verma  著
Cadcamcae Works 出版
2023/08/05 出版

The Creo Parametric 10.0 Black Book is New and Updated! 8th edition of our series on Creo Parametric. With lots of additions and thorough review, we present a book to help professionals as well as learners in creating some of the most complex solid models. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between university use of Creo Parametric and industrial use of Creo Parametric. In this edition of book, we have included new enhancements of Creo Parametric 10.0 interface. We have updated the chapter on Live Simulation in this edition. The book covers almost all the information required by a learner to master Creo Parametric. The book starts with sketching and ends at advanced topics like Sheetmetal, Surface Design, 3D Printing, MBD, Sheet metal NC manufacturing, and Live Simulation. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the users can easily find the topic of their interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1530 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorials make the understanding of users firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Most of the tools in this book are discussed in the form of tutorials.ProjectProjects and exercises are provided to students for practicing.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價3212
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Creo Parametric 10.0 Black Book

Gaurav,Verma  著
Cadcamcae Works 出版
2023/08/05 出版

The Creo Parametric 10.0 Black Book is New and Updated! 8th edition of our series on Creo Parametric. With lots of additions and thorough review, we present a book to help professionals as well as learners in creating some of the most complex solid models. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between university use of Creo Parametric and industrial use of Creo Parametric. In this edition of book, we have included new enhancements of Creo Parametric 10.0 interface. We have updated the chapter on Live Simulation in this edition. The book covers almost all the information required by a learner to master Creo Parametric. The book starts with sketching and ends at advanced topics like Sheetmetal, Surface Design, 3D Printing, MBD, Sheet metal NC manufacturing, and Live Simulation. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the users can easily find the topic of their interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1530 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorials make the understanding of users firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Most of the tools in this book are discussed in the form of tutorials.ProjectProjects and exercises are provided to students for practicing.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價3947
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Digital Transformation

Ingram 出版
2023/08/02 出版

Whilst digitisation is far from a new concept, many assume that simply introducing automation and information systems in various forms will be enough to make their organisation's operations more efficient. This misconception can often lead to disarray and costly mistakes. Digital Transformation: Understanding Business Goals, Risks, Processes, and Decisions shows how to avoid such issues via careful consideration of what an enterprise really needs. Unlike many other books on digital transformation, the authors do not dwell on database design or the details of implementing information systems. Instead, they emphasise the importance of a clear understanding of all aspects of an organisation in order to effectively implement and manage digital systems, from business goals and strategies to structuring information and making decisions, risk assessments, project management, organising, and procuring services and products. Organised in eleven chapters, and drawing on examples from all over the world, this book will be of interest to university students of business administration, management, information systems, and computer science, as well as practitioners seeking to better understand how to handle digital transformation in their own organisation.

9 特價2705
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Digital Transformation

Ingram 出版
2023/08/02 出版

Whilst digitisation is far from a new concept, many assume that simply introducing automation and information systems in various forms will be enough to make their organisation's operations more efficient. This misconception can often lead to disarray and costly mistakes. Digital Transformation: Understanding Business Goals, Risks, Processes, and Decisions shows how to avoid such issues via careful consideration of what an enterprise really needs. Unlike many other books on digital transformation, the authors do not dwell on database design or the details of implementing information systems. Instead, they emphasise the importance of a clear understanding of all aspects of an organisation in order to effectively implement and manage digital systems, from business goals and strategies to structuring information and making decisions, risk assessments, project management, organising, and procuring services and products. Organised in eleven chapters, and drawing on examples from all over the world, this book will be of interest to university students of business administration, management, information systems, and computer science, as well as practitioners seeking to better understand how to handle digital transformation in their own organisation.

9 特價1925
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Mastercam 2024 Black Book

Gaurav,Verma  著
Ingram 出版
2023/08/01 出版

The Mastercam 2024 Black Book, the new, updated edition! is the 4th edition of our series on Mastercam. The book is authored to help professionals as well as learners in creating some of the most complex NC toolpaths. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between university use of Mastercam and industrial use of Mastercam. The book covers almost all the information required by a learner to master Mastercam. The book starts with basics of machining and ends at advanced topics like Multiaxis Machining Toolpaths. This book covers Mastercam Designing tools, Milling Machine Tools and Lathe Machine tools. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 940 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, tutorials make the understanding of user's firm and long lasting. Almost each chapter of the book related to machining has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價3488
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Mastercam 2024 Black Book

Gaurav,Verma  著
Ingram 出版
2023/08/01 出版

The Mastercam 2024 Black Book, the new, updated edition! is the 4th edition of our series on Mastercam. The book is authored to help professionals as well as learners in creating some of the most complex NC toolpaths. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between university use of Mastercam and industrial use of Mastercam. The book covers almost all the information required by a learner to master Mastercam. The book starts with basics of machining and ends at advanced topics like Multiaxis Machining Toolpaths. This book covers Mastercam Designing tools, Milling Machine Tools and Lathe Machine tools. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 940 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, tutorials make the understanding of user's firm and long lasting. Almost each chapter of the book related to machining has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價4406
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The Oxford Handbook of World History

Wiley 出版
2023/07/28 出版

M-STATISTICS A comprehensive resource providing new statistical methodologies and demonstrating how new approaches work for applications M-statistics introduces a new approach to statistical inference, redesigning the fundamentals of statistics, and improving on the classical methods we already use. This book targets exact optimal statistical inference for a small sample under one methodological umbrella. Two competing approaches are offered: maximum concentration (MC) and mode (MO) statistics combined under one methodological umbrella, which is why the symbolic equation M=MC+MO. M-statistics defines an estimator as the limit point of the MC or MO exact optimal confidence interval when the confidence level approaches zero, the MC and MO estimator, respectively. Neither mean nor variance plays a role in M-statistics theory. Novel statistical methodologies in the form of double-sided unbiased and short confidence intervals and tests apply to major statistical parameters: Exact statistical inference for small sample sizes is illustrated with effect size and coefficient of variation, the rate parameter of the Pareto distribution, two-sample statistical inference for normal variance, and the rate of exponential distributions. M-statistics is illustrated with discrete, binomial, and Poisson distributions. Novel estimators eliminate paradoxes with the classic unbiased estimators when the outcome is zero. Exact optimal statistical inference applies to correlation analysis including Pearson correlation, squared correlation coefficient, and coefficient of determination. New MC and MO estimators along with optimal statistical tests, accompanied by respective power functions, are developed. M-statistics is extended to the multidimensional parameter and illustrated with the simultaneous statistical inference for the mean and standard deviation, shape parameters of the beta distribution, the two-sample binomial distribution, and finally, nonlinear regression. Our new developments are accompanied by respective algorithms and R codes, available at GitHub, and as such readily available for applications. M-statistics is suitable for professionals and students alike. It is highly useful for theoretical statisticians and teachers, researchers, and data science analysts as an alternative to classical and approximate statistical inference.

9 特價5499
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Practical Guide to SAP GTS Part 1

Ingram 出版
2023/07/28 出版

SAP Global Trade Services (GTS) helps companies maximize supply chain performance and reduces the overall cost and risk of global trade by ensuring regulatory compliance, accelerating trade activity, and enabling trade compliance automation. This updated 2nd edition to Practical Guide to SAP GTS helps the user navigate the system, while offering compliance insight to maximize their return on investment. Dive into difficult-to-navigate menus and review available functionality. Using screenshots and detailed instructions, readers will obtain best practices for meeting and exceeding compliance standards. Includes suggested audit plans to sustain long term compliance. The book is current to version SAP GTS for HANA GTS e4H and explores GTS Version for HANA and its new features in detail. In addition, includes information on the new Fiori-based Apps and UX developments, new features, and process improvements. This book covers: Tips and tricks for leveraging SAP GTS to automate trade complianceOverview of regulatory requirements and compliance suggestionsStep-by-step walkthrough of business processesReview of SAP GTS for HANA GTS e4H with screenshots

9 特價1690
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Image Processing and Machine Learning, Volume 1

Erik,Cuevas  著
Ingram 出版
2023/07/27 出版

Image processing and machine learning are used in conjunction to analyze and understand images. Where image processing is used to pre-process images using techniques such as filtering, segmentation, and feature extraction, machine learning algorithms are used to interpret the processed data through classification, clustering, and object detection. This book serves as a textbook for students and instructors of image processing, covering the theoretical foundations and practical applications of some of the most prevalent image processing methods and approaches.Divided into two volumes, this first installment explores the fundamental concepts and techniques in image processing, starting with pixel operations and their properties and exploring spatial filtering, edge detection, image segmentation, corner detection, and geometric transformations. It provides a solid foundation for readers interested in understanding the core principles and practical applications of image processing, establishing the essential groundwork necessary for further explorations covered in Volume 2.Written with instructors and students of image processing in mind, this book's intuitive organization also contains appeal for app developers and engineers.

9 特價4767
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Learn Programming with C

Ingram 出版
2023/07/26 出版

Authored by two standout professors in the field of Computer Science and Technology with extensive experience in instructing, Learn Programming with C: An Easy Step-by Step Self-Practice Book for Learning C is a comprehensive and accessible guide to programming with one of the most popular languages.Meticulously illustrated with figures and examples, this book is a comprehensive guide to writing, editing, and executing C programs on different operating systems and platforms, as well as how to embed C programs into other applications and how to create one's own library. A variety of questions and exercises are included in each chapter to test the readers' knowledge.Written for the novice C programmer, especially undergraduate and graduate students, this book's line-by-line explanation of code and succinct writing style makes it an excellent companion for classroom teaching, learning, and programming labs.

9 特價3813
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Phenotropic Interaction

Springer 出版
2023/07/25 出版

Successful interaction between humans and artificial systems allows for combining the advantages of all actors in solving problems. However, interaction is often demanding for people, as it builds on artificial concepts, such as strict protocols.This book presents the new paradigm of 'phenotropic' interaction, which aims to improve the naturalness of the interaction thanks to bio-inspired approaches. These include methods for understanding and reasoning with human perceptions expressed as natural language, fundamental to support the artificial system to better understand people's real desires and needs. Methods for improving the theories of computing with words and perceptions are developed in this book and applied to concrete use cases in prototypes enhancing the exchange of information with virtual assistants and smart city ecosystems. The presented use cases serve not only as examples of the application of the phenotropic interaction principles but also to verify their effective impact on communication.

9 特價6677
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Digital Image Processing

Springer 出版
2023/07/24 出版

This modern, self-contained textbook provides an accessible introduction to the field from the perspective of a practicing programmer, supporting a detailed presentation of the fundamental concepts and techniques with practical exercises and fully worked out implementation examples. This much-anticipated 3rd edition of the definitive textbook on Digital Image Processing has been completely revised and expanded with new content, improved illustrations and teaching material.Topics and features: Contains new chapters on fitting of geometric primitives, randomized feature detection (RANSAC), and maximally stable extremal regions (MSER).Includes exercises for most chapters and provides additional supplementarymaterials and software implementations at an associated website.Uses ImageJ for all examples, a widely used open source imaging environment thatcan run on allmajor platforms.Describes each solution in a stepwise manner in mathematical form, as abstract pseudocode algorithms, and as complete Java programs that can be easily ported to other programming languages.Presents suggested outlines for a one- or two-semester course in the preface.Advanced undergraduate and graduate students will find this comprehensive and example-rich textbook will serve as the ideal introduction to digital image processing. It will also prove invaluable to researchers and professionals seeking a practically focused self-study primer.

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Practicing R for Statistical Computing

Springer 出版
2023/07/21 出版
9 特價5246
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Practical Game Design - Second Edition

Packt 出版
2023/07/20 出版

Arm yourself with the practical skills and cutting-edge insights necessary to successfully design captivating games across a variety of genres and platformsPurchase of the print or Kindle book includes a free PDF eBookKey FeaturesMaster the skills, processes, and techniques essential for working in a professional settingGrasp the core principles and processes of level design, world building, and storytellingDesign, implement, and refine high-quality features and mechanics for contemporary video gamesBook DescriptionIf you're in search of a cutting-edge actionable guide to game design, your quest ends here! Immerse yourself in the fundamentals of game design with expert guidance from veterans with decades of game design experience across a variety of genres and platforms.The second edition of this book remains dedicated to its original goal of helping you master the fundamentals of game design in a practical manner with the addition of some of the latest trends in game design and a whole lot of fresh, real-world examples from games of the current generation. This update brings a new chapter on games as a service, explaining the evolving role of the game designer and diving deeper into the design of games that are meant to be played forever. From conceptualizing a game idea, you'll gradually move on to devising a design plan and adapting solutions from existing games, exploring the craft of producing original game mechanics, and eliminating anticipated design risks through testing. You'll then be introduced to level design, interactive storytelling, user experience and accessibility.By the end of this game design book, you'll have learned how to wrap up a game ahead of its release date, work through the challenges of designing free-to-play games and games as a service, and significantly improve their quality through iteration, playtesting, and polishing.What you will learnDefine the scope and structure of a game projectConceptualize a game idea and present it to othersDesign gameplay systems and communicate them clearly and thoroughlyBuild and validate engaging game mechanicsDesign successful games as a service and prepare them for live operationsImprove the quality of a game through playtesting and meticulous polishingWho this book is forWhether you are a student eager to design your very first game or a game designer looking to expand your skill set, this book will help you master the fundamentals of game design across all stages of game development. With a focus on best practices and a pragmatic approach, Practical Game Design offers insights into the art and craft of game design from two senior game designers, with insider knowledge that even veterans will find valuable. While prior experience with game development is not absolutely necessary, having basic knowledge of popular video games will prove helpful.Table of ContentsIntroducing the Game Production ProcessPreparing a Game ConceptScoping a Game ProjectCreating Design DocumentationUnderstanding Game MechanicsDesigning Systems and FeaturesMaking PrototypesDesigning Compelling Stories for GamesThe Fundamentals of Level DesignCreating CharactersBalancing Your Content and SystemsBuilding a Great User Interface and User ExperienceMaking Your Games AccessibleMastering Games as a ServiceUnderstanding Monetization TechniquesThe Final 10%

9 特價2115
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Game Design Deep Dive

Joshua,Bycer  著
Ingram 出版
2023/07/14 出版

In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to today's market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres. Looks at the history of popular tabletop card games and collectible card games Discusses how to design and balance your game with low numbers Examines the application of card-based design in other genres Perfect for students and designers to learn about designing deck builders and card-based games.

9 特價2382
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Game Design Deep Dive

Joshua,Bycer  著
Ingram 出版
2023/07/14 出版

In Game Design Deep Dive: Trading and Collectible Card Games, game design analyst Joshua Bycer is back to discuss the deck-building genre, from the original success of Magic: The Gathering to today's market with online card games like Hearthstone and Gwent. The design and philosophy of deck builders and tabletop games can be and have been applied to many genres. Looks at the history of popular tabletop card games and collectible card games Discusses how to design and balance your game with low numbers Examines the application of card-based design in other genres Perfect for students and designers to learn about designing deck builders and card-based games. Joshua Bycer is a game design critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.

9 特價6786
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AutoCAD 2024

Ingram 出版
2023/07/13 出版

The AutoCAD(R) 2024: 3D Drawing and Modeling guide is designed for those using AutoCAD(R) 2023 with a Windows operating system. This guide is not designed for the AutoCAD for Mac software.The AutoCAD(R) 2024: 3D Drawing and Modeling guide introduces users, who are proficient with the 2D commands in the AutoCAD(R) software, to the concepts and methods of 3D modeling. The guide provides a thorough grounding in the fundamentals of 3D and explores the main features of the advanced 3D Modeling workspace in the AutoCAD software. Topics Covered3D viewing techniquesWorking with simple and composite solidsCreating complex solids and surfacesModifying objects in 3D spaceEditing solidsCreating sections, camera perspectives, and animationsWorking with point cloudsConverting 3D objectsSetting up a rendering with materials and lightsCreating 2D drawings from 3D modelsWorking with the User Coordinate SystemSet up a drawing for 3D Prints PrerequisitesAccess to the 2024.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (i.e., 2023). A good working skill level in the AutoCAD software, i.e., a minimum of 80 hours of work experience with the AutoCAD software, is recommended.

9 特價3677
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AutoCAD 2024

Ingram 出版
2023/07/13 出版

The AutoCAD(R) 2024: 3D Drawing and Modeling guide is designed for those using AutoCAD(R) 2023 with a Windows operating system. This guide is not designed for the AutoCAD for Mac software.The AutoCAD(R) 2024: 3D Drawing and Modeling guide introduces users, who are proficient with the 2D commands in the AutoCAD(R) software, to the concepts and methods of 3D modeling. The guide provides a thorough grounding in the fundamentals of 3D and explores the main features of the advanced 3D Modeling workspace in the AutoCAD software. Topics Covered3D viewing techniquesWorking with simple and composite solidsCreating complex solids and surfacesModifying objects in 3D spaceEditing solidsCreating sections, camera perspectives, and animationsWorking with point cloudsConverting 3D objectsSetting up a rendering with materials and lightsCreating 2D drawings from 3D modelsWorking with the User Coordinate SystemSet up a drawing for 3D Prints PrerequisitesAccess to the 2024.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (i.e., 2023). A good working skill level in the AutoCAD software, i.e., a minimum of 80 hours of work experience with the AutoCAD software, is recommended.

9 特價3677
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AutoCAD 2024 For Beginners (For Mac Users)

Cadfolks  著
Kishore 出版
2023/07/12 出版

AutoCAD is a leading CAD software used worldwide for creating technical drawings. AutoCAD 2024 For Beginners (For Mac Users) offers concise explanations and well-crafted examples that make it easy to learn the basics of this powerful software. The program provides a comprehensive introduction to the AutoCAD interface, commands, and functions, enabling you to create, edit, dimension, and print drawings with ease.Main Features of this book: Learn to create complex drawings using a variety of drawing and modifying toolsAdd dimensions and annotations to your drawings and prepare them for printingBuild a solid foundation for creating and editing 3D modelsPractical guide for creating architectural floor plans, elevations, stair details, roof plans, and wall detailsSuitable for beginners and experienced usersAutoCAD 2024 For Beginners offers a convenient and efficient way to learn AutoCAD. With this book, you can start your learning journey today and explore the world of 3D design with confidence.

9 特價1764
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Godot 4 Game Development Projects - Second Edition

Packt 出版
2023/07/12 出版

Learn to create interactive cross-platform games such as a 3D Minigolf, a 2D Arcade classic, and much more with the all-new Godot Engine 4.0 in this part-color guideKey Features: - Master the art of developing cross-platform games- Harness the power of Godot's node and scene system to design robust and reusable game objects- Effortlessly and effectively integrate Blender into Godot to create powerful 3D games- Purchase of the print or Kindle book includes a free PDF eBookBook Description: Godot 4.0 is one of the most sought-after open-source game engines, and if you're enthusiastic about exploring its features, then this book is for you. Written by an author with over twenty-five years of experience, the Godot 4 Game Development Projects introduces the Godot game engine and its feature-rich 4.0 version. With an array of new capabilities, Godot 4.0 is a strong alternative to expensive commercial game engines. If you're a beginner, this book will help you learn game development techniques, while experienced developers will understand how to use this powerful and customizable tool to bring their creative visions to life.This updated edition consists of five projects with an emphasis on the 3D capabilities of the engine that will help you build on your foundation-level skills through small-scale game projects. Along the way, you'll gain insights into Godot's inner workings and discover game development techniques that you can apply to your projects.Using a step-by-step approach and practical examples, this book covers everything from the absolute basics to sophisticated game physics, animations, and much more. By the time you complete the final project, you'll have a strong foundation for future success with Godot 4.0 and you'll be well on your way to developing a variety of games.What You Will Learn: - Get acquainted with the Godot game engine and editor if you're a beginner- Explore the new features of Godot 4.0- Build games in 2D and 3D using design and coding best practices- Use Godot's node and scene system to design robust, reusable game objects- Use GDScript, Godot's built-in scripting language, to create complex game systems- Implement user interfaces to display information- Create visual effects to spice up your game- Publish your game to desktop and mobile platformsWho this book is for: This book is for game developers at all levels, from beginners seeking an introduction to experienced programmers aiming to delve into the intricacies of Godot Engine 4.0. It is a valuable resource for newcomers and a treasure trove of insights for experienced developers. Prior programming experience is a prerequisite.Table of Contents- Introduction to Godot 4.0- Coin Dash - Build Your First 2D Game- Space Rocks: Build a 2D Arcade Classic with Physics- Jungle Jump: Running and Jumping in a 2D Platformer- 3D Minigolf: Dive into 3D by Building a Minigolf Course- Infinite Flyer- Next Steps and Additional Resources

9 特價1904
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Microsoft Excel in Easy Steps

Mike,McGrath  著
In Easy Steps 出版
2023/07/11 出版

Microsoft Excel in easy steps guides you through the essential functions of Microsoft Excel - whether you are new to Excel and the spreadsheet concept, or just upgrading from an older version. This edition is illustrated using the most up-to-date version of Excel in Microsoft 365 at the time of printing. Microsoft Excel in easy steps starts with the basics then reveals the key clever features on offer - all in easy steps! Areas covered include: Creating, editing, and manipulating worksheets.Formulas, functions, tables and importing data.Handy templates to give you a head start.Macros for everyday tasks to save time.Charts to get an overview of your data.What-if, Goal Seek and Optimization.Using the Excel Online app to share and collaborate on spreadsheets and workbooks.Adding images and illustrations to your spreadsheets to impress your colleagues! Whether you're new to Excel or new to spreadsheets, use this guide to get more out of Microsoft Excel, and manage your finances and data effectively - both at home and at work!

9 特價599
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Remixing Code for Software Production

Ingram 出版
2023/07/08 出版

We live in a world of software, it is not only the pervasive infrastructure which makes everything work, but it is becoming a ubiquitous presence in our daily lives (Noble, 2007a, b). As such, it is a subject which warrants greater attention from researchers, from a broad range of academic perspectives and disciplines. Contemporary research trends reect a growing interest in studying software outside the narrow contextsof computer science and software engineering, and point to the emergence of a novel set of perspectives which treat software as an artifact which can be interrogated with respect to its origins, production, use, management, maintenance, interpretation, appropriation, etc. There are countless information trails which run through software, software repositories, and software systems. Identifying and studying these different trails often comes from the application of research perspectives, methods, and traditions from disciplinesoutside of software engineering

9 特價945
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Email Etiquette

2023/07/06 出版

Have you ever struggled with making emails deliver a powerful punch? If you already create punchy emails, you can make them deliver an even mightier blow. From novice to master, this guide has lessons and tips you can begin applying to your life right away. Don't waste another second feeling your messages are when there's a potent tool of electronic communication right in your hands. Make the most of the Information Age by perfecting the tools of the era. Even before the pandemic forced it on us, many job sites experimented with remote or partially remote work. Once we were required to separate and isolate, those bold, early adopters became routine life models. Beyond the virus are a hybrid workspace world and a decreased need for face-to-face meetings. In their place are emails and lots of them; communication in all its digital forms has increased, and with it the need for professionalism and authority when creating electronic messages. You will become an unstoppable dynamo of multimedia communication once you are through with these 7 EASY STEPS.YOU'LL LEARN: - What carries over from the days of pen and paper, what is different; how to use the best of both worlds.- Controlling your emotions and when to put them into a message; the importance of cooling off and when to stay heated.- How to use use friendly, casual emails to practice your skills; closer relationships with your loved ones is one heck of a fringe benefit.- Formal, business and professional emails require a little bit extra and a little less; how to communicate like a boss.- Tips, tricks, and other time-saving habits of professionals the world over; email is decades old, and time has always been precious.- Far from being isolated, remote workers can collaborate like never before; use the tools of the modern age to bridge the gap between distant workers.- Beyond office emails, conference calls, and video chats are the whole wide world of digital media; take your new skills past the next level into another game altogether.- And so much more! Don't waste another minute faltering your way through electronic mail. After these 7 EASY STEPS, you'll be writing emails with greater clarity and better content. Act now to take a mediocre message to a magnificent one, or go from great writer to excellent communicator. When most of the work many of us do is online anyway, perfecting your digital deliverables will not only improve your job performance but has the potential to transform your life. Let's get started!

9 特價315
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Computer-Aided Architectural Design. Interconnections: Co-Computing Beyond Boundaries

Springer 出版
2023/07/06 出版

This book includes the refereed Selected Papers of the 20th International Conference on Computer-Aided Architectural Design. INTERCONNECTIONS: Co-computing Beyond Boundaries, CAAD Futures 2023, held in Delft, The Netherlands, in July 5-7, 2023. The 43 full papers included in this book were carefully reviewed and selected from 144 submissions. They were organized in topical sections as follows: ​algorithmic architectural design; AI-powered architectural ideation; performance-based design, urban models and analysis; urban design; digital design, materials and fabrication; spatial information, data and semantics; building data analysis, visualisation, interaction; and building massing and layouts.

9 特價4769
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Autodesk(r) Revit(r) 2024 Architecture

Munir,Hamad  著
2023/07/06 出版

Covering all of the major techniques, this book uses both metric and imperial units to illustrate the myriad drawing and editing tools for this popular application. Use the companion files to set up drawing exercises and projects and to see all of the book's figures. Autodesk Revit 2024 Architecture includes over 50 "mini-workshops" that complete small projects from concept through actual plotting. Solving all of these workshops will help to master Revit Architecture from beginning to end, without overlooking any of the basic commands and functions. FEATURESUses both metric and imperial units to illustrate the myriad drawing and editing tools or this popular applicationIncludes over 50 "mini-workshops" and hundreds of figures that complete small projectsHelps you to prepare for the Revit Architecture Certified Professional examExercises and projects included for use as a textbook

9 特價2331
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AutoCAD 2024 Beginning and Intermediate

Munir,Hamad  著
2023/07/05 出版

This book is the most comprehensive book you will find on AutoCAD 2024 - 2D Drafting. Covering all of the 2D concepts, it uses both metric and imperial units to illustrate the myriad drawing and editing tools for this popular application. Use the companion files to set up drawing exercises and projects and see all of the book's figures in color. AutoCAD 2024 Beginning and Intermediate includes over 100 exercises or "mini-workshops" that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of three projects (architectural and mechanical) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2024. FEATURES: Covers only the basics and uses both metric and imperial units to illustrate the myriad tools for this popular applicationCompanion files can be used to set up in-text drawing exercises and projects and to see the book's figures in colorHelps you to prepare for the AutoCAD Certified Professional exam

9 特價2646
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Becoming a Software Company

Apress 出版
2023/07/05 出版

There is a call to action reverberating in company boardrooms, earnings calls, technology conferences, and IT departments: every company should be a software company. The call makes intuitive sense. Software, when done right, creates infinite business leverage. It is not a coincidence that 7 out of 10 largest companies in the world are software companies. But how does a company become a software company? This book will​ help enterprises transform into a software company.The software-driven future that Marc Andreessen predicted in his now-famous 2011 essay is here but unevenly distributed. While enterprises, and teams within, grasp the software technologies, they lack the context to leverage them -- much less understand the fundamental principles that drive the business value from software: What is the real essence of the software-based transformation? If every enterprise is implementing the same technologies, what is the sourceof differentiation? How do you manage the inherent complexity of software such that it doesn't destroy software's value? How do you build and nurture talent so that it is empowered to create the best solutions for your customers' problems? This book will answer all of that and more.The boundary between enterprise and consumer software is rapidly blurring. IEEE reports that 40% of the cost of a new car comes from software . Elsewhere, software is becoming synonymous with medical devices and therapeutics . FinTech and EdTech trends are primarily about personalization through software at an internet-scale. The struggling enterprises are up against it. They have no choice but to figure out how to ship consumer-grade software. It is an existential problem for them.This book compiles the timeless principles of building good software, yet often disregarded while building and deploying software products for enterprises.What You'll LearnLeverage people to build creative software solutionsManage development complexity so that we keep software focused on user problemsUnderstand software technology as a means of producing valueWho This Book Is ForEnterprise Executive Management, Enterprise IT Management Professionals, Software Practitioners within Enterprise

9 特價1260
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AutoCAD 2024 3D Modeling

Munir,Hamad  著
2023/07/05 出版

This book provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application. Use the companion CD to set up drawing exercises and projects and see all of the book's figures including color. AutoCAD 2024 3DModeling includes 50 "mini-workshops," that complete small projects from concept through actual plotting. Solving all of the workshops will simulate the creation of full projects (architectural and mechanical) from beginning to end, without overlooking any of the basic commands and functions in AutoCAD 2024. FEATURES: Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models in both metric and imperial unitsCompanion files can be used to set up in-text drawing exercises and projects and to see the book's figures in color

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