1108~1109_為什麼要說對不起(王宏哲)
1108~1110_2026手帳年曆

相關主題

英文書 > 全部商品

Mazes for Programmers

Jamis,Buck  著
Pragmatic 出版
2015/07/25 出版

Unlock the secrets to creating random mazes! Whether you're a game developer, an algorithm connoisseur, or simply in search of a new puzzle, you're about to level up. Learn algorithms to randomly generate mazes in a variety of shapes, sizes, and dimensions. Bend them into Moebius strips, fold them into cubes, and wrap them around spheres. Stretch them into other dimensions, squeeze them into arbitrary outlines, and tile them in a dizzying variety of ways. From twelve little algorithms, you'll discover a vast reservoir of ideas and inspiration. From video games to movies, mazes are ubiquitous. Explore a dozen algorithms for generating these puzzles randomly, from Binary Tree to Eller's, each copiously illustrated and accompanied by working implementations in Ruby. You'll learn their pros and cons, and how to choose the right one for the job. You'll start by learning six maze algorithms and transition from making mazes on paper to writing programs that generate and draw them. You'll be introduced to Dijkstra's algorithm and see how it can help solve, analyze, and visualize mazes. Part 2 shows you how to constrain your mazes to different shapes and outlines, such as text, circles, hex and triangle grids, and more. You'll learn techniques for culling dead-ends, and for making your passages weave over and under each other. Part 3 looks at six more algorithms, taking it all to the next level. You'll learn how to build your mazes in multiple dimensions, and even on curved surfaces. Through it all, you'll discover yourself brimming with ideas, the best medicine for programmer's block, burn-out, and the grayest of days. By the time you're done, you'll be energized and full of maze-related possibilities! What You Need: The example code requires version 2 of the Ruby programming language. Some examples depend on the ChunkyPNG library to generate PNG images, and one chapter uses POV-Ray version 3.7 to render 3D graphics

9 特價1197
立即代訂
下次再買

Ado: ActiveX Data Objects

Jason T,Roff  著
Ingram 出版
2015/06/03 出版

Getting data across platforms and formats is a cornerstone of present-day applications development. ADO: ActiveX Data Objects is both an introduction and a complete reference to ADO (ActiveX Data Objects), Microsoft's universal data access solution. You'll learn how to easily access data in multiple formats--such as email messages, Access databases, Word documents, and SQL databases--even on different platforms, without spending extra time learning every last detail about each format. Author Jason Roff shows by example how to use ADO with your programming language of choice to save programming time, so you can concentrate on the content and quality of your application rather than the nitty-gritty of specific data formats. ADO: ActiveX Data Objects includes: Chapters dedicated to the Connection, Recordset, Field, and Command objects and the Properties collection A complete, detailed reference listing every ADO object, method, property, and event, in convenient alphabetical order Chapters on ADO architecture, data shaping, the ADO Event Model An appendix containing enumeration tables used by ADO objects and collections, listed alphabetically Brief introductions to RDS, ADO.NET, and SQL ADO: ActiveX Data Objects is a versatile one-stop guide to both the theory and practice of programming with ADO through Version 2.6. The thorough reference section and topic-specific chapters will help you find quick answers about the details of objects, collections, methods, and properties of ADO. And the abundance of practical code examples will give you a good grasp of how to use ADO's strong points most effectively.

9 特價1539
立即代訂
下次再買

Pro Sharepoint 2007 Development Techniques

Apress 出版
2015/05/15 出版

A hugely practical and up-to-date work, this book is for developers looking to combine the latest advances in Windows and Microsoft development, such as .NET 2.0, ASP.NET AJAX, InfoPath, and Biztalk, with their SharePoint sites. SharePoint is a hot topic right now, and mixing the intersection of one hot tech area with other hot techs is sure to be a hit. This is the only book on the market dedicated to using other products and technologies with SharePoint. Nikander and Margriet Bruggeman are .NET professionals specializing in building web applications using the latest Microsoft technology. Their work includes software design, development, consulting and training. They've been given the prestigious Most Valuable Professional (MVP) award from Microsoft in 2003 for their work on the SharePoint Portal Server platform.

9 特價1710
加入購物車
下次再買

Automate the Boring Stuff With Python

Sweigart, Al  著
No Starch Press 出版
2015/05/01 出版

If you've ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you'll learn how to use Python to write programs that do in minutes what would take you hours to do by hand--no prior programming experience required. Once you've mastered the basics of programming, you'll create Python programs that effortlessly perform useful and impressive feats of automation to: -Search for text in a file or across multiple files-Create, update, move, and rename files and folders-Search the Web and download online content-Update and format data in Excel spreadsheets of any size-Split, merge, watermark, and encrypt PDFs-Send reminder emails and text notifications-Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don't spend your time doing work a well-trained monkey could do. Even if you've never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

9 特價943
貨到通知
下次再買

Hadoop

Tom,White  著
Oreilly & 出版
2015/04/11 出版

Get ready to unlock the power of your data. With the fourth edition of this comprehensive guide, you璽 ll learn how to build and maintain reliable, scalable, distributed systems with Apache Hadoop. This book is ideal for programmers looking to analyze datasets of any size, and for administrators who want to set up and run Hadoop clusters. Using Hadoop 2 exclusively, author Tom White presents new chapters on YARN and several Hadoop-related projects such as Parquet, Flume, Crunch, and Spark. You璽 ll learn about recent changes to Hadoop, and explore new case studies on Hadoop璽 s role in healthcare systems and genomics data processing. Learn fundamental components such as MapReduce, HDFS, and YARN Explore MapReduce in depth, including steps for developing applications with it Set up and maintain a Hadoop cluster running HDFS and MapReduce on YARN Learn two data formats: Avro for data serialization and Parquet for nested data Use data ingestion tools such as Flume (for streaming data) and Sqoop (for bulk data transfer) Understand how high-level data processing tools like Pig, Hive, Crunch, and Spark work with Hadoop Learn the HBase distributed database and the ZooKeeper distributed configuration service

9 特價2048
立即代訂
下次再買

Android App Development for Dummies

Michael,Burton  著 、Felker, Donn  著
For Dummies 出版
2015/03/09 出版

The updated edition of the bestselling guide to Android app development If you have ambitions to build an Android app, this hands-on guide gives you everything you need to dig into the development process and turn your great idea into a reality! In this new edition of Android App Development For Dummies, you'll find easy-to-follow access to the latest programming techniques that take advantage of the new features of the Android operating system. Plus, two programs are provided: a simple program to get you started and an intermediate program that uses more advanced aspects of the Android platform. Android mobile devices currently account for nearly 80% of mobile phone market share worldwide, making it the best platform to reach the widest possible audience. With the help of this friendly guide, developers of all stripes will quickly find out how to install the tools they need, design a good user interface, grasp the design differences between phone and tablet applications, handle user input, avoid common pitfalls, and turn a "meh" app into one that garners applause. Create seriously cool apps for the latest Android smartphones and tablets Adapt your existing apps for use on an Android device Start working with programs and tools to create Android apps Publish your apps to the Google Play Store Whether you're a new or veteran programmer, Android App Development For Dummies will have you up and running with the ins and outs of the Android platform in no time.

9 特價1026
加入購物車
下次再買

The Best Interface Is No Interface

2015/02/20 出版

Our love affair with the digital interface is out of control. We've embraced it in the boardroom, the bedroom, and the bathroom. Screens have taken over our lives. Most people spend over eight hours a day staring at a screen, and some "technological innovators" are hoping to grab even more of your eyeball time. You have screens in your pocket, in your car, on your appliances, and maybe even on your face. Average smartphone users check their phones 150 times a day, responding to the addictive buzz of Facebook or emails or Twitter. Are you sick? There's an app for that! Need to pray? There's an app for that! Dead? Well, there's an app for that, too! And most apps are intentionally addictive distractions that end up taking our attention away from things like family, friends, sleep, and oncoming traffic. There's a better way. In this book, innovator Golden Krishna challenges our world of nagging, screen-based bondage, and shows how we can build a technologically advanced world without digital interfaces. In his insightful, raw, and often hilarious criticism, Golden reveals fascinating ways to think beyond screens using three principles that lead to more meaningful innovation. Whether you're working in technology, or just wary of a gadget-filled future, you'll be enlighted and entertained while discovering that the best interface is no interface.

9 特價1103
貨到通知
下次再買

Control Engineering Via Matlab Principles

Createspace 出版
2015/01/20 出版
9 特價1360
貨到通知
下次再買

Soft Skills

Manning 出版
2014/12/29 出版
9 特價1763
貨到通知
下次再買

Art of Application Performance Testing

Oreilly & 出版
2014/12/27 出版

Because performance is paramount today, this thoroughly updated guide shows you how to test mission-critical applications for scalability and performance before you deploy them--whether it's to the cloud or a mobile device. You'll learn the complete testing process lifecycle step-by-step, along with best practices to plan, coordinate, and conduct performance tests on your applications. Set realistic performance testing goals Implement an effective application performance testing strategy Interpret performance test results Cope with different application technologies and architectures Understand the importance of End User Monitoring (EUM) Use automated performance testing tools Test traditional local applications, web applications, and web services Recognize and resolves issues often overlooked in performance tests Written by a consultant with over 15 years' experience with performance testing, The Art of Application Performance Testing thoroughly explains the pitfalls of an inadequate testing strategy and offers a robust, structured approach for ensuring that your applications perform well and scale effectively when the need arises.

9 特價1539
貨到通知
下次再買

Beginning Iphone Development

The team that brought you the bestselling Beginning iPhone Development, the book that taught the world to program on the iPhone, is back again, bringing this definitive guide up-to-date with Apple's latest and greatest new iOS 8 and its SDK, as well as with the latest version of Xcode (6.1).You'll have everything you need to create your very own apps for the latest iOS devices. Every single sample app in the book has been rebuilt from scratch using Xcode 6.1 and the latest 64-bit iOS 8-specific project templates, and designed to take advantage of the latest Xcode features.Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iPhone Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode 6.1 and the iOS 8 SDK, and then guides you though the creation of your first simple application.From there, you'll learn how to integrate all the interface elements iOS users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more!

9 特價1881
貨到通知
下次再買

Becoming a Better Programmer

Oreilly & 出版
2014/10/26 出版

If you're passionate about programming and want to get better at it, you've come to the right source. Code Craft author Pete Goodliffe presents a collection of useful techniques and approaches to the art and craft of programming that will help boost your career and your well-being. Goodliffe presents sound advice that he's learned in 15 years of professional programming. The book's standalone chapters span the range of a software developer's life--dealing with code, learning the trade, and improving performance--with no language or industry bias. Whether you're a seasoned developer, a neophyte professional, or a hobbyist, you'll find valuable tips in five independent categories: Code-level techniques for crafting lines of code, testing, debugging, and coping with complexity Practices, approaches, and attitudes: keep it simple, collaborate well, reuse, and create malleable code Tactics for learning effectively, behaving ethically, finding challenges, and avoiding stagnation Practical ways to complete things: use the right tools, know what "done" looks like, and seek help from colleagues Habits for working well with others, and pursuing development as a social activity

9 特價1368
貨到通知
下次再買

Fifty Quick Ideas to Improve Your User Stories

Ingram 出版
2014/10/15 出版

This book will help you write better stories, spot and fix common issues, split stories so that they are smaller but still valuable, and deal with difficult stuff like crosscutting concerns, long-term effects and non-functional requirements. Above all, this book will help you achieve the promise of agile and iterative delivery: to ensure that the right stuff gets delivered through productive discussions between delivery team members and business stakeholders. Who is this book for? This is a book for anyone working in an iterative delivery environment, doing planning with user stories. The ideas in this book are useful both to people relatively new to user stories and those who have been working with them for years. People who work in software delivery, regardless of their role, will find plenty of tips for engaging stakeholders better and structuring iterative plans more effectively. Business stakeholders working with software teams will discover how to provide better information to their delivery groups, how to set better priorities and how to outrun the competition by achieving more with less software. What's inside? Unsurprisingly, the book contains exactly fifty ideas. They are grouped into five major parts: - Creating stories: This part deals with capturing information about stories before they get accepted into the delivery pipeline. You'll find ideas about what kind of information to note down on story cards and how to quickly spot potential problems. - Planning with stories: This part contains ideas that will help you manage the big-picture view, set milestones and organise long-term work. - Discussing stories: User stories are all about effective conversations, and this part contains ideas to improve discussions between delivery teams and business stakeholders. You'll find out how to discover hidden assumptions and how to facilitate effective conversations to ensure shared understanding. - Splitting stories: The ideas in this part will help you deal with large and difficult stories, offering several strategies for dividing them into smaller chunks that will help you learn fast and deliver value quickly. - Managing iterative delivery: This part contains ideas that will help you work with user stories in the short and mid term, manage capacity, prioritise and reduce scope to achieve the most with the least software. About the authors: Gojko Adzic is a strategic software delivery consultant who works with ambitious teams to improve the quality of their software products and processes. Gojko's book Specification by Example was awarded the #2 spot on the top 100 agile books for 2012 and won the Jolt Award for the best book of 2012. In 2011, he was voted by peers as the most influential agile testing professional, and his blog won the UK agile award for the best online publication in 2010. David Evans is a consultant, coach and trainer specialising in the field of Agile Quality. David helps organisations with strategic process improvement and coaches teams on effective agile practice. He is regularly in demand as a conference speaker and has had several articles published in international journals.

9 特價2339
立即代訂
下次再買

Git in Practice

Mike,McQuaid  著
Manning 出版
2014/10/12 出版

Summary Git in Practice is a collection of 66 tested techniques that will optimize the way you and your team manage your development projects. The book begins with a brief reminder of the core version control concepts you need when using Git and moves on to the high-value features you may not have explored yet. Then, you'll dig into cookbook-style techniques like history visualization, advanced branching and rewriting history each presented in a problem-solution-discussion format. Finally you'll work out how to use Git to its full potential through configuration, team workflows, submodules and using GitHub pull requests effectively. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Git is a source control system, but it's a lot more than just that. For teams working in today's agile, continuous delivery environments, Git is a strategic advantage. Built with a decentralized structure that's perfect for a distributed team, Git manages branching, committing, complex merges, and task switching with minimal ceremony so you can concentrate on your code. About the Book Git in Practice is a collection of battle-tested techniques designed to optimize the way you and your team manage development projects. After a brief overview of Git's core features, this practical guide moves quickly to high-value topics like history visualization, advanced branching and rewriting, optimized configuration, team workflows, submodules, and how to use GitHub pull requests. Written in an easy-to-follow Problem/Solution/Discussion format with numerous diagrams and examples, it skips the theory and gets right to the nitty-gritty tasks that will transform the way you work. Written for developers familiar with version control and ready for the good stuff in Git. What's InsideTeam interaction strategies and techniquesReplacing bad habits with good practicesJuggling complex configurationsRewriting history and disaster recovery About the Author Mike McQuaid is a software engineer at GitHub. He's contributed to Qt and the Linux kernel, and he maintains the Git-based Homebrew project. Table of ContentsPART 1 INTRODUCTION TO GITLocal GitRemote GitPART 2 GIT ESSENTIALSFilesystem interactionsHistory visualizationAdvanced branchingRewriting history and disaster recoveryPART 3 ADVANCED GITPersonalizing GitVendoring dependencies as submodulesWorking with SubversionGitHub pull requestsHosting a repositoryPART 4 GIT BEST PRACTICESCreating a clean historyMerging vs. rebasingRecommended team workflows

9 特價1907
貨到通知
下次再買

Getting Started With Sensors

Make Books 出版
2014/08/24 出版

To build electronic projects that can sense the physical world, you need to build circuits based around sensors: electronic components that react to physical phenomena by sending an electrical signal. Even with only basic electronic components, you can build useful and educational sensor projects. But if you incorporate Arduino or Raspberry Pi into your project, you can build much more sophisticated projects that can react in interesting ways and even connect to the Internet. This book starts by teaching you the basic electronic circuits to read and react to a sensor. It then goes on to show how to use Arduino to develop sensor systems, and wraps up by teaching you how to build sensor projects with the Linux-powered Raspberry Pi.

9 特價684
貨到通知
下次再買

Becoming Functional

Oreilly & 出版
2014/07/25 出版

If you have an imperative (and probably object-oriented) programming background, this hands-on book will guide you through the alien world of functional programming. Author Joshua Backfield begins slowly by showing you how to apply the most useful implementation concepts before taking you further into functional-style concepts and practices. In each chapter, you'll learn a functional concept and then use it to refactor the fictional XXY company's imperative-style legacy code, writing and testing the functional code yourself. As you progress through the book, you'll migrate from Java 7 to Groovy and finally to Scala as the need for better functional language support gradually increases. Learn why today's finely tuned applications work better with functional code Transform imperative-style patterns into functional code, following basic steps Get up to speed with Groovy and Scala through examples Understand how first-class functions are passed and returned from other functions Convert existing methods into pure functions, and loops into recursive methods Change mutable variables into immutable variables Get hands-on experience with statements and nonstrict evaluations Use functional programming alongside object-oriented design

9 特價1026
貨到通知
下次再買

Ios Application Development for Dummies

Jesse,Feiler  著
For Dummies 出版
2014/04/14 出版

If you've got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple's mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That's where iOS App Development For Dummies comes in! Whether you're a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd. Walks you through joining Apple's developer program, downloading the latest SDK, and working with Apple's developer tools Explains the key differences between iPad and iPhone apps and how to use each device's features to your advantage Shows you how to design your app with the end user in mind and create a fantastic user experience Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more There's no time like now to tap into the power of iOS - start building the next big app today with help from iOS App Development For Dummies!

9 特價1368
貨到通知
下次再買

Managing Complexity

Ingram 出版
2014/03/25 出版

This title describes large-scale complex adaptive systems and their application to practical business problems to yield excellent returns on investment.

9 特價5416
貨到通知
下次再買

Programming Windows 8 Apps With C#

Oreilly & 出版
2014/03/03 出版

If you're a .NET developer looking to build tablet apps, this practical book takes you step-by-step through the process of developing apps for the Windows Store. You'll learn how to use Microsoft's Modern UI design language with Windows 8.1 and WinRT 8.1.1 by building a line-of-business mobile app with C# through the course of the book. To develop the app, you'll work with the same system details and design specs that apply to retail apps, such as persistence, backend service, and Windows 8 features for sharing and search. You'll learn how to develop the code, incorporate third-party open source products, and package your app for the Windows Store. Build a UI with XAML and the Model/View/View-Model pattern Understand asynchrony--and rediscover threads and parallelism Store data and system settings locally with SQLite Use app bars for commands and the settings charm for Help options Present notifications as tile updates, badges, or toast popups Help users visualize locations and tag activities to a map Enable apps to share data and run side-by-side in the UI Implement functionality for running tasks in the background

9 特價1710
貨到通知
下次再買

Foundations of Software Testing

Addison-Wesl 出版
2014/02/03 出版
9 特價3780
貨到通知
下次再買

C Is for Children

Iuniverse 出版
2014/01/30 出版

Computer programming is a good exercise for the mind, and it's an essential skill that can serve anyone well into adulthood. In C Is for Children, author and engineer D. Michael Parrish introduces children to the C programming language.Parrish presents lessons that focus on the C keywords. C Is for Children discusses all thirty-two keywords of the C89 standard andprovides over twenty example programs, along with guidewordsand a thorough glossary. Designed for third-, fourth-, and fifth-gradestudents, this textbook is an easy-to-follow, step-by-step learning toolfor kids interested in writing their own programs. Praise for C Is for Children "D. Michael Parrish is the Dr. Seuss of the digital age." --George Matsoukas, author "In a world of slavish conformity, this book is a refreshing, innovative, and entertaining contribution to children's literature." --Alex Bellas, EdD

9 特價511
貨到通知
下次再買

Data Structures and Algorithms Made Easy.

Ingram 出版
2014/01/15 出版
9 特價1007
貨到通知
下次再買

Continuous Testing

Createspace 出版
2014/01/02 出版
9 特價743
貨到通知
下次再買

Beginning Lego Mindstorms Ev3

Mark,Rollins  著
Apress 出版
2013/12/18 出版

Beginning LEGO MINDSTORMS EV3 shows you how to create new fun and fantastic creations with the new EV3 programmable brick along with other new EV3 pieces and features. You'll learn the language of the EV3 brick, and then go on to create a variety of programmable vehicles using MINDSTORMS and Technic parts. You'll then move into creating robot parts, including robotic arms. You'll even learn how to make different types of MINDSTORMS walkers. Finally, you'll learn how to incorporate light and sound into your amazing EV3 creations. Whether you're a MINDSTORMS enthusiast wanting to know more about EV3, a robotics competitor, or just a LEGO fan who wants to learn all about what EV3 can do, Beginning LEGO MINDSTORMS EV3 will give you the knowledge you need.Note: the printed book is in black and white. The Kindle and ebook versions are in color (black and white on black and white Kindles).

9 特價1539
貨到通知
下次再買

Windows 8.1

David,Pogue  著
Oreilly & 出版
2013/12/06 出版

Windows 8.1 continues the evolution of the most radical redesign in Microsoft's history. It combines the familiar Windows desktop with a new, touchscreen-friendly world of tiles and full-screen apps. Luckily, David Pogue is back to help you make sense of it--with humor, authority, and 500 illustrations. The important stuff you need to know: What's new in 8.1. The update to 8.1 offers new apps, a universal Search, the return of the Start menu, and several zillion other nips and tucks. New features. Storage Spaces, Windows To Go, File Histories--if Microsoft wrote it, this book covers it. Security. Protect your PC from viruses, spyware, spam, sick hard drives, and out-of-control kids. The network. HomeGroups, connecting from the road, mail, Web, music streaming among PCs--this book has your network covered. The software. Media Center, Photo Gallery, Internet Explorer, speech recognition--this one authoritative, witty guide makes it all crystal clear. It's the book that should have been in the box.

9 特價1368
貨到通知
下次再買

Beginning Beaglebone

Make Books 出版
2013/10/21 出版

Many people think of Linux as a computer operating system, running on users' desktops and powering servers. But Linux can also be found inside many consumer electronics devices. Whether they're the brains of a cell phone, cable box, or exercise bike, embedded Linux systems blur the distinction between computer and device. Many makers love microcontroller platforms such as Arduino, but as the complexity increases in their projects, they need more power for applications, such as computer vision. The BeagleBone is an embedded Linux board for makers. It's got built-in networking, many inputs and outputs, and a fast processor to handle demanding tasks. This book introduces you to both the original BeagleBone and the new BeagleBone Black and gets you started with projects that take advantage of the board's processing power and its ability to interface with the outside world.

9 特價513
貨到通知
下次再買

Monetizing Data Management

Ingram 出版
2013/10/15 出版

What's the Return on Investment (ROI) on data management? Sound like an impossible question to answer? Not if you read this book and learn the value-added approach to managing enterprise resources and assets. This book defines the five interrelated best practices that comprise data management, and shows you how by example to successfully communicate data management ROI to senior management.The 17 cases we share will help you to identify opportunities to introduce data management into the strategic conversations that occur in the C-suite. You will gain a new perspective regarding the stewardship of your data assets and insulate your operations from the chaos, losses and risks that result from traditional approaches to technological projects. And you will learn how to protect yourself from legal challenges resulting from outsourced information technology projects gone badly due to incorrect project sequencing and focus. With the emerging acceptance and adoption of revised performance standards, your organization will be better prepared to face the coming big data deluge!The book contains four chapters: Chapter 1 gives a somewhat unique perspective to the practice of leveraging data. We describe the motivations and delineate the specific challenges preventing most organizations from making substantial progress in this area. Chapter 2 presents 11 cases where leveraging data has produced positive financial results that can be presented in language of immediate interest to C-level executives. To the degree possible, we have quantified the effect that data management has had in terms that will be meaningful to them also. Chapter 3 describes five instances taken from the authors' experiences with various governmental defense departments. The lessons in this section however can be equally applied to many non-profit and non-defense governmental organizations. Chapter 4 speaks specifically to the interaction of data management practices, in terms of both information technology projects and legal responsibilities. Reading it can help your organization avoid a number of perils, stay out of court and better vet contractors, experts and other helpers who play a role in organization information technology development. From John Bottega Foreword: Data is the new currency. Yes, an expression that is being used quite a bit of late, but it is very relevant in discussing the importance of data and the methodologies by which we manage it. And like any currency, how we manage it determines its true value. Like any currency, it can be managed wisely, or it can be managed foolishly. It can be put to good use, or it can be squandered away. The question is - what factors determine the path that we take? How do we properly manage this asset and realize its full value and potential? In Monetizing Data Management, Peter and Juanita explore the question of how to understand and place tangible value on data and data management. They explore this question through a series of examples and real-world use cases to exemplify how the true value of data can be realized. They show how bringing together business and technology, and applying a data-centric forensic approach can turn massive amounts of data into the tools needed to improve business processes, reduce costs, and better serve the customer. Data monetization is not about turning data into money. Instead, it's about taking information and turning it into opportunity. It's about the need to understand the real meaning of data in order to extract value from it. And it's about achieving this objective through a partnership with business and technology. In Monetizing Data Management, the authors demonstrate how true value can be realized from our data through improved data centric approaches.

9 特價786
立即代訂
下次再買

Architektur- Und Entwurfsmuster Der Softwaretechnik

Springer-Ver 出版
2013/08/31 出版
9 特價1007
貨到通知
下次再買

Windows Azure Hybrid Cloud

Wrox Pr Inc 出版
2013/08/19 出版

An essential resource for implementing and managing a cloud infrastructure in Azure Serving as a critical resource for anyone responsible for strategizing, architecting, implementing or managing a cloud infrastructure, this book helps you understand what is hybrid IT and how it's applicable (and inevitable) in today's world of emerging cloud. The team of authors focus on the Microsoft concept of a private/public cloud, deploying a private cloud fabric, deploying services, and building a private cloud, as well as integrating it with Microsoft's public cloud to create a cross-premises or public cloud. Looks at why hybrid IT is important to a business and what benefits a business can expect by adopting hybrid cloud Examines a cloud management platform and discusses why it is necessary Walks you through the different kinds of solutions for IT problems that may arise Places a focus on considerations for ensuring resiliency, availability, and scalability when designing hybrid solutions to prevent system failure and data loss Covers optimizing the performance of the hybrid cloud as well as using tools that help you monitor and manage the performance of the hybrid cloud Windows Azure Hybrid Cloud helps you gain a better understanding of the hybrid IT environments, why those clouds should be implemented, and how they impact business.

9 特價787
貨到通知
下次再買

Git Pocket Guide

Oreilly & 出版
2013/08/02 出版

This pocket guide is the perfect on-the-job companion to Git, the distributed version control system. It provides a compact, readable introduction to Git for new users, as well as a reference to common commands and procedures for those of you with Git experience. Written for Git version 1.8.2, this handy task-oriented guide is organized around the basic version control functions you need, such as making commits, fixing mistakes, merging, and searching history. Examine the state of your project at earlier points in time Learn the basics of creating and making changes to a repository Create branches so many people can work on a project simultaneously Merge branches and reconcile the changes among them Clone an existing repository and share changes with push/pull commands Examine and change your repository璽 s commit history Access remote repositories, using different network protocols Get recipes for accomplishing a variety of common tasks

9 特價855
貨到通知
下次再買

Developing Business Intelligence Apps for Sharepoint

Oreilly & 出版
2013/08/02 出版

Create dynamic business intelligence (BI) solutions for SharePoint faster and with more capabilities than previously possible. With this book, you'll learn the entire process--from high-level concepts to development and deployment--for building data-rich BI applications with Visual Studio LightSwitch, SQL Server 2012, and a host of related Microsoft technologies. You'll learn practical techniques and patterns necessary to use all of these technologies together as you build an example application through the course of the book, step by step. Discover how to solve real problems, using BI solutions that will evolve to meet future needs. Learn the fundamentals of SharePoint, LightSwitch, and SQL Server 2012 Get a solid grounding in BI application basics and database design principles Use LightSwitch to build a help desk app, including data model design and SharePoint data integration Build a tabular cube with Microsoft's Business Intelligence Semantic Model (BISM) Dive into the data visualization stack, including Excel and SQL Server Reporting Services Create reports with Excel Services, Report Builder, and PowerView Use tips and tricks for setting up your BI application development environment

9 特價1710
貨到通知
下次再買

WPF 4.5 Unleashed

Adam,Nathan  著
Sams Publishing 出版
2013/07/30 出版

The #1 WPF Book--Now Updated for WPF 4.5! Thorough, authoritative coverage, practical examples, clear writing, and full-color presentation make this one of the most widely acclaimed programming books of the last decade. Windows Presentation Foundation (WPF) is the recommended technology for creating modern Windows desktop apps. Whether you want to develop traditional user interfaces or integrate 3D graphics, audio/video, animation, dynamic skinning, touch, rich document support, speech recognition, or more, WPF enables you to do so in a seamless, resolution-independent manner that scales from small tablets to large TVs. WPF 4.5 Unleashed is the authoritative book that covers it all, in a practical and approachable fashion, authored by WPF guru and Microsoft architect Adam Nathan. Covers everything you need to know about Extensible Application Markup Language (XAML) Examines the WPF feature areas in incredible depth: controls, layout, resources, data binding, styling, graphics, animation, and more Delves into topics that aren't covered by most books: 3D, speech, audio/video, documents, effects Shows how to create popular UI elements and leverage built-in controls such as the new Office-style Ribbon Demonstrates how to create sophisticated UI mechanisms, such as Visual Studio-like collapsible/dockable panes Explains how to create first-class custom controls for WPF Demonstrates how to create hybrid WPF software that leverages Windows Forms, DirectX, ActiveX, or other non-WPF technologies Explains how to exploit desktop features, such as Jump Lists and taskbar customizations, and the same toast notifications used by Windows Store apps

9 特價2214
貨到通知
下次再買

Sencha Touch in Action

2013/07/22 出版

Summary Sencha Touch in Action is the definitive guide to developing applications with Sencha Touch. You'll begin with basic design principles for building great mobile applications, and then explore the features of Sencha Touch that bring those ideas to life. You'll learn how and why objects operate in the framework as you work through several real-world examples. This book also promotes the emerging best practices for mobile web development, from widget implementation to developing an application with the Sencha Touch MVC framework. Updated for Sencha Touch 2. About the Technology The Sencha Touch framework makes it easy to build cross-platform mobile apps using HTML5 and JavaScript. It offers numerous features that mimic native mobile APIs and an MVC architecture that feels right at home for application developers. So you get the power and richness of native apps and the convenience of standard web tools. About this Book Sencha Touch in Action is a complete guide for developers of native-quality mobile Sencha Touch applications. You'll explore real-world examples as you master this impressive framework from the ground up. The book shows you good practices for mobile web development, from widget implementation to the structure of MVC applications. The book requires basic JavaScript skills. It assumes no experience with Sencha Touch or Ext JS. What's InsideCovers Sencha Touch 2Build on your existing web dev skillsCreate mobile web apps that feel like native appsExtend enterprise apps to mobile clientsPurchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Authors Jay Garcia is a popular speaker, Sencha community advocate, and author of Ext JS in Action. Anthony De Moss is a professional web and mobile developer. Mitchell Simoens is a Sencha developer supporting the Sencha Touch and Ext JS products. Table of ContentsPART 1 INTRODUCTION TO SENCHA TOUCHIntroducing Sencha TouchUsing Sencha Touch for the first timeSencha Touch foundationsPART 2 BUILDING MOBILE USER INTERFACESMastering the building blocksToolbars, buttons, and docked itemsGetting the user's attentionData stores and viewsWorking with formsMaps and mediaPART 3 CONSTRUCTING AN APPLICATIONClass system foundationsBuilding Sencha Touch applications

9 特價2146
貨到通知
下次再買

Patterns for Parallel Programming

9 特價3338
貨到通知
下次再買

Understanding Computation

Tom,Stuart  著
Oreilly & 出版
2013/05/31 出版

Finally, you can learn computation theory and programming language design in an engaging, practical way. Understanding Computation explains theoretical computer science in a context you'll recognize, helping you appreciate why these ideas matter and how they can inform your day-to-day programming. Rather than use mathematical notation or an unfamiliar academic programming language like Haskell or Lisp, this book uses Ruby in a reductionist manner to present formal semantics, automata theory, and functional programming with the lambda calculus. It's ideal for programmers versed in modern languages, with little or no formal training in computer science. Understand fundamental computing concepts, such as Turing completeness in languages Discover how programs use dynamic semantics to communicate ideas to machines Explore what a computer can do when reduced to its bare essentials Learn how universal Turing machines led to today's general-purpose computers Perform complex calculations, using simple languages and cellular automata Determine which programming language features are essential for computation Examine how halting and self-referencing make some computing problems unsolvable Analyze programs by using abstract interpretation and type systems

9 特價1368
貨到通知
下次再買

Learn Cocoa on the MAC

Jack,Nutting  著 、Clark, Peter  著
Apress 出版
2013/04/24 出版

The Cocoa frameworks are some of the most powerful for creating native OS X apps available today. However, for a first-time Mac developer, just firing up Xcode 4 and starting to browse the documentation can be a daunting and frustrating task. The Objective-C class reference documentation alone would fill thousands of printed pages, not to mention all the other tutorials and guides included with Xcode. Where do you start? Which classes are you going to need to use? How do you use Xcode and the rest of the tools? Learn Cocoa for the Mac, Second Edition, completely revised for OS X Mountain Lion and XCode 4, answers these questions and more, helping you find your way through the jungle of classes, tools, and new concepts so that you can get started on the next great OS X app today. Jack Nutting and Peter Clark are your guides through this forest; Jack and Peter have lived here for years, and will show you which boulder to push, which vine to chop, and which stream to float across in order to make it through. You will learn not only how to use the components of this rich framework, but also which of them fit together, and why. Jack Nutting's approach, combining pragmatic problem-solving with a deep respect for the underlying design philosophies contained within Cocoa, stems from years of experience using these frameworks. Peter Clark will show you which parts of your app require you to jump in and code a solution, and which parts are best served by letting Cocoa take you where it wants you to go. The path over what looks like a mountain of components and APIs has never been more thoroughly prepared for your travels. In each chapter, you'll build an app that explores one or more areas of the Cocoa landscape. With Jack's and Peter's guidance, the steep learning curve becomes a pleasurable adventure. There is still much work for the uninitiated, but by the time you're done, you will be well onyour way to becoming a Cocoa master.

9 特價1368
貨到通知
下次再買

Real World Windows 8 App Development With Javascript

Apress 出版
2013/04/24 出版

Real World Windows 8 App Development with JavaScript offers you practical advice and hard-earned insights that will help you create and publish apps to a worldwide market.Led by authors with deep Windows 8 app development experience, you'll learn how to make the most of Microsoft's APIs for hooking into Windows 8 on all devices, including the core ideas of promises and the asynchronous programming model. You'll also discover such important tips as how toAdhere to Windows 8 guidelines for successful app acceptanceExtend the appeal of your app with media, contracts, charms, and user notificationsCapture and work with media, including the ability to play video wirelessly to a televisionManage background processing and file transfersGain visibility for your app and add monetization optionsGet the lowdown from authors with experience from the front lines of Windows 8 app development. Theory is all well and good, but when it comes down to it, you can't beat practical advice from people who've been there and done it! You'll come away from this book with all the tools, ideas, and inspiration you need to create successful Windows 8 JavaScript apps.Development with JavaScript features real-world examples that emphasize the use of JavaScript and HTML 5 and that also adhere to the stylistic guidelines Microsoft has put in place to maintain a consistent look and feel for all applications on this platform.

9 特價1539
貨到通知
下次再買

Black-Box Testing

Boris,Beizer  著
Wiley 出版
2013/04/16 出版

An expert in the software testing field, Beizer uses a range of examples testing IRS tax forms and their corresponding off-the-shelf tax preparation packages to demonstrate how a wealth of accepted and proven black box testing techniques can be used to validate the requirements of the forms as they relate to software. All methods are thoroughly introduced and tests are designed, modeled, and debugged for readers. Includes numerous self-evaluation quizzes and tax forms.

9 特價1710
立即代訂
下次再買

User-Centered Design

Oreilly & 出版
2013/04/11 出版

How do you design engaging applications that people love to use? This book demonstrates several ways to include valuable input from potential clients and customers throughout the process. With practical guidelines and insights from his own experience, author Travis Lowdermilk shows you how usability and user-centered design will dramatically change the way people interact with your application. Learn valuable strategies for conducting each stage of the design process--from interviewing likely users and discovering your application's purpose to creating a rich user experience with sound design principles. User-Centered Design is invaluable no matter what platform you use or audience you target. Explore usability and how it relates to user-centered design Learn how to deal with users and their unique personalities Clarify your application's purpose, using a simple narrative to describe its use Plan your project's development with a software development life cycle Be creative within the context of your user experience goals Use visibility, consistency, and other design principles to enhance user experience Collect valuable user feedback on your prototype with surveys, interviews, and usability studies

9 特價1026
貨到通知
下次再買

The Golden Ticket

Princeton 出版
2013/03/31 出版

The computer science problem whose solution could transform life as we know itThe P-NP problem is the most important open problem in computer science, if not all of mathematics. Simply stated, it asks whether every problem whose solution can be quickly checked by computer can also be quickly solved by computer. The Golden Ticket provides a nontechnical introduction to P-NP, its rich history, and its algorithmic implications for everything we do with computers and beyond. Lance Fortnow traces the history and development of P-NP, giving examples from a variety of disciplines, including economics, physics, and biology. He explores problems that capture the full difficulty of the P-NP dilemma, from discovering the shortest route through all the rides at Disney World to finding large groups of friends on Facebook. The Golden Ticket explores what we truly can and cannot achieve computationally, describing the benefits and unexpected challenges of this compelling problem.-- "Physics World"

9 特價849
貨到通知
下次再買

Learning Ios Programming

Allan  著
Oreilly & 出版
2013/03/25 出版

Get a rapid introduction to iPhone, iPad, and iPod touch programming. With this easy-to-follow guide, you'll learn how to develop your first marketable iOS application, from opening Xcode to submitting your product to the App Store. Whether you're a developer new to Mac programming or an experienced Mac developer ready to tackle iOS, this is your book. You'll learn about Objective-C and the core frameworks hands-on by writing several sample iOS applications, giving you the basic skills for building your own applications independently. Packed with code samples, this book is refreshed and updated for iOS 6 and Xcode 4. Discover the advantages of building native iOS apps Get started with Objective-C and the Cocoa Touch frameworks Dive deep into the table view classes for building user interfaces Handle data input, parse XML and JSON documents, and store data on SQLite Use iOS sensors, including the accelerometer, magnetometer, camera, and GPS Build apps that use the Core Location and MapKit frameworks Integrate Apple's iCloud service into your applications Walk through the process of distributing your polished app to the App Store

9 特價1197
貨到通知
下次再買

Iphone and Ipad Apps for Absolute Beginners

Rory,Lewis  著 、Mello, Chad  著
Apress 出版
2013/03/11 出版

So how do you build an application for the iPhone and iPad? Don't you need to spend years learning complicated programming languages? What about Objective-C and Cocoa touch? The answer is that you don't need to know any of those things! Anybody can start building simple apps for the iPhone and iPad, and this book will show you how. This update of an Apress bestseller walks you through creating your first app, using plain English and practical examples using the iOS 6 software development platform and more. It cuts through the fog of jargon and misinformation that surrounds iPhone and iPad app development, and gives you simple, step-by-step instructions to get you started. Teaches iPhone and iPad apps development in language anyone can understand Provides simple, step-by-step examples that make learning easy, using iOS 6 Offers bonus videos from the author that enable you to follow along--it's like your own private classroom The iPhone is the hottest gadget of our generation, and much of its success has been fueled by the App Store, Apple's online marketplace for iPhone apps. Over 1 billion apps were downloaded during the nine months following the launch of the App Store, ranging from the simplest games to the most complex business apps. Everyone has an idea for the next bestselling iPhone app--that's why you're reading this now! And with the popularity of the iPad, this demand will just continue to grow.

9 特價1026
貨到通知
下次再買

The Advanced Ios 6 Developer’s Cookbook

Sadun, Erica  著
Addison-Wesl 出版
2013/02/27 出版

The Advanced iOS 6 Developer's Cookbook brings together reliable, proven solutions for cutting-edge iOS 6 development. World-renowned iOS expert Erica Sadun covers device-specific development, document/data sharing, Core Text, networking, image processing, onboard cameras, audio, Address Book, Core Location, GameKit, StoreKit, push notifications, and more. As in her previous bestselling iOS books, Sadun translates today's development best practices into working code, distilling key concepts into concise recipes that are easy to understand and transfer into your own projects. This isn't just cut and paste. Using her examples, Sadun fully explains both the "how" and "why" of advanced and specialized iOS 6 development. All code is tested with iOS 6 features and iPhone, iPad, and iPod touch capabilities. Throughout, every chapter groups related tasks together, so you can jump straight to your solution without having to identify the right class or framework first. Coverage includes Testing device properties so your app can take full advantage of the iOS unit it's running on Seamlessly sharing documents and data across apps and moving control between apps Presenting exceptionally attractive text with freeform text typesetting Building touch-based apps that leverage Bezier curves, splines, and other geometric tools Securing network apps via authentication, system keychains, and OAuth Accessing and processing image data to create special effects Integrating live camera feeds and user snapshots Presenting audio to users and enabling them to interact with it Effectively using Address Book frameworks and GUI classes Building advanced location apps with Core Location geopositioning and MapKit Creating connected game play with GameKit/Game Center: device-to-device networking, shared leaderboards, and Internet-based matches Integrating secure in-app purchasing with StoreKit Communicating with users from web-based services via push notifications

9 特價1418
貨到通知
下次再買

Beginning Ios 6 Development

Apress 出版
2013/01/09 出版

The team that brought you the bestselling Beginning iPhone Development is back again for Beginning iOS 6 Development, bringing this definitive guide up-to-date with Apple's latest and greatest iOS 6 SDK, as well as with the latest version of Xcode. There's coverage of brand new technologies, with chapters on storyboards and iCloud, for example, as well as significant updates to existing chapters to bring them in line with all the changes that came with the iOS 6 SDK. You'll have everything you need to create your very own apps for the latest iOS devices, including the iPhone 4S, iPad 2, and the latest iPod touch. Every single sample app in the book has been rebuilt from scratch using latest Xcode and the latest 64-bit iOS 6-specific project templates and designed to take advantage of the latest Xcode features. Assuming only a minimal working knowledge of Objective-C, and written in a friendly, easy-to-follow style, Beginning iOS 6 Development offers a complete soup-to-nuts course in iPhone, iPad, and iPod touch programming. The book starts with the basics, walking through the process of downloading and installing Xcode and the iOS 6 SDK, and then guides you though the creation of your first simple application. From there, you'll learn how to integrate all the interface elements Apple touch users have come to know and love, such as buttons, switches, pickers, toolbars, and sliders. You'll master a variety of design patterns, from the simplest single view to complex hierarchical drill-downs. The confusing art of table building will be demystified, and you'll learn how to save your data using the iPhone file system. You'll also learn how to save and retrieve your data using a variety of persistence techniques, including Core Data and SQLite. And there's much more! You'll learn to draw using Quartz 2D and OpenGL ES, add multitouch gestural support (pinches and swipes) to yourapplications, and work with the camera, photo library, accelerometer, and built-in GPS. You'll discover the fine points of application preferences and learn how to localize your apps for multiple languages. The iOS 6 update to the bestselling and most recommended book for Cocoa touch developers Packed full of tricks, techniques, and enthusiasm for the new SDK from a developer perspective Written in an accessible, easy-to-follow style

9 特價1881
貨到通知
下次再買

Building Metro Applications in Windows 8 With Javascript

Building Windows 8 Apps with JavaScript is the definitive guide for every experienced developer who wants to create, ship, and profit from Windows 8 apps built with HTML5 and JavaScript. Written by Chris Sells, former Visual Studio Principal Program Manager who led the team that built Microsoft's official Windows 8 JavaScript app templates, and Brandon Satrom, expert web/mobile developer, this book covers every facet of development with Microsoft's new JavaScript framework and WinRT. The authors guide you through building full-featured Windows Store apps that merge the best aspects of desktop, web, and mobile apps into a single user and developer experience. You'll learn how to leverage the full power of the Windows 8 platform and integrate services ranging from client-side state to offline storage. Leveraging these techniques, you can deliver information to users faster, more clearly, and more concisely, on whatever devices they prefer. Through complete example projects, Building Windows 8 Apps with JavaScript covers Understanding powerful new improvements in Windows 8 developer experience Using Windows 8's more flexible binding to update the UI as underlying data changes Creating layouts and typography that fit Windows 8 style and leverage its advantages Working with audio, video, captured media, animation, and HTML5 graphics Making your app "connectable" with PlayTo Integrating WinJS navigation services to improve UI control Maintaining app states built up over time, and sharing them across devices Writing highly responsive async apps Supporting true-touch metaphors and interactions, location data, and sensors Designing apps for the Windows 8 design language Extending JavaScript code to integrate existing C/C++ code or to access Windows capabilities that WinRT doesn't expose Discovering best practices for monetizing Windows Store apps All of the downloadable examples can be created and run with Microsoft's free Visual Studio 2012 Express for Windows 8, which includes all you need to build, package, and deploy your Windows Store apps.

9 特價1575
貨到通知
下次再買

More Ios 5 Development

Apress 出版
2012/12/27 出版

Interested in iPhone and iPad apps development? Want to learn more? Whether you're a self-taught iPhone and iPad apps development genius or have just made your way through the pages of Beginning iOS 6 Development, we have the perfect book for you. More iOS 6 Development: Further Explorations of the iOS SDK digs deeper into Apple's latest iOS 6 SDK. Bestselling authors Dave Mark, Alex Horovitz, Kevin Kim and Jeff LaMarche explain concepts as only they can--covering topics like Core Data, peer-to-peer networking using GameKit and network streams, working with data from the web, MapKit, in-application e-mail, and more. All the concepts and APIs are clearly presented with code snippets you can customize and use, as you like, in your own apps. If you are going to write a professional iPhone or iPad app, you'll want to get your arms around Core Data, and there's no better place to do so than in the pages of this book. The book continues right where Beginning iOS 6 Development leaves off, with a series of chapters devoted to Core Data, the standard for Apple persistence. Dave, Alex, Kevin and Jeff carefully step through each Core Data concept and show techniques and tips specifically for writing larger apps--offering a breadth of coverage you won't find anywhere else. The Core Data coverage alone is worth the price of admission. But there's so much more! More iOS 6 Development covers a variety of networking mechanisms, from GameKit's relatively simple BlueTooth peer-to-peer model, to the addition of Bonjour discovery and network streams, through the complexity of accessing files via the web. Dave, Alex, Kevin, and Jeff will also take you through coverage of concurrent programming and some advanced techniques for debugging your applications. The enhanced multitasking, threading, memory management and more are important. Apps are getting moreand more complex, including sophisticated game apps that offer virtual or augmented reality experiences and new mapping views that take advantage of sensors and other APIs in the newest iOS 6 SDK. Whether you are a relative newcomer to iPhone and iPad or iOS development or an old hand looking to expand your horizons, there's something for everyone in More iOS 6 Development.

9 特價1368
貨到通知
下次再買

What Is SQL ?

Victor,Ebai  著
AuthorHouse 出版
2012/12/27 出版

What Is SQL guides beginners, experts, and intermediate readers through the most important aspects of declarative and procedural SQL. Knowledge gained includes the following:  Designing, building, and querying relational databases in the latest versions of oracle and SQL server databases  Performing data-quality operations that eliminate corrupted data from databases  Extending the functionality of SQL using PL/SQL and programmable T-SQL  Building and loading data warehouses without using an expensive ETL tool  Troubleshooting and tuning SQL code and database designs  Extensive use of built-in functions to retrieve and transform data  Translating complex business rules into database constraints  Creating advanced queries that answer complex business questions  Manipulating data within tables  Creating recoverable business transactions  Perform nonstandard SQL operations such as deleting duplicate rows Obtain a free sample of oracle11i and SQL server 2012 databases.

9 特價989
貨到通知
下次再買

Learn Powershell Toolmaking in a Month of Lunches

Jones, Don  著 、Hicks, Jeffery  著
Manning 出版
2012/12/19 出版

SummaryPacked with hands-on labs to reinforce what you're learning, Learn PowerShell Toolmaking in a Month of Lunches is the best way to learn PowerShell scripting and toolmaking. Just set aside one hour a day--lunchtime would be perfect--for each self-contained lesson. You'll move quickly through core scripting concepts and start working on four real-world, practical tools. Each chapter adds more functionality, including custom formatting, error handling, parameterized input, input validation, help files and documentation, and more.About this BookYou don't have to be a software developer to build PowerShell tools. With this book, a PowerShell user is a step away from becoming a proficient toolmaker.Learn PowerShell Toolmaking in a Month of Lunches is the best way to learn PowerShell scripting and toolmaking in just one hour a day. It's packed with hands-on labs to reinforce what you're learning. It's an easy-to-follow guide that covers core scripting concepts using four practical examples. Each chapter builds on the previous one as you add custom formatting, error handling, input validation, helpfiles, and more. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's InsideBuild your own administrative toolsLearn by doing with hands-on labsMake scripts that feel like native PowerShell cmdletsThis book does not assume you are a programmer. Experience using PowerShell as a command-line interface is helpful but not required.About the AuthorsDon Jones is a PowerShell MVP, speaker, and trainer. Jeffery Hicks is a PowerShell MVP and an independent consultant, trainer, and author. Don and Jeff coauthored Learn Windows PowerShell 3 in a Month of Lunches, Second Edition (Manning 2012) and PowerShell in Depth (Manning 2013).Table of ContentsPART 1 INTRODUCTION TO TOOLMAKINGBefore you beginPowerShell scripting overviewPowerShell's scripting languageSimple scripts and functionsScopePART 2 BUILDING AN INVENTORY TOOLTool design guidelinesAdvanced functions, part 1Advanced functions, part 2Writing helpError handlingDebugging techniquesCreating custom format viewsScript and manifest modulesAdding database accessInterlude: creating a new tool 157PART 3 ADVANCED TOOLMAKING TECHNIQUESMaking tools that make changesCreating a custom type extensionCreating PowerShell workflowsTroubleshooting pipeline inputUsing object hierarchies for complex outputGlobalizing a functionCrossing the line: utilizing the .NET FrameworkPART 4 CREATING TOOLS FOR DELEGATED ADMINISTRATIONCreating a GUI tool, part 1: the GUICreating a GUI tool, part 2: the codeCreating a GUI tool, part 3: the outputCreating proxy functionsSetting up constrained removing endpointsNever the end

9 特價1418
貨到通知
下次再買
頁數28/34
移至第
金石堂門市 全家便利商店 ok便利商店 萊爾富便利商店 7-11便利商店
World wide
活動ing