Producing Open Source Software
The corporate market is now embracing free, "open source" software like never before, as evidenced by the recent success of the technologies underlying LAMP (Linux, Apache, MySQL, and PHP). Each is the result of a publicly collaborative process among numerous developers who volunteer their time and energy to create better software. The truth is, however, that the overwhelming majority of free software projects fail. To help you beat the odds, O'Reilly has put together Producing Open Source Software, a guide that recommends tried and true steps to help free software developers work together toward a common goal. Not just for developers who are considering starting their own free software project, this book will also help those who want to participate in the process at any level. The book tackles this very complex topic by distilling it down into easily understandable parts. Starting with the basics of project management, it details specific tools used in free software projects, including version control, IRC, bug tracking, and Wikis. Author Karl Fogel, known for his work on CVS and Subversion, offers practical advice on how to set up and use a range of tools in combination with open mailing lists and archives. He also provides several chapters on the essentials of recruiting and motivating developers, as well as how to gain much-needed publicity for your project. While managing a team of enthusiastic developers -- most of whom you've never even met -- can be challenging, it can also be fun. Producing Open Source Software takes this into account, too, as it speaks of the sheer pleasure to be had from working with a motivated team of free software developers.
Practical Perforce
When developers build software, they're able to keep track of all the different versions and all the components they use with software configuration management (SCM) systems. One of the more popular SCM products is Perforce. Authored by Perforce's own VP of product technology, Practical Perforce is the ideal complement to the existing product manual, focusing less on the 'how" and more on the "why" and "when." The book is not only a helpful introduction to Perforce, it's an enlightening resource for those already familiar with this versatile SCM product. Whether you're a programmer, product manager, or build engineer, you stand to benefit from the many insider tips and ideas presented in this convenient guide. Practical Perforce is divided into two main parts. Part I offers a whirlwind technical tour, complete with careful descriptions of basic and advanced Perforce commands designed to give you a baseline knowledge. Part II describes the big picture-using Perforce in a collaborative software development. It outlines recommended best practices and quickly shows how to implement them with the Perforce operations introduced in Part I. Throughout the book, you'll learn how to maximize Perforce so it completes tasks like these in the most efficient manner possible: Keep track of changes as you conduct concurrent parallel work on files Log activity Generate reports on who did what when Compare, merge and branch files Store files and file configurations Restore lost bug fixes Recognizing the pitfalls and practices of an SCM system like Perforce is absolutely essential to producing good software. Now, with Practical Perforce, you have the edge you need to ensure success.
Beginning Asp.net 2.0 E-commerce in C# 2005
You will learn how to build a complete e-commerce web site, following the entire design and build process. The website will be constructed following industry best practices in a modular manner--with a new module introduced and completed in each chapter.
Building the Data Warehouse
The new edition of the classic bestseller that launched the data warehousing industry covers new approaches and technologies, many of which have been pioneered by Inmon himself In addition to explaining the fundamentals of data warehouse systems, the book covers new topics such as methods for handling unstructured data in a data warehouse and storing data across multiple storage media Discusses the pros and cons of relational versus multidimensional design and how to measure return on investment in planning data warehouse projects Covers advanced topics, including data monitoring and testing Although the book includes an extra 100 pages worth of valuable content, the price has actually been reduced from $65 to $55
Behind Closed Doors
Great management is difficult to see as it occurs. It's possible to see the results of great management, but it's not easy to see how managers achieve those results. Great management happens in one-on-one meetings and with other managers---all in private. It's hard to learn management by example when you can't see it. You can learn to be a better manager---even a great manager---with this guide. You'll follow along as Sam, a manager just brought on board, learns the ropes and deals with his new team over the course of his first eight weeks on the job. From scheduling and managing resources to helping team members grow and prosper, you'll be there as Sam makes it happen. You'll find powerful tips covering: Delegating effectively Using feedback and goal-setting Developing influence Handling one-on-one meetings Coaching and mentoring Deciding what work to do---and what not to do ...and more. Full of tips and practical advice on the most important aspects of management, this is one of those books that can make a lasting and immediate impact on your career.
Head First Design Patterns Poster
You know you don't want to reinvent the wheel (or worse, a flat tire), so you look to Design Patterns--the lessons learned by those who've faced the same problems. With Design Patterns, you get to take advantage of the best practices and experience of others, so that you can spend your time on...something else. Something more challenging. Something more complex. Something more fun.Head First Design Patterns Poster is a companion to Head First Design Patterns. It summarizes visually, 16 of the most common design patterns including Adapter, Command, Composite Decorator, Observer, Proxy, State, Singleton, Strategy, and more. Each pattern includes a handy page reference to both Head First Design Patterns and the "Gang of Four" text, the canonical description of the pattern, and a visual guide designed (and inspired by the examples in Head First Design Patterns) to jog your memory of the objects, classes, and their relationships.In addition, the poster includes the "best of" the Head First "Guide to Better Living with Patterns," including how to read a patterns catalog, the power of a shared vocabulary and annihilating evil with anti-patterns.Visually appealing and truly useful, Head First Design Patterns Poster contains what you need to know at a glance. Head First Design Patterns and this companion poster are a great combination that will load patterns into your brain in a way that sticks.
Pro Scalable .Net 2.0 Application Designs
This book details the best practices and proven design patterns to follow when creating enterprise applications. No matter what purpose your finished application may serve there are key considerations that you will need to take into account and basic rules you will need to follow in order for your application to operate successfully. It is these rules, patterns and considerations that we deal with in this book. We conclude the book by considering the different database storage designs and SQL Server options that you can put into place to compliment your application code. Finally we include a fully-worked example application to demonstrate all of the concepts we have discussed.
UML 2.0 in a Nutshell
System developers have used modeling languages for decades to specify, visualize, construct, and document systems. The Unified Modeling Language (UML) is one of those languages. UML makes it possible for team members to collaborate by providing a common language that applies to a multitude of different systems. Essentially, it enables you to communicate solutions in a consistent, tool-supported language. Today, UML has become the standard method for modeling software systems, which means you're probably confronting this rich and expressive language more than ever before. And even though you may not write UML diagrams yourself, you'll still need to interpret diagrams written by others. UML 2.0 in a Nutshell from O'Reilly feels your pain. It's been crafted for professionals like you who must read, create, and understand system artifacts expressed using UML. Furthermore, it's been fully revised to cover version 2.0 of the language. This comprehensive new edition not only provides a quick-reference to all UML 2.0 diagram types, it also explains key concepts in a way that appeals to readers already familiar with UML or object-oriented programming concepts. Topics include: The role and value of UML in projects The object-oriented paradigm and its relation to the UML An integrated approach to UML diagrams Class and Object, Use Case, Sequence, Collaboration, Statechart, Activity, Component, and Deployment Diagrams Extension Mechanisms The Object Constraint Language (OCL) If you're new to UML, a tutorial with realistic examples has even been included to help you quickly familiarize yourself with the system.
The Best Software Writing I
This is a collection of the best essays on Software Engineering of the recent past as selected by Joel Spolsky with exclusive commentary by him.
Pro Apache Beehive
The primary audiences for this book are developers and software architects who are looking to get exposure to the Apache Beehive project, and other related projects. This book covers the Apache Beehive project and projects closely related to this - such as XMLBeans, Pollinate etc. We will cover Page Flows, Controls, JSR 181 Web Services and XMLBeans technologies. The book will also talk about how these technologies are used in WebLogic Workshop, and how other IDE's are extending support for these technologies (Pollinate project from Eclipse).
Algorithm Design
Algorithm Design introduces algorithms by looking at the real-world problems that motivate them. The book teaches students a range of design and analysis techniques for problems that arise in computing applications. The text encourages an understanding of the algorithm design process and an appreciation of the role of algorithms in the broader field of computer science. August 6, 2009 Author, Jon Kleinberg, was recently cited in the New York Times for his statistical analysis research in the Internet age.
Regular Expression Recipes
Regular Expressions are an essential part of programming, but they are hard to come to grips with, aren't they? Fortunately, we have the answer for you! Open Source Regular Expression Recipes provides you with all the open source regular expressions you'll ever need, and explains how to use each one. This way, you can learn by example, rather than muddling through endless pages of syntax explanation.
Lucene In Action
Lucene is a gem in the open-source worldLucene in Action"" is the authoritative guide to Lucene. It describes how to index your data, including types you definitely need to know such as MS Word, PDF, HTML, and XML. It introduces you to searching, sorting, filtering, and highlighting search results.Lucene powers search in surprising placesWhat's Inside- How to integrate Lucene into your applications- Ready-to-use framework for rich document handling- Case studies including Nutch, TheServerSide, jGuru, etc.- Lucene ports to Perl, Python, C#/.Net, and C++- Sorting, filtering, term vectors, multiple, and remote index searching- The new SpanQuery family, extending query parser, hit collecting- Performance testing and tuning- Lucene add-ons (hit highlighting, synonym lookup, and others)
Managing Projects with GNU make
The utility simply known as make is one of the most enduring features of both Unix and other operating systems. First invented in the 1970s, make still turns up to this day as the central engine in most programming projects; it even builds the Linux kernel. In the third edition of the classic Managing Projects with GNU make, readers will learn why this utility continues to hold its top position in project build software, despite many younger competitors. The premise behind make is simple: after you change source files and want to rebuild your program or other output files, make checks timestamps to see what has changed and rebuilds just what you need, without wasting time rebuilding other files. But on top of this simple principle, make layers a rich collection of options that lets you manipulate multiple directories, build different versions of programs for different platforms, and customize your builds in other ways. This edition focuses on the GNU version of make, which has deservedly become the industry standard. GNU make contains powerful extensions that are explored in this book. It is also popular because it is free software and provides a version for almost every platform, including a version for Microsoft Windows as part of the free Cygwin project. Managing Projects with GNU make, 3rd Edition provides guidelines on meeting the needs of large, modern projects. Also added are a number of interesting advanced topics such as portability, parallelism, and use with Java. Robert Mecklenburg, author of the third edition, has used make for decades with a variety of platforms and languages. In this book he zealously lays forth how to get your builds to be as efficient as possible, reduce maintenance, avoid errors, and thoroughly understand what make is doing. Chapters on C++ and Java provide makefile entries optimized for projects in those languages. The author even includes a discussion of the makefile used to build the book.
Joel on Software
This book covers every imaginable aspect of software programming, from the best way to write code to the best way to design an office in which to write code. The book relates to all software programmers (Microsoft and Open Source), anyone interested in furthering their knowledge of programming, or anyone trying to manage a programmer. Spolsky writes an introduction for the book.
OpenOffice.org Writer
Thanks to OpenOffice.org, there is an alternative to Microsoft Word. If you've ever been frustrated by Word's quirks and limitations--including its price tag--and longed for a practical alternative, then it's time to break free. OpenOffice.org is the free, open source office suite and its word processor, Writer, has proven extremely popular with both Windows and Linux users.How good can it be if it's free? you might ask. And how much trouble will it be to install and learn? A quick tour of the program will show you: the features you use regularly--from formatting and spell check to using templates and creating indexes --are all there. And Writer's intuitive, surprisingly familiar interface lets you navigate with ease. To quickly master the ins and outs of Writer, you'll want a copy of OpenOffice.org Writer: The Free Alternative to Microsoft Word. This handy reference is packed with essential information to help you learn the basics of Writer and become adept with its advanced features.Written for intermediate and advanced users of word processing programs, OpenOffice.org Writer: The Free Alternative to Microsoft Word provides guidance for common and advanced word processing tasks. With this book, you'll learn how to: Set up OOoWriter to work your wayWrite, edit, and review documentsControl page layoutUse templates and styles effectivelyGet the most from using fieldsWork with Tables of contents, indexes, bibliographiesManage large or complex documentsInsert, edit and create graphicsMake a smooth transition from Microsoft WordOpenOffice.org Writer: The Free Alternative to Microsoft Word provides guidance for anyone who wants to break out of the Word rut. Its detailed Table of Contents make it a handy reference for even the most experienced word processing users who want to get up to speed quickly with this program, or make sure they're taking full advantage of OOo Writer's features. With the complete office suite included on a CD (which you can install on as many machines as you like), this book makes using Writer an easy decision.OpenOffice.org Writer: The Free Alternative to Microsoft Word is part of the O'Reilly Community Press Series. Unlike classic O'Reilly animal books, O'Reilly's role in the series is limited to providing manufacturing and distribution services rather than editorial development, so that each Community Press title reflects the editorial voice and organization of the community that has created it.
Programming From The Ground Up
Programming from the Ground Up uses Linux assembly language to teach new programmers the most important concepts in programming. It takes you a step at a time through these concepts: * How the processor views memory * How the processor operates * How programs interact with the operating system * How computers represent data internally * How to do low-level and high-level optimization Most beginning-level programming books attempt to shield the reader from how their computer really works. Programming from the Ground Up starts by teaching how the computer works under the hood, so that the programmer will have a sufficient background to be successful in all areas of programming. This book is being used by Princeton University in their COS 217 "Introduction to Programming Systems" course.
Better, Faster, Lighter Java
Sometimes the simplest answer is the best. Many Enterprise Java developers, accustomed to dealing with Java's spiraling complexity, have fallen into the habit of choosing overly complicated solutions to problems when simpler options are available. Building server applications with "heavyweight" Java-based architectures, such as WebLogic, JBoss, and WebSphere, can be costly and cumbersome. When you've reached the point where you spend more time writing code to support your chosen framework than to solve your actual problems, it's time to think in terms of simplicity. In Better, Faster, Lighter Java, authors Bruce Tate and Justin Gehtland argue that the old heavyweight architectures are unwieldy, complicated, and contribute to slow and buggy application code. As an alternative means for building better applications, the authors present two "lightweight" open source architectures: Hibernate--a persistence framework that does its job with a minimal API and gets out of the way, and Spring--a container that's not invasive, heavy or complicated. Hibernate and Spring are designed to be fairly simple to learn and use, and place reasonable demands on system resources. Better, Faster, Lighter Java shows you how they can help you create enterprise applications that are easier to maintain, write, and debug, and are ultimately much faster. Written for intermediate to advanced Java developers, Better, Faster, Lighter Java, offers fresh ideas--often unorthodox--to help you rethink the way you work, and techniques and principles you'll use to build simpler applications. You'll learn to spend more time on what's important. When you're finished with this book, you'll find that your Java is better, faster, and lighter than ever before.
Geocaching
This book is a guide to the relatively new, and exponentially growing, activity of geocaching. Geocaching is a treasure hunting game, using handheld global positioning system (GPS) receivers, that is now played worldwide. This book covers not only the fundamental principles and points of geocaching, but also covers such related topics as wilderness navigation, hiking, and outdoor safety. Combining the "how to" information -- the necessary technical background in GPS, navigation, and hiking--along with some history of the geocaching activity, and some narrative color that gives readers a sense of this phenomenon and its participants. The book will be practical, portable field guide to this unusual leisure activity.
Oop Demystified
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Learn object-oriented programming in no time with help from this easy-to-understand guide, ideal for novice and expert programmers alike. Discover why objects are so successful as the model for this type of programming and how objects are classified. Distinguish between how people see the world and how computers "see" it. Learn about attributes and methods, inheritance, polymorphism, real-world and case modeling, object-oriented programming languages, and much more. Each chapter ends with a quiz, culminating in a final exam at the end of the book so you can test your knowledge.
Fast Track Uml 2.0
The Unified Modeling Language (UML) is a methodology to document the analysis and design of the software development process. Through the use of standard diagrams for such concepts as use cases, interactions, and collaborations, among many others, "Fast Track UML 2.0" explores the modeling techniques and the changes since the prior UML 1.3 standard. This book presents a distillation of the contents of the UML Superstructure document. It will capture the essential information contained within that document without overwhelming you with details.
Learn How to Program
* For complete novices. * Fun trim size. * No special equipment or software needed beyond a web browser. * Teaches principles of good programming practice. * Lots of fun!
UML Distilled: A Brief Guide to the Standard Object Modeling Language, 3rd Editi
More than 300,000 developers have benefited from past editions of UML Distilled . This third edition is the best resource for quick, no-nonsense insights into understanding and using UML 2.0 and prior versions of the UML. Some readers will want to quickly get up to speed with the UML 2.0 and learn the essentials of the UML. Others will use this book as a handy, quick reference to the most common parts of the UML. The author delivers on both of these promises in a short, concise, and focused presentation. This book describes all the major UML diagram types, what they're used for, and the basic notation involved in creating and deciphering them. These diagrams include class, sequence, object, package, deployment, use case, state machine, activity, communication, composite structure, component, interaction overview, and timing diagrams. The examples are clear and the explanations cut to the fundamental design logic. Includes a quick reference to the most useful parts of the UML notation and a useful summary of diagram types that were added to the UML 2.0. If you are like most developers, you don't have time to keep up with all the new innovations in software engineering. This new edition of Fowler's classic work gets you acquainted with some of the best thinking about efficient object-oriented software design using the UML--in a convenient format that will be essential to anyone who designs software professionally.
Fatal Defect
An airplane crashes, killing eighty-seven passengers. A cancer patient receives a fatal dose of radiation from a machine designed to be foolproof. The ATMs at a New York bank debit customers twice their actual withdrawals, resulting in a loss of millions of dollars. In every case, the culprit was a computer bug, a software error or design defect that may escape detection until it erupts into the real world with sometimes catastrophic results. This arresting and at times terrifying book tells us just how prevalent these defects are and how they are multiplying as computers become more sophisticated and more deeply embedded in our daily lives. It is also a riveting portrait of the men and women who find and "exterminate" those bugs, whether they occur in pocket calculators or nuclear reactors. Fatal Defect reveals what you should know about the computers in our lives. Read it before you buy a computer, use a cash machine, or book an airplane flight. Then pray that one of its real-life heroes was on the job.
Break into the Game Industry: How to Get a Job Making Video Games
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Find out from an industry veteran exactly what you need to do to become a game designer, tester, artist, producer, programmer, writer, soundtrack composer, videographer, or sales/marketing professional. You'll get full-spectrum coverage of positions available within the game industry as well as details on how a game is created--from start to finish--and much more.
Dynamic Programming
Introduction to sequential decision processes covers use of dynamic programming in studying models of resource allocation, methods for approximating solutions of control problems in continuous time, production control, decision-making in the face of an uncertain future, and inventory control models. A prior course in operations research is prerequisite. 1982 edition.
Cobol and Visual Basic on .net
* The only book of its kind - written from the perspective of a former COBOL/CICS mainframe programmer. * Familiar mainframe terms/concepts are used to help introduce the .NET technologies. * COBOL .NET and Visual Basic .NET code samples are provided. * Author is a Sr. Software Engineer on a .NET Web Development project at a Fortune 500 company.
Dynamic Programming
An introduction to the mathematical theory of multistage decision processes, this text takes a "functional equation" approach to the discovery of optimum policies. Written by a leading developer of such policies, it presents a series of methods, uniqueness and existence theorems, and examples for solving the relevant equations. The text examines existence and uniqueness theorems, the optimal inventory equation, bottleneck problems in multistage production processes, a new formalism in the calculus of variation, strategies behind multistage games, and Markovian decision processes. Each chapter concludes with a problem set that Eric V. Denardo of Yale University, in his informative new introduction, calls "a rich lode of applications and research topics." 1957 edition. 37 figures.
.Net Windows Forms in a Nutshell
.NET Windows Forms are a powerful technology for building a large class of applications for the Windows .NET platform. They offer nearly the same power and flexibility of classic Win32 development, but for a fraction of the effort. The programming model is lean and streamlined, and many of the tedious details that developers used to have to spend time on are now dealt with automatically by the platform..NET Windows Forms in a Nutshell offers an accelerated introduction to this next-generation of rich user interface development. The book provides an all-inclusive guide for experienced programmers using the .NET Windows Forms platform to develop Windows applications, along with a compact but remarkably complete reference to the .NET Framework Class Library (FCL) Windows Forms namespaces and types. The authors present solid coverage of the fundamental building blocks, such as Controls, Forms, Menus, and GDI+, and enough detail to help you build your own fully featured reusable visual components so you can write visual component libraries as well as standalone applications..NET Windows Forms in a Nutshell aims to provide not just the practical information and advice required to get programs working, but also to communicate the rationale behind the various parts of Windows Forms' design. The authors show how the thinking behind the framework enhances your productivity substantially. The new framework allows you to guess correctly what "the Right Way" to do things is a majority of the time, even if you've never tried what you're doing before. No more digging around in documentation for days to try to find the bit of information you need to use one particular feature.Anyone who is involved in user interface development will appreciate the ease of creation and expanded capabilities provided by .NET Windows Forms, as well as the in-depth focus and straight-forward approach this book brings. Included on CD is an add-in that will integrate the book's reference directly into the help files of Visual Studio .NET.
Real-Time Concepts for Embedded Systems
'... a very good balance between the theory and practice of real-time embedded system designs.' --Jun-ichiro itojun Hagino, Ph.D., Research Laboratory, Internet Initiative Japan Inc
Webmaster in a Nutshell
First, there was HTML. Then along came JavaScript. Close on the heels of JavaScript came CSS and before you mastered that, along came XML. Behind every successful web page is an overworked and underappreciated webmaster with a big pile of books about various web technologies spilling out across their desk.That collection of books is a valuable resource for delving into the topics at depth (and at leisure). But when you need an answer fast, the dog-eared book you'll turn to again and again is the new third edition of Webmaster in a Nutshell.This concise and portable quick reference distills an immense amount of information on several languages and technologies into one compact reference book. This is one book that will pay for itself a thousand times over in time saved and increased productivity.Webmaster in a Nutshell puts a fast-paced introduction, detailed reference section, and quick reference guide to each technology all within easy reach. It's packed full of the genuinely useful information a webmaster needs daily, whatever the technology, including: HTMLCSSXMLCGIJavaScriptHTTPPHPApacheThis thorough, clear, and accessible reference makes it easy to find the information you want about the technologies you use. You'll keep your other books on the shelf; you'll keep Webmaster in a Nutshell next to your keyboard.
Ado.Net Programming in Visual Basic .Net
ADO.NET Programming in Visual Basic .NET teaches all you'll need to know to make the most of ADO.NET - whether you're an experienced VB database programmer or not. Its realistic code examples and practical insights illuminate ADO.NET from its foundations to advanced data binding and application optimization. Coverage includes: VB.NET database programming tools, ADO.NET class libraries, data providers, DataSets, DataGrids, and more. Includes detailed Web services coverage, plus a complete case study application.
Facts and Fallacies of Software Engineering
The practice of building software is a "new kid on the block" technology. Though it may not seem this way for those who have been in the field for most of their careers, in the overall scheme of professions, software builders are relative "newbies." In the short history of the software field, a lot of facts have been identified, and a lot of fallacies promulgated. Those facts and fallacies are what this book is about. There's a problem with those facts-and, as you might imagine, those fallacies. Many of these fundamentally important facts are learned by a software engineer, but over the short lifespan of the software field, all too many of them have been forgotten. While reading Facts and Fallacies of Software Engineering, you may experience moments of "Oh, yes, I had forgotten that," alongside some "Is that really true?" thoughts. The author of this book doesn't shy away from controversy. In fact, each of the facts and fallacies is accompanied by a discussion of whatever controversy envelops it. You may find yourself agreeing with a lot of the facts and fallacies, yet emotionally disturbed by a few of them! Whether you agree or disagree, you will learn why the author has been called "the premier curmudgeon of software practice." These facts and fallacies are fundamental to the software building field-forget or neglect them at your peril!
Unix Power Tools
With the growing popularity of Linux and the advent of Darwin, Unix has metamorphosed into something new and exciting. No longer perceived as a difficult operating system, more and more users are discovering the advantages of Unix for the first time. But whether you are a newcomer or a Unix power user, you'll find yourself thumbing through the goldmine of information in the new edition of Unix Power Tools to add to your store of knowledge. Want to try something new? Check this book first, and you're sure to find a tip or trick that will prevent you from learning things the hard way. The latest edition of this best-selling favorite is loaded with advice about almost every aspect of Unix, covering all the new technologies that users need to know. In addition to vital information on Linux, Darwin, and BSD, Unix Power Tools 3rd Edition now offers more coverage of bash, zsh, and other new shells, along with discussions about modern utilities and applications. Several sections focus on security and Internet access. And there is a new chapter on access to Unix from Windows, addressing the heterogeneous nature of systems today. You'll also find expanded coverage of software installation and packaging, as well as basic information on Perl and Python. Unix Power Tools 3rd Edition is a browser's book...like a magazine that you don't read from start to finish, but leaf through repeatedly until you realize that you've read it all. Bursting with cross-references, interesting sidebars explore syntax or point out other directions for exploration, including relevant technical details that might not be immediately apparent. The book includes articles abstracted from other O'Reilly books, new information that highlights program tricks and gotchas, tips posted to the Net over the years, and other accumulated wisdom. Affectionately referred to by readers as "the" Unix book, UNIX Power Tools provides access to information every Unix user is going to need to know. It will help you think creatively about UNIX, and will help you get to the point where you can analyze your own problems. Your own solutions won't be far behind.
Instant Messaging in Java
This book describes how to create Instant Messaging applications in Java and covers the Jabber IM protocols. If you want to create new IM systems, integrate them with your existing software, or wish to know more about the Jabber protocols, this is the book for you.