Programming Games for Atari 2600
Created in 1977, the Atari 2600 keeps inciting our imagination. Now you can learn how to program this groundbreaking game console. This book contains all the elements needed to learn the 6507 assembly language, how to control the graphic elements of the TIA, create music and sound, and a step-by-step guide to the creation of five amazing games: Game of Ball, Wall Breaker, Invaders, The Lost Kingdom, and Diamond Craze.
Programming Games for Atari 2600
Created in 1977, the Atari 2600 keeps inciting our imagination. Now you can learn how to program this groundbreaking game console. This book contains all the elements needed to learn the 6507 assembly language, how to control the graphic elements of the TIA, create music and sound, and a step-by-step guide to the creation of five amazing games: Game of Ball, Wall Breaker, Invaders, The Lost Kingdom, and Diamond Craze.
Pytorch Recipes
Learn how to use PyTorch to build neural network models using code snippets updated for this second edition. This book includes new chapters covering topics such as distributed PyTorch modeling, deploying PyTorch models in production, and developments around PyTorch with updated code.You'll start by learning how to use tensors to develop and fine-tune neural network models and implement deep learning models such as LSTMs, and RNNs. Next, you'll explore probability distribution concepts using PyTorch, as well as supervised and unsupervised algorithms with PyTorch. This is followed by a deep dive on building models with convolutional neural networks, deep neural networks, and recurrent neural networks using PyTorch. This new edition covers also topics such as Scorch, a compatible module equivalent to the Scikit machine learning library, model quantization to reduce parameter size, and preparing a model for deployment within a production system. Distributed parallel processing for balancing PyTorch workloads, using PyTorch for image processing, audio analysis, and model interpretation are also covered in detail. Each chapter includes recipe code snippets to perform specific activities.By the end of this book, you will be able to confidently build neural network models using PyTorch.What You Will LearnUtilize new code snippets and models to train machine learning models using PyTorchTrain deep learning models with fewer and smarter implementationsExplore the PyTorch framework for model explainability and to bring transparency to model interpretationBuild, train, and deploy neural network models designed to scale with PyTorchUnderstand best practices for evaluating and fine-tuning models using PyTorchUse advanced torch features in training deep neural networksExplore various neural network models using PyTorchDiscover functions compatible with sci-kit learn compatible modelsPerform distributed PyTorch training and executionWho This Book Is ForMachine learning engineers, data scientists and Python programmers and software developers interested in learning the PyTorch framework.
Mathematical Logic Through Python
Using a unique pedagogical approach, this text introduces mathematical logic by guiding students in implementing the underlying logical concepts and mathematical proofs via Python programming. This approach, tailored to the unique intuitions and strengths of the ever-growing population of programming-savvy students, brings mathematical logic into the comfort zone of these students and provides clarity that can only be achieved by a deep hands-on understanding and the satisfaction of having created working code. While the approach is unique, the text follows the same set of topics typically covered in a one-semester undergraduate course, including propositional logic and first-order predicate logic, culminating in a proof of G繹del's completeness theorem. A sneak peek to G繹del's incompleteness theorem is also provided. The textbook is accompanied by an extensive collection of programming tasks, code skeletons, and unit tests. Familiarity with proofs and basic proficiency in Python is assumed.
Bash for Data Scientists
No detailed description available for "Bash for Data Scientists".
Pandas Basics
This book is intended for those who plan to become data scientists as well as anyonewho needs to perform data cleaning tasks using Pandas and NumPy. It contains a variety of code samples and features of NumPy and Pandas, and how to write regular expressions. Chapter 3 includes fundamental statistical concepts and Chapter 7 covers data visualization with Matplotlib and Seaborn. Companion files with code areavailable for downloading from the publisher. FEATURES: Provides the reader with numerous code samples for Pandas and NumPy programming concepts, and an introduction to statistical concepts and data visualizationIncludes an introductory chapter on PythonCompanion files with code
Spring Boot and Angular
Design, build, and deploy performant and maintainable web applications using Spring, Spring Boot, and AngularKey Features: - Find solutions to common problems faced while developing applications with Angular and Spring Boot- Explore tips, tricks, and best practices to overcome challenges related to source code- Build applications faster and more efficiently using the Spring Framework and the Spring Boot extensionBook Description: Angular makes building applications with the web easy and Spring Boot helps get an application up and running using just a few lines of code and minimal configuration. This book provides insights into building full-stack apps using Angular and Spring Boot effectively to reduce overall development time and increase efficiency.You'll start by setting up your CI/CD pipeline and then build your web application's backend guided by best practices. You'll then see how Spring Boot allows you to build applications faster and more efficiently by letting the Spring Framework and Spring Boot extension do the heavy lifting. The book demonstrates how to use Spring Data JPA and add its dependencies along with Postgres dependencies in the project to save or persist a user's data in a database for future use. As you advance, you'll see how to write tests and test a service using Mockito. Finally, you'll create a CI workflow or pipeline for a Spring Boot and Angular application to enable operations to deliver quality applications faster.By the end of this Spring Boot and Angular book, you'll be able to build a full-stack web application and deploy it through continuous integration and continuous deployment.What You Will Learn: - Explore how to architect Angular for enterprise-level app development- Create a Spring Boot project using Spring Initializr- Build RESTful APIs for enterprise-level app development- Understand how using Redis for caching can improve your application s performance- Discover CORS and how to add CORS policy in the Spring Boot application for better security- Write tests to maintain a healthy Java Spring Boot application- Implement testing and modern deployments of frontend and backend applicationsWho this book is for: The book is for busy Java web developers and TypeScript developers with little experience developing Angular and Spring Boot apps who want to learn best practices for building full-stack web apps. Basic knowledge of HTML, CSS, and JavaScript or the Java programming language is necessary.Table of Contents- Spring Boot and Angular - The Big Picture- Setting Up the Development Environment- Moving into Spring Boot- Setting Up the Database and Spring Data JPA- Building APIs with Spring- Documenting APIs with OpenAPI Specification- Adding Spring Boot Security with JWT- Logging Events in Spring Boot- Writing Tests in Spring Boot- Setting Up Our Angular Project and Architecture- Building Reactive Forms- Managing States with NgRx- Saving, Deleting, and Updating with NgRx- Adding Authentication in Angular- Writing Tests in Angular- Packaging Backend and Frontend with Maven- Deploying Spring Boot and the Angular App
Programming The Raspberry Pi Pico/W In C, Second Edition
There is a newer, third edition of this book covering the Pico 2 and Pico 2W ISBN-13: 978-1871962369Reviews of the first edition: "One of the best programming books on microcontroller programming I have, and I have many""Often, these sort of books are just a rehash of the manufacturer documentation. This was written in a very clear style by someone who has actually used the Pico and encountered some of the traps and pitfalls. I would highly recommend this to anyone contemplating writing applications for the Pico in C/C++.""As opposed to other books on the subject, this one goes deeply enough so that you can cover most aspects of what is discussed.""This book will be a true time saver however, and the task learning C for programming the Raspberry Pi Pico will seem a little less intimidating"The Raspberry Pi Pico is a remarkable microcontroller. It has a power and sophistication that would have been unthinkable just a short time ago. For the sort of jobs it is ideal for, it has plenty of processing power and enough memory to make tasks that would have once required careful planning, relatively easy. Instead of struggling with the machine, you can now focus on getting a good implementation of your algorithms. To enjoy all of its power and sophistication there is no better language than C. It wastes none of the power and it gives you what you need to get at the new features. However, getting started with the Pico with C is no easy feat, which is what motivated this book. Programming the Raspberry Pi Pico in C uses the highly popular VS Code as its development environment and shows how to use a Raspberry Pi or a desktop PC running Windows as your development machine. The purpose of the book is to reveal what you can do with the Pico's GPIO lines together with widely used sensors, servos and motors and ADCs. After covering the GPIO, outputs and inputs, events and interrupts, it gives you hands-on experience of PWM (Pulse Width Modulation), the SPI bus, the I2C bus and the 1-Wire bus. One of the key advantages of the Pico is its PIO (Programmable I/O) and while this is an advanced feature it is introduced in this book. The original Pico lacked WiFi connectivity, a limitation overcome by the recent launch of the Pico W. You can think of as the Pico W as a superset of the original - everything you can do with an original Pico you can do with a Pico W, but not vice versa. A brand new chapter is dedicated to how to make use of the additional features of the Pico W including how to create a web client and a web server and any differences between the two versions are clearly indicated throughout the book. Harry Fairhead has a hardware background and, having worked with microprocessors and electronics in general, for many years, he is an enthusiastic proponent of the IoT and embedded computing. He is the author of two books intended for C programmers, Fundamental C: Getting Closer To The Machine and Applying C For the IoT With Linux and four books on the using the Raspberry Pi in an IoT context, two using C and two using Python. He is now working on a Python version of this book for the Pico and on Master the Raspberry Pi Pico, which goes deeper into the PIO, the second core, using TLS/HTTPS and FreeRTOS, which is the next book you should read if you want to take Pico programming to the next level.
Introduction to Python Programming Language
Python is a very powerful and high-level object-oriented programming language and due to its versatile nature, it is the most popular one. Python's dynamic typing and elegant syntax, together with its interpreted nature, make it a perfect language for scripting and application development in many areas. It has powerful libraries to work with. Also, you can see a fantastic career opportunity in Python. The major areas of its application include Web Development. Data Science including machine learning, artificial intelligence, data analysis, data visualization, and Game Development.This is a book that every student should have on his or her desk because python programming language is becoming a standard method for qualifying and quantifying experimental measurements data in all science fields. Moreover, I believe students and researchers need a course or a book to learn data analysis or image acquisition and image processing.
Beginning Kotlin
This book introduces the Kotlin programming skills and techniques necessary for building applications. You'll learn how to migrate your Java programming skills to Kotlin, a Java Virtual Machine (JVM) programming language.The book starts with a quick tour of the Kotlin language and gradually walks you through the language in greater detail over the course of succeeding chapters. You'll learn Kotlin fundamentals like generics, functional programming, type system, debugging, and unit testing. Additionally, with the book's freely downloadable online appendices, you'll discover how to use Kotlin for building Spring Boot applications, data persistence, and microservices. What You Will LearnLearn the Kotlin language, its functions, types, collections, generics, classes, and moreDive into higher-order functions, generics, debugging, and unit testingApply the fundamentals of Kotlin toSpring Boot Add Hibernate to your Spring Boot application for persistence and data accessibility Take advantage of functional programming available in KotlinWho This Book Is ForJava developers who are new to Kotlin and want to leverage Kotlin, particularly for building Spring Boot apps.
Learning C# by Developing Games with Unity - Seventh Edition
A new edition of the book is now available.Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone.Get With Your Book: PDF Copy, AI Assistant, and Next-Gen Reader FreeKey Features: - Develop a strong foundation of programming concepts and the C# language- Become confident with Unity fundamentals and features in line with Unity 2023- Build a playable game prototype in Unity-a working first-person shooter game prototypeBook Description: It's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer!Harrison Ferrone, in this seventh edition of the bestselling series will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity.This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work.You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter.Note: The screenshots in the book display the Unity editor in full-screen mode for a comprehensive view. Users can easily reference color versions of images by downloading them from the GitHub repository or the graphics bundle linked in the book.What You Will Learn: - Understanding programming fundamentals by breaking them down into their basic parts- Comprehensive explanations with sample codes of object-oriented programming and how it applies to C#- Follow simple steps and examples to create and implement C# scripts in Unity- Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions- Grasp the basics of a game design document and then move on to blocking out your level geometry, adding lighting and a simple object animation- Create basic game mechanics such as player controllers and shooting projectiles using C#- Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts- Learn how to handle text, XML, and JSON data to save and load your game dataWho this book is for: If you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You'll still be able to follow along if you don't have programming experience, but knowing the basics will help you get the most out of this book.Table of Contents- Getting to Know Your Environment- The Building Blocks of Programming- Diving into Variables, Types, and Methods- Control Flow and Collection Types- Working with Classes, Structs, and OOP- Getting Your Hands Dirty with Unity- Movement, Camera Controls, and Collisions- Scripting Game Mechanics- Basic AI and Enemy Behavior- Revisiting Types, Methods, and Classes(N.B. Please use the Read Sample option to see further chapters)
SwiftUI Animations by Tutorials (First Edition)
Learn SwiftUI Animations!SwiftUI has absolutely changed our lives when it comes to developer experience and developer productivity. We can make beautiful apps extremely quickly, get instant feedback from SwiftUI previews and iterate. SwiftUI also enables developers to easily leverage most common animations using simple SwiftUI modifiers, making it a pleasure to use. But it also begs the question: "How do I make my app stand out if everyone is using the same standard animations?"Luckily, SwiftUI Animations by Tutorials is here to help you learn how to create detailed and delightful animations, starting from the basics and up to the most complex and customizable ones.Who This Book is ForThis book aims to push the envelope for seasoned developers who can leverage SwiftUI's basic animation system but aren't aware of the many advanced concepts available to bring their animations to the next level of craftsmanship and interactivity, broadening the reader's horizons and creative thinking.Topics Covered in SwiftUI Animations by TutorialsBasic Animations: You'll start your journey through this book by exploring how the SwiftUI animation system works and how to create some simple and useful animations.Timing Curves: You'll learn how animation timing curves work and how to create your own custom timing curves.Transitions: Transitions represent how elements enter and exit the scene in SwiftUI. You'll use and learn how to leverage the most basic transitions, build up to complex transitions using Matched Geometry, and finally build an entirely custom transition.Shape Animations: You'll learn how to use animations to enhance custom shapes and their paths.Custom Animations: You'll learn how to leverage the Animatable protocol to create entirely custom animations based on complex value changes. You'll use AnimatablePair to further your custom animations to support multiple value changes.Time-Based Animations: You'll learn how to create custom animations that occur over time and get to build one such animation and draw it on a custom Canvas.SceneKit & SwiftUI: You'll learn how to enjoy the best of both worlds, combining SwiftUI animations with SceneKit animations right inside your SwiftUI views.Real World Elements: You'll wrap up this book by recreating a well-known highly-complex UI element - The Apple Watch Honeycomb grid, and use everything you learned throughout the book to achieve a well-polished result.One thing you can count on: After reading this book, you'll be prepared to tackle any crazy animation ideas that come to your mind, impressing your users with well-crafted animations.
Murach’s ASP.NET Core MVC (2nd Edition)
This 2nd Edition of Murach's ASP.NET Core MVC does a better job than ever of delivering the skills you need to develop websites using the MVC (Model-View-Controller) pattern with ASP.NET Core. If you know the basics of C#, you'll quickly learn to code the way today's top web professionals do. Each section features clear, beginner-friendly examples and easy-to-understand explanations that walk you through crucial skills, best practices, and helpful tips.
Teaching Primary Programming With Scratch - Teacher Book - Research-Informed Approaches
These books, classroom-tested and perfected by Phil Bagge through his website code-it.co.uk and published in conjunction with Hampshire Inspection and Advisory Service (HIAS), aid teachers in providing Key Stage 2 pupils with an exciting and challenging computer science curriculum.They can be used to supplement existing programming modules or as a complete KS2 computer science program of study. They contain a series of programming projects that gradually introduce pupils to algorithm design and evaluation, generalisation and decomposition. Pupils will learn how to use sequence, repetition, selection and variables through becoming creators of a wide variety of programming projects. Maths, literacy, humanities, gaming, music and control skills are all put to the test.There are four pupil workbooks to provide structure, resources and home learning links. These are designed to work in conjunction with the teacher book. In addition, there are also two home learning books that have been devised for children to learn programming outside of school. A growing bank of online videos are also available, designed to help teachers improve their own skills and take full advantage of the crosscurricular benefits of developing depth in programming.The Scratch programming language, widely recognised in schools, is freely accessible online or as a download and is the ideal place to begin programming.
Java in a Nutshell
This updated edition of the Nutshell guide not only helps experienced Java programmers get the most out of versions through Java 17, it also serves as a learning path for new developers. Chock-full of examples that demonstrate how to take complete advantage of modern Java APIs and development best practices, this thoroughly revised book includes new material on recent enhancements to the Java object model that every developer should know about. The first section provides a fast-paced, no-fluff introduction to the Java programming language and the core runtime aspects of the Java platform. The second section is a reference to core concepts and APIs that explains how to perform real programming work in the Java environment. Get up to speed on language details through Java 17 Learn object-oriented programming using basic Java syntax Explore generics, enumerations, annotations, and lambda expressions Understand techniques used in object-oriented design Examine how concurrency and memory are intertwined Work with Java collections and handle common data formats Delve into Java's latest I/O APIs including asynchronous channels Become familiar with development tools in OpenJDK
iOS 16 Programming for Beginners - Seventh Edition
Take your next step in iOS app development and work with Xcode 14 and iOS 16.Purchase of the print or Kindle book includes a free eBook in PDF format.Key Features: Explore the latest features of Xcode 14 and the Swift 5.7 programming language in this updated seventh editionStart your iOS programming career and have fun building your own iOS appsDiscover the new features of iOS 16 such as Mac Catalyst, SwiftUI, Lock Screen widgets and WeatherKitBook Description: With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store, which means that competent iOS developers are in high demand.iOS 16 Programming for Beginners is a comprehensive introduction for those who are new to iOS, covering the entire process of learning the Swift language, writing your own app, and publishing it on the App Store.This book follows a hands-on approach. With step-by-step tutorials to real-life examples and easy-to-understand explanations of complicated topics, each chapter will help you learn and practice the Swift language to build your apps and introduce exciting new technologies to incorporate into your apps. You'll learn how to publish iOS apps and work with new iOS 16 features such as Mac Catalyst, SwiftUI, Lock Screen widgets, WeatherKit, and much more.By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.What You Will Learn: Get to grips with the fundamentals of Xcode 14 and Swift 5.7, the builWho this book is for: This book is for anyone who has programming experience but is new to Swift and iOS app development. Basic knowledge of programming, including loops, data types, and so on, is necessary.
C++20 - The Complete Guide
All the new language and library features of C++20 (for those who know the previous versions of C++).C++20 is the next evolution in modern C++ programming, now supported by major C++ compilers. However, C++20 is huge. It will change the way we program more dramatically than C++11 did. Combining new features gives you even more power. However, not everything is self-explanatory and there are hidden traps. Therefore, it is key to understand all the concepts of C++20 and learn how to benefit best.This book covers the motivation for and context of all new C++20 features (covering both language and library), providing many examples and unique background information for application programmers as well as for library developers. The focus is on how these features impact day-to-day programming, what effect combining features can have, and how you can benefit from them in practice.
Mathematical Logic through Python
Using a unique pedagogical approach, this text introduces mathematical logic by guiding students in implementing the underlying logical concepts and mathematical proofs via Python programming. This approach, tailored to the unique intuitions and strengths of the ever-growing population of programming-savvy students, brings mathematical logic into the comfort zone of these students and provides clarity that can only be achieved by a deep hands-on understanding and the satisfaction of having created working code. While the approach is unique, the text follows the same set of topics typically covered in a one-semester undergraduate course, including propositional logic and first-order predicate logic, culminating in a proof of G繹del's completeness theorem. A sneak peek to G繹del's incompleteness theorem is also provided. The textbook is accompanied by an extensive collection of programming tasks, code skeletons, and unit tests. Familiarity with proofs and basic proficiency in Python is assumed.
Handbook of Python
This book depicts the basics of python which is very useful for beginners and those who are all willing to learn and coding in python. Nowadays python plays a major role in the industrial and programming environment, and most industries need python programmers to develop many applications like web development, mobile app development, etc., This book definitely helps for the age group of 10 to anyone., Easy examples are given in each and every chapter that is very easy to understand for user needs.
Apps and Services with .NET 7
Bestselling author Mark Price is back to guide you through the coolest and most common technologies a .NET developer should know: Blazor, .NET MAUI, gRPC, GraphQL, SQL Server, Cosmos DB, OData, SignalR, Azure Functions, and more!Key Features: Build services using a variety of technologies including Web API, OData, gRPC, GraphQL, SignalR, and Azure FunctionsLearn how to use specialized libraries to improve all aspects of your applications, including performance and localizationLeverage .NET MAUI to develop cross-platform desktop and mobile apps with easeBook Description: Apps and Services with .NET 7 is for .NET 6 and .NET 7 developers who want to kick their C# and .NET understanding up a gear by learning the practical skills and knowledge they need to build real-world applications and services. It covers specialized libraries that will help you monitor and improve performance, secure your data and applications, and internationalize your code and apps.With chapters that put a variety of technologies into practice, including Web API, OData, gRPC, GraphQL, SignalR, and Azure Functions, this book will give you a broader scope of knowledge than other books that often focus on only a handful of .NET technologies. It covers the latest developments, libraries, and technologies that will help keep you up to date.You'll also leverage .NET MAUI to develop mobile apps for iOS and Android as well as desktop apps for Windows and macOS.What You Will Learn: Learn how to build more efficient, secure, and scalable apps and servicesLeverage specialized .NET libraries to improve your applicationsImplement popular third-party libraries like Serilog and FluentValidationBuild cross-platform apps with .NET MAUI and integrate with native mobile featuresGet familiar with a variety of technologies for implementing services like gRPC and GraphQLExplore Blazor WebAssembly and use open-source Blazor component librariesStore and manage data locally and in the cloud with SQL Server and Cosmos DBWho this book is for: This book is for .NET developers interested in exploring more specialized libraries and implementation fundamentals behind building services and apps.You'll need to know your way around .NET and C# quite well before you can dive in, so if you want to work your way up to this book, pick up Mark's other .NET book, C# 11 and .NET 7 - Modern Cross-Platform Development Fundamentals, first.
Accelerator Programming Using Directives
This book constitutes the proceedings of the 8th International Workshop on Accelerator Programming Using Directives, WACCPD 2021, which took place in November 2021. The conference was held as hybrid event. WACCPD is one of the major forums for bringing together users, developers, and the software and tools community to share knowledge and experiences when programming emerging complex parallel computing systems. The 7 papers presented in this volume were carefully reviewed and selected from 11 submissions. They were organized in topical sections named: Directive Alternatives; Directive Extensions; and Directive Case Studies.
C# 11 and .NET 7 - Modern Cross-Platform Development Fundamentals - Seventh Edition
Publisher's Note: Microsoft will stop supporting .NET 7 from May 2024. The newer 8th edition of the book is available that covers .NET 8 (end-of-life November 2026) with C# 12 and EF Core.Purchase of the print or Kindle book includes a free PDF eBookKey Features: - Explore the newest additions to C# 11, the .NET 7 class libraries, and Entity Framework Core 7- Create professional websites and services with ASP.NET Core 7 and Blazor- Build your confidence with step-by-step code examples and tips for best practicesBook Description: Extensively revised to accommodate the latest features that come with C# 11 and .NET 7, this latest edition of our guide will get you coding in C# with confidence.You'll learn object-oriented programming, writing, testing, and debugging functions, implementing interfaces, and inheriting classes. Next, you'll take on .NET APIs for performing tasks like managing and querying data, working with the filesystem, and serialization. As you progress, you'll also explore examples of cross-platform projects you can build and deploy, such as websites and services using ASP.NET Core.Instead of distracting you with unnecessary graphical user interface code, the first eleven chapters will teach you about C# language constructs and many of the .NET libraries through simple console applications. Having mastered the basics, you'll then start building websites, web services, and browser apps.By the end of this book, you'll be able to create rich web experiences and have a solid grasp of object-oriented programming that you can build upon.What You Will Learn: - Build rich web experiences using Blazor, Razor Pages, the Model-View-Controller (MVC) pattern, and other features of ASP.NET Core- Write, test, and debug functions- Query and manipulate data using LINQ- Integrate and update databases in your apps using Entity Framework Core models- Build and consume powerful services using the latest technologies, including Web API and Minimal API- For .NET 6 developers: - C# 11 can be used with .NET 6, including features like raw string literals- EF Core 7 targets .NET 6, so you can benefit from its new features like ExecuteUpdate and ExecuteDelete for more efficient data modificationsWho this book is for: This book is primarily for beginners, but intermediate-level C# and .NET programmers who have worked with C# in the past and want to catch up with the changes made in the past few years will also find plenty of useful information in it. Prior exposure to C# or .NET is not a prerequisite, but you should have a general understanding of programming before you jump in.If you already have some C# and .NET skills and want to focus on developing apps, we recommend that you pick up Mark's other .NET book, Apps and Services with .NET 7, instead.Table of Contents- Hello, C#! Welcome, .NET!- Speaking C#- Controlling Flow, Converting Types, and Handling Exceptions- Writing, Debugging, and Testing Functions- Building Your Own Types with Object-Oriented Programming- Implementing Interfaces and Inheriting Classes- Packaging and Distributing .NET Types- Working with Common .NET Types- Working with Files, Streams, and Serialization- Working with Data Using Entity Framework Core- Querying and Manipulating Data Using LINQ- Introducing Web Development Using ASP.NET Core- Building Websites Using ASP.NET Core Razor Pages- Building Websites Using the Model-View-Controller Pattern- Building and Consuming Web Services- Building User Interfaces Using Blazor- Epilogue- Appendix, Answers to the Test Your Knowledge Questions
Python for Programmers
No detailed description available for "Python for Programmers".
Java for Developers Pocket Primer
No detailed description available for "Java for Developers Pocket Primer".
Coding for Kids in C#
Are you looking to teach your child how to code? Or are you looking to start programming yourself?This book on beginner C# is the answer.For the last couple of years, the news keeps talking about the digital economy and how everyone needs programmers. It seems like everyone wants to learn how to code. However, it is not that easy. Coding is a skill; and like any skill it takes time to learn. Like any skill, the younger you start; the better you get.From my personal experience with coding and also with teaching young kids how to code, let me tell you that coding is a lot of fun and extremely gratifying.It teaches you how to organize, think logically, communicate, work in teams and be more creative.However, programming can be hard to learn. Especially if you start reading advanced books. You need a step-by-step guide to get started. This book starts off with the very basics; how to install the software, set up and write your first lines of code. There are exercises at the end of each chapter that can test your new found knowledge and move you ahead.And then, we get you a few more advanced skills that can get you started making websites.Even if you've never touched a computer in your life, you will find this book useful.
Python for Data Analysis
IF YOU REALLY WANT TO DISCOVER THE SECRETS BEHIND PYTHON DATA SCINCE, THEN KEEP READING...Data analysis plays an important role in many aspects of life today. From the moment you wake up, you interact with data at different levels. A lot of important decisions are made based on data analytics. Companies need data to help them meet many of their goals. As the population of the world keeps growing, its customer base keeps expanding. In light of this, they must find ways of keeping their customers happy while at the same time meeting their business goals. Given the nature of competition in the business world, it is not easy to keep customers happy. Competitors keep preying on each other's customers, and those who win have another challenge ahead - how to maintain the customers lest they slide back to their former business partners. This is one area where Data Analysis comes in handy. This book covers: What is Data AnalysisPython Crash CourseData MungingWhy Data Preprocessing Is ImportantWhat is Data Wrangling?Inheritances to Clean Up the CodeReading and writing dataThe Different Types of Data We Can Work WithThe Importance of Data VisualizationIndexing and selecting arraysCommon Debugging ToolsNeural Network and What to Use for?And much more.To understand their customers better, companies rely on data. They collect all manner of data at each point of interaction with their customers. Data are useful in several ways. The companies learn more about their customers, thereafter clustering them according to their specific needs. Through such segmentation, the company can attend to the customers' needs better and hope to keep them satisfied for longer. But data analytics is not just about customers and the profit motive. It is also about governance. Governments are the biggest data consumers all over the world. They collect data about citizens, businesses, and every other entity that they interact with at any given point. This is important information because it helps in a lot of instances. For planning purposes, governments need accurate data on their population so that funds can be allocated accordingly. Equitable distribution of resources is something that cannot be achieved without proper Data Analysis. Other than planning, there is also the security angle. To protect the country, the government must maintain different databases for different reasons. There are high profile individuals who must be accorded special security detail, top threats who must be monitored at all times, and so forth. To meet the security objective, the government has to obtain and maintain updated data on persons of interest at all times. There is so much more to Data Analysis than the corporate and government decisions. As a programmer, you are venturing into an industry that is challenging and exciting at the same time. Data doesn't lie unless it is manipulated, in which case you need insane Data Analysis and handling skills. As a data analyst, you will come across many challenges and problems that need solutions that can only be handled through Data Analysis. The way you interact with data can make a big difference, bigger than you can imagine. Ready to get started? Click "Buy Now"!
Python for Beginners
ARE YOU LOOKING FOR A COMPLETE GUIDE PYTHON? THEN KEEP READING...Programming has come a long way. The world of programming may have started quite some time ago; it was only a couple of decades ago that it gained attention from computer experts from across the globe. This sudden shift saw some great minds who contributed to the entire age of programming far greater than most. We saw the great GNU project take shape during this era. We came across the rather brilliant Linux. New programming languages were born as well, and people certainly enjoyed these to the utmost.While most of these programming languages worked, there was something that was missing. Surely, something could be done to make coding a less tedious task to do and carry out. That is exactly what a revolutionary new language, named after Monty Python's Flying Circus, did for the world. Immediately, coding became so much easier for programmers. The use of this language started gaining momentum, and today, it is set to overtake the only language that stands before it to claim the prestigious spot of being the world's most favored language.This language was the brainchild of Guido Van Rossum. Created in the year 1991, Python has become a byword for efficient and user-friendly programming. This language is what connected the dots and gave programmers the much-needed ease of coding that they have since been yearning for. Naturally, the language was received well by the programming community. Today, it is one of the most important languages for both professionals and students who aim to excel in fields like Machine Learning, automation, artificial intelligence, and so much more.With real-life examples showing a wide variety of use, Python is now living and breathing in almost every major social platform, web application, and website. All of this sounds interesting and exciting at the same time, but what if you have no prior knowledge about programming? What if you have no understanding of basic concepts and you wish to learn Python? This book covers: Python - The First ImpressionsGetting ready for PythonThe world of Variables and OperatorsMaking Your Program InteractiveList, Tuples and dictionariesFunctions and ModulesWorking with FilesObject Oriented ProgrammingAnd much more.I am happy to report that this book will provide you with every possible chance of learning Python and allow you to jump-start your journey into the world of programming. This book is ideally meant for people who have zero understanding of programming and/or may have never coded a single line of program before.I will walk you through all the basic steps from installation to application. We will look into various aspects of the language and hopefully provide you with real-life examples to further explain the importance of such aspects. The idea of this book is to prepare you as you learn the core concepts of Python.Ready to get started? Click "Buy Now"!
Programming Languages and Systems
This book constitutes the proceedings of the 20th Asian Symposium on Programming Languages and Systems, APLAS 2022, held in Auckland, New Zealand, in December 2022.The 10 papers presented in this volume were carefully reviewed and selected from 22 submissions. They were organized in topical sections as follows: Semantics and Analysis; Testing and Verification; Types.
Pro Kotlin Web Apps from Scratch
Build production-grade web apps from scratch - without using frameworks - with Kotlin on the Java platform. You'll learn how to use and compose libraries, how to choose between different libraries, and the benefits of explicit and straight-forward code, vs. the implicit magic, conventions, and inversion of control you often see in frameworks.The book teaches the Kotlin language by building production-ready Kotlin code. You'll gain a deep understanding of the idiomatic use of the Kotlin language along with knowledge of how to apply Kotlin in production-grade web apps. The book also bridges the gap between building from scratch and using existing frameworks. For example, you'll learn how to integrate Spring Security-based authentication in web apps written from scratch, so you can leverage existing tooling in your organization without having to take on the entire Spring framework. The first section of the book sets up thebase structure of your web app, such as routing, configuration files, and database migrations. The remaining chapters are broken into individual aspects of building production-ready web apps. Appendices at the end of the book explain how to use different libraries than the ones chosen in the main chapters, so you'll learn how to decouple your code from specific libraries, and choose between many different libraries to get the job done in your own web apps. What You Will LearnCompose libraries and manage boilerplate code using idiomatic and powerful KotlinManage and query SQL databases without ORMs and mapping layersWrite resilient and change-proof tests in support of test-driven development practicesCreate traditional, HTML-based web apps, APIs for JavaScript-based single-page web apps and native mobile appsManage parallelism and external service calls using Kotlin co-routinesDeploy to production using embedded servers, WAR files, and serverless approachesBridge the gap between custom-built apps and enterprise, using Spring Context and Spring Security Who This Book Is ForThe expert developer who is ready to take full control of the tech stack, and use the Kotlin language, type system, and standard library, to ship production-ready web apps. Readers should have prior programming experience. Experience with Java or another JVM language is helpful.
The C# Workshop
Build your understanding and confidence with this hands-on guide to programming with C# 10 and .NET 6Key Features: Gain a solid foundation in C# and focus on coding real-world applicationsLearn how to write clean, effective code and think like a C# developerBuild your experience and confidence with hands-on exercises and activitiesBook Description: C# is a powerful, versatile language that can unlock a variety of career paths. But, as with any programming language, learning C# can be a challenging process. With a wide range of different resources available, it's difficult to know where to start.That's where The C# Workshop comes in. Written and reviewed by industry experts, it provides a fast-paced, supportive learning experience that will quickly get you writing C# code and building applications. Unlike other software development books that focus on dry, technical explanations of the underlying theory, this Workshop cuts through the noise and uses engaging examples to help you understand how each concept is applied in the real world.As you work through the book, you'll tackle realistic exercises that simulate the type of problems that software developers work on every day. These mini-projects include building a random-number guessing game, using the publisher-subscriber model to design a web file downloader, creating a to-do list using Razor Pages, generating images from the Fibonacci sequence using async/await tasks, and developing a temperature unit conversion app which you will then deploy to a production server.By the end of this book, you'll have the knowledge, skills, and confidence to advance your career and tackle your own ambitious projects with C#.What You Will Learn: Understand the fundamentals of programming with C# 10 and .NET 6Build your familiarity with .NET CLI and Visual Studio CodeMaster the fundamentals of object-oriented programming (OOP)Understand and implement concurrency to write more efficient codeCreate a database and handle data using C#, SQL, and Entity FrameworkBuild web applications using the ASP.NET frameworkRun automated unit tests with NUnit to validate your codeUse principles including SOLID, KISS, ACID, DRY, and design patternsWho this book is for: This book is for aspiring C# developers. It is recommended that you already have a basic understanding of core programming concepts before you start. Prior experience of another programming language would be beneficial, though it is not absolutely necessary.
Spring 6 Recipes
This in-depth Spring-based Java developer code reference has been updated and now solves many of your Spring Framework 6 problems using reusable, complete and real-world working code examples. Spring 6 Recipes (5th Edition) now includes Spring Native which speeds up your Java-based Spring Framework built enterprise, native cloud, web applications and microservices. It also has been updated to now include Spring R2DBC for Reactive Relational Database Connectivity, a specification to integrate SQL databases, like PostgreSQL, MySQL and more, using reactive drivers.Furthermore, this book includes additional coverage of WebFlux for more reactive Spring web applications. Reactive programming allows you to build systems that are resilient to high load, especially common in the more complex enterprise, native cloud applications that Spring Framework lets you build. This updated edition also uses code snippets and examples based on newest available standard long term support release of Java. When you start a new project, you'll be able to copy the code and configuration files from this book, and then modify them for your specific Spring Framework-based application needs. This can save you a great deal of work over creating a project from scratch. This powerful code reference is a "must have" for your print or digital library. This developer cookbook comes with accompanying source code that is freely available on GitHub under latest Creative Commons open source licensing. What You'll LearnGet re-usable code recipes and snippets for core Spring, annotations and other development toolsDive into Spring Native which merges the popular Spring and GraalVM for increased performance, speed and reliability of your Spring Framework 6 applicationsExplore Spring R2BC for reactive relational database connectivity with SQLBuild reactive Spring MVC-based web applications and microservices using WebFluxEnhance your enterprise or native cloud applications using Spring Transaction ManagementTest, secure and deploy your Spring applications using reusable code templates availableWho This Book Is ForThis book is for experienced Java programmers, software developers with experience using the Spring Framework.
Test-Driven Development with C++
Learn how to write software that excites your customers and avoids breaking your work when making changesKey Features: Learn how a simple shift in focus will let you use tests to meet customer needsDevelop a testing library and a logging library that you can use in your own projectsDrive better code designs with effective tests that help new team members contribute fasterBook Description: Modern, standard C++ is all that is needed to create a small and practical testing framework that will improve the design of any project. This allows you to think about how the code will be used, which is the first step in designing intuitive interfaces. TDD is a modern balanced software development approach that helps to create maintainable applications, provide modularity in design, and write minimal code that drastically reduces defects. With the help of this book, you'll be able to continue adding value when designs need to change by ensuring that the changes don't break existing tests.In this book, you will use test-driven development (TDD) to gain practical skills by writing a simple testing framework and then using it to drive the design of a logging library. The book will help you enhance your software development skills with test cases. You'll understand how to design and implement test cases. The chapters will also show you how to utilize the TDD approach to be more productive in software development than attempting to code in large unstructured steps.By the end of this book, you'll have gained knowledge of TDD and testing and also built a working logging library with unique features not found in other libraries.What You Will Learn: Understand how to develop software using TDDKeep the code for the system as error-free as possibleRefactor and redesign code confidentlyCommunicate the requirements and behaviors of the code with your teamUnderstand the differences between unit tests and integration testsUse TDD to create a minimal viable testing frameworkWho this book is for: This book is for C++ developers already familiar with and using C++ for daily tasks who want to improve their skillset. You don't need to be an expert but you should already have some knowledge of modern C++ and how to use templates to get the most out of this book.
SQL Antipatterns, Volume 1
SQL is the ubiquitous language for software developers working with structured data. Most developers who rely on SQL are experts in their favorite language (such as Java, Python, or Go), but they're not experts in SQL. They often depend on antipatterns - solutions that look right but become increasingly painful to work with as you uncover their hidden costs. Learn to identify and avoid many of these common blunders. Refactor an inherited nightmare into a data model that really works. Updated for the current versions of MySQL and Python, this new edition adds a dozen brand new mini-antipatterns for quick wins. No matter which platform, framework, or language you use, the database is the foundation of your application, and the SQL database language is the standard for working with it. Antipatterns are solutions that look simple at the surface, but soon mire you down with needless work. Learn to identify these traps, and craft better solutions for the often-asked questions in this book. Avoid the mistakes that lead to poor performance and quality, and master the principles that make SQL a powerful and flexible tool for handling data and logic. Dive deep into SQL and database design, and learn to recognize the most common missteps made by software developers in database modeling, SQL query logic, and code design of data-driven applications. See practical examples of misconceptions about SQL that can lure software projects astray. Find the greatest value in each group of data. Understand why an intersection table may be your new best friend. Store passwords securely and don't reinvent the wheel. Handle NULL values like a pro. Defend your web applications against the security weakness of SQL injection. Use SQL the right way - it can save you from headaches and needless work, and let your application really shine! What You Need: The SQL examples use the MySQL 8.0 flavor, but other popular brands of RDBMS are mentioned. Other code examples use Python 3.9+ or Ruby 2.7+.
Python for Geospatial Data Analysis
In spatial data science, things in closer proximity to one another likely have more in common than things that are farther apart. With this practical book, geospatial professionals, data scientists, business analysts, geographers, geologists, and others familiar with data analysis and visualization will learn the fundamentals of spatial data analysis to gain a deeper understanding of their data questions. Author Bonny P. McClain demonstrates why detecting and quantifying patterns in geospatial data is vital. Both proprietary and open source platforms allow you to process and visualize spatial information. This book is for people familiar with data analysis or visualization who are eager to explore geospatial integration with Python. This book helps you: Understand the importance of applying spatial relationships in data science Select and apply data layering of both raster and vector graphics Apply location data to leverage spatial analytics Design informative and accurate maps Automate geographic data with Python scripts Explore Python packages for additional functionality Work with atypical data types such as polygons, shape files, and projections Understand the graphical syntax of spatial data science to stimulate curiosity
Android Studio Dolphin Essentials - Java Edition
Fully updated for Android Studio Dolphin, this book aims to teach you how to develop Android-based applications using the Java programming language.This book begins with the basics and outlines the steps necessary to set up an Android development and testing environment. An overview of Android Studio is included covering areas such as tool windows, the code editor, and the Layout Editor tool. An introduction to the architecture of Android is followed by an in-depth look at the design of Android applications and user interfaces using the Android Studio environment.Chapters cover the Android Architecture Components, including view models, lifecycle management, Room database access, the Database Inspector, app navigation, live data, and data binding.More advanced topics such as intents are also covered, as are touch screen handling, gesture recognition, and the recording and playback of audio. This book edition also covers printing, transitions, and foldable device support.The concepts of material design are also covered in detail, including the use of floating action buttons, Snackbars, tabbed interfaces, card views, navigation drawers, and collapsing toolbars.Other key features of Android Studio Dolphin and Android are also covered in detail, including the Layout Editor, the ConstraintLayout and ConstraintSet classes, MotionLayout Editor, view binding, constraint chains, barriers, and direct reply notifications.Chapters also cover advanced features of Android Studio, such as App Links, Dynamic Delivery, Gradle build configuration, in-app billing, and submitting apps to the Google Play Developer Console.Assuming you already have some Java programming experience, are ready to download Android Studio and the Android SDK, have access to a Windows, Mac, or Linux system, and have ideas for some apps to develop, you are ready to get started.
Hands-On Unity 2022 Game Development - Third Edition
Create, customize, and optimize your own professional games from scratch with Unity 2022Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo.Purchase of the print or Kindle book includes a free eBook in the PDF format.Key Features: Create the game prototype and learn the fundamentals of Unity editor to build scenes, objects and import objectsAdd interactivity, win/lose conditions, sound, graphics and artificial intelligence using C# and visual scriptingImprove the game graphics, user interface, add visual effects and animations using Animator, Cinemachine, and TimelineBook Description: Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You'll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity).Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You'll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency.Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world.If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you've come to the right place.What You Will Learn: Build a game prototype that includes gameplay, player and non-player characters, assets, animations, and moreSet up and navigate the game engine to dive into the Unity Editor and discover unique and new features released in 2022Learn both C# and Visual Scripting to customize player movements, user interface, and game physicsApply shaders to improve your game graphics using Shader Graph and Universal Render Pipeline (URP)Create win-lose conditions of the game by using design patterns such as Singleton and Event ListenersImplement Game AI to build a fully functional enemy capable of detecting and attacking the playerDebug, test, optimize, and create an executable version of the game to share it with your friendsWho this book is for: Both game and non-game developers who wish to migrate or start building 3D games in Unity will find this book useful. While you'll still able to follow along if you don't have any programming experience, knowing the fundamentals of C# programming will help you get the most out of this book.
PHP Web Development with Laminas
Learn how to develop modern object-oriented applications with PHP using test-driven development (TDD) and behavior-driven development (BDD) aided by mature reusable componentsKey Features: Create clean code based on components' reusability to create large-scale enterprise applicationsMake effective use of design patterns in an object-oriented softwareUnderstand the division of a PHP web application structure in layers to build customized websites and apps for various business needsBook Description: Considered the next generation of the Zend framework, Laminas is a high-performance PHP framework for creating powerful web applications with an evolutive architecture.This book takes a hands-on approach to equip you with the knowledge of the Laminas framework necessary to start building web applications based on the reuse of loosely coupled components. You'll learn how to create the basic structure of a PHP web application divided into layers, understand Laminas' MVC components, and be able to take advantage of the Eclipse platform as a method for developing with Laminas. Step by step, you'll build an e-commerce application based on the technical requirements of a fictional business, and get to grips with implementing those requirements using Laminas components.By the end of this web development book, you'll be able to build a completely secured MVC application in PHP language using Laminas.What You Will Learn: Discover how object-relational mapping is implemented with laminas-dbUnderstand behavior-driven development concepts to sharpen your skillsCreate lean controllers and flexible viewsBuild complete models and reusable componentsExplore the Eclipse platform for developing with LaminasFind out how easy it is to generate HTML forms with laminas-formPractice test-driven development to write precise programsWho this book is for: This book is best suited for programming beginner or developers with some experience looking to create clean-coded object-oriented web applications. Knowledge of basic PHP syntax, specifically variables, control structures, and functions, will aid you in understanding the concepts covered.
Push Notifications by Tutorials (Fourth Edition)
Learn iOS Push Notifications!Push Notifications are one of the most important interaction points of your app with your users. Simply put, a push notification is a way to send any type of data to your users' apps, even if they aren't actively using them.Even though most developers feel they know everything there is to know about this topic, major additions in latest releases of iOS have pushed these notifications beyond simply delivering messages to your users. Learning all of the exciting opportunities and ways you could boost your users' experiences and interactions might be a bit overwhelming at first. Worry not! This is where Push Notifications by Tutorials comes to the rescue.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS, and who wish to know everything there is to know about push notifications. It starts with a basic introduction of how notifications work, with later chapters going much deeper into advanced materials.Topics Covered in Push Notifications by TutorialsRemote Notification Payload: Learn everything there is to know about the Payload representing your notification and its various customization options.Remote Notifications: Learn everything about how to send a remote notification from a server, how to create your own Vapor-based push server, identify and manage users and their device tokens, and more.Local Notifications: Much like remote notifications, you'll learn how to schedule local notifications, originating from your device instead of from a remote server.Modifying the Payload: Learn how to use a Notification Service Extension to manipulate your notification payload right before it's presented to the user.Custom Actions: Put your users first by providing them with useful Custom Actions they can interact with, right from your notification, without the need to open your app.Custom Interfaces: Take your notifications to the next level by providing a rich, customized user interface for your push notification.All kinds of other topics related to push notifications on iOS, iPadOS and watchOS!One thing you can count on: After you finish reading this book, you'll master everything there is to know about push notifications and how to take advantage of the latest and greatest features, to make your app stand out from the rest to enhance your user experience.
Practical Debugging at Scale
Overhaul your debugging techniques and master the theory and tools needed to debug and troubleshoot cloud applications in production environments. This book teaches debugging skills that universities often avoid, but that typically consume as much as 60% of our time as developers. The book covers the use of debugger features such as tracepoints, object marking, watch renderers, and more. Author Shai Almog presents a scientific approach to debugging that is grounded in theory while being practical enough to help you to chase stubborn bugs through the maze of a Kubernetes deployment.Practical Debugging at Scale assumes a polyglot environment as is common for most enterprises, but focuses on JVM environments. Most of the tooling and techniques described are applicable to Python, Node, and other platforms, as well as to Java and other JVM languages. The book specifically covers debugging in production, an often-neglected discipline but an all too painful reality. You'll learn modern techniques around observability, monitoring, logging, and full stack debugging that you can put to immediate use in troubleshooting common ailments in production environments. You Will Learn: The scientific method underlying the process of debuggingDebugger capabilities such as tracepoints and marker objectsThe correct use of less understood features such as exception breakpointsTechniques for tracing issues in production Kubernetes environmentsObservability and monitoring to resolve production problemsIndustry best practices for common tooling such as logging Profiling to understand performance and memory problems Who This Book Is ForDevelopers in Java and JVM-related languages who want to improve their debugging skills and production reliability;and developers of cloud applications who are facing the pain of production bugs that are hard to replicate and fix
Coding for Kids in C#
Are you looking to teach your child how to code? Or are you looking to start programming yourself?This book on beginner C# is the answer.For the last couple of years, the news keeps talking about the digital economy and how everyone needs programmers. It seems like everyone wants to learn how to code. However, it is not that easy. Coding is a skill; and like any skill it takes time to learn. Like any skill, the younger you start; the better you get.From my personal experience with coding and also with teaching young kids how to code, let me tell you that coding is a lot of fun and extremely gratifying.It teaches you how to organize, think logically, communicate, work in teams and be more creative.However, programming can be hard to learn. Especially if you start reading advanced books. You need a step-by-step guide to get started. This book starts off with the very basics; how to install the software, set up and write your first lines of code. There are exercises at the end of each chapter that can test your new found knowledge and move you ahead.And then, we get you a few more advanced skills that can get you started making websites.Even if you've never touched a computer in your life, you will find this book useful.
Core Java for the Impatient
Clear, Concise Guide to the Core Language and Libraries--Updated through Java 17 Modern Java introduces major enhancements that impact the core Java technologies and APIs at the heart of the Java platform. Many old Java idioms are no longer needed, and new features and programming paradigms can make you far more effective. However, navigating these changes can be challenging. Core Java for the Impatient, Third Edition, is a complete yet concise guide that reflects all changes through Java SE 17, Oracle's latest Long-Term Support (LTS) release. Written by Cay S. Horstmann--author of the classic two-volume Core Java--this indispensable tutorial offers a faster, easier pathway for learning modern Java. Horstmann covers everything working developers need to know, including the powerful concepts of lambda expressions and streams, modern constructs such as records and sealed classes, and sophisticated concurrent programming techniques. Given the size and scope of Java 17, there's plenty to cover, but it's presented in small chunks organized for quick access and easy understanding, with plenty of practical insights and sample code to help you quickly apply all that's new. Test code as you create it with JShell Improve your object-oriented design with records and sealed classes Effectively use text blocks, switch expressions, and pattern matching Understand functional programming with lambda expressions Streamline and optimize data management with the Streams API Use modern library features and threadsafe data structures to implement concurrency reliably Work with the modularized Java API and third-party modules Take advantage of API improvements for working with collections, input/output, regular expressions, and processes Learn the APIs for date/time processing and internationalization Whether you're an experienced developer just getting started with modern Java, or have been programming with Java for years, this guide will help you write more robust, efficient, and secure Java code. Register your book for convenient access to downloads, updates, and/or corrections as they become available. See inside book for details.
Introducing Micronaut
The microservice architecture has been adopted by many developer teams around the world. To be successful, it's crucial that you understand how to program a microservice and get it running in the cloud. This book will walk you through the process of how to build, test, and deploy a Java-based Micronaut microservice to the Oracle Cloud with GitHub Actions. You'll learn how to create a Virtual Machine (with both the Oracle Cloud Infrastructure (OCI) CLI and the OCI Gradle Plugin), as well as create and deploy the microservice as a Docker container that can be stored in Oracle Container Infrastructure Registry (OCIR) and deployed to an Oracle Kubernetes Engine (OKE) cluster. The microservice will use Micronaut Data for persistence, Testcontainers for testing, and Liquibase to manage your Oracle DB production schema. After reading or using this book, you'll be able to build, test and deploy your first microservices using theMicronaut framework, Oracle Cloud and more.What You'll LearnBuild and deploy Java-based microservices using Micronaut and Oracle CloudRun tests and publishing reportsDeploy to Oracle Cloud using OCI CLI and the OCI Gradle plug-inAdd a persistence tier to the microserviceDistribute a microservice with persistenceWho This Book Is ForProgrammers and software developers with experience in Java and microservices programming who are new to Micronaut.
Real World Ocaml: Functional Programming for the Masses
This fast-moving tutorial introduces you to OCaml, an industrial-strength programming language designed for expressiveness, safety, and speed. Through the book's many examples, you'll quickly learn how OCaml stands out as a tool for writing fast, succinct, and readable systems code using functional programming. Real World OCaml takes you through the concepts of the language at a brisk pace, and then helps you explore the tools and techniques that make OCaml an effective and practical tool. You'll also delve deep into the details of the compiler toolchain and OCaml's simple and efficient runtime system. This second edition brings the book up to date with almost a decade of improvements in the OCaml language and ecosystem, with new chapters covering testing, GADTs, and platform tooling. This title is also available as open access on Cambridge Core, thanks to the support of Tarides. Their generous contribution will bring more people to OCaml.
Schematron
Schematron is a validation language that checks XML documents against business rules. It extends the validation provided by languages such as Document Type Definitions (DTD), W3C XML Schema, and RELAX NG, giving you the ability to check your XML documents for compliance with rules that can be difficult, if not impossible, to check with the other validation languages.Schematron: A language for validating XML is aimed at programmers and others who process XML. It explains the language in detail along with many examples. Anyone who uses Schematron or who would like to begin using it will find a wealth of information in this book.
Unity Apprentice (First Edition)
Learn How to Create Great Games With Unity!Unity is the most popular game engine to date and is loved by beginners and experts alike. It's the easiest way to create cross-platform games with an intuitive - but very powerful - editor that brings your game ideas to life while allowing you to focus on the gameplay.This book will guide you through how to use Unity. While building three playable games, you'll learn all about GameObjects and Prefabs, how to handle input, build user interfaces, light your scenes, use pathfinding and AI, control cameras, animate your characters and scenes and write C# scripts to control the action. Along the way, the book will also introduce you to some neat techniques to ensure your games perform in the most efficient way.Who this book is forThis book is for complete beginners to Unity. No prior programming experience with C# is required.Topics covered in Unity ApprenticeInstalling and Using Unity: Learn about the Unity Hub and Editor.Creating GameObjects and Prefabs: The building blocks for any Unity game.Controlling Your Game with Scripts: Unity uses the C# programming language. This book will teach you the basics of how to add logic to your characters and scenes.User Input and Collisions: Learn how to let players control your game. And, find out how to detect collisions to trigger events.User Interfaces: Every game needs a user interface to communicate your game's state. Learn how to create and organize these for your games.Basic AI and Navigation: Learn how you can make your characters react to events and exhibit their own behaviors and movement.Cinemachine: Control your camera angles to add professional views and to make sure your players don't miss important events.Object Pooling: Make the most of the resources available to you by organizing your GameObjects effectively.Advanced Animation: Move your GameObjects using the most appropriate animation technique for the job.After reading this book and completing your Unity apprenticeship by working through the included exercises and challenges, you'll be able to create your own cross-platform games with U
Real-World iOS by Tutorials (First Edition)
Learn how to create real-world iOS appsWorking on app development can be hard, there's a lot of documentation out there, but developers struggle to find a clear template when deciding things like app architecture, how to persist data and how to create robust and scalable code.That's where Real-World iOS by Tutorials comes to the rescue! This book will guide you from an idea for an app to creating code that can scale and explain the decision are taken, step by step.Who This Book is ForThis book is for developers with some experience with iOS development, but that need some guidance on how to create robust and scalable apps.Topics Covered in Real-World iOS by TutorialsApp architecture: Discover how to organize your code using MVVM and feature grouping.Building features: Learn how to structure your code to work on features that can be testable.Create code that scale: Understand the principles to create code that's robust using S.O.L.I.D. principles.Async/await: Learn how the new concurrency model can help you write well-structured asynchronous code.Accessibility and good-looking apps: Discover how you can create apps that look and feel good for all audiences.Modularization: Learn how to create modular code that can be reused.Privacy: Understand why privacy is important and the tools Apple provides so you can develop apps that respect users' data.One thing you can count on: after reading this book, you'll be prepared to create your own professional iOS apps.
iOS Test-Driven Development (Second Edition)
Learn how to test iOS Applications!iOS Test-Driven Development introduces you to a broad range of concepts with regard to not only writing an application from scratch with testing in mind, but also applying these concepts to already written applications which have little or no tests written for their functionality.Who This Book Is ForThis book is for intermediate iOS developers who already know the basics of iOS and Swift development but want to learn how to write code which is both testable and maintainable.Topics Covered in iOS Test-Driven DevelopmentThe TDD Cycle: Learn the concepts of Test-Driven Development and how to implement these concepts within an iOS application.Test Expressions and Expectations: Learn how to test both synchronous code using expressions and asynchronous code using expectations.Test RESTful Networking: Write tests to verify networking endpoints and the ability to mock the returned results.Test Authentication: Write tests which run against authenticated endpoints.Legacy Problems: Explore the problems legacy applications written without any unit tests or without thought of testing the code.Breaking Dependencies into Modules: Learn how to take dependencies within your code and compartmentalize these into their own modules with their own tests.Refactoring Large Classes: Learn how to refactor large unweilding classes into smaller more manageable and testable classes / objects.One thing you can count on: after reading this book, you'll be prepared to write testable applications which you can have confidence in making changes too with the knowledge your tests will catch breaking changes.
Building Blazor WebAssembly Applications with gRPC
Explore the power of Blazor WebAssembly, gRPC, and source generators for easy and quick web developmentKey Features: Get to grips with integration between Blazor, gRPC, and source generators in real-life projectsDevelop a complete Blazor WebAssembly project that takes advantage of gRPC's capabilitiesExplore best practices for building a high-performance web application with Blazor and C#Book Description: Building Blazor WebAssembly Applications with gRPC will take you to the next level in your web development career. After working through all the essentials of gRPC, Blazor, and source generators, you will be far from a beginner C# developer and would qualify as a developer with intermediate knowledge of the Blazor ecosystem.After a quick primer on the basics of Blazor technology, REST, gRPC, and source generators, you'll dive straight into building Blazor WASM applications. You'll learn about everything from two-way bindings and Razor syntax to project setup. The practical emphasis continues throughout the book as you steam through creating data repositories, working with REST, and building and registering gRPC services. The chapters also cover how to manage source generators, C# and debugging best practices, and more. There is no shorter path than this book to solidify your gRPC-enabled web development knowledge.By the end of this book, your knowledge of building Blazor applications with one of the most modern and powerful frameworks around will equip you with a highly sought-after skill set that you can leverage in the best way possible.What You Will Learn: Master routing and test your learning with demo applicationsCreate service and controller classes for your API endpointsUse gRPC with Blazor instead of REST and revamp your applicationsStudy partial classes, attributes, and more in source generatorsWrite reusable Razor components and debug your code effectivelyUnderstand the semantic model of C# codeDiscover how to read and navigate through syntax treesBuild dynamic websites without using JavaScriptWho this book is for: This book is for beginner C# developers who want to learn how to create more performant web apps with less code using Blazor, the gRPC protocol, and source generators. The book assumes a basic understanding of C#, HTML, and web development concepts.