Nikon D780 for Dummies
Join the photographers who turn to the For Dummies series for useful guidance Nikon D780 For Dummies provides Nikon D780 users and owners with in-depth knowledge and practical advice about how to get great shots with their powerful camera. Written by professional photographer Doug Sahlin, this book gives quick and convenient answers to Nikon D780 users' most frequent and pressing questions. Nikon D780 For Dummies covers the topics you'll need to get started with your new D780 camera. The book includes clear guidance on topics like: - Exploring the Nikon D780 body - Getting to know the settings options - Seeing results from auto modes - Taking control of exposure - Looking into lens options - Using the flash effectively Written in the straightforward and pragmatic style known and loved by For Dummies readers around the world, Nikon D780 For Dummies is perfect for people just starting out with digital SLR photography as well as those who know their way around a camera.
Performing Digital
Digital technologies have transformed archives in every area of their form and function, and as technologies mature so does their capacity to change our understanding and experience of material and performative cultural production. There has been an exponential explosion in the production and consumption of video online and yet there is a scarcity of knowledge and cases about video and the digital archive. This book seeks to address that through the lens of the project Circus Oz Living Archive. This project provides the case study foundation for the articulation of the issues, challenges and possibilities that the design and development of digital archives afford. Drawn from eight different disciplines and professions, the authors explore what it means to embrace the possibilities of digital technologies to transform contemporary cultural institutions and their archives into new methods of performance, representation and history.
Unity 2020 Virtual Reality Projects - Third Edition
Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, and VR storytellingKey Features Discover step-by-step instructions and best practices to begin your VR development journey Explore Unity features such as URP rendering, XR Interaction Toolkit, and ProBuilder Build impressive VR-based apps and games that can be experienced using modern devices like Oculus Rift and Oculus Quest Book Description This third edition of the Unity Virtual Reality (VR) development guide is updated to cover the latest features of Unity 2019.4 or later versions - the leading platform for building VR games, applications, and immersive experiences for contemporary VR devices. Enhanced with more focus on growing components, such as Universal Render Pipeline (URP), extended reality (XR) plugins, the XR Interaction Toolkit package, and the latest VR devices, this edition will help you to get up to date with the current state of VR. With its practical and project-based approach, this book covers the specifics of virtual reality development in Unity. You'll learn how to build VR apps that can be experienced with modern devices from Oculus, VIVE, and others. This virtual reality book presents lighting and rendering strategies to help you build cutting-edge graphics, and explains URP and rendering concepts that will enable you to achieve realism for your apps. You'll build real-world VR experiences using world space user interface canvases, locomotion and teleportation, 360-degree media, and timeline animation, as well as learn about important VR development concepts, best practices, and performance optimization and user experience strategies. By the end of this Unity book, you'll be fully equipped to use Unity to develop rich, interactive virtual reality experiences. What you will learn Understand the current state of virtual reality and VR consumer products Get started with Unity by building a simple diorama scene using Unity Editor and imported assets Configure your Unity VR projects to run on VR platforms such as Oculus, SteamVR, and Windows immersive MR Design and build a VR storytelling animation with a soundtrack and timelines Implement an audio fireball game using game physics and particle systems Use various software patterns to design Unity events and interactable components Discover best practices for lighting, rendering, and post-processing Who this book is for Whether you're a non-programmer unfamiliar with 3D computer graphics or experienced in both but new to virtual reality, if you're interested in building your own VR games or applications, this Unity book is for you. Any experience in Unity will be useful but is not necessary.
Software for Exascale Computing - Sppexa 2016-2019
This open access book summarizes the research done and results obtained in the second funding phase of the Priority Program 1648 "Software for Exascale Computing" (SPPEXA) of the German Research Foundation (DFG) presented at the SPPEXA Symposium in Dresden during October 21-23, 2019. In that respect, it both represents a continuation of Vol. 113 in Springer's series Lecture Notes in Computational Science and Engineering, the corresponding report of SPPEXA's first funding phase, and provides an overview of SPPEXA's contributions towards exascale computing in today's sumpercomputer technology. The individual chapters address one or more of the research directions (1) computational algorithms, (2) system software, (3) application software, (4) data management and exploration, (5) programming, and (6) software tools. The book has an interdisciplinary appeal: scholars from computational sub-fields in computer science, mathematics, physics, or engineering will find it of particular interest.
Mastering AutoCAD 2021 and AutoCAD LT 2021
Give life to your designs and keep your CAD skills fresh with Mastering AutoCAD 2021 and Mastering AutoCAD LT 2021 AutoCAD continues to be the tool of choice for architects, project managers, engineers, city planners, and other design professionals, and when the industry experts need to learn the latest CAD techniques and trends, they turn to Mastering AutoCAD and AutoCAD LT. Packed with real-world examples, straightforward instructions, and downloadable project files, this edition of this bestselling AutoCAD reference has been fully updated for the latest features from the 2021 version of AutoCAD and AutoCAD LT. From getting familiar with the interface to preparing for Autodesk AutoCAD certification, Mastering AutoCAD 2021 and AutoCAD LT 2021 gives CAD professionals command of the software's core functions and complex capabilities. Develop AutoCAD drawings from concept to creation Use hatches, fields, and tables Work with dynamic blocks, attributes, drawing curves, and solid fills Apply 3D modeling and imaging techniques Customize your interface and configure template settings and styles Get ready for the Autodesk AutoCAD Certification exam Whether you're seeking on-the-job certification or just looking to dream big and draw, Mastering AutoCAD 2021 and AutoCAD LT 2021 is the ultimate guide to all things AutoCAD.
Autodesk Maya 2020A Comprehensive Guide, 12th Edition
Autodesk Maya 2020 is a powerful, integrated 3D modeling, animation, visual effects, and rendering software developed by Autodesk Inc. This integrated node based 3D software finds its application in the development of films, games, and design projects. The intuitive user interface and workflow tools of Maya 2020 have made the job of design visualization specialists a lot easier.Autodesk Maya 2020: A Comprehensive Guide book covers all features of Autodesk Maya 2020 software in a simple, lucid, and comprehensive manner. It will unleash your creativity, thus helping you create realistic 3D models, animation, and visual effects. In this edition, new tools and enhancements in modeling, animation, rigging as well as performance improvements in bifrost are covered. Additionally, the newly introduced Mash module, which is used for creating motion graphics, is also covered in the book.Salient Features: Consists of 17 chapters that are organized in a pedagogical sequence covering a wide range of topics such as Maya interface, Polygon modeling, NURBS modeling, texturing, lighting, cameras, animation, Paint Effects, Rendering, nHair, Fur, Fluids, Particles, nParticles and Bullet Physics in Autodesk Maya 2020.The first page of every chapter summarizes the topics that are covered in it.Consists of hundreds of illustrations and a comprehensive coverage of Autodesk Maya 2020 concepts & commands.Real-world 3D models and examples focusing on industry experience.Step-by-step instructions that guide the user through the learning process.Additional information is provided throughout the book in the form of tips and notes.Self-Evaluation test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledge.Table of ContentsChapter 1: Exploring Maya InterfaceChapter 2: Polygon ModelingChapter 3: NURBS Curves and SurfacesChapter 4: NURBS ModelingChapter 5: UV MappingChapter 6: Shading and TexturingChapter 7: LightingChapter 8: AnimationChapter 9: Rigging, Constraints, and DeformersChapter 10: Paint EffectsChapter 11: RenderingChapter 12: Particle SystemChapter 13: Introduction to nParticlesChapter 14: FluidsChapter 15: nHairChapter 16: BifrostChapter 17: Bullet Physics and Motion GraphicsIndex
TechSmith Camtasia 2020The Essentials
Learn TechSmith Camtasia 2020 in Just One Day Using IconLogic's Proven "Skills and Drills" Approach to Learning.This hands-on, step-by-step workbook will introduce you to the essential TechSmith Camtasia 2020 skills you need to quickly get up and running with this awesome eLearning development tool.Using Camtasia, you can create software video demonstrations and soft skills eLearning videos. This book will teach you how!During the book's activities, you will learn how to import slides from existing PowerPoint presentations into a Camtasia project. You will learn how to create software video demonstrations using Camtasia Recorder. You will use the Camtasia Editor to add animations, record and edit voiceover audio, add graphics, music, annotations, closed captions, and quizzes.Learn to Share your finished Camtasia projects so they can be accessed by learners using desktop computers, laptops, tablets, and smartphones. You will also set up published content so it can be hosted on a web server, LMS, YouTube, and Screencast.com. This book features: All of the Camtasia projects, images, audio files, videos, and other assets needed to get started (Just download and install the free Camtasia 30-day trial from the TechSmith website and jump in.)Dozens of step-by-step, hands-on activitiesConfidence Checks to challenge your new skillsHundreds of supporting screenshots
Textbook of Digital Image Processing
This book is an attempt to present the advances in digital image processing and analysis in the form of a textbook for both undergraduate and postgraduate students.FeaturesProvides introduction to imaging technology and digital image processes to manipulate and analyze digital image data- Statistical and frequency domain transformations described in detail- A separate chapter focusing on segmentation and edge detection, filtering, enhancement and restoration processes for image analysis is also covered in detail Morphological and other area operations useful to understand the form and structure of an object is dealt- Methods of image compression, coding the image data into a compact form, distortion caused by compression are discussedPattern recognition techniques which help in finding the objects in real world from an image is elaborated- Introduction to most acceptable image processing software like MATLAB, ERDAS and EASI / PACE are provided
YouTube
Are you tired of being a YouTube amateur? Do you wish you could make some real money with YouTube like everyone else is?Whether you want to (1) know how to use YouTube like a pro, (2) attract more fans and customers, or (3) market effectively and make money, then this is the book for you!Are your sales slumping? Is your customer base too small?Discover some of the world's best YouTube marketing techniques along with strategies for building lasting relationships with your customer base. Whether you're an employee, a business owner, or a freelancer, this book offers you proven techniques that will help you create better videos, market them effectively and get more satisfied customers!Exponentially explode your impact.Let's face it. People love watching videos. This can be seen by the incredible growth of YouTube over the years! The great thing about YouTube is that it is easy to use and very popular. A good video can get shared with great speed and astounding results. In this book I will uncover the secrets to making quality videos that have the chance to go viral.Win loyal customers with easily produced professional-quality videos.Customers approach online offers with a huge dose of skepticism. Without a face-to-face meeting, how are they to know they can trust you? How can they "see" the quality of your product? YouTube videos are the answer. When you provide a brief "trailer" describing who you are and what you stand for, it builds credibility and can lay the foundation for an ongoing relationship with an individual that can be very profitable for the both of you. A YouTube video that describes your product or service in detail is the next best thing to letting customers actually get their hands on it! There's no cost to the exchange and no risk to either of you. It's a win-win solution for everybody. By offering the consumer comfort and power through YouTube videos, you can inspire deeper trust and build a very happy customer base. In the following pages are clear, detailed instructions for how to best create your own winning videos that draw in loyal customersUse YouTube to establish your authority across all your other social media outlets.You know your stuff. You know it well. But the people out there don't know you or your product or idea. Short, informative videos are the best way to let them know. As they look you in the eye, they will see the genuineness of your character. As they watch you smoothly, calmly and confidently handle the subject of your expertise, they will be won over, convinced to trust your message. This is the true power of YouTube and I will show you how to do this consistently and effectively.What will you learn about YouTube? How to create a YouTube channel the right way. How to optimize your YouTube channel for great results. How to integrate YouTube into your social media marketing to increase your sales. How to use editing and other popular YouTube features. How to easily make professional-looking videos. You Will Also Discover: How to market your YouTube videos for maximum effectiveness. The best ways to interact with your fan base. How to make engaging and likable YouTube videos. How to maximize your impact on YouTube and make more money. Bring your product, business, and ideas to the world! Attract your fan base: Buy It Now!
Creating Print On Demand Interiors & Covers Using Scribus 1.4.1
If you want to create professional Interiors and Covers for your Print-On-Demand fiction books with easy to follow steps using the open source software Scribus, then this is the book for you.The knowledge and skills you will learn in the exercises will enable you to present your readers with a professional layout every novel.This book covers: - How to create reusable templates- How to import text from Word documents- How to create paragraph and character styles- How to remove spaces using Tracking and Kerning- How to use Tracking to remove Widows and Orphans- How to automate Page Numbering- How to generate a Table of Contents- How to insert graphics- How to compile into PDF files ready for CreateSpace- How to use the same skills to create Non-Fiction layouts
Smart Green World?Making Digitalization Work for Sustainability
In this book, Steffen Lange and Tilman Santarius investigate how digitalization influences environmental and social sustainability. The information revolution is currently changing the daily lives of billions of people worldwide. At the same time, the current economic model and consumerist lifestyle needs to be radically transformed if society is to overcome the challenges humanity is facing on a finite planet. Can the much-discussed disruption potential of digitalization be harnessed for this purpose? Smart Green World? provides guiding principles for a sustainable digital society and develops numerous hands-on proposals for how digitalization can be shaped to become a driving force for social transformation. For instance, the authors explain why more digitalization is needed to realize the transition towards 100% renewable energy and show how this can be achieved without sacrificing privacy. They analyze how the information revolution can transform consumption patterns, mobility habits and industry structures - instead of fostering the consumption of unneeded stuff due to personalized commercials and the acceleration of life. The authors reveal how Artificial Intelligence and the Industrial Internet of Things pose novel environmental challenges and contribute to a polarization of income; but they also demonstrate how the internet can be restored to its status as a commons, with users taking priority and society at large reaping the benefits of technological change in a most democratic way. Providing a comprehensive and practical assessment of both social and environmental opportunities and challenges of digitalization, Smart Green World? Making Digitalization Work for Sustainability will be of great interest to all those studying the complex interrelationship of the twenty-first-century megatrends of digitalization and decarbonization.
Epub 3.2Concevez des eBooks modernes et accessibles
Mise ? jour de l'ouvrage pr矇c矇dent "EPUB 3.0, Concevez et r矇alisez des eBooks enrichis", ce livre reprend, en les d矇veloppant, l'ensemble des sp矇cifications de la toute derni癡re version EPUB 3.2. Les diff矇rentes techniques de mise en pages complexes, en cours de d矇veloppement ou exp矇rimentales sont expliqu矇es et comment矇es afin de se faire une id矇e des nouvelles orientations pr矇figurant peut-礙tre le futur de la version 4. Les nouveaux concepts de l'accessibilit矇, maintenant obligatoires par l'European Accessibility Act, sont int矇gr矇s et expliqu矇s au travers d'exemples pratiques WCAG et WAI-ARIA ou issus des bonnes pratiques. Modernit矇 et accessibilit矇, tels sont les nouveaux d矇fis de l'矇dition num矇rique.
Logic Pro X - What’s New in 10.5A different type of manual - the visual approach
This book is also available as a pdf download for $10 from the author's website DingDingMusic.com! ! ! In-depth Explanation of all new Features and Changes ! ! !"Logic Pro X - What's New in 10.5" provides the most comprehensive, most detailed, and most visually-oriented coverage of the Logic Pro X update 10.5. On 230 pages the author explains all the new features and changes with in-depth demonstrations, including information and instructions not found anywhere else. What are Graphically Enhanced Manuals (GEM)?They are a different type of manual with a visual approach that helps you UNDERSTAND a program, not just LEARN it. No need to read through 500 of pages of dry text explanations. Rich graphics and diagrams help you to get that "aha" effect and make it easy to comprehend difficult concepts. The Graphically Enhanced Manuals help you master a program much faster with a much deeper understanding of concepts, features, and workflows in a very intuitive way that is easy to understand. Testimonials: Readers love this unique way of learning applications no matter how easy or complicated the app might be. Here are some responses from satisfied customers: "I wish all the manuals on software were like yours!" - Giovanni C."You have the gift of making difficult concepts understandable" - William B."Your style is the most informative and clear I have ever seen" - Mark D."Great stuff Edgar! I bought your other Logic GEM books and love em..." - freeform"Thank you so much for your fantastic guides; I've learned so much!" - Brandon B."I love your manuals." - Eli."Love your writing!" - Magnus N"Your book is awesome" - Geoff S."I am really impressed by the quality and the user-friendliness of the book" - Giovanni"I cannot praise you enough, you are great at this" - Scot C."Thanks for a fantastic series of books - just what the doctor ordered." - Peter W."Many thanks for the effort you put into these books. A true gem". - Alan M
Adobe Premiere Pro
Adobe Premiere Pro: A Complete Course and Compendium of Features is your guide to creating, editing, and enhancing videos in Adobe Premiere Pro. Whether you're organizing hours of interviews, rapidly splicing news clips before a deadline, or creating your magnum opus, Premiere Pro is the tool for you--and this book will teach you what you need to know. First, with a complete Course that includes a set of projects and lessons derived from video editor and motion graphic designer Ben Goldsmith, you will learn the procedures needed to use Premiere Pro effectively and professionally. Dozens of exercises are included that can be applied to any videos you have in mind. Through step-by-step lessons, you'll be exposed to all of Premiere Pro's features in practical contexts and its best practices for optimal workflows. To complete the Course, we'll supply lesson documents and their assets to download, so you can work alongside the text. Then, for greater depth of knowledge and subsequent reference, you'll use the Compendium to uncover more of the "how" and "why" of Premiere Pro. With each topic easy to access, you can find and explore all of Premiere Pro's key features and concepts in depth. With cross references between the Course and Compendium, the two parts of the book complement each other perfectly. Best of all, when the lessons in the Course are done, the Compendium will continue to serve for months and years to come. Learn step by step how to: - Set up and organize a project - Create a timeline and edit your video and audio - Sweeten and master audio - Use Premiere's powerful multicamera features - Control graphics and titles - Unlock Lumetri's professional color grading tools - And much more!
Articulate Storyline 360The Essentials
Learn Articulate Storyline 360 fast with this step-by-step, project-based workbook!Articulate Storyline is one of the hottest eLearning development tools in the world. This hands-on, step-by-step workbook will teach you the essential Storyline skills necessary to create effective, interactive, and engaging eLearning courses.This hands-on book, which most people can finish in a few short days, contains tons of activities and supporting screenshots. There are even challenge exercises (Confidence Checks) that will put your new-found skills to the test.You'll learn how to create projects from scratch, how to work with slides, add scenes, add and format text, images, characters, and videos.There are lessons that will teach you how to add interactivity to slides via buttons, triggers, text entry areas, and hotspots. Learn about variables and how they allow you to create personalized eLearning. Enhance the learner experience by recording, importing, and editing audio. Gauge the effectiveness of your eLearning by adding quizzes. Then you'll publish Storyline projects for the widest possible audience.This book features: All of the Articulate Storyline projects, images, audio files, videos, and other eLearning assets needed to get started (Just download the Storyline free 30-day trial software from the Articulate website and jump in!)Dozens of step-by-step, hands-on activitiesConfidence Checks to challenge your new skillsHundreds of supporting screenshots
Python Image Processing Cookbook
Explore Keras, scikit-image, open source computer vision (OpenCV), Matplotlib, and a wide range of other Python tools and frameworks to solve real-world image processing problemsKey Features Discover solutions to complex image processing tasks using Python tools such as scikit-image and Keras Learn popular concepts such as machine learning, deep learning, and neural networks for image processing Explore common and not-so-common challenges faced in image processing Book Description With the advancements in wireless devices and mobile technology, there's increasing demand for people with digital image processing skills in order to extract useful information from the ever-growing volume of images. This book provides comprehensive coverage of the relevant tools and algorithms, and guides you through analysis and visualization for image processing. With the help of over 60 cutting-edge recipes, you'll address common challenges in image processing and learn how to perform complex tasks such as object detection, image segmentation, and image reconstruction using large hybrid datasets. Dedicated sections will also take you through implementing various image enhancement and image restoration techniques, such as cartooning, gradient blending, and sparse dictionary learning. As you advance, you'll get to grips with face morphing and image segmentation techniques. With an emphasis on practical solutions, this book will help you apply deep learning techniques such as transfer learning and fine-tuning to solve real-world problems. By the end of this book, you'll be proficient in utilizing the capabilities of the Python ecosystem to implement various image processing techniques effectively. What you will learn Implement supervised and unsupervised machine learning algorithms for image processing Use deep neural network models for advanced image processing tasks Perform image classification, object detection, and face recognition Apply image segmentation and registration techniques on medical images to assist doctors Use classical image processing and deep learning methods for image restoration Implement text detection in images using Tesseract, the optical character recognition (OCR) engine Understand image enhancement techniques such as gradient blending Who this book is for This book is for image processing engineers, computer vision engineers, software developers, machine learning engineers, or anyone who wants to become well-versed with image processing techniques and methods using a recipe-based approach. Although no image processing knowledge is expected, prior Python coding experience is necessary to understand key concepts covered in the book.
Arbeitsbuch PhotoshopDurch praktische ?bungen Photoshop verstehen.
Wie erkl瓣rt man am besten ein so komplexes Programm, wie Photoshop? Mit dieser Frage hat sich der freiberufliche Fotograf Markus Reinke in den letzten Jahren immer wieder besch瓣ftigt. In seiner Fotoschule und auch w瓣hrend seiner T瓣tigkeit als Dozent des Fachbereichs Bild an einer Akademie, traf er immer wieder auf die Herausforderung, dieses Progamm zu erkl瓣ren. Die umfangreichen M繹glichkeiten, Werkzeuge und Funktionen dieses Programms in Worte zu fassen und zwar so, dass die Funktionen auch tats瓣chlich verstanden und nicht nur kopiert werden, ist dabei der besondere Anspruch. "Ich habe festgestellt, dass viele meiner Studenten und Kursteilnehmer zwar ein grunds瓣tzliches Verst瓣ndnis davon haben, wo sie welches Werkzeug finden und was dieses Werkzeug im Einzelnen bedeutet, aber eine selbst瓣ndige Kombination dieser Funktionen findet nur selten statt. Es fehlt ein wirkliches Verst瓣ndnis der Wirkungen. Nat羹rlich bieten auch viele im Internet Videotutorials an, doch auch hier wird oft nur kopiert und das Beispielbild nachgestelt, ein wirklicher Transfer des Wissens und das Umsetzen in eigene Bildideen f瓣llt vielen schwer." Aus diesem Grund ging Markus bei seinen Kursen einen anderen Weg. Statt die einzelnen Werkzeuge zu erkl瓣ren, erarbeitete er einzelne Workshops, die immer eine Kombination unterschiedlicher Werkzeuge zeigen und in der praktischen Arbeit deren Wirkung und Bedeutung erkl瓣ren. Die Teilnehmer und Studenten werden dabei immer angeregt, ihre eigenen Bilder zu bearbeiten, um die Wirkung der Werkzeuge nicht nur in einer Laborumgebung kennenzulernen. Schlie?lich reagiert jedes Bild anders, es hat andere Farben, andere Kontraste und eine andere Geschichte. Nach diesem Prinzip entwickelte der Autor auch dieses Buch. In einzelnen Kapiteln, werden unterschiedliche Workshops Schritt f羹r Schritt durchgearbeitet, die Wirkung der Werkzeuge wird erkl瓣rt und deren Nutzen auch f羹r andere Bilder erl瓣utert.
Multimedia Modeling
The two-volume set LNCS 11961 and 11962 constitutes the thoroughly refereed proceedings of the 25th International Conference on MultiMedia Modeling, MMM 2020, held in Daejeon, South Korea, in January 2020. Of the 171 submitted full research papers, 40 papers were selected for oral presentation and 46 for poster presentation; 28 special session papers were selected for oral presentation and 8 for poster presentation; in addition, 9 demonstration papers and 6 papers for the Video Browser Showdown 2020 were accepted. The papers of LNCS 11961 are organized in the following topical sections: audio and signal processing; coding and HVS; color processing and art; detection and classification; face; image processing; learning and knowledge representation; video processing; poster papers; the papers of LNCS 11962 are organized in the following topical sections: poster papers; AI-powered 3D vision; multimedia analytics: perspectives, tools and applications; multimedia datasets for repeatable experimentation; multi-modal affective computing of large-scale multimedia data; multimedia and multimodal analytics in the medical domain and pervasive environments; intelligent multimedia security; demo papers; and VBS papers.
Blender for Dummies
Make your 3D world a reality Some of the dramatic visual effects you've seen in top-grossing movies and heralded television series got their start in Blender. This book helps you get your own start in creating three-dimensional characters, scenes, and animations in the popular free and open-source tool. Author Jason van Gumster shares his insight as an independent animator and digital artist to help Blender newcomers turn their ideas into three-dimensional drawings. From exporting and sharing scenes to becoming a part of the Blender community, this accessible book covers it all! Create 3D characters--no experience required Build scenes with texture and real lighting features Animate your creations and share them with the world Avoid common rookie mistakes This book is the ideal starting place for newcomers to the world of 3D modeling and animation.
Youtubers
'Essential reading.' - ESQUIRE'Both absorbing and highly illuminating' - THE BOOKSELLER'No one understands the intricacies of YouTube like Chris Stokel-Walker' - THE ATLANTICTwo billion people watch YouTube and it reaches deep into everyday lives.Its creators start new trends, popularise new songs and games and make and break new products. Yet while they are famous to billions of mostly young people, they mostly remain a mystery to the general public and mainstream media. What is the secret of their appeal? How do they cope with being in front of the lens - and who is behind their success?More than 100 insiders spoke candidly to teach journalist Chris Stokel-Walker for this first in-depth independent book on YouTube. YouTubers is the only book you need to understand YouTube, its ownership by Google, its deal for stars and its ecosystem of talent managers, advertisers and marketers.It is a richly-layered deep dive into YouTube brimming with lively characters, engaging facts, and influencer case studies. It is an ideal guide for any media studies students, advertisers, brand managers and business people who need to understand YouTube professionally. And for any non-fiction reader interested in a gripping business and technology saga dripping with big money, ruthlessness, determination and ambition.YouTubers starts by charting the platform's launch in a boring 19-second video of the elephant enclosure at San Diego Zoo - which has now had 242 million views. YouTubers then moves onto the first oddball videos before the site found success by showing comedy clips from the TV show Saturday Night Live.YouTubers reveals how YouTube saw off its emerging rivals in the online video battle of the 2000s and was bought by the search engine specialist Google. With Google's billions and boosted by smartphones, YouTube became the dominant video platform. Bloggers started to create engaging, fast-cut videos that capitalised on the intimate relationship between creator and user - a 'parasocial' relationship stronger than the bond between TV presenter and viewer. By ceaselessly urging their followers to tap the like, comment and subscribe buttons, these creators helped YouTube's rise to global domination. YouTubers speaks to YouTube stars KSI, Hank and John Green and delves into the lives of child star MattyB, the training camp for aspiring teenage bloggers, the YouTube stunts that go wrong and the increasing efforts of creators to earn money from Patreon. And it tackles the platform's Muslim extremism, red-pilling, and its content guidelines and censorship.YouTubers asks how YouTube can take on the threat from other big platforms such as Instagram and Facebook.In short, YouTubers tells the riveting story of the exponential growth of YouTube from single home video to global tech phenomenon. It is the best and only book you need to read on YouTube.ExtractIntroductionOne spring afternoon Casey Neistat uploaded a video lasting five minutes and twenty-two seconds to YouTube. In the style of so many YouTubers, he looked straight into the camera and aired his opinion on a matter of importance. As the elder statesman on the platform, Neistat's words carry weight. He can make or break products and careers - and this video was no different. Seconds after he uploaded his video to YouTube via his superfast broadband at his creative headquarters in New York, it was available worldwide to four billion people: everyone on Earth with an internet connection. Millions of Neistat's subscribers instantly received a notification telling them t
Digital Book Publishing
This is a book on How to use the Lasertrain digital templates for publishing. The Glorybound Lasertrain was developed specifically for use with digital publication of books. All of the peripheral print sets came about as the advertising and merchandising of the company was created. Forms and inventory paperwork was generated using the same principles. What the Lasertrain utilizes is knowledge of software principles integrated with publishing then correlated with the laser printer to produce a specific result. They are like fast-food in that they are written in easy language which directs the individual from one screen of the computer or printer to the next. Originally the print sets were written to correlate with a specific printer, but they can be used with any printer (even an ink-jet) to produce similar results. The cost per copy is up to the user. Types of Pattern Sets1.Acrobat (PDF files)2.Art Explosion (Usage of vector based art and pixel based art in publications)3.Epson (Designing and printing directly on Cds) 4.InDesign (Premier pagination software for digital publication) 5.Illustrator (Manipulation of vector based art-line art) 6.Nero Start/Smart (Laser printing on Cds directly from the computer without printer) 7.Photoshop (Pixel based photo manipulation) 8.Wasp (Barcode development) 9.Avery (Stickers and business cards)10.Word (Basic typing program)11.CDs-Covers, packaging, inserts, mini-CDs, printing paper to stick on CD12.Printing on specific papers (thick, thin, vinyl, special)13.Cutting, folding, binding and purchase of machines14.Blowing up and shrinking of files to make different sizes of books using one file15.Watermarks16.Pulling the paper from more than one drawer and combining to make a book or booklet17.Printing on bags, garment tags, laser skin and fabric18.Stickers of all types using Avery and InDesign19.Bar Codes for books with ISBN 20.Binding info: Saddle Stitch, Lamination, Coil Bind, Double-O-Wire Bind, Perfect Bind21.Tables in InDesign (Menus and brochures)22.Half-Fold Booklets bound and stapled using Printer. Many sizes given with cut marks.23.Signage: 22 x 33, 17 x 17, Drop Box, etc. 24.Serial Tickets (for events)25.Logo Stationery, Invoices, Address Labels, Inventory Tables used in offices, name tags26.Uploading files to GoDaddy web pages27.Setting up auto-pagination and working within the software to achieve specific results28.Fixing Problems: There is a section threaded through the Pattern Sets giving additional insight into common problems.See Glorybound web site for complete updated list. Many of the Print Sets and Pattern Sets (and groups of Sets) are available on Amazon. The Pattern Sets have patterns given in specific software, so they come with a DVD or Flash Drive. This book instructs on using them to your maximum advantage within your business or home.
Distributed Simulation
Simulation is a multi-disciplinary field, and significant simulation research is dispersed across multiple fields of study. Distributed computer systems, software design methods, and new simulation techniques offer synergistic multipliers when joined together in a distributed simulation. Systems of most interest to the simulation practitioner are often the most difficult to model and implement. Distributed Simulation brings together the many complex technologies for distributed simulation. There is strong emphasis on emerging simulation methodologies, including object-oriented, multilevel, and multi-resolution simulation. Finally, one concise text provides a strong foundation for the development of high fidelity simulations in heterogeneous distributed computing environments!
Machine Rendering
Sequel to the groundbreaking Machine Rendering, The Book of Iron showcases the latest and greatest work in mechanical rendering and design by some of the world's leading artists in the field. The book is conveniently divided into two sections: Automated Machines and Manned Machines. The first part covers robots, androids and other self powered technology. The second part includes spaceships, transport vehicles, weapons and equipment. With multi-angle concept sketches, models, details and interviews, unique access is granted to the creative process of these talented artists as they experiment to perfect their visions and breathe life into their creations utilizing a variety of materials and techniques.
Self Publishing
Whether you want to complete every step yourself or contract out parts of the publishing job, Self Publishing: How To Publish Your Print Book or eBook Step by Step by A. William Benitez is a great resource for you. It identifies every step to take to get your book published with specific guides for doing each step yourself or hiring help. Every step based on first hand experience publishing over 15 books and ebooks. Self Publishing helps you to plan your book from an idea through a full-fledged book including choosing great cover art, editing the content, and choosing the right formatting. In this book Benitez also helps create a great searchable title as well as how to use both publishing software and productivity software. You'll also get Benitez's input on good point of delivery printers and ebook publishers. This book is a great resource for all of your self-publishing needs.Frustration With Traditional Publishers Leads To Self PublishingIn 2007 my wife Barbara wrote a wonderful children's chapter book called Lottie's Adventure and begin sending it to traditional publishers. Despite some great preliminary reviews, all she got was rejections and lack of response. This was quite frustrating for her and I wanted to help.We didn't have a lot of money to invest but I had read a lot about print on demand publishing and made up my mind to learn all about it and then publish Lottie's Adventure. It was a lengthy learning curve and I made lots of mistakes including the selection of a POD company that was more expensive than necessary. Nevertheless, we produced a high quality book and in spite of our lack of knowledge we sold quite a few copies of Lottie's Adventure.After this success I realized that self publishing had potential for some of my own writing and began developing effective, efficient, and lower cost methods to publish the books that I wrote. Since then I have written and published seven books, several ebooks, established a publishing company (Positive Imaging, LLC) that has published twenty print books plus several more ebooks.After consistently producing and marketing quality books worldwide I decided to share these proven methods in a this book covering every step from idea through book creation to worldwide sales. Please read on to learn more about this complete and concise how-to book.
Calculated Bets
Calculated Bets describes a gambling system that works. Steven Skiena, a jai-alai enthusiast and computer scientist, documents how he used computer simulations and modeling techniques to predict the outcome of jai-alai matches and increased his initial stake by 544% in one year. Skiena demonstrates how his jai-alai system functions like a stock trading system, and includes examples of how gambling and mathematics interact in program trading systems, how mathematical models are used in political polling, and what the future holds for Internet gambling. With humor and enthusiasm, Skiena explains computer predictions used in business, sports, and politics, and the difference between correlation and causation. An unusual presentation of how mathematical models are designed, built, and validated, Calculated Bets also includes a list of modeling projects with online data sources. Steven Skiena, Associate Professor of Computer Science at SUNY Stony Brook, is the author of The Algorithm Design Manual (Springer-Verlag, 1997) and the EDUCOM award-winning Computational Discrete Mathematics. He is the recipient of the ONR Young Investigator's Award and the Chancellor's Award for Excellence in Teaching at Stony Brook. His research interests include discrete mathematics and its applications, particularly the design of graph, string, and geometric algorithms.
The Big Bubble
"A sober and penetrating study of the damage done to journalism in recent years, including the scourge of "fake news." - Kirkus ReviewsWho, or what, shapes our world view? Can facts really be "alternative"? Is Google personalizing search results to each user and how does customization of news affect us? What do you really know about the algorithms that influence everyday life in a world that is increasingly digital?In The Big Bubble, journalist Per Grankvist explores how algorithms, the changing media landscape and new methods for communication influence our perception of reality. Drawing on behavioral science, psychology and history, and his ability to make technology understandable, Mr. Grankvist helps us see our own bubble from the outside. At once a reminder that bubbles have always existed, even offline, and a guide to popping them, The Big Bubble will change the way you think about the technology you use every day.-About the author: Per Grankvist is a well-known journalist and author in Sweden. He has written on the impact of digital media on politics, civic engagement and communication in some of Sweden's largest newspapers, and frequently appears on TV.Drawing on science, psychology and history and his award-wining ability to make technology understandable, he makes digital media feel a little less overwhelming and a bit more human. Companies that have engaged Mr. Grankvist as a speaker include DHL, Coca-Cola, H&M, Nasdaq and Staples.Mr. Grankvist has been called 'a Scandinavian Malcolm Gladwell' for his way of exploring topics and connecting seemingly unrelated and irrelevant stories that first might look unrelated, and weave them together in a way that exposes a larger context. Although Per Grankvist has written four books and several essays in Swedish, including one bestseller, The Big Bubble is his first book to be translated in English.Mr. Grankvist lives and works in Stockholm, Sweden.
Nikon D7500 for Dummies
Your guide to capturing that perfect shot The Nikon D7500 has created a buzz in the photography community, gaining recognition for its appealing combination of high-end features and compact size. If you're upgrading your existing dSLR or even purchasing your very first camera, Nikon D7500 For Dummies will help you feel like a pro in no time. This book highlights the importance of understanding all of the basic features of your new camera, before diving into insights about how to take top-notch photos. You'll learn about when and how to use flash, understand exposure, and control focus and depth of field. There is also information on taking expert action, close-up, and landscape shots, and how to access and download those photo files. Photography is a great way to capture lifelong memories, and this book makes it easy to get started. Learn photography terminology Shoot, view, and trim movies Master color controls Discover ways to customize your camera Don't just settle for auto mode; take advantage of all the D7500's amazing features with the help of Nikon D7500 For Dummies!
Mastering Autodesk Revit 2018
The best-selling Revit guide, now more complete than ever with all-new coverage on the 2018 release Mastering Autodesk Revit 2018 for Architecture is packed with focused discussions, detailed exercises, and real-world examples to help you get up to speed quickly on the latest version of Autodesk Revit for Architecture. Organized according to how you learn and implement the software, this book provides expert guidance for all skill levels. Hands-on tutorials allow you to dive right in and start accomplishing vital tasks, while compelling examples illustrate how Revit for Architecture is used in every project. Available online downloads include before-and-after tutorial files and additional advanced content to help you quickly master this powerful software. From basic interface topics to advanced visualization techniques and documentation, this invaluable guide is your ideal companion through the Revit Architecture workflow. Whether you're preparing for Autodesk certification exams or just want to become more productive with the architectural design software, practical exercises and expert instruction will get you where you need to be. Understand key BIM and Revit concepts and master the Revit interface Delve into templates, work-sharing, and managing Revit projects Master modeling and massing, the Family Editor, and visualization techniques Explore documentation, including annotation, detailing, and complex structures BIM software has become a mandatory asset in today's architecture field; automated documentation updates reduce errors while saving time and money, and Autodesk's Revit is the industry leader in the BIM software space.
Validating Product Ideas
Want to know what your users are thinking? If you're a product manager or developer, this book will help you learn the techniques for finding the answers to your most burning questions about your customers. With step-by-step guidance, Validating Product Ideas shows you how to tackle the research to build the best possible product.
Adobe Lightroom and Photoshop Cc for Photographers 2015
The fastest, easiest, most comprehensive way to learn Adobe Lightroom in conjunction with Adobe Photoshop. Classroom in a Book(R), the best-selling series of hands-on software training workbooks, offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts. Adobe Lightroom CC and Photoshop CC for Photographers Classroom in a Book contains 9 lessons that cover the basics and beyond, providing countless tips and techniques to help you become more productive with the programs. You can follow the book from start to finish or choose only those lessons that interest you. Purchasing this book includes valuable online extras. Follow the instructions in the book's "Getting Started" section to unlock access to: Downloadable lesson files you need to work through the projects in the book Web Edition containing the complete text of the book, interactive quizzes, videos that walk you through the lessons step by step, and updated material covering new feature releases from Adobe Using Lightroom CC and Photoshop CC together can dramatically speed your workflow and decrease editing time. This book teaches you exactly when to use each program and how to pass images back and forth between them at the highest possible quality. You'll learn how to import, organize, correct and add creative color effects in Lightroom using global and local editing tools, as well as how to merge multiple exposures and stitch panoramas. In Photoshop, you'll learn practical techniques for combining photos, pro-level retouching, creating precise selections, masking, turning a photo into a painting and pencil sketch, and adding creative blur effects. Back in Lightroom, you'll learn how to show off your masterpieces by exporting them en masse, sharing via social media, creating fine art-style signed print layouts, slideshows, photo book, and web gallery projects.
Canon Eos Rebel T6/1300d for Dummies
Your Canon EOS Rebel T6/1300D photography class--in a book! The Canon EOS Rebel T6/1300D offers DLSR users a tool to take photographs truly worth bragging about. This book gives you the pointers and easy-to-follow instruction you need to make sense of your new camera and start taking those stunning shots--right out of its box. First, it demystifies all the photography terms the pros use, explains your Canon camera's menus and settings, and shows how to take control of color, focus, and lighting. Once you have a grasp on those skills, you can apply your newfound knowledge to get better portraits, action shots, close ups, and other images. If most of your photography experience has taken place behind the lens of a smartphone, fear not! You'll quickly and easily learn all about your Canon's tools for controlling focus and depth of field, getting vivid color, shooting landscapes, transferring your files to your computer, and so much more. Get up to speed on your camera's settings and menu options Take quick auto mode shots or be creative with manual settings Apply your knowledge to get better portraits and action shots Find tips for customizing your camera to suit your unique needs If you love to take photos and want to up your game with a fantastic DSLR camera, Canon Rebel T6/1300D For Dummies is your fast track to getting picture-perfect snaps in a flash!
Canon Eos 80d for Dummies
Take professional-quality photos with your Canon EOS 80D Your Canon EOS 80D gives you pro-level photo power. All you need is some know-how about your camera's capabilities and a little experience to start capturing brag-worthy photos--and the expert tips and tricks inside get you there in a flash. Essentially a photography class in a book, Canon EOS 80D For Dummies offers plain-English explanations of your camera's settings, how to shoot in auto mode, ways to get creative with exposure settings, ideas for getting artistic, and so much more. Complemented with inspiring full-color examples and simple photo 'recipes' for getting better portraits and close-up images, this hands-on guide covers the gamut of how to use your Canon EOS 80D like the pros. In no time, you'll get up to speed on making sense of your camera's menus and functions, capturing first shots in auto mode, adjusting exposure settings, taking control of focus and color, shooting action shots, sharing your photos, and everything else in between. Gain photography skills while learning your camera's controls Build the confidence to apply pro techniques when you shoot Follow simple steps for better portraits and action shots Customize your Canon EOS 80D Written with hobbyists and inexperienced photographers in mind, this no-nonsense guide shows you how to capture must-have images you'll be proud to add to your personal or professional portfolio.
Getting Started With 3d Printing
Make: Getting Started with 3D Printing is a practical, informative, and inspiring book that guides readers step-by-step through understanding how this new technology will empower them to take full advantage of all it has to offer. The book includes fundamental topics such as a short history of 3D printing, the best hardware and software choices for consumers, hands-on tutorial exercises the reader can practice for free at home, and how to apply 3D printing in the readers' life and profession. For every maker or would-be maker who is interested, or is confused, or who wants to get started in 3D printing today, this book offers methodical information that can be read, digested, and put into practice immediately!
Autocad Platform Customization
Customize and personalize programs built on the AutoCAD platform AutoLISP is the key to unlocking the secrets of a more streamlined experience using industry leading software programs like AutoCAD, Civil 3D, Plant 3D, and more. AutoCAD Platform Customization: AutoLISP provides real-world examples that show you how to do everything from modifying graphical objects and reading and setting system variables to communicating with external programs. It also features a resources appendix and downloadable datasets and customization examples--tools that ensure swift and easy adoption. Find out how to remove unused buttons from the ribbon to gain screen space Discover how to create macros for frequently performed actions, or add your company's logo to the bottom of every drawing Learn to perform more involved customizations, like communicating with a database to validate and update information entered in drawing layers Ideal for CAD administrators, senior drafters, savvy users, and other professionals and students Through detailed discussions and tutorials that include real-world examples, this book gives you the power to enhance your program's experience and output.
Design for 3d Printing
France's Le FabShop has extensive experience testing 3D printers and creating digital models for them. From an articulated Makey Robot to a posable elephant model, Samuel N. Bernier and the rest of Le FabShop's team have created some of the most-printed designs in the 3D printing world. This book uses their work to teach you how to get professional results out of a desktop 3D printer without needing to be trained in design. Through a series of tutorials and case studies, this book gives you the techniques to turn a product idea into a 3D model and a prototype. Focusing on free design software and affordable technologies, the exercises in this book are the perfect boost to any beginner looking to start designing for 3D printing. Designing for the tool and finding a good tool to fit the design--these are at the core of the product designer's job, and these are the tools this book will help you master. Foreword by Carl Bass, Autodesk's CEO, a passionate and prolific Maker. In Design For 3D Printing, you'll: Learn the different 3D printing technologies Choose the best desktop 3D printer Discover free 3D modeling software Become familiar with 3D scanning solutions Find out how to go from a bad to a good 3D source file, one that's ready-to-print
Getting Started With Processing
Processing opened up the world of programming to artists, designers, educators, and beginners. This short book gently introduces the core concepts of computer programming and working with Processing. Written by the co-founders of the Processing project, Reas and Fry, Getting Started with Processing shows you how easy it is to make software and systems with interactive graphics. If you're an artist looking to develop interactive graphics programs or a programmer on your way to becoming an artist, this book will take you where you want to go. Updated with new material on graphics manipulation, data, and for the latest version of Processing.
Camera C3 for Dummies
Get great digital shots with your Canon EOS 7D Mark II This full-color guide to the features and functions of the Canon EOS 7D Mark II makes it easy for first-time users to get the most out of the camera and capture cool, professional-level photos. Packed with examples on how to create eye-popping digital photos, Canon EOS 7D Mark II For Dummies gives you a plain-English tour of the camera's controls, shows how to manipulate focus and color, gives step-by-step instructions on how to shoot better low-light and action shots, and so much more. Digital Single Lens Reflex (DSLR) cameras offer full control over exposure settings while also providing pre-sets and auto mode options for beginners. If you're just picking up--or considering buying--a Canon EOS 7D Mark II camera, this fun and friendly guide takes the intimidation out of making sense of the bells and whistles so you can get right down to snapping stunning photos. Covers shooting in auto mode and using live view and playback modes Explains how to dial in exposure and use lighting controls Includes easy tips for printing, posting photos online, and other ways to share images Gives you ten photo editing tricks and pro functions If you're an amateur photographer who wants better-than-entry-level gear, or a pro looking for a budget camera to add to your collection, Canon EOS 7D Mark II For Dummies has the information you need to get more bang for your buck out of this powerful camera.
Arduino
Arduino is an open-source platform that makes DIY electronics projects easier than ever. Gone are the days when you had to learn electronics theory and arcane programming languages before you could even get an LED to blink. Now, with this new edition of the bestselling Arduino: A Quick-Start Guide, readers with no electronics experience can create their first gadgets quickly. This book is up-to-date for the new Arduino Zero board, with step-by-step instructions for building a universal remote, a motion-sensing game controller, and many other fun, useful projects. This Quick-Start Guide is packed with fun, useful devices to create, with step-by-step instructions and photos throughout. You'll learn how to connect your Arduino to the Internet and program both client and server applications. You'll build projects such as your own motion-sensing game controller with a three-axis accelerometer, create a universal remote with an Arduino and a few cheap parts, build your own burglar alarm that emails you whenever someone's moving in your living room, build binary dice, and learn how to solder. In one of several new projects in this edition, you'll create your own video game console that you can connect to your TV set. This book is completely updated for the new Arduino Zero board and the latest advances in supporting software and tools for the Arduino. Sidebars throughout the book point you to exciting real-world projects using the Arduino, exercises extend your skills, and "What If It Doesn't Work" sections help you troubleshoot common problems. With this book, beginners can quickly join the worldwide community of hobbyists and professionals who use the Arduino to prototype and develop fun, useful inventions. What You Need: This is the full list of all parts you'd need for all projects in the book; some of these are provided as part of various kits that are available on the web, or you can purchase individually. Sources include adafruit.com, makershed.com, radioshack.com, sparkfun.com, and mouser.com. Please note we do not support or endorse any of these vendors, but we list them here as a convenience for you. * Arduino Zero (or Uno or Duemilanove or Diecimila) board * USB cable * Half-size breadboard * Pack of LEDs (at least 3, 10 or more is a good idea) * Pack of 100 ohm, 10k ohm, and 1k ohm resistors * Four pushbuttons * Breadboard jumper wire / connector wire * Parallax Ping))) sensor * Passive Infrared sensor * An infrared LED * A 5V servo motor * Analog Devices TMP36 temperature sensor * ADXL335 accelerometer breakout board * 6 pin 0.1" standard header (might be included with the ADXL335) * Nintendo Nunchuk Controller * Arduino Ethernet shield * Arduino Proto shield and a tiny breadboard (optional but recommended) * Piezo speaker/buzzer (optional) * Tilt sensor (optional) * A 25-30 Watts soldering iron with a tip (preferrably 1/16") * A soldering stand and a sponge * A standard 60/40 solder (rosin-core) spool for electronics work