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ETABS V20 Black Book

Gaurav,Verma  著
Ingram 出版
2022/09/26 出版

The ETABS V20 Black Book, the 4th edition of our book on ETABS, is written to help beginners learn the basics of ETABS structure modeling and analysis. The book is based on ETABS V20.1 software. The book follows a step-by-step methodology. This book explains the designing of structure, assigning various properties to structure, applying different load conditions, and performing analyses. The book covers almost all the information required by a learner to master basics of ETABS. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world. Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily. Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 580 illustrations that make the learning process effective. Tutorial point of viewThe book explains the concepts through the tutorial to make the understanding of users firm and long lasting. Each chapter of the book has tutorials that are real world projects. ProjectProjects and exercises are provided to students for practicing. For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價2327
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Trik 1.0

Jim,Hilger  著
Lulu.com 出版
2022/09/25 出版

Trik is a full-featured single player Contact Bridge game for the Apple II computer. Features include playing a straight up game, building a hand, duplicating other games, sample hands for learning the game, and many others. Trik is written in Apple II Integer BASIC. The game uses standard codes during play, allowing the user to display the hands, play out the current hands, re-bid with the same hands, or restart with a new deal. This manual includes basics such as How to Play, Play Codes, and Savings Hands. Background information on Contract Bridge, History of the Game, Rules, Strategy, Bidding, and Play Techniques are also included.

9 特價635
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Thailand's Evolving Ecosystem Support for Technology Startups

Ingram 出版
2022/09/25 出版

This report assesses the current ecosystem for tech-based startups in Thailand, focusing on climate change, education, agriculture, and health. It discusses the challenges facing tech startups and provides recommendations to overcome them. Technology-based startup enterprises are an increasingly important part of the business landscape in Asia and the Pacific. By applying innovative technologies to create new products and services, they can make a significant contribution to economic development while generating social and environmental benefits. However, to survive and then thrive, tech startups require an enabling ecosystem that includes supportive government policy, access to capital, skilled personnel, quality digital infrastructure and other elements. It is the fourth country report in the series ""Ecosystems for Technology Startups in Asia and the Pacific.

9 特價1109
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Simulation and Synthesis in Medical Imaging

Can,Zhao  著
Springer 出版
2022/09/24 出版

This book constitutes the refereed proceedings of the 7th International Workshop on Simulation and Synthesis in Medical Imaging, SASHIMI 2022, held in conjunction with MICCAI 2022, in Singapore, Singapore in September 2022.

9 特價2861
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Sound and Music for Games

Apress 出版
2022/09/23 出版

Grasp the fundamentals of digital audio work in the context of video games, including the basics of middleware such as Fmod and Wwise. We will review software such as Apple's Logic and Garageband, Paul Davis's Ardour, and many other popular digital audio workstations. We will start with an introduction to the basic terminology of digital audio work while also getting acquainted with current generation audio hardware. We will then discuss the basics of the venerable Musical Instrument Digital Interface (MIDI) and how it relates to music composition as well as the tools and techniques for writing tracker music/chiptunes. The book also covers plug-in software, soundproofing at home, and voice work. The book takes a practical approach while tackling both hardware and software components used in cutting edge audio engineering, composition, and audio monitoring. What You Will Learn - Understand the fundamentals of digital audio production in the context of video games - Learn about audio integration with popular middleware solutions and APIs - Leverage plugin effects software to sculpt your audio to professional levels - Identify modern audio file formats and how and when to use them - Learn best practices when mixing sound effects and music for video games Who Is This Book For The intended readership includes beginners in digital audio engineering who use Windows, macOS, or Linux.

9 特價1418
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Information Systems Research in Vietnam

Springer 出版
2022/09/23 出版

Part 1. Emerging Information Systems Research.- Chapter 1. Emerging Management Information Systems.- Chapter 2. Emerging Information Systems Applications.- Chapter 3. Advances in Big Data and Applications.- Chapter 4. Advances in Industry 4.0 and Smart City.- Chapter 5. Blockchain and Applications.- Chapter 6. Business Process Modelling and Applications.- Chapter 7. New Frontiers of Information Systems in context of Vietnam.- Part 2. Information Systems Cases.- Chapter 8. Case studies on how Vietnamese organisations respond to disruptive technologies.- Chapter 9. Case studies and on IS usage on organisational activities.- Chapter 10. Case studies and discussions on generational IS trends.- Chapter 11. SI research comparing between the context of Vietnam and other countries.- Part 3. Digital Business and Transformation.- Chapter 12. How new and emerging digital technologies/services/information systems challenge existing businesses in Vietnam.- Chapter 13. Evaluating the impact of digital disruption on different functions in the organisations.- Chapter 14. Exploring how new information systems support digital business/digital transformation.- Chapter 15. Evaluation of how users accept or adapt to new information systems.

9 特價5246
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Modern Statistics

Ron S,Kenett  著
Birkhauser 出版
2022/09/22 出版

This innovative textbook presents material for a course on modern statistics that incorporates Python as a pedagogical and practical resource. Drawing on many years of teaching and conducting research in various applied and industrial settings, the authors have carefully tailored the text to provide an ideal balance of theory and practical applications. Numerous examples and case studies are incorporated throughout, and comprehensive Python applications are illustrated in detail. A custom Python package is available for download, allowing students to reproduce these examples and explore others.The first chapters of the text focus on analyzing variability, probability models, and distribution functions. Next, the authors introduce statistical inference and bootstrapping, and variability in several dimensions and regression models. The text then goes on to cover sampling for estimation of finite population quantities and time series analysis and prediction, concluding with two chapters on modern data analytic methods. Each chapter includes exercises, data sets, and applications to supplement learning.Modern Statistics: A Computer-Based Approach with Python is intended for a one- or two-semester advanced undergraduate or graduate course. Because of the foundational nature of the text, it can be combined with any program requiring data analysis in its curriculum, such as courses on data science, industrial statistics, physical and social sciences, and engineering. Researchers, practitioners, and data scientists will also find it to be a useful resource with the numerous applications and case studies that are included. A second, closely related textbook is titled Industrial Statistics: A Computer-Based Approach with Python. It covers topics such as statistical process control, including multivariate methods, the design of experiments, including computerexperiments and reliability methods, including Bayesian reliability. These texts can be used independently or for consecutive courses.The mistat Python package can be accessed at https: //gedeck.github.io/mistat-code-solutions/ModernStatistics/"In this book on Modern Statistics, the last two chapters on modern analytic methods contain what is very popular at the moment, especially in Machine Learning, such as classifiers, clustering methods and text analytics. But I also appreciate the previous chapters since I believe that people using machine learning methods should be aware that they rely heavily on statistical ones. I very much appreciate the many worked out cases, based on the longstanding experience of the authors. They are very useful to better understand, and then apply, the methods presented in the book. The use of Python corresponds to the best programming experience nowadays. For all these reasons, I thinkthe book has also a brilliant and impactful future and I commend the authors for that."Professor Fabrizio RuggeriResearch Director at the National Research Council, ItalyPresident of the International Society for Business and Industrial Statistics (ISBIS)Editor-in-Chief of Applied Stochastic Models in Business and Industry (ASMBI)

9 特價5246
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Excel 2022 Basics

Ingram 出版
2022/09/22 出版

A Step-By-Step Approach to Learning Excel FastExcel 2022 Basics covers all you need to quickly get up to speed in creating spreadsheets to provide solutions for your data.If you are new to Excel and the thought of spreadsheets makes your head spin, you've come to the right place. This book will hold your hand through a step-by-step process of becoming skilled with Excel.If you already have some Excel skills and want to learn more advanced topics, you've also come to the right place. Excel 2022 Basics goes beyond introductory topics and covers topics like functions, Excel tables, Pivot tables, and analyzing your data with charts.This book aims to guide you from beginner to being skilled with Excel within a few short hours.Learn Excel Quicker by Avoiding Unnecessary FillersThis book cuts to the chase without the unnecessary verbosity seen in many other Excel books. You don't need to get through a wall of text to learn how to quickly perform various tasks in Excel. Hence, Excel 365 Basics focuses on providing clear and direct explanations for completing tasks with screenshots where necessary to illustrate the concepts.Downloadable Sample Files for Hands-On LearningExcel 2022 Basics uses practical examples applicable to real-world tasks. The best way to learn is through practice, so downloadable sample files have been provided so you can follow the examples in the book hands-on.This book covers Excel for Microsoft 365 (2022 update) and Excel 2021 (the latest standalone version of Excel).In this book, you'll learn how to: Add, name, copy, and move worksheets.Freeze and unfreeze panes (rows and columns).Use AutoFill and Flash Fill to automate repetitive tasks.Move and copy data.Format cells, ranges, and tables.Create formulas for different types of calculations.Use absolute and relative cell references.Use AutoSum to automate calculations quickly.Use functions like IF, DATEDIF, MID, and XLOOKUP.Work with Excel tables, including applying table styles.Easily filter and sort your data.Dynamically analyze data with Pivot Table tools that can carry out automated data summaries in seconds that would have taken hours to do manually!Use the Quick Analysis tool to generate charts and sparklines with a few clicks.Secure your workbook data and design with a password.Use many more Excel features...

9 特價1142
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Going the Distance with Babylon.js

Josh,Elster  著
Packt 出版
2022/09/20 出版

Learn to effortlessly leverage the power of the GPU in a 3D game or application using Babylon.js v5.0 from start to finishKey Features: Explore browser-based, editable, interactive Playground samplesCreate GPU-based resources using the Node Material Editor - no shader code requiredExtended topics in each chapter as well as a dedicated chapter that helps you explore and contribute back to OSS projectsBook Description: Babylon.js allows anyone to effortlessly create and render 3D content in a web browser using the power of WebGL and JavaScript. 3D games and apps accessible via the web open numerous opportunities for both entertainment and profit. Developers working with Babylon.js will be able to put their knowledge to work with this guide to building a fully featured 3D game.The book provides a hands-on approach to implementation and associated methodologies that will have you up and running, and productive in no time. Complete with step-by-step explanations of essential concepts, practical examples, and links to fully working self-contained code snippets, you'll start by learning about Babylon.js and the finished Space-Truckers game. You'll also explore the development workflows involved in making the game. Focusing on a wide range of features in Babylon.js, you'll iteratively add pieces of functionality and assets to the application being built. Once you've built out the basic game mechanics, you'll learn how to bring the Space-Truckers environment to life with cut scenes, particle systems, animations, shadows, PBR materials, and more.By the end of this book, you'll have learned how to structure your code, organize your workflow processes, and continuously deploy to a static website/PWA a game limited only by bandwidth and your imagination.What You Will Learn: Use Babylon.js v5.0 to build an extensible open-source 3D game accessible with a web browserDesign and integrate compelling and performant 3D interactive scenes with a web-based applicationWrite WebGL/WebGPU shader code using the Node Material EditorSeparate code concerns to make the best use of the available resourcesUse the Babylon.js Playground to tightly iterate application implementationConvert a web application into a Progressive Web Application (PWA)Create rich, native-ready graphical user interfaces (GUIs) using the GUI EditorWho this book is for: This book on 3D programming in JavaScript is for those who have some familiarity with JavaScript programming and/or 3D game engine development and are looking to learn how to incorporate beautiful interactive 3D scenes into their work. Developers familiar with Unity, Unreal Engine, or three.js will also find this book to be a key resource for learning the ins and outs of Babylon.js.

9 特價1777
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Procedural Generation in Godot

Apress 出版
2022/09/20 出版

Learn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques. In this book, you'll learn how to combine hand-crafted content with algorithms to create immersive and beautiful environments. You'll learn how to create a seeding system, so that you can replay great levels with your friends. We'll cover how to create good tilesets, how to use the tilemap editor effectively, and how to inject just the right amount of logic into an otherwise automated machine that is your own personal procedural content generation engine. We will use 2D examples to demonstrate the concepts covered throughout the book. By the time you complete this book, you'll have a good handle on how to add procedural generation to your games. What You Will LearnLearn to set up the perfect content generation system Master the tools for randomization andrepeatabilityUnderstand how much content to craft versus how much to generateWho This Book Is ForBasic familiarity with the Godot engine and GDScript is essential. While all concepts are explained in the book, it can be overwhelming learning these techniques at the same time as learning the engine.

9 特價1418
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Cloud Native Automation with Google Cloud Build

2022/09/20 出版

Written by two Google Cloud experts, this book will help you to create a concrete foundation of Cloud Build so that you can define workflows and pipelines as builds in Google Cloud BuildKey Features: Learn Cloud Build's API and build configuration/schemaApply scalability and security best practices for using Cloud BuildIntegrate Cloud Build with external systems critical to workflowsBook Description: When adopting cloud infrastructure, you are often looking to modernize the automation of workflows such as continuous integration and software delivery. Minimizing operational overhead via fully managed solutions such as Cloud Build can be tough. Moreover, learning Cloud Build's API and build schema, scalability, security, and integrating Cloud Build with other external systems can be challenging. This book helps you to overcome these challenges by cementing a Google Cloud Build foundation.The book starts with an introduction to Google Cloud Build and explains how it brings value via automation. You will then configure the architecture and environment in which builds run while learning how to execute these builds. Next, you will focus on writing and configuring fully featured builds and executing them securely. You will also review Cloud Build's functionality with practical applications and set up a secure delivery pipeline for GKE. Moving ahead, you will learn how to manage safe roll outs of cloud infrastructure with Terraform. Later, you will build a workflow from local source to production in Cloud Run. Finally, you will integrate Cloud Build with external systems while leveraging Cloud Deploy to manage roll outs.By the end of this book, you'll be able to automate workflows securely by leveraging the principles of Google Cloud Build.What You Will Learn: Get started with Cloud Build the right wayDefine new workflows using the Cloud Build schemaImplement a secure build and deployment environment for GKEAutomate serverless workflows for Cloud Run and Cloud FunctionsIntegrate Cloud Build with source code management and artifact storesDevelop a Cloud Build strategy for your organizationWho this book is for: This book is for cloud engineers and DevOps engineers who manage cloud environments and desire to automate workflows in a fully managed, scalable, and secure platform. You are expected to have an understanding of cloud fundamentals, software delivery, and containerization fundamentals to get the most out of this book.

9 特價2267
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Domain Adaptation and Representation Transfer

Springer 出版
2022/09/20 出版

This book constitutes the refereed proceedings of the 4th MICCAI Workshop on Domain Adaptation and Representation Transfer, DART 2022, held in conjunction with MICCAI 2022, in September 2022. DART 2022 accepted 13 papers from the 25 submissions received. The workshop aims at creating a discussion forum to compare, evaluate, and discuss methodological advancements and ideas that can improve the applicability of machine learning (ML)/deep learning (DL) approaches to clinical setting by making them robust and consistent across different domains.

9 特價2861
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Teach Yourself Visually Excel 365

Visual 出版
2022/09/20 出版

Excel-erate your Excel 365 knowledge with the celebrated Teach Yourself VISUALLY series In Teach Yourself VISUALLY: Excel 365, veteran tech educator and writer Paul McFedries delivers a practical, step-by-step guide to using the latest version of the world's most popular spreadsheet app. The book is filled with easy two-page lessons containing large-size screenshots and walkthroughs demonstrating common and useful tasks in Excel 365. You'll learn how to present, analyze, visualize, and organize your data, as well as how to: Create and fill spreadsheets, charts, tables, and PivotTables Filter and sort your data, use and create formulas, and organize your information Visualize your data with a variety of effective charts, graphs, and moreA can't-miss handbook perfect for anyone looking for straightforward and easy-to-follow tutorials on basic and advanced Excel techniques, Teach Yourself VISUALLY: Excel 365 offers users of previous Excel versions--and complete Excel newbies--a clear roadmap to mastering Excel.

9 特價1026
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A Developer’s Essential Guide to Docker Compose

Packt 出版
2022/09/16 出版

Start defining your infrastructure using Docker Compose and leverage it for everyday development or deploymentKey Features: Distribute your code in an easier way for developers to get startedSet up complex infrastructure for development and CI/CD purposesDeploy simple multi-container applications using Docker ComposeBook Description: Software development is becoming increasingly complex due to the various software components used. Applications need to be packaged with software components to facilitate their operations, making it complicated to run them. With Docker Compose, a single command can set up your application and the needed dependencies.This book starts with an overview of Docker Compose and its usage and then shows how to create an application. You will also get to grips with the fundamentals of Docker volumes and network, along with Compose commands, their purpose, and use cases. Next, you will set up databases for daily usage using Compose and, leveraging Docker networking, you will establish communication between microservices. You will also run entire stacks locally on Compose, simulate production environments, and enhance CI/CD jobs using Docker Compose. Later chapters will show you how to benefit from Docker Compose for production deployments, provision infrastructure on public clouds such as AWS and Azure, and wrap up with Compose deployments on said infrastructure.By the end of this book, you will have learned how to effectively utilize Docker Compose for day-to-day development.What You Will Learn: Create multi-container applications using Docker ComposeUse Docker Compose for daily developmentConnect microservices leveraging Docker network fundamentalsAdd monitoring to services leveraging PrometheusDeploy to production using Docker ComposeTranslate Compose files to Kubernetes deploymentsWho this book is for: This book is for software engineers, developer advocates, and DevOps engineers looking to set up multi-container Docker applications using Compose without the need to set up a Docker orchestration engine. It is also for team leads looking to increase the productivity of an organization's software teams by streamlining the provisioning of complex development environments locally using Docker Compose. Readers are expected to understand containerization and must possess fundamental Docker knowledge to get started with this book.

9 特價1481
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Mathematics for Computer Graphics

John,Vince  著
Springer 出版
2022/09/15 出版

John Vince explains a comprehensive range of mathematical techniques and problem-solving strategies associated with computer games, computer animation, special effects, virtual reality, CAD and other areas of computer graphics in this completely revised and expanded sixth edition. The first five chapters cover a general introduction, number sets, algebra, trigonometry and coordinate systems, which are employed in the following chapters on determinants, vectors, matrix algebra, complex numbers, geometric transforms, quaternion algebra, quaternions in space, interpolation, curves and patches, analytical geometry and barycentric coordinates. Following this, the reader is introduced to the relatively new subject of geometric algebra, followed by two chapters that introduce differential and integral calculus. Finally, there is a chapter on worked examples. Mathematics for Computer Graphics covers all of the key areas of the subject, including: - Number sets - Algebra - Trigonometry - Complex numbers - Coordinate systems - Determinants - Vectors - Quaternions - Matrix algebra - Geometric transforms - Interpolation - Curves and surfaces - Analytic geometry - Barycentric coordinates - Geometric algebra - Differential calculus - Integral calculus This sixth edition contains approximately 150 worked examples and over 330 colour illustrations, which are central to the author's descriptive writing style. Mathematics for Computer Graphics provides a sound understanding of the mathematics required for computer graphics software and setting the scene for further reading of more advanced books and technical research papers

9 特價3100
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Frontiers of Computer Vision

Springer 出版
2022/09/14 出版

This book constitutes refereed proceedings of the 28th International Workshop on Frontiers of Computer Vision, IW-FCV 2022, held in Hiroshima, Japan, in February 2022. Due to the COVID-19 pandemic the conference was held online.The 24 full papers presented in this volume were thoroughly reviewed and selected from 63 submissions. The papers are organized according to the following topics: ​camera, 3D, and imaging; learning algorithm; object detection/segmentation; recognition/generation.

9 特價4292
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Human-Computer Interaction in Game Development with Python

Apress 出版
2022/09/14 出版

Deepen your understanding of human-computer interaction (HCI) in game development and learn how to develop video games that grab players and don't let them go. This book explores HCI design in computer games to maximize collaborative and interactive functions. You'll first gain a basic introduction to fundamental concepts and practices of HCI before diving into the fundamental concepts of game interface design and technology. You'll learn how to design a gaming interface through practical examples using Python. This is followed by a brief look at how HCI can offer immersive gaming experiences for players and a review of key elements such as interface, usability, user-centered design, and user interface in terms of efficacy. You will also learn how to implement usability aspects in gaming interfaces with examples using Python. Additionally, the book discusses major challenges that game publishers and developers face, and how they can be resolved using HCI techniques. The question of playability is reviewed throughout the game production process. After working through this book's practical examples, you'll have the knowledge required to begin developing compelling, can't-put-the-controller down games of your own. What You'll LearnMaster HCI tools and methodologies Understand the concept of HCI strategies in the game development cycleDevelop a game in Python using the HCI approachUtilize gamification techniques in Human-Computer InteractionGrasp concepts of usability, user experience and user-centered design processes and their application Who This Book Is ForProgrammers, engineers, and students interested in creating and implementing computer games using HCI technologies. Prior experience with game development is recommended.

9 特價1103
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Introduction to Java Through Game Development

Apress 出版
2022/09/13 出版

Interested in learning how to program with Java? Let's face it, the best way to learn to program is by writing programs. This can be a daunting proposition with the specter of hours of simple command line example programs hanging over your head. Fear not! Now you can learn to program in Java in a fun way by working on video games. With this book, you'll get to work with three Java game projects and have access to the complete game code for each project, including a full Java game engine. After completing Introduction to Java through Game Development, you'll be proficient in Java programming, having worked with the language's fundamental aspects throughout the text, and will be ready to further your Java and game programming expertise with confidence. What You'llMaster the fundamentals of the Java programming languageUse different data structures like arrays, lists, stacks, and queuesUnderstand game programming basics including the main game loopGain experience working with three different game projects via the book's coding challengesWork with the 2D game engine that powers the book's included games and learn to create your own new game projectsUnderstand advanced Java topics like classes, encapsulation, inheritance, and polymorphismWork with exceptions and how to use debugging techniques to trace through codeSharpen your skills with over a dozen coding challenges that test your abilities with a development task on a real game projectWho This Book Is ForThis book requires little to no programming experience to understand and benefit from the text.

9 特價1260
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Gamemaker Fundamentals

Ben,Tyers  著
Apress 出版
2022/09/13 出版

Master the fundamental programming skills needed to create your own computer games in GameMaker. This book shows how to use GameMaker to build and publish cross-platform games. Each chapter covers a certain programming element, including layers, variables, and so on. You will also learn how to design levels in your games, draw sprites to populate your virtual worlds, and build GUIs for your menus and game interfaces. GameMaker Fundamentals also provides a thorough introduction to the GameMaker Language (GML). Practical example projects reinforce the concept discussed in each chapter. On completing this book, you will have a thorough understanding of how to create games from scratch using game design and programming principles using GameMaker and GML. What You Will LearnReview core programming features required for sound knowledge of GameMakerMaster how to combine GML to orchestrate game actionsUtilize GameMaker's layers to create exciting gamesSet up player controlWho Is This Book ForThose new to GameMaker or game programming in general; it assumes no prior knowledge or skill set.

9 特價1418
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Game Development 2042

Tim,Fields  著
Ingram 出版
2022/09/13 出版

This book is a fast-paced look at the next two decades of the games industry with a focus on game design, the evolution of gaming markets around the world, the future of technology, Artificial Intelligence, Big Data, crypto-currency, and the art and business of creating and publishing hit games. The book contains interviews with a dozen veteran games industry luminaries, who have collectively created many of the greatest hits of the last twenty years and grossed tens of billions of dollars in revenue for companies like Electronic Arts, Facebook, Apple, Activision, Microsoft, Amazon, Supercell, Netflix, Warner Brothers, and others. Game Development 2042 is meant for game developers, anyone with a financial interest in the games business, and for gamers who want to know what the future holds. Mobile, console, PC, web, free-to-play, play-to-earn, and other businesses are discussed in depth with specific examples.

9 特價2975
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Deep Learning to See

Springer 出版
2022/09/13 出版

The remarkable progress in computer vision over the last few years is, by and large, attributed to deep learning, fueled by the availability of huge sets of labeled data, and paired with the explosive growth of the GPU paradigm. While subscribing to this view, this work criticizes the supposed scientific progress in the field, and proposes the investigation of vision within the framework of information-based laws of nature. This work poses fundamental questions about vision that remain far from understood, leading the reader on a journey populated by novel challenges resonating with the foundations of machine learning. The central thesis proposed is that for a deeper understanding of visual computational processes, it is necessary to look beyond the applications of general purpose machine learning algorithms, and focus instead on appropriate learning theories that take into account the spatiotemporal nature of the visual signal.Serving to inspire and stimulate critical reflection and discussion, yet requiring no prior advanced technical knowledge, the text can naturally be paired with classic textbooks on computer vision to better frame the current state of the art, open problems, and novel potential solutions. As such, it will be of great benefit to graduate and advanced undergraduate students in computer science, computational neuroscience, physics, and other related disciplines.

9 特價3100
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Modern Metaheuristics in Image Processing

Diego,Oliva  著
CRC Press 出版
2022/09/09 出版

The use of metaheuristic algorithms (MA) has been increasing in recent years, and the image processing field is not the exempted of their application. In the last two years a big amount of MA has been introduced as alternatives for solving complex optimization problems. This book collects the most prominent MA of the 2019 and 2020 and verifies its use in image processing tasks. In addition, literature review of both MA and digital image processing is presented as part of the introductory information. Each algorithm is detailed explained with special focus in the tuning parameters and the proper implementation for the image processing tasks. Besides several examples permits to the reader explore and confirm the use of this kind of intelligent methods. Since image processing is widely used in different domains, this book considers different kinds of datasets that includes, magnetic resonance images, thermal images, agriculture images, among others. The reader then can have some ideas of implementation that complement the theory exposed of each optimization mechanism. Regarding the image processing problems this book consider the segmentation by using different metrics based on entropies or variances. In the same way, the identification of different shapes and the detection of objects are also covered in the corresponding chapters. Each chapter is complemented with a wide range of experiments and statistical analysis that permits the reader to judge about the performance of the MA. Finally, there is included a section that includes some discussion and conclusions. This section also provides some open questions and research opportunities for the audience.

9 特價3601
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A Selection of Image Analysis Techniques

Yu-Jin,Zhang  著
Ingram 出版
2022/09/09 出版

This book focuses on seven commonly used image analysis techniques. It covers aspects from basic principles and practical methods, to new advancement of each selected technique to help readers solve image‐processing related problems in real-life situations.The selected techniques include image segmentation, segmentation evaluation and comparison, saliency object detection, motion analysis, mathematical morphology methods, face recognition and expression classification. The author offers readers a three‐step strategy toward problem‐solving: first, essential principles; then, a detailed explanation; and finally, a discussion on practical and working techniques for specific tasks. He also encourages readers to make full use of available materials from the latest developments and trends.This is an excellent book for those who do not have a complete foundation in image technology but need to use image analysis techniques to perform specific tasks in particular applications.

9 特價7308
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How to Create a Web3 Startup

Tom,Taulli  著
Apress 出版
2022/09/07 出版

Web3 is the next evolution for the World Wide Web based on Blockchain technology. ​This book will equip entrepreneurs with the best preparation for the megatrend of Web3 by reviewing its core concepts such as DAOs, tokens, dApps, and Ethereum.With Web2, much of the valuable data and wealth has been concentrated with a handful of mega tech operators like Apple, Facebook, Google and Amazon. This has made it difficult for startups to get an edge. It has also meant that users have had little choice but to give up their value data for free. Web3 aims to upend this model using a decentralized approach that is on the blockchain and crypto. This allows for users to become stakeholders in the ecosystem. Along with exploring core concepts of Web3 like DAOs, tokens, dApps, and Ethereum, this book will also examine the main categories that are poised for enormous opportunities. They include infrastructure, consumer apps, enterpriseapps, and the metaverse. For each of these, I will have use cases of successful companies. How To Create a Web3 Startup covers the unique funding strategies, the toolsets needed, the talent required, the go-to-market approaches, and challenges faced. What You'll LearnWork with the dev stack componentsExamine the success factors for infrastructure, consumer, enterprise, verticals, and the MetaverseUnderstand the risks of Web3, like the regulatory structure and security breachesWho This Book Is ForStartup entrepreneurs and those looking to work in the Web3 industry.

9 特價1418
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The Way We Play

Apress 出版
2022/09/07 出版

Gain insight into what it takes to design and develop your first video game. This book offers a peek behind the scenes, where you will find in-depth knowledge of game design theory and insight into the technical and design aspects of video game development. The Way We Play allows you to explore game design and theory while also learning the nuances of how games in different genres should be approached, their workings, and successful unique selling points in a competitive gaming field. As you progress further into the book, BAFTA Nominated Young Games Design Mentor Michael Killick walks you through the more technical aspects of game development and shares techniques that will enable you to take your first steps in designing your own games. Upon completing this book, you will have a firm understanding of the gaming industry, from theory through design and production. What You Will Learn Understand theories within games designGrasp what it takes to design and create your first gameLook back at previous popular games and what made them so greatCover all aspects of design to allow you to begin designing your first video game Who Is This Book For: Anyone who would like to explore the fundamentals of game design and the theory behind it. This is also a chance to learn what goes into a game and how a game can be designed to be fun.

9 特價1418
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Perspective Warps and Distorts with Adobe Tools: Volume 1

Apress 出版
2022/09/07 出版

Gain skills in image and logo manipulation that will enhance your designs and make them more appealing--either in your portfolio or for your client's next graphic project.As Adobe's Photoshop and Illustrator have evolved, new and unique features have been added to these programs that offer different options for warping and distorting graphics and shapes. For the beginner and intermediate student or graphic artist, choosing or knowing which distort or warp tool to use among so many available can become overwhelming and confusing.This book primarily focuses on teaching how to work with various warping tools and filters in Photoshop, though you will also be using graphics acquired from Adobe Illustrator. Knowing how to work between these two applications is a crucial part of understanding how to successfully manipulate your designs. In Photoshop, you'll see how to alter both raster images and vector graphics, and learn how to do this with layers in various non-destructive ways. Some of the filters mentioned in this book will be familiar to you, as you may have used them frequently. However, others are well hidden, are new, or perhaps you have never considered that you could use that tool, dialog box, or filter to warp or distort. What You Will LearnBecome proficient in using the warping and distorting tools and filters in Photoshop, as well as how to correct basic distortions in photos and add perspectiveGrasp transferring illustrations from Illustrator for use in PhotoshopDiscover how to warp and distort typeGenerate unique patternsWork with Smart Object Layers and Smart FiltersWork in combination with older tools and newer, enhanced ones Who This Book Is ForBeginner- and Intermediate-level readers interested in pursuing careers as graphic artists, photographers, or video artists/animators.

9 特價2205
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FreeCAD 0.20 Learn by doing

Kishore  著
Kishore 出版
2022/09/02 出版

This book is written to help new users learn the basic concepts of FreeCAD. FreeCAD is easy-to-use CAD software that includes tools that are available in premium CAD software. It is a good beginning for those new to FreeCAD to become familiar with its user interface, essential tools, and techniques. After completing this book, you will have a clear understanding of the FreeCAD interface and the most widely used tools for component design, assembly, and detailing.Table contentsGetting Started with FreeCADSketch TechniquesExtrude and Revolve featuresPlaced FeaturesPatterned GeometrySweep FeaturesLoft FeaturesModifying PartsAssembliesDrawings

9 特價1040
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Autodesk Inventor 2023 Basics Tutorial

Kishore  著
Ingram 出版
2022/09/02 出版
9 特價788
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Creo Parametric 7.0

For experienced users in the basics of Creo Parametric 7.0, the Creo Parametric 7:0: Advanced Part Design learning guide enables you to become more productive by extending your modeling abilities with advanced functionality and techniques. This extensive hands-on learning guide contains numerous labs and practices to give you practical experience that will improve your job performance. Topics CoveredAdvanced datum featuresAdvanced bendsSweeps with variable sections and helical sweepsRotational and swept blendsDesigning with roundsAdvanced round functionalityDraftsBasic surface designPart family tablesUser-defined features (UDFs)Data sharingMultibody master model techniqueView ManagerAutomation (appendix) PrerequisitesAccess to the Creo Parametric 7.0 software. The practices and files included with this guide might not be compatible with prior versions. Practice files included with this guide are compatible with the commercial version of the software, but not the student edition.Completing the Creo Parametric 7.0: Introduction to Solid Modeling learning guide, or the equivalent Creo Parametric experience.

9 特價3705
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Creo Parametric 7.0

Understand the full assembly functionality of the Creo Parametric 7.0 software while concentrating on techniques that maximize large assembly management capabilities, as well as an introduction to Top Down Design. Creo Parametric 7.0: Advanced Assembly Design and Management is a hands-on learning guide with a substantial amount of time dedicated to practices. Topics CoveredAdvanced Component Selection and PlacementTop Down DesignManaging External ReferencesAssembly ManagementSkeleton and Motion Skeleton ModelsAssembly Duplication ToolsAssembly Family TablesDisplay Styles, Layers and SuppressionRestructureIntelligent Fasteners LiteCreating Parts and Features in an AssemblyMerge and Cut Out, IntersectionsCopy Geometry FeaturesInheritance FeaturesSimplified RepresentationsInterchange Assemblies PrerequisitesAccess to the Creo Parametric 7.0 software. The practices and files included with this guide might not be compatible with prior versions. Practice files included with this guide are compatible with the commercial version of the software, but not the student edition.Creo Parametric 7.0: Introduction to Solid Modeling or equivalent Creo Parametric experience.

9 特價3701
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Elevating Game Experiences with Unreal Engine 5 - Second Edition

Packt 出版
2022/09/01 出版

Build real game projects and enhance your skills with step-by-step guidance using Unreal Engine and C++, covering animation, AI, UI, multiplayer, and essential game development techniquesKey Features: - Build real games using Unreal Engine and C++ with step-by-step guidance- Learn core topics like animation, AI, UI/UX, multiplayer, and input systems- Solve common dev issues and stay current with evolving tools and workflowsBook Description: Immerse yourself in the Unreal game projects with this book, written by four highly experienced industry professionals with many years of combined experience with Unreal Engine. Elevating Game Experiences with Unreal Engine 5 will walk you through the latest version of Unreal Engine by helping you get hands-on with the game creation projects.The book starts with an introduction to the Unreal Editor and key concepts such as actors, blueprints, animations, inheritance, and player input. You'll then move on to the first of three projects, building a dodgeball game, where you'll learn the concepts of line traces, collisions, projectiles, user interface, and sound effects. You'll also discover how to combine these concepts to showcase your new skills. The second project, a side-scroller game, will help you implement concepts such as animation blending, enemy AI, spawning objects, and collectibles. And finally, you'll cover the key concepts in creating a multiplayer environment as you work on the third project, an FPS game.By the end of this Unreal Engine book, you'll have a broad understanding of how to use the tools that the game engine provides to start building your own games.What You Will Learn: - Create a fully functional third-person character and enemies- Implement navigation with keyboard, mouse, and gamepad- Program logic and game mechanics with collision and particle effects- Explore AI for games with Blackboards and behavior trees- Build character animations with animation blueprints and montages- Polish your game with stunning visual and sound effects- Explore the fundamentals of game UI using a heads-up display- Discover how to implement multiplayer in your gamesWho this book is for: This book is ideal for developers and hobbyists eager to build real games with Unreal Engine, deepen their C++ skills, and master key areas like animation, input, AI, UI/UX, multiplayer, and debugging. Prior experience with C++ (variables, functions, classes, pointers) and a Windows system are recommended for the best results.Table of Contents- Introduction to Unreal Engine- Working with Unreal Engine- Character Class Components and Blueprint Setup- Getting Started with Player Input- Query with Line Traces- Setting Up Collision Objects- Working with UE5 Utilities- Creating User Interfaces with UMG- Adding Audio-Visual Elements- Creating the SuperSideScroller Game- Working with Blend Space 1D, Key Bindings, and State Machines- Animation Blending and Montages- Creating and Adding the Enemy Artificial Intelligence- Spawning the Player Projectile- Exploring Collectibles. Power-Ups, and Pickups- Getting Started with Multiplayer Basics- Using Remote Procedure Calls- Using Gameplay Framework Classes in Multiplayer

9 特價4399
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Exploring Microsoft Excel’s Hidden Treasures

Packt 出版
2022/08/30 出版

Discover timesaving features, accessibility and internal control approaches, data integrity improvements, and spreadsheet automation techniques by exploring Excel shortcuts and nuances in Microsoft 365, Excel versions till 2021Key Features: Get hands-on experience by carrying out techniques in detailed example workbooksReclaim portions of your day by immediately implementing data integrity and automation featuresIncorporate spreadsheet disaster recovery techniques into your daily workBook Description: David Ringstrom coined the phrase "Either you work Excel, or it works you!" after observing how many users carry out tasks inefficiently.In this book, you'll learn how to get more done with less effort. This book will enable you to create resilient spreadsheets that are easy for others to use as well, while incorporating spreadsheet disaster preparedness techniques. The time-saving techniques covered in the book include creating custom shortcuts and icons to streamline repetitive tasks, as well as automating them with features such as Tables and Custom Views. You'll see how Conditional Formatting enables you to apply colors, Cell icons, and other formatting on-demand as your data changes. You'll be empowered to protect the integrity of spreadsheets and increase usability by implementing internal controls, and understand how to solve problems with What-If Analysis features. In addition, you'll master new features and functions such as XLOOKUP, Dynamic Array functions, LET and LAMBDA, and Power Query, while learning how to leverage shortcuts and nuances in Excel.By the end of this book, you'll have a broader awareness of how to avoid pitfalls in Excel. You'll be empowered to work more effectively in Excel, having gained a deeper understanding of the frustrating oddities that can arise daily in Excel.What You Will Learn: Explore hidden and overlooked features that will save your timeImplement disaster prevention and recovery techniquesImprove spreadsheet accessibility for all usersBolster data integrity and spreadsheet resilienceCraft code-free custom worksheet functions with LAMBDACreate code-free report automation with Power QueryIntegrate spreadsheet automation techniques with easeWho this book is for: This book is for intermediate to advanced excel users working in diverse roles such as business users, accountants, project managers and business analysts among others. The more time that you spend in excel the more time this book will save you. You will be able to maximize your productivity by learning spreadsheet interactivity, accessibility and automation. This clear step-by-step explanation and detailed example workbook will help you to try out new techniques firsthand and leverage them for your business's advantage in no time.

9 特價1100
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Model-Driven Organizational and Business Agility

Springer 出版
2022/08/30 出版

This book constitutes the proceedings of the Second International Workshop on Model-Driven Organizational and Business Agility, MOBA 2022, which took place in Leuven, Belgium, in June 2022.MOBA was launched with the purpose of fetching scientific rigor into the agile practice within an entire enterprise, especially focusing on the role of models and modeling. The 10 papers presented in this volume were carefully reviewed and selected from 22 submissions. They cover topics like business intelligence, agile business rules, agile software development, adaptive domain-specific interfaces, or reconfigurable software architectures.

9 特價2861
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Learn JavaFX Game and App Development

Apress 出版
2022/08/26 出版

Understand real-world game development concepts using JavaFX game engine called FXGL. The core focus of the book is on developing a standalone game or application with FXGL.We will start with an overview of the book followed by requisite concepts from Java and JavaFX that will be used throughout this book. Next, we will learn about the FXGL game engine and its wide range of real-world game development techniques. In the following chapter, we learn about entity-component model used in FXGL to create a powerful abstraction of the game world. The next chapter builds on this, where we develop a platformer game using the physics engine and a popular external tool called Tiled. An important concept of games AI is covered in the following chapter. Visually complex features related to graphics and rendering as well as UI elements and animation system in FXGL will be discussed in the next chapter. The following chapter is dedicated to non-game applications that can be developed using FXGL. The last two chapters cover packaging and deployment of JavaFX and FXGL applications and discussion on future projects.The key take-away skill from this book is the ability to develop professional-level applications and games with FXGL. During the course of this book, you will have produced a range of cross-platform applications and games using FXGL, reinforcing the game development concepts covered throughout.What You Will Learn- Understand use of advanced Java and JavaFX concepts- Learn about real-world game development concepts in a general-purpose programming language- Master professional cross-platform, desktop and mobile, games using the FXGL game engineWho Is This Book ForThis book is for beginners in Java and/or JavaFX who wish to develop apps and games with FXGL, while improving Java and JavaFX skills.

9 特價1733
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UiPath Administration and Support Guide

Packt 出版
2022/08/26 出版

Practical explanations that go beyond UiPath official documentation to guide new UiPath support professionals to excel in their workplaceKey Features: Get a deep understanding of practical aspects of the UiPath support and administration roleExplore real-world UiPath support and administration use casesDetails best practices and tips for UiPath support and administration professionalsBook Description: UiPath administration, support, maintenance, monitoring, and deployment activities are mandatory and more challenging than developing bots. This is a major issue for many firms that are looking to scale their RPA programs.This book will help in training new UiPath users/resources involved in administration and support tasks to address existing skill gaps in RPA market. The book starts with an introduction to the UiPath Platform. You'll learn how to set up UiPath Platform administration, support, monitoring, reporting, deployment, and maintenance. After that, you'll cover advanced topics, such as, using the orchestrator API for support operations, security, and risk management. In addition to this, best practices for each of the topics will be covered.By the end of this book, you will have the knowledge you need to work on the support and monitoring of UiPath programs of any size.What You Will Learn: Explore the core UiPath Platform design and architectureUnderstand UiPath Platform support and administration conceptsGet to grips with real-world use cases of UiPath support, DevOps, and monitoringUnderstand UiPath maintenance and reportingDiscover best practices to enable UiPath operations scalingUnderstand the future trends in UiPath platform and support activitiesWho this book is for: This book is for UiPath support professionals looking to gain a 360-degree perspective of how to perform UiPath support and administration activities and understand different components such as orchestrators, robots, support frameworks, and models. RPA developers will be able to learn UiPath support and administration to add value to their current developer role. RPA CoE leaders who want to set up or improve their UiPath support organization will also benefit from this UiPath book.

9 特價1565
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Quick Recursion

Ingram 出版
2022/08/25 出版

Recursion is the best tool for working with trees and graphs. But perhaps you've studied recursion and decided it's too complicated. You just can't think that way. That limits the kind of programming you can do. Good news! Recursion is actually easy. It's just badly taught. See, many instructors talk about how the computer does it. They go on and on about what happens at each level of the recursion and how each level relates to other levels. The problem is that you can't think in multiple levels. Nobody can. And you don't have to. This book will show you how you can write recursive programs. Once you understand a few simple rules, you will wonder why you ever thought recursion was complicated. You'll be able to write recursive programs quickly and easily. Well, as quick and easy as programming ever is, anyway.

9 特價1670
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Taking SketchUp Pro to the Next Level

Packt 出版
2022/08/25 出版

Create beautiful custom materials and leverage powerful extensions for efficient modelingKey Features: Understand how to get the most out of SketchUp's powerful native tools with key images printed in colorCustomize and transform your workspace for efficient 3D modelingGo beyond SketchUp's capabilities with extensions and free online resourcesBook Description: Anyone who's worked with it will know that SketchUp is the quickest and easiest way to create 3D models. While its approachable interface makes it super easy to learn, this book will show you how the extremely capable SketchUp software can take you far beyond what you may have initially thought possible. Get ready to level up from a basic user to becoming a SketchUp ninja!Each chapter will take you through the capabilities of SketchUp, challenging you to use tools in innovative ways. This includes organizing your model, modifying native commands, customizing your interface, utilizing inferencing, and much more. Additionally, you'll learn about the extensions that can be added to SketchUp to supplement the tools you have been using, allowing you to make your 3D modeling process quicker, easier, and more powerful.By the end of this SketchUp book, you'll have an enhanced understanding of how to use the impressive range of tools and be on your way to customizing SketchUp for your one-of-a-kind workflow.What You Will Learn: Recap the basics of navigation and SketchUp's native modeling toolsModify commands, toolbars, and shortcuts to improve your modeling efficiencyUse default templates, as well as create custom templatesOrganize your models with groups, components, tags, and scenesAnalyze your own modeling workflow and understand how to improve itDiscover extensions and online repositories that unlock the advanced capabilities of SketchUpLeverage your existing SketchUp Pro subscription for even better resultsWho this book is for: This book is for designers, architects, and professional modelers who have used SketchUp before, perhaps self-taught, or have completed software training but find themselves needing more than just the basics from SketchUp. The book assumes that you have spent some time in SketchUp and have basic modeling experience.

9 特價1777
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Oracle E-Business Suite

Mike,Swing  著
Lulu.com 出版
2022/08/24 出版

Putting together the right team to tackle the Oracle E-Business Suite R12.2.11 upgrade, and understanding the issues that the team needs to consider to be successful, can be quite a challenge. "the little r12.2.11 upgrade essentials for managers and team members" describes the big picture of what you need to consider before tackling the Release 12.2.11 upgrade. Based on TruTek's popular R11i to R12 Technical Upgrade training classes, this book describes what managers, functional, and technical team members need to know to prepare to upgrade from Release 11i to Release 12.2.11 of Oracle's E-Business Suite of Applications. Enhanced topics with this edition include: Online Patching, the ADOP Patching Cycle, Materialized Views, Customizations, Development Standards for Edition Based Redefinition, How Cross-Edition Triggers Work, and Understanding the Release 12.2 Architecture.

9 特價2025
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Microsoft Power Apps Cookbook - Second Edition

Packt 出版
2022/08/24 出版

Practical recipes and real-world examples to help you create custom solutions and automate processes. Use Power Apps combined with Power Automate, Dataverse, the Component Framework, and Power Pages to implement RPA technologies and more.Key Features: Enhanced with added content on Power Pages, robotic process automation, map capabilities for canvas apps, solutions using mixed reality, and much moreExplore a variety of built-in templates to create custom apps for specific business scenariosStrengthen your enterprise applications with advanced techniques and proven tips using a low-code approachBook Description: Power Apps is a low-code platform owned by Microsoft. With this platform, you can create solutions to solve your business needs while integrating with other components of the Power Platform, such as Microsoft Power Automate, Microsoft Power BI, or others. This book is a handy solution guide to meet many organizational requirements. Microsoft Power Apps Cookbook, Second Edition, takes a pragmatic approach where every business scenario is presented in a quick, practical, and action-oriented recipe. You will be able to use these instant solutions in your development environment and customize your business apps to meet challenging business needs. This will help you handle real-world scenarios and experiences to give you a head start in your Power Apps projects. You will discover various aspects of Power Apps, from building canvas apps, designing model-driven solutions, extending apps with custom connectors, integrating apps with other platforms, moving to the pro-developer side using Power Apps Component Framework, and creating website experiences for users beyond the organization with Power Pages.By the end of this Microsoft Power Apps book, you will have gained experience in developing applications using the Power Apps platform and all its features.What You Will Learn: Learn to integrate and test canvas appsDesign model-driven solutions using various features of Microsoft DataverseAutomate business processes such as triggered events, status change notifications, and approval systems with Power AutomateImplement RPA technologies with Power AutomateExtend your platform using maps and Mixed RealityImplement AI Builder's intelligent capabilities in your solutionsExtend your business applications' capabilities using Power Apps Component FrameworkCreate website experiences for users beyond the organization with Microsoft Power PagesWho this book is for: This book is targeted at information workers and citizen developers wanting to develop custom applications for their organizations or the projects they are undertaking. Traditional app developers will also find this book useful by discovering how to use a rapid application development environment with increased productivity and speed. Readers are expected to have prior exposure to the Microsoft Power Platform ecosystem.

9 特價2015
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Touchit

Alan,Dix  著
2022/08/24 出版

Digital technology is fundamentally altering the world we live in, but can only be truly understood in relation to the physical world we all inhabit. The most successful future products and policies will be those that take this rich digital/physical ecology seriously. The physical world is increasingly filled with digital products to the extent that the boundaries of digital and physical reality become blurred. From mundane devices such as mobile phones and washing machines, to esoteric research including tangible computation and body implants, we continually bridge two worlds literally touching buttons and dials and simultaneously interacting with the digital systems that lie behind them. The connection between pure thought and abstract information is through solid keyboard and mouse; but likewise the material world of buildings, cars and running shoes is suffused with computation through sensors, displays and flashing LEDs. How do people understand this world and how can designers create usable hybrid physical-digital products? TouchIT brings together insights from human-computer interaction and industrial design, exploring these themes under four main headings: human body and mind; objects and things; space; and information and computation. In considering each, the authors look into the underlying physical processes, our human understanding of them, and then the way these inform and are informed by digital design. The end draws together the theoretical and practical implications of this for design, including practical advice, potential tools, and philosophical underpinnings.

9 特價2318
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Discover QGIS 3.x - Second Edition

Kurt,Menke  著
Locate Press 出版
2022/08/24 出版

Explore the latest Long Term Release (LTR) of QGIS with Discover QGIS 3.x, a comprehensive up-to-date workbook built for both the classroom and professionals looking to build their skills.Designed to take advantage of the latest QGIS features, this book will guide you in improving your maps and analyses.The second edition is an update of the original title, using QGIS 3.24+. It contains 31 chapters covering an Introduction to Geospatial Technology, Spatial Analysis, Data Management, Cartography and Advanced Data Visualization. All 31 chapters have been updated with new figures of each GUI, more thorough descriptions and new QGIS features and workflows.The second edition includes: Seven brand new chapters: Raster Data AnalysisField Data CollectionUsing the Style Manager & Working with Legend Patch ShapesAutomating Print Layouts with Templates and AtlasesWorking with Labels and AnnotationAnimating Temporal Data with the Temporal ControllerWorking with Point Cloud DataAnother seven chapters with major updates including new tasks. Updated appendices covering: Coordinate reference systemsKeyboard shortcutsPopular pluginsGetting involvedThe book is a complete resource and includes: Lab exercisesChallenge exercisesDiscussion questionsAll data and solution files

9 特價3130
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Quick Recursion

Ingram 出版
2022/08/24 出版

Recursion is the best tool for working with trees and graphs. But perhaps you've studied recursion and decided it's too complicated. You just can't think that way. That limits the kind of programming you can do. Good news! Recursion is actually easy. It's just badly taught. See, many instructors talk about how the computer does it. They go on and on about what happens at each level of the recursion and how each level relates to other levels. The problem is that you can't think in multiple levels. Nobody can. And you don't have to. This book will show you how you can write recursive programs. Once you understand a few simple rules, you will wonder why you ever thought recursion was complicated. You'll be able to write recursive programs quickly and easily. Well, as quick and easy as programming ever is, anyway.

9 特價5742
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Autodesk Vault Basic 2023

The Autodesk(R) Vault Basic 2023: Essentials learning guide introduces Autodesk Vault Basic 2023 to end users and CAD administrators. Autodesk Vault Basic is the foundation module of the data management solution from Autodesk, enabling users to consolidate and organize all product information securely for easy reference, sharing, and re-use purposes. This learning guide is intended for users and CAD administrators who need to access their design files from Autodesk Vault Basic. It focuses on capabilities for managing design files and related documentation. Hands-on exercises are included to reinforce how to manage the design workflow process using Autodesk Vault Basic. Topics CoveredIntroduction to Autodesk Vault featuresBasic Vault tasksWorking with Vault and Autodesk(R) Inventor(R)Working with Vault and AutoCAD(R)Working with Vault and AutoCAD(R) ElectricalWorking with Vault and AutoCAD(R) MechanicalWorking with Vault and Autodesk(R) Civil 3D(R)Common Vault tasksOrganizing and populating a vaultManaging Vault PrerequisitesAccess to the 2023 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2022).This guide is designed to teach new users the essential elements of using Autodesk Vault Basic 2023 for managing files and projects. The primary focus of this guide is on using Autodesk Vault with Autodesk Inventor. The guide also includes lessons on working with other software, such as AutoCAD, AutoCAD Mechanical, AutoCAD Electrical, and Autodesk Civil 3D.It is highly recommended that you have a good working knowledge of Autodesk CAD programs.

9 特價3483
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Visual Perception and Control of Underwater Robots

Junzhi,Yu  著
CRC Press 出版
2022/08/23 出版

This book covers theories and applications from aquatic visual perception and underwater robotics. Within the framework of visual perception for underwater operations, image restoration, binocular measurement, and object detection are addressed.

9 特價3340
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Learning Tableau 2022 - Fifth Edition

Packt 出版
2022/08/23 出版

Now in color, this edition of Learning Tableau will empower you to bring data to life and make better business decisions.Purchase of the print or Kindle book includes a free eBook in PDF format.Key Features: - Learn the basics of data analysis, from snappy visualizations to comprehensive dashboards- Gain meaningful insights with geospatial analysis, scripting extensions, and other advanced methods- Explore the latest Tableau 2022 features, including Einstein Discovery and Explain DataBook Description: Learning Tableau 2022 helps you get started with Tableau and data visualization, but it does more than just cover the basic principles. It helps you understand how to analyze and communicate data visually, and articulate data stories using advanced features.This new edition is updated with Tableau's latest features, such as dashboard extensions, Explain Data, and integration with CRM Analytics (Einstein Analytics), which will help you harness the full potential of artificial intelligence (AI) and predictive modeling in Tableau.After an exploration of the core principles, this book will teach you how to use table and level of detail calculations to extend and alter default visualizations, build interactive dashboards, and master the art of telling stories with data.You'll learn about visual statistical analytics and create different types of static and animated visualizations and dashboards for rich user experiences. We then move on to interlinking different data sources with Tableau's Data Model capabilities, along with maps and geospatial visualization. You will further use Tableau Prep Builder's ability to efficiently clean and structure data.By the end of this book, you will be proficient in implementing the powerful features of Tableau 2022 to improve the business intelligence insights you can extract from your data.What You Will Learn: - Develop stunning visualizations to explain complex data with clarity- Build interactive dashboards to drive actionable user insights- Explore Data Model capabilities and interlink data from various sources- Create and use calculations to solve problems and enrich your analytics- Enable smart decision-making with data clustering, distribution, and forecasting- Extend Tableau's native functionality with extensions, scripts, and AI through CRM Analytics (formerly Einstein Analytics)- Leverage Tableau Prep Builder's amazing capabilities for data cleaning and structuring- Share your data stories to build a culture of trust and actionWho this book is for: This Tableau book is for aspiring BI developers and data analysts, data scientists, researchers, and anyone else who wants to gain a deeper understanding of data through Tableau. This book starts from the ground up, so you won't need any prior experience with Tableau before you dive in, but a full Tableau license (or 14-day demo license) is essential to be able to make use of all the exercises.Table of Contents- Taking Off with Tableau- Connecting to Data in Tableau- Moving Beyond Basic Visualizations- Starting an Adventure with Calculations and Parameters- Leveraging Level of Detail Calculations- Diving Deep with Table Calculations- Making Visualizations that Look Great and Work Well- Telling a Data Story with Dashboards- Visual Analytics: Trends, Clustering, Distributions, and Forecasting- Advanced Visualizations- Dynamic Dashboards- Exploring Mapping and Advanced Geospatial Features- Integrating Advanced Features: Extensions, Scripts and AI(N.B. Please use the Read Sample option to see further chapters)

9 特價2453
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Blender 3D Incredible Models

Arijan,Belec  著
2022/08/23 出版

Learn all about hard-surface modeling in Blender while creating three increasingly complex projects: an assault rifle, a sci-fi racing ship, and an army tankKey FeaturesExplore Blender's wide array of 3D modeling tools and features with key images printed in colorLearn techniques for texturing, rendering, and riggingEmploy these lessons to create increasingly complex hard-surface modelsBook DescriptionBlender is a massively popular and powerful 3D program, with versatile modeling abilities that make it a great way to enter the 3D modelling world. Blender 3D Incredible Models is an extensive guide for those new to hard-surface modeling with Blender, helping you understand the complete range of tools and features it offers and how to employ those efficiently to create realistic models. You'll be led through progressively more challenging modeling projects― from an assault rifle and an army tank to a sci-fi spaceship model―giving you a glimpse of all the skills you'd need in Blender's vast ecosystem of features and functionality, ranging from textures, rendering, and UV mapping to lighting, rigging, and beyond. Each engaging project builds upon the last until you're equipped with everything you need to tackle your own modeling challenges, whatever they may be. By the end of this Blender book, you won't just know how to create the models covered here, but you'll be able to turn your own concepts and references into 3D Blender models too!What you will learnDive into the fundamental theory behind hard-surface modelingExplore Blender's extensive modeling tools and featuresUse references to produce sophisticated and accurate modelsCreate models with realistic textures and materialsSet up lighting and render your scenes with styleMaster the use of polygons to make game-optimized modelsDevelop impressive animations by exploring the world of riggingEmploy texture painting and modifiers to render the tiniest detailsWho this book is forThis book is for aspiring 3D artists, animators, architectural visualizers, and game developers looking to learn hard-surface modeling, an essential skill in creative industries. A basic understanding of Blender and its interface, orienting in the 3D Viewport, creating and moving objects, and mesh editing is necessary to get started.Table of ContentsIntroducing Hard Surface ModelingCreating Basic Shapes for an FN SCARAdding More Details with Polygon Modeling and ModifiersTexturing and Rendering the FN SCARModeling a Sci-Fi Race ShipTexture Painting the Sci-Fi Race ShipModeling the T-72 Tank: Basic ShapesModelling the T-72 Tank HullModeling the T-72 Tank TurretModeling Tank TracksRigging Tank TracksTexturing the Tank

9 特價2015
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Autodesk(r) Revit(r) 2023 Architecture

Munir,Hamad  著
2022/08/22 出版

Covering all of the major techniques, this book uses both metric and imperial units to illustrate the myriad drawing and editing tools for this popular application. Use the companion files to set up drawing exercises and projects and to see all of the book's figures. Revit 2023 Architecture includes over 50 "mini-workshops" that complete small projects from concept through actual plotting. Solving all of these workshops will help to master Revit Architecture from beginning to end, without overlooking any of the basic commands and functions. FEATURES: Uses both metric and imperial units to illustrate the myriad drawing and editing tools of this popular applicationIncludes over 50 "mini-workshops" and hundreds of figures that complete small projectsHelps you to prepare for the Revit Architecture Certified Professional examExercises and projects included for use as a textbook

9 特價2300
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Game Audio Programming 2

Guy,Somberg  著
A K Peters 出版
2022/08/21 出版

This is Volume 2 in a sequential series of bi-annual volumes, with each volume comprised of 20-30 chapters written by game audio programmers and sound designers. Basic to advanced knowledge of programming and audio integration techniques is presented.

9 特價3004
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