Distributed Data Systems with Azure Databricks
Quickly build and deploy massive data pipelines and improve productivity using Azure DatabricksKey Features: Get to grips with the distributed training and deployment of machine learning and deep learning modelsLearn how ETLs are integrated with Azure Data Factory and Delta LakeExplore deep learning and machine learning models in a distributed computing infrastructureBook Description: Microsoft Azure Databricks helps you to harness the power of distributed computing and apply it to create robust data pipelines, along with training and deploying machine learning and deep learning models. Databricks' advanced features enable developers to process, transform, and explore data. Distributed Data Systems with Azure Databricks will help you to put your knowledge of Databricks to work to create big data pipelines.The book provides a hands-on approach to implementing Azure Databricks and its associated methodologies that will make you productive in no time. Complete with detailed explanations of essential concepts, practical examples, and self-assessment questions, you'll begin with a quick introduction to Databricks core functionalities, before performing distributed model training and inference using TensorFlow and Spark MLlib. As you advance, you'll explore MLflow Model Serving on Azure Databricks and implement distributed training pipelines using HorovodRunner in Databricks.Finally, you'll discover how to transform, use, and obtain insights from massive amounts of data to train predictive models and create entire fully working data pipelines. By the end of this MS Azure book, you'll have gained a solid understanding of how to work with Databricks to create and manage an entire big data pipeline.What You Will Learn: Create ETLs for big data in Azure DatabricksTrain, manage, and deploy machine learning and deep learning modelsIntegrate Databricks with Azure Data Factory for extract, transform, load (ETL) pipeline creationDiscover how to use Horovod for distributed deep learningFind out how to use Delta Engine to query and process data from Delta LakeUnderstand how to use Data Factory in combination with DatabricksUse Structured Streaming in a production-like environmentWho this book is for: This book is for software engineers, machine learning engineers, data scientists, and data engineers who are new to Azure Databricks and want to build high-quality data pipelines without worrying about infrastructure. Knowledge of Azure Databricks basics is required to learn the concepts covered in this book more effectively. A basic understanding of machine learning concepts and beginner-level Python programming knowledge is also recommended.
Microsoft Office 2019 Beginner
Microsoft Office is one of the most powerful and widely-used software programs in the world. In many settings it is essential to know Microsoft Office in order to succeed in school or work.This guide provides a beginner-level introduction to the most commonly used Microsoft programs, Word, Excel, and PowerPoint, which are primarily used for preparing reports, data analysis, and presentations, respectively.By the time you're done with this guide you should know approximately 95% of what you need to know to use these programs on a daily basis. And you should have the knowledge you need to find any other answers. There are also intermediate-level texts on each program available by M.L. Humphrey if you want to continue to expand your knowledge that way.So what are you waiting for? Take your skills to the next level today with this quick and easy guide. This book contains Word 2019 Beginner, Excel 2019 Beginner, and PowerPoint 2019 Beginner.
The Multiplayer Classroom
The Multiplayer Classroom: Game Plans is a companion to The Multiplayer Classroom: Designing Coursework as a Game, now in its second edition from CRC Press. This book covers four multiplayer classroom projects played in the real world in real time to teach and entertain. They were funded by grants or institutions, collaborations between Lee Sheldon, as writer/designer, and subject matter experts in various fields. They are written to be accessible to anyone--designer, educator, or layperson--interested in game-based learning. The subjects are increasingly relevant in this day and age: physical fitness, Mandarin, cybersecurity, and especially an online class exploring culture and identity on the internet that is unlike any online class you have ever seen. Read the annotated, often-suspenseful stories of how each game, with its unique challenges, thrills, and spills, was built.Lee Sheldon began his writing career in television as a writer-producer, eventually writing more than 200 shows ranging from Charlie's Angels (writer) to Edge of Night (head writer) to Star Trek: The Next Generation (writer-producer). Having written and designed more than forty commercial and applied video games, Lee spearheaded the first full writing for games concentration in North America at Rensselaer Polytechnic Institute and the second writing concentration at Worcester Polytechnic Institute. He is a regular lecturer and consultant on game design and writing in the United States and abroad. His most recent commercial game, the award-winning The Lion's Song, is currently on Steam. For the past two years he consulted on an "escape room in a box," funded by NASA, that gives visitors to hundreds of science museums and planetariums the opportunity to play colonizers on the moon. He is currently writing his second mystery novel.
The Multiplayer Classroom
The Multiplayer Classroom: Game Plans is a companion to The Multiplayer Classroom: Designing Coursework as a Game, now in its second edition from CRC Press. This book covers four multiplayer classroom projects played in the real world in real time to teach and entertain. They were funded by grants or institutions, collaborations between Lee Sheldon, as writer/designer, and subject matter experts in various fields. They are written to be accessible to anyone--designer, educator, or layperson--interested in game-based learning. The subjects are increasingly relevant in this day and age: physical fitness, Mandarin, cybersecurity, and especially an online class exploring culture and identity on the internet that is unlike any online class you have ever seen. Read the annotated, often-suspenseful stories of how each game, with its unique challenges, thrills, and spills, was built.Lee Sheldon began his writing career in television as a writer-producer, eventually writing more than 200 shows ranging from Charlie's Angels (writer) to Edge of Night (head writer) to Star Trek: The Next Generation (writer-producer). Having written and designed more than forty commercial and applied video games, Lee spearheaded the first full writing for games concentration in North America at Rensselaer Polytechnic Institute and the second writing concentration at Worcester Polytechnic Institute. He is a regular lecturer and consultant on game design and writing in the United States and abroad. His most recent commercial game, the award-winning The Lion's Song, is currently on Steam. For the past two years he consulted on an "escape room in a box," funded by NASA, that gives visitors to hundreds of science museums and planetariums the opportunity to play colonizers on the moon. He is currently writing his second mystery novel.
Canvas LMS Course Design - Second Edition
A simple, easy-to-follow guide to learning the advanced features and integrated services of Canvas for creating a transformative and personalized educational experienceKey Features: Simplify online and hybrid learning with Canvas with the help of this updated second editionDiscover best practices to engage with students as they complete assignments and receive feedback through the GradebookFollow clear directions to use Canvas tools and features for your educational requirementsBook Description: Canvas is an online learning management system (LMS) and one of the most powerful teaching tools that educational institutions worldwide have adopted thanks to its streamlined functionality, intuitive user interface, and robust features. This revised second edition of Canvas LMS Course Design will show you how to design, create, and teach engaging classes in online, hybrid, or fusion settings using the Canvas LMS.The book will guide you through the steps of setting up your Canvas account, creating activities and assignments, designing and customizing the course layout, and teaching your course. Whether you're using an institutional or Free-for-Teacher account, you'll be able to use Canvas for grading, feedback, and communication with and between students. As you progress, you'll learn how to integrate external apps and services with Canvas. Finally, the book features an exclusive section detailing how you can use Canvas' built-in resources as well as other resources to tackle challenges while working with the LMS. Throughout, this book will give you the technical knowledge you need to create unique learning experiences for students.By the end of this Canvas LMS Course Design, you'll be able to successfully teach online with the help of logical descriptions and step-by-step screenshots that clearly explain how to build a phenomenal course.What You Will Learn: Understand online learning as a powerful and unique tool for student growthCreate, access, and personalize your user account and profile settings in CanvasGenerate, upload, and import course content for students to engage with as participants in your coursesDesign and sequence the content of your course to present information and activities with clarity and simplicityDiscover expert techniques for designing a curriculum and creating activitiesExplore Canvas features that meet your educational needs, such as online assessments and content deliveryWho this book is for: This book is for educators who want to use Canvas to deliver instructions in online, hybrid, or fusion teaching models. Whether you're new to online learning or a seasoned expert, you will be able to learn both the primary functions and the advanced features of Canvas with this book. As a minimum, beginner-level experience with online learning is required given the widespread implementation of distance learning due to the pandemic.
MAXON Cinema 4D R20
DescriptionThe MAXON Cinema 4D R20: Modeling Essentials textbook walks you through every step of creating 3D models with Cinema 4D R20. This guide is perfect for both novices and those moving from other software to Cinema 4D. This book will help you to get started with modeling in Cinema 4D, you will learn important concepts and techniques about 3D modeling which you can utilize to create hard-surfaced objects for your projects. This book also covers Cinema 4D's OpenVDB-based Volume Builder and Volume Mesher functions that allow you to create complex models by adding and subtracting basic shapes in boolean-type operations.This book shares tips, tricks, notes, and cautions throughout, that will help you become a better Cinema 4D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning modeling with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in Cinema 4D R20 step-by-step.Main Features► Learn Cinema 4D's updated user interface, navigation, tools, functions, and commands.► Covers all the basics as well as advanced topics using easy to follow, hands-on exercises.► Covers polygon, subdivision, and spline modeling techniques.► Covers volumetric modeling techniques.► Detailed coverage of tools and features.► Features more than 29 hands-on exercises - complete with before and after files.► Contains 25 practice activities to test the knowledge gained.► Additional guidance is provided in the form of tips, notes, and cautions.► Important terms are in bold face so that you never miss them.► The content under "What just happened?" heading explains the working of the instructions.► The content under "What next?" heading tells you about the procedure you will follow after completing a step(s).► Tech support from the author.► Access to each exercise's initial and final states along with the resources used in hands-on exercises.► Quiz to assess the knowledge.Fore more information visit Padexi Academy's website.
Introduction to AutoCAD Plant 3D 2019
Introduction to AutoCAD Plant 3D 2019 is a learn-by-doing manual focused on the basics of AutoCAD Plant 3D. The book helps you to learn the process of creating projects in AutoCAD Plant 3D rather than learning individual tools and commands. It consists of sixteen tutorials, which help you to complete a project successfully. The topics explained in the plant design process are: - Creating Projects- Creating and Editing P&IDs- Managing Data- Generating Reports- Creating 3D Structures- Adding Equipment- Creating Piping- Validate Drawings- Creating Isometric Drawings- Creating Orthographic Drawing- Project Management, and- Printing and Publishing Drawings
MAXON Cinema 4D R20
XPresso is a node-based system in Cinema 4D that is used to create automated object interactions. You can create these interactions by drawing wires from one node to another. From rotating fan blades to rigged objects, from propellers to the bouncing ball, from clock mechanism to the organic movement of a jellyfish, XPresso allows you to create animations with ease. The MAXON Cinema 4D R20: A Detailed Guide to XPresso book introduces students to the XPresso module of the Cinema 4D which is a node-based visual scripting language. This book covers XPresso Editor and different nodes of the XPresso and MoGraph classes and takes you step-by-step through the whole process of building node networks in XPresso Editor. Numerous examples and hands-on exercises are used to show the functioning of the nodes. Moving ahead, this book broadens your XPresso knowledge by taking you step-by-step through the process of creating four Cinema 4D lighting presets. You can use these presets to quickly and easily illuminate the scenes and produce cool-looking renders. Practicing is one of the best ways to improve skills. This book contains practice activities which you are highly encouraged to complete and gain confidence for real-world projects. By completing these activities, you will be able to master the powerful capabilities of Cinema 4D. By the time you're done, you'll be ready to create hard-surface models in Cinema 4D. If you buy this book, you'll also get access to all preset files, Cinema 4D files, texture files, and any other resource used in the book. You are free to use these resources in your own projects personal or commercial. These working files allow you to follow along with the author throughout the lessons. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3D artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning the XPresso module with Cinema 4D R20. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in XPresso step-by-step. As students move from one exercise to another, they will be gaining robust knowledge about the XPresso module of Cinema 4D. Key Features☀ Explains XPresso Editor and node-based approach.☀ Covers nodes of the XPresso and MoGraph classes.☀ Step-by-step instructions to create four lighting presets from scratch.☀ Covers nodes and features in detail.☀ Features 30 examples showing the functioning of the nodes.☀ Features more than 18 hands-on exercises - complete with before and after files.☀ Contains 10 practice activities to test the knowledge gained.☀ Additional guidance is provided in the form of tips, notes, and cautions.☀ Important terms are in boldface so that you never miss them.☀ The content under "What just happened?" heading explains the working of the instructions.☀ The content under "What next?" heading tells you about the procedure you will follow after completing a step(s).☀ Tech support from the author.☀ Access to each exercise's initial and final states along with the resources used in hands-on exercises.☀ Quiz to assess knowledge. For more information, visit Padexi Academy's website.
MAXON Cinema 4D R20
The MAXON Cinema 4D R20: A Detailed Guide to Texturing, Lighting, and Rendering book walks you through every step of texturing, lighting, and rendering projects in Cinema 4D. This comprehensive guide caters to the novices and intermediate users of Cinema 4D. This book will help you to get started with texturing, lighting, and rendering in Cinema 4D, you will learn important concepts and techniques about rendering which you can utilize to create high quality renders. Using a structured and pragmatic approach, this guide begins with basics of rendering, then builds on this knowledge using practical examples to enhance your texturing and lighting skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of rendering with Cinema 4D, from sampling to shaders, maps, camera effects, post effects, and lights. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to creating high quality renders using the Standard, Physical, and OpenGL renderers. You will also learn about the new node-based material system in Cinema 4D. For more info, visit Padexi Academy's website.
Autodesk Inventor 2021 Basics Tutorial
A step-by-step tutorial on Autodesk Inventor basicsAutodesk Inventor is used by design professionals for 3D modeling, generating 2D drawings, finite element analysis, mold design, and other purposes. This tutorial is aimed at novice users of Inventor and gives you all the basic information you need so you can get the essential skills to work in Autodesk Inventor immediately.This book will get you started with the basics of part modeling, assembly modeling, presentations, and drawings. Next, it teaches you some intermediate-level topics such as additional part modeling tools, sheet metal modeling, top-down assembly feature, assembly joints, dimension & annotations, model-based dimensioning, frame generator. Brief explanations, practical examples, and stepwise instructions make this tutorial complete.
Autodesk 3ds Max 2020
The Autodesk 3ds Max 2020: A Detailed Guide to Modeling, Texturing, Lighting, and Rendering book is perfect for both beginners and intermediate users of 3ds Max and for those moving from other software to 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, texturing, UV mapping, lighting, and rendering. You will learn important concepts and techniques about 3ds Max which you can utilize to create your 3ds Max projects. This book also cover the Arnold renderer. Using a structured and pragmatic approach, this guide begins with basics of modeling, then builds on this knowledge using practical examples to enhance your modeling, texturing, lighting, and rendering skills. Each unit builds on the knowledge gained in the previous unit, showing you all the essentials of 3ds Max 2020. As you go from hands-on exercise to hands-on exercise, you'll develop a strong arsenal of skills that combined will form a complete end to end process to create high quality renders using 3ds Max 2020. This book shares tips, tricks, notes, and cautions throughout, that will help you become a better 3ds Max artist and you will be able to speed up your workflow. This book is aimed to be a solid teaching resource for learning 3ds Max. It avoids any jargon and explains concepts and techniques in an easy-to-understand manner. The first page of the every unit summarizes the topics that will be covered in the unit. Hands-on exercises in this book instruct users how things can be done in 3ds Max step-by-step.
Autodesk Inventor 2021 For Beginners
This book is a combination of focused discussions, real-world examples, and practice exercises. This will help you learn the latest version of Autodesk Inventor quickly and easily. It is well organized so that you can learn and implement the software. The tutorials at the end of each chapter will allow you to jump right and start using the important features of the software. The interesting examples used in tutorials will show how the software is used in the design process. With all the basic topics of part modeling, assembly modeling, and drawings this book is a good companion. Table of Contents1. Getting Started with Autodesk Inventor2. Sketch Techniques3. Extrude and Revolve Features4. Placed Features5. Patterned Geometry6. Sweep Features7. Loft Features8. Additional Features and Multibody Parts9. Modifying Parts10 Assemblies11 Drawings12 Surface Design
Excel
Did you know that there was a lot more you can do with Excel than just manipulating and entering data? Were you looking for a way to learn the different strategies and techniques you can apply in Excel? If you did, you must definitely read this book. You would have gathered the basic information about Microsoft Excel, and how you can manipulate or format data in Excel. You would have also gathered information on how you can use different statements in Excel to perform repetitive tasks. There is, however, more to Excel that just VBA and formatting of data. You can perform different types of analysis in Excel based on your data. If you have come to learn more about what you can do with Excel, you have come to the right place. This book sheds some light on the different strategies that you can use in Excel. You will learn more about how to paste data, what types of formatting you can use and how you can use different formulae and graphs to help you understand your data better. Over the course of this book, you will gather information on: How to add or delete rows and columns in a worksheetHow to identify and remove duplicates in the data setHow to use the Paste Special option in ExcelHow to sort data using multiple sort levelsDifferent functions that one can use in Excel to perform numerous operationsHow to use AutofillSimple mathematical operations that can be performed in ExcelSome shortcuts in ExcelIf you are looking at different ways to improve your skills in Excel, Grab a copy of this book NOW.
AutoCAD 2021 3D Tutorials
This book provides a step-by-step introduction to AutoCAD 3D modeling with commands presented in the context of each tutorial. In ten chapters, the author guides you through all the essential tools and techniques in AutoCAD 3D modeling, from creating basic shapes to complex models and finally finishing with 2D drawings. In each tutorial, the author provides step-by-step instructions with frequent illustrations showing what appears on the AutoCAD 3D modeling screen exactly. The AutoCAD 2021 3D Tutorials book begins with the Getting Started chapter that includes the information user interface and terminology. Next, it teaches you to create basic shapes, complex models, assemblies, and 2D drawings. Each chapter concludes with unsolved exercises.
Google Classroom
Are you looking for classroom supplies for teachers? Do you want to know the potential of google classroom? You're an elementary school teacher and you want to know how to run your class? In the last period it has been difficult to have an adequate didactic path. Teachers and students have had to learn to follow the lessons online, and that's why this book does the right thing for them: Benefits of Google Classroom. How to get started with Google Classroom. Useful applications for Google Classroom. Student approach ideas on Google Classroom. Tips and tricks to get the most out of the Google Classroom. All the features provided by Google Classroom and related tools. How to allow teachers to communicate with students effectively on Google Classroom. How to make assignment, announcements, grading and enable students to communicate with each other on Google Classroom. How to collect work and files of all students on the same page using Google dedicated tools. How to improve students' commitment using technology. Best practices of guru on Google Classroom. How Google Classroom will boost your teaching. And much more... This book is an excellent guide for teachers and students who want to use Google classroom. Scroll Up and Click the "Buy Now" Button to Get Your Copy Now!
Autodesk Inventor 2019 Basics Tutorial
A step-by-step tutorial on Autodesk Inventor basics Autodesk Inventor is used by design professionals for 3D modeling, generating 2D drawings, finite element analysis, mold design, and other purposes. This tutorial is aimed at novice users of Inventor and gives you all the basic information you need so you can get the essential skills to work in Autodesk Inventor immediately. This book will get you started with basics of part modeling, assembly modeling, presentations, and drawings. Next, it teaches you some intermediate level topics such as additional part modeling tools, sheet metal modeling, top down assembly feature, assembly joints, dimension & annotations, and model based dimensioning. Brief explanations, practical examples and step wise instructions make this tutorial complete. Table of Contents 1. Getting Started with Inventor 2019 2. Part Modeling Basics 3. Assembly Basics 4. Creating Drawings 5. Sketching 6. Additional Modeling Tools 7. Sheet Metal Modeling 8. Top-Down Assembly and Assembly Joints 9. Dimensions and Annotations 10. Model Based Dimensioning
Advances in Signal Processing and Artificial Intelligence
This conference proceedings contains all papers, presented at the Second International Conference on Advances in Signal Processing and Artificial Intelligence (ASPAI' 2020), 18-20 November 2020. The topics include Artificial Neural Networks, Artificial Intelligence: Algorithms, Software and Applications, Signal Processing Applications, Video and Image Processing, Knowledge-based Systems Machine Learning and Deep Learning Techniques.
Primeros pasos en SAP ABAP
Este libro permite adentrarse paso a paso en el mundo de la programaci籀n en ABAP, desde la descripci籀n de los distintos componentes del lenguaje SAP ABAP hasta la elaboraci籀n de programas.Primeramente, se describen detalladamente los elementos del diccionario de datos y c籀mo navegar f獺cilmente por ellos. Mediante numerosos ejercicios pr獺cticos y ejemplos concretos, aprenderemos a utilizar tablas y vistas, as穩 como a visualizar y actualizar los datos.A continuaci籀n, una vez podamos empezar a programar, crearemos varios programas que incluir獺n: la declaraci籀n de los datos, su selecci籀n de la base de datos y su tratamiento mediante instrucciones b獺sicas. En la parte central del libro, se muestra el manejo de tablas internas y de su contenido: c籀mo seleccionar los datos que se deseen, mostrarlos, actualizarlos, etc. Las instruccione y subrutinas utilizadas en los ejemplos muestran tambi矇n c籀mo estructurar un programa.Con un poco de pr獺ctica, el dominio de la base de la programaci籀n en ABAP estar獺 a nuestro alcance.Creaci籀n de un programa SAP ABAP de la A a la Z.Instrucciones y transacciones SAP m獺s 繳tiles.Una veintena de ejercicios con sus soluciones.Incluye las novedades introducidas en SAP ABAP 7.4.
Better Videos
If you are an entrepreneur and find video overwhelming, then this is the book for you. If you have an inner knowing that video is going to help you to grow your business, but don't know where to start, or you're terrified of being on camera, keep reading.Step behind the camera with Rachel Dunn from Girl Director as she shares her wisdom from the last 30 years of professional video production and advertising to help you step in front of the camera. You'll discover your own Video Superpower and learn through examples, case studies and interactive videos to stand out and be seen. By following the practical steps in this book, you will grow your business dramatically and impact the audience you want to reach.Rachel outlines the missing ingredients that no technical manual or class can teach you. Just by hiring someone to make a video for you isn't guaranteed to give you the results you need. If you want your videos to stand out and want people to find you, hear you and see you in a way you've never been seen before, then this book will show you how. You will learn from Rachel's own story as an entrepreneur and creative. Her example demonstrates how when you live your passion and follow your instincts, you can use video to change the world, change people's lives and really make a difference.
Environment Art in the Game Industry
This book explains the fundamentals of being a talented games Environment Artist by outlining the key considerations that most Environment Artists tend to forget. Focusing on the use of Substance Designer to create rich, colourful and realistic environments, the book shows how to improve storytelling and how to think outside the box.Following a step-by-step process to create realistic, state-of-the-art materials that help bring game narratives and worlds to life, this book provides a new perspective on Environment Art by covering the latest, most creative industry techniques using Substance Designer.This book should appeal to new and aspiring games Environment Artists, as well as those looking to increase their knowledge of Substance Designer. The final stages of this book give a sneak peek into creating foliage in the game industry.Henry Kelly is the Lead Artist at REWIND, a VR and AR studio with the vision of a better future for VR and AR.
Luminescence
​This book covers applications of R to the general discipline of radiation dosimetry and to the specific areas of luminescence dosimetry, luminescence dating, and radiation protection dosimetry. It features more than 90 detailed worked examples of R code fully integrated into the text, with extensive annotations. The book shows how researchers can use available R packages to analyze their experimental data, and how to extract the various parameters describing mathematically the luminescence signals. In each chapter, the theory behind the subject is summarized, and references are given from the literature, so that researchers can look up the details of the theory and the relevant experiments. Several chapters are dedicated to Monte Carlo methods, which are used to simulate the luminescence processes during the irradiation, heating, and optical stimulation of solids, for a wide variety of materials. This book will be useful to those who use the tools of luminescence dosimetry, including physicists, geologists, archaeologists, and for all researchers who use radiation in their research.
AutoCAD 2022
The AutoCAD(R) 2022: 3D Drawing and Modeling guide is designed for those using AutoCAD(R) 2022 with a Windows operating system. This guide is not designed for the AutoCAD for Mac software.The AutoCAD(R) 2022: 3D Drawing and Modeling guide introduces users, who are proficient with the 2D commands in the AutoCAD(R) software, to the concepts and methods of 3D modeling. The guide provides a thorough grounding in the fundamentals of 3D and explores the main features of the advanced 3D Modeling workspace in the AutoCAD software.Topics Covered3D viewing techniquesWorking with simple and composite solidsCreating complex solids and surfacesModifying objects in 3D spaceEditing solidsCreating sections, camera perspectives, and animationsWorking with point cloudsConverting 3D objectsSetting up a rendering with materials and lightsCreating 2D drawings from 3D modelsWorking with the User Coordinate SystemSet up a drawing for 3D PrintsPrerequisitesAccess to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (i.e., 2021).A good working skill level in the AutoCAD software, i.e., a minimum of 80 hours of work experience with the AutoCAD software, is recommended.
NX 2021 For Beginners
NX For Beginners introduces you to the basics of NX by using step-by-step instructions. You begin with a brief introduction to NX and the User Interface, ribbon, environments, commands, and various options. Within a short time, you will learn to create 2D sketches that form the basis for 3D models. You will learn to sketch on three different planes (Front, Top and Right planes). You will use various sketching tools such as line, rectangle, and circle. You will also learn to modify sketches using tools such as trim, extend, and fillet. Learn to use geometric constraints and dimensions to achieve a definite shape and size of the sketch. You convert the sketches into 3D features such as Extrude and Revolve. You combine or subtract features to achieve the final part. You can also add placed features (sketch fewer features) such as Fillets and Holes to the 3D geometry. You explore mirroring and patterning commands to create repetitive features.You will learn to use some additional modeling tools and work with multi-body parts. Learn to modify part geometry by editing sketches and feature parameters. You explore Synchronous Modeling tools to change the Part geometry by modifying its faces. You build assemblies after creating parts. There are two methods to build assemblies: Bottom-up and Top-down. In the Bottom-up approach, you bring all the components together and add constraints between them. In the Top-down approach, you create parts at the assembly level. You explode assemblies to show how they were assembled. You create Drawings of the parts and assemblies. You insert part views and add dimensions and annotations to complete the drawing. In the case of assembly drawings, you insert assembly views, add Bill of Materials, Balloons, and Revision table. The Sheet Metal design chapter covers various tools used to build sheet metal parts from scratch. You will also learn to convert an existing part geometry into a sheet metal part. You also create flat patterns and 2D sheet metal drawings. The Surface design chapter covers the surface modeling tools that are used to create complex shapes. The NX Realize Shape chapter covers the freeform modeling tools. Table of Contents1. Getting Started with NX2. Sketch Techniques3. Extrude and Revolve Features4. Placed Features5. Patterned Geometry6. Additional Features and Multibody Parts7. Modifying Parts8. Assemblies9. Drawings10. Sheet Metal Design11. Surface Design12. NX Realize Shape
AutoCAD Electrical 2022 Black Book (Colored)
The AutoCAD Electrical 2022 Black Book, the 7th edition of AutoCAD Electrical Black book, has been updated as per the enhancements in the AutoCAD Electrical 2022. The book is also applicable for AutoCAD Electrical 2023 version of software. Following the same strategy as for the previous edition, the book follows a step by step methodology. It covers almost all the information required by a learner to master the AutoCAD Electrical. The book starts with basics of Electrical Designing, goes through all the Electrical controls related tools and discusses practical examples of electrical schematic and panel designing. Chapter on Reports makes you able to create and edit electrical component reports. We have also discusses the interoperability between Autodesk Inventor and AutoCAD Electrical which is need of industry these days. Two annexures have been added to explain basic concepts of control panel designing. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 900 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial make the understanding of users firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover most of the tools in this book are discussed in the form of tutorials.ProjectProjects and exercises are provided to students for practicing.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept.
Guide pratique
Dans ce livre orient矇 sur la pratique, l'auteur vous emm癡ne ? la d矇couverte d'un projet d'introduction SAP-SD dans S/4HANA. Ce voyage, dont l'accent est mis sur les conseils et les astuces relatifs ? l'Administration des ventes, commence par des explications de base sur la structure et les fonctions de SAP S/4HANA. Vous serez ensuite guid矇 vers les donn矇es de base de l'Administration des ventes, vous ferez une courte halte dans les structures SAP correspondantes pour finir par une visite guid矇e du processus de gestion. Pour l'analyse d矇taill矇e des erreurs (Troubleshooting), l'auteur vous r矇serve un v矇ritable tour de montagnes russes, avant de passer plus calmement ? la cr矇ation de documents de facturation. Vous finirez avec le reporting qui vous permettra d'obtenir, comme dans un album photo, tous les r矇sultats de chaque 矇tape de votre voyage.Durant tout le voyage, votre guide J繹rg Wei?mann se concentre davantage sur le traitement des exceptions telles qu'elles se produisent g矇n矇ralement au quotidien que sur le processus de vente standard SAP. Ainsi, les d矇butants SAP profitent d'une vue d'ensemble des donn矇es de base, unit矇s organisationnelles et flux de processus et les utilisateurs cl矇s, ainsi que les habitu矇s, peuvent se consacrer enti癡rement aux nouveaut矇s de SAP S/4HANA.SAP HANA, S/4HANA, Fiori en brefExemple pratique de la commande au document de facturationConseils et astuces d'un expert SD chevronn矇
3D Rotations
3D rotation analysis is widely encountered in everyday problems thanks to the development of computers. Sensing 3D using cameras and sensors, analyzing and modeling 3D for computer vision and computer graphics, and controlling and simulating robot motion all require 3D rotation computation. This book focuses on the computational analysis of 3D rotation, rather than classical motion analysis. It regards noise as random variables and models their probability distributions. It also pursues statistically optimal computation for maximizing the expected accuracy, as is typical of nonlinear optimization. All concepts are illustrated using computer vision applications as examples. Mathematically, the set of all 3D rotations forms a group denoted by SO(3). Exploiting this group property, we obtain an optimal solution analytical or numerically, depending on the problem. Our numerical scheme, which we call the "Lie algebra method," is based on the Lie group structure of SO(3). This book also proposes computing projects for readers who want to code the theories presented in this book, describing necessary 3D simulation setting as well as providing real GPS 3D measurement data. To help readers not very familiar with abstract mathematics, a brief overview of quaternion algebra, matrix analysis, Lie groups, and Lie algebras is provided as Appendix at the end of the volume.
AutoCAD Electrical 2022 Black Book
The AutoCAD Electrical 2022 Black Book, the 7th edition of AutoCAD Electrical Black book, has been updated as per the enhancements in the AutoCAD Electrical 2022. The book is also applicable for AutoCAD Electrical 2023 version of software. Following the same strategy as for the previous edition, the book follows a step by step methodology. It covers almost all the information required by a learner to master the AutoCAD Electrical. The book starts with basics of Electrical Designing, goes through all the Electrical controls related tools and discusses practical examples of electrical schematic and panel designing. Chapter on Reports makes you able to create and edit electrical component reports. We have also discusses the interoperability between Autodesk Inventor and AutoCAD Electrical which is need of industry these days. Two annexures have been added to explain basic concepts of control panel designing. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 900 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial make the understanding of users firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover most of the tools in this book are discussed in the form of tutorials.ProjectProjects and exercises are provided to students for practicing.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept.
SOLIDWORKS 2021 Learn by doing
SOLIDWORKS 2021 Learn by doing introduces new users to mechanical design using SOLIDWORKS and how it can be used to create a variety of models. In fourteen tutorial-based chapters, the author guides you through all the necessary commands and options in SOLIDWORKS 2021, from sketching to parametric modeling and finally ending with rendering. The commands are presented one step at a time using simple examples. The approach used in this book helps you to become a skilled SOLIDWORKS user.SOLIDWORKS 2021 Learn by doing begins with an introduction to basic modeling. The later chapters focus on additional modeling, top-down assemblies, sheet metal modeling, drafting, surface modeling, mold tools, weldments, Model-based dimensioning, Appearances, and SimulationXpress.Table of Contents1. Getting Started2. Modeling Basics3. Assembly Basics4. Creating Drawings5. Sketching6. Additional Modeling Tools7. Sheet metal Modeling8. Top-Down Assembly9. Dimensions and Annotations10. Surface Design11. Mold Tools12. Weldments13. MBD Dimensions14. Appearances and Rendering15. SimulationXpress
Information Processing in Medical Imaging
This book constitutes the proceedings of the 27th International Conference on Information Processing in Medical Imaging, IPMI 2021, which was held online during June 28-30, 2021. The conference was originally planned to take place in Bornholm, Denmark, but changed to a virtual format due to the COVID-19 pandemic.The 59 full papers presented in this volume were carefully reviewed and selected from 200 submissions. They were organized in topical sections as follows: registration; causal models and interpretability; generative modelling; shape; brain connectivity; representation learning; segmentation; sequential modelling; learning with few or low quality labels; uncertainty quantification and generative modelling; and deep learning.
SOLIDWORKS 2021 For Beginners
This book is a blend of focused discussions, real-world examples, and practice exercises. It helps you to learn the latest version of SOLIDWORKS quickly and easily. You can learn and implement the software by following the topics arranged systematically. However, you can jump to the tutorials at the end of each chapter and start using the essential features of the software. The interesting examples used in tutorials will show how to use the software in the design process. With all the vital topics of part modeling, assemblies, and drawings, this book is a good companion. Table of Contents1. Getting Started with SOLIDWORKS2. Sketch Techniques3. Extrude and Revolve Features4. Placed Features5. Patterned Geometry6. Sweep Features7. Loft Features8. Additional Features and Multibody Parts9. Modifying Parts10. Assemblies11. Drawings
Make Amazing Games
Many people aspire to create their own games but don't know where to start. Make Amazing Games, third edition, introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular "drag and drop" game creation software (a free feature limited version which is available from Steam), readers can build their very own games. Using the tutorials, the reader will complete four fully playable games including platform, bat & ball, mouse-clicker, and side-scrolling shoot-'em up, games. Other chapters cover more complex game features such as porting the game onto the Web, distribution, and publishing. This must-have book is the essential resource for anyone interested in learning game creation from beginning to end. Includes companion files with 4-color figures, game demos, graphic libraries, and source code. FEATURES: Includes a discussion of the different types of games, necessary game resources, importing graphics, and some basic programming conceptsFeatures detailed information on downloading, installing, and using the free Fusion softwareCreate four games from scratch with Fusion: a platform game, side-scroller shooter, a bat-and-ball game, and a mouse-clicker gameCovers backing up your game, debugging, marketing, distribution, and moreIncludes companion files with 4-color figures, game demos, graphic libraries, and source code.The companion files are available online by emailing the publisher with proof of purchase at info@merclearning.com.
Big Data Using Hadoop and Hive
This book is the basic guide for developers, architects, engineers, and anyone who wants to start leveraging the open-sourcesoftware Hadoop and Hive to build distributed, scalable concurrent big data applications. Hive will be used for reading, writing, and managing the large, data set files. The book is a concise guide on getting started with an overall understanding onApache Hadoop and Hive and how they work together to speed up development with minimal effort. It will refer to simple concepts and examples, as they are likely to be the best teaching aids. It will explain the logic, code, and configurations needed to build a successful, distributed, concurrent application, as well as the reason behind those decisions. FEATURES: Shows how to leverage the open-source software Hadoop and Hive to build distributed, scalable, concurrent big data applications Includes material on Hive architecture with various storage types and the Hive query language Features a chapter on big data and how Hadoop can be used to solve the changes around itExplains the basic Hadoop setup, configuration, and optimization
Applied User Data Collection and Analysis Using JavaScript and PHP
Applied User Data Collection and Analysis Using JavaScript and PHP is designed to provide the technical skills and competency to gather a wide range of user data from web applications in both active and passive methods. This is done by providing the reader with real-world examples of how a variety of different JavaScript- and PHP-based libraries can be used to gather data using custom feedback forms and embedded data gathering tools. Once data has been gathered, this book explores the process of working with numerical data, text analysis, visualization approaches, statistics, and rolling out developed applications to both data analysts and users alike. Using the collected data, this book aims to provide a deeper understanding of user behavior and interests, allowing application developers to further enhance web-application development.   Key Features: Complete real-world examples of gathering data from users and web environments Offers readers the fundamentals of text analysis using JavaScript and PHP Allows the user to understand and harness JavaScript data-visualization tools Integration of new and existing data sources into a single, bespoke web-based analysis environment
Sharepoint for Dummies
Unlock the potential of Microsoft's powerful web-based collaborative platform that comes standard with Microsoft 365 Microsoft SharePoint unlocks millions of collaborative and remote working capabilities and possibilities. And using it doesn't require a degree in computer science! With SharePoint For Dummies, you'll be creating sites, working with lists, and integrating with Microsoft Teams in no time at all. This book offers fully illustrated, step-by-step instructions to adapt and customize SharePoint for your own organization. Perfect for complete SharePoint novices as well as veterans of previous versions, you'll learn to manage and work with enterprise content and use the SharePoint mobile app. This handy guide also walks you through: Creating integrated, online portals from scratch for everyone in your organization to use How to navigate the SharePoint interface like a pro, without any prior knowledge Using SharePoint alongside Microsoft Office 365's other powerful tools, like Teams Ideal for anyone who wants to--or has to--use SharePoint at work or school, SharePoint For Dummies is your irreplaceable companion to getting up-to-speed with SharePoint in a hurry!
Scale Space and Variational Methods in Computer Vision
This book constitutes the proceedings of the 8th International Conference on Scale Space and Variational Methods in Computer Vision, SSVM 2021, which took place during May 16-20, 2021. The conference was planned to take place in Cabourg, France, but changed to an online format due to the COVID-19 pandemic.The 45 papers included in this volume were carefully reviewed and selected from a total of 64 submissions. They were organized in topical sections named as follows: scale space and partial differential equations methods; flow, motion and registration; optimization theory and methods in imaging; machine learning in imaging; segmentation and labelling; restoration, reconstruction and interpolation; and inverse problems in imaging.
Microsoft 365 in Easy Steps
Microsoft 365 in easy steps guides you through the essential functions of Microsoft 365 - whether you are new to the Microsoft 365 suite or just upgrading. Covers Microsoft 365 and Office 2019. Microsoft 365 in easy steps will take you through the key features so you can be productive straight away. In bite-size chunks, it shows how to: Create reports, newspapers, cards and bookletsCalculate and manage financial mattersPerfect presentations and slide showsEmail, keep in touch and stay organizedAccess notes anywhere on any deviceCollaborate with others to work on documents Packed with handy tips and time-saving shortcuts, Microsoft 365 in easy steps is a great investment for all Microsoft 365 users, whether you are new to the Microsoft 365 suite or just upgrading. Covers Microsoft 365 and Office 2019.
Research Methodology
Research Methodology refers to the way a researcher approaches the way a researcher approaches a problem to obtain solutions, which may also mean the way a researcher conducts the research. The approach adopted in a research has deep influence upon the findings and the solutions provided by the researcher in an attempt to bring various perspectives, dimensions and applications of findings. A major gap exists, especially for postgraduate students in universities, in the quality of research theses undertaken. A lot has been written on the subject in the past, however practical perspective on how to conduct a research has been missing. The solution obviously lies in developing a well-cemented foundation in research methods and methodology especially by students, supervisors and other research scholars. The purpose of this book is to present materials which shows the realistic and practical nuances of research methodology. It adopts a practical approach and provides solutions by using living examples in key areas of research such as statement of the problem, research objective, and conceptual and theoretical frameworks. The book is compiled in a sequence in order to meet the requirements of students, researchers and practitioners. Divided into four thematic areas, the book takes readers through the relevant concepts used in research. It covers issues relating to review of literature, in-text citations and referencing list generation through the use of Mendeley and Zotero computer software. The research methods including the research design, paradigms, data collection techniques, and data analysis are explained in depth. Data analysis software demonstration has also been incorporated. Report writing, research ethics and plagiarism issues, and scholarly publishing are covered. The book promises to fulfil the demand of a comprehensive practical research work, while adopting interdisciplinary perspective, by students, research scholars and practitioners. Readers' prowess in research methods and methodology will be greatly enhanced once they are through with the book.
The Art Of Science
Take a journey into the depths of your mind or on your computer as you accompany Colin Griffith on a voyage to the frontiers of knowledge and the depths of cyber space. Discuss everything from DNA to String Theory as you explore the wonders of a logical universe.
Autodesk Revit 2022 Black Book (Colored)
The Autodesk Revit 2022 Black Book is the 3rd edition of our series on Autodesk Revit. This book is designed to help beginners in understanding the workflow in Revit and how simple BIM models are created. The book follows a step by step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational use of Autodesk Revit and industrial use of Autodesk Revit. The book covers almost all the information required by a beginner to master Autodesk Revit. The book covers Architectural Design, Structural Design, Project Management, Revit Family Components, MEP, Mass and Site Creation, Drafting, Data Management and Collaboration, Macros, Visual Scripting, and Precast. A residential building project is given in this book which revises major topics discussed throughout the book. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1050 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial make the understanding of users firm and long lasting. Major topics of the book have tutorials that are real world projects. Also, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept.Short Description
Autodesk Revit 2022 Black Book
The Autodesk Revit 2022 Black Book is the 3rd edition of our series on Autodesk Revit. This book is designed to help beginners in understanding the workflow in Revit and how simple BIM models are created. The book follows a step by step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational use of Autodesk Revit and industrial use of Autodesk Revit. The book covers almost all the information required by a beginner to master Autodesk Revit. The book covers Architectural Design, Structural Design, Project Management, Revit Family Components, MEP, Mass and Site Creation, Drafting, Data Management and Collaboration, Macros, Visual Scripting, and Precast. A residential building project is given in this book which revises major topics discussed throughout the book. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1050 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial make the understanding of users firm and long lasting. Major topics of the book have tutorials that are real world projects. Also, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept.
AutoCAD(R) 2022
Note: This learning guide is the first of a two-part series, with each guide sold separately.The AutoCAD 2022: Fundamentals guide is designed for AutoCAD(R) 2022 software running on Windows. This guide is not designed for the AutoCAD for Mac.The objective of AutoCAD(R) 2022: Fundamentals is to enable you to create, modify, and work with a 2D drawing in the AutoCAD software. AutoCAD 2022(R): Fundamentals - Part 1 covers the essential core topics for working with the AutoCAD software. The guide begins with learning the basic tools for creating and editing 2D drawings. It then continues to explore the tools used to annotate drawings by adding text, hatching, dimensions, and tables. More advanced tools, such as working with blocks and setting up layouts, are introduced to improve your efficiency with the software. Not every command or option is covered, because the intent is to show the essential tools and concepts, such as: Understanding the AutoCAD workspace and user interface.Using basic drawing, editing, and viewing tools.Organizing drawing objects on layers.Using reusable symbols (blocks).Preparing a layout to be plottedAdding text, hatching, and dimensionsPrerequisitesAccess to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide are not compatible with prior versions (e.g., 2021). A working knowledge of basic design/drafting procedures and terminology.A working knowledge of your operating system.
AutoCAD(R) 2022
Note: This learning guide is the second a two-part series, with each guide sold separately.The AutoCAD 2022: Fundamentals guide is designed for AutoCAD(R) 2022 software running on Windows. This guide is not designed for the AutoCAD for Mac.The objective of AutoCAD(R) 2022: Fundamentals is to enable you to create, modify, and work with a 2D drawing in the AutoCAD software. AutoCAD 2022(R): Fundamentals - Part 2 continues with more sophisticated techniques that extend your mastery of the software. For example, here you go beyond the basic skill of using a template to understand the process of setting up a template, creating annotation styles, and how to work with external references. You learn such skills as: Using more advanced editing and construction techniquesAdding parametric constraints to objectsCreating local and global blocksSetting up layers, styles, and templatesAttaching External ReferencesPrerequisitesAccess to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide are not compatible with prior versions (e.g., 2021). A working knowledge of basic design/drafting procedures and terminology.A working knowledge of your operating system.
A Guide to Computer Games & Systems
Have you ever fantasized about building a video game environment of your own? A place where you and your friends could spend hours and hours playing your favorite games without interruption? Or how about a place that really shows off your game fetish? It's really pretty simple to create such a place and you don't need to rent out a video game hall to do it. This article will introduce a few ideas you can use to build the ultimate gaming center.
Microsoft Dynamics 365 Project Operations
Discover the endless capabilities and end-to-end project management functionalities of Dynamics 365 Project Operations to drive your firm's project success and ensure rapid business growth in the competitive digital economic worldKey Features: Deliver successful projects via improved collaboration, visibility, and teamwork using Microsoft Project Operations solutionsGain real-time data insights to modernize business strategies to increase market shareBuild the right project operations models to meet business needs with an optimized budgetBook Description: Dynamics 365 Project Operations is a game-changing solution set for project-driven businesses that allows you to deliver commercially successful projects in a timely and cost-effective manner, keeping the project teams productive and collaborative. With this book, you'll find out how you can bring more value to the business by winning new projects and driving exponential revenue growth.Starting with the key principles of Project Operations, you'll understand how it improves project planning and execution. You'll then learn how to successfully deploy Project Operations along with different integration strategies and get to grips with the best approach for sales through project opportunities, project contracts, and pricing workflow implementation. This book will guide you through setting up direct staffing and centralized staffing models and enable you to manage project changes confidently by getting hands-on with project timeline management, pricing management, resource assignments, and modifications. In the final chapters, you'll find out how to use Project Operations effectively for project accounting and finance.By the end of this book, you'll have gained the confidence to deliver profitable projects in a well-connected organization through efficient decision-making and successful customer-client relationships.What You Will Learn: Configure key elements of Project Operations to drive improved collaboration with your customersDiscover how Project Operations is interconnected with Microsoft 365 and Dynamics 365 PlatformUnderstand the Project Opportunity-to-Quote-to-Contract workflow and its implications for sellingFind out how to set up and utilize direct staffing and centralized staffing modelsExplore Project Timeline Management using Task, Board, and Timeline viewsFind out how information flows to finance and operations in Project OperationsWho this book is for: This book is for project managers, project leads, business consultants, and business leaders who want to gain a competitive edge by delivering successful projects in a shorter time span with the help of effective operations and workflows across different teams within projects. Knowledge of Microsoft 365 and a sound understanding of business acumen and sales through the delivery process is necessary to get the most out of this book.
Implementing Order to Cash Process in SAP
Implement critical business processes with mySAP Business Suite to integrate key functions that add value to every facet of your organizationKey Features: Learn master data concepts and UI technologies in SAP systemsExplore key functions of different sales processes, order fulfillment options, transportation planning, logistics execution processes, and customer invoicingConfigure the Order to Cash process in SAP systems and apply it to your business needsBook Description: Using different SAP systems in an integrated way to gain maximum benefits while running your business is made possible by this book, which covers how to effectively implement SAP Order to Cash Process with SAP Customer Relationship Management (CRM), SAP Advanced Planning and Optimization (APO), SAP Transportation Management System (TMS), SAP Logistics Execution System (LES), and SAP Enterprise Central Component (ECC).You'll understand the integration of different systems and how to optimize the complete Order to Cash Process with mySAP Business Suite. With the help of this book, you'll learn to implement mySAP Business Suite and understand the shortcomings in your existing SAP ECC environment. As you advance through the chapters, you'll get to grips with master data attributes in different SAP environments and then shift focus to the Order to Cash cycle, including order management in SAP CRM, order fulfillment in SAP APO, transportation planning in SAP TMS, logistics execution in SAP LES, and billing in SAP ECC.By the end of this SAP book, you'll have gained a thorough understanding of how different SAP systems work together with the Order to Cash process.What You Will Learn: Discover master data in different SAP environmentsFind out how different sales processes, such as quotations, contracts, and order management, work in SAP CRMBecome well-versed with the steps involved in order fulfillment, such as basic and advanced ATP checks in SAP APOGet up and running with transportation requirement and planning and freight settlement with SAP TMSExplore warehouse management with SAP LES to ensure high transparency and predictability of processesUnderstand how to process customer invoicing with SAP ECCWho this book is for: This book is for SAP consultants, SME managers, solution architects, and key users of SAP with knowledge of end-to-end business processes. Customers operating SAP CRM, SAP TMS, and SAP APO as part of daily operations will also benefit from this book by understanding the key capabilities and integration touchpoints. Working knowledge of SAP ECC, SAP CRM, SAP APO, SAP TMS, and SAP LES is necessary to get started with this book.
Financial Accounting with SAP S/4hana: Business User Guide
Finance professionals, it's time to simplify your day-to-day. This book walks through your financial accounting tasks in your SAP S/4HANA system. For each of your core FI business processes--general ledger accounting, accounts payable, accounts receivable, and fixed asset accounting--learn how to complete key tasks, click by click. Whether you're using SAP GUI transactions or SAP Fiori apps, complete your FI operations smoothly and efficiently!In this book, you'll learn about: a. Financial Accounting Basics See your finance workflows from end to end, and discover how key SAP S/4HANA simplifications impact financial accounting. Walk through standard processes such as order-to-cash and purchase-to-pay, the organizational structure, and how FI integrates with controlling. b. Tasks and Transactions Follow step-by-step instructions to complete your daily FI tasks in SAP S/4HANA, including period-end close and reporting. Learn to perform event-based revenue recognition for project accounting in SAP S/4HANA Cloud. c. SAP GUI and SAP Fiori See your tasks illustrated with detailed screenshots for both the traditional SAP GUI interface and the corresponding SAP Fiori applications. Tap in to new functionality and an improved user experience!Highlights Include: 1) General ledger accounting 2) Fixed asset accounting 3) Accounts payable 4) Accounts receivable 5) Project accounting 6) Organizational structure 7) Period-end closing 8) Reporting 9) SAP GUI transactions10) SAP Fiori apps
The Signed Distance Measure in Fuzzy Statistical Analysis
The main focus of this book is on presenting advances in fuzzy statistics, and on proposing a methodology for testing hypotheses in the fuzzy environment based on the estimation of fuzzy confidence intervals, a context in which not only the data but also the hypotheses are considered to be fuzzy. The proposed method for estimating these intervals is based on the likelihood method and employs the bootstrap technique. A new metric generalizing the signed distance measure is also developed. In turn, the book presents two conceptually diverse applications in which defended intervals play a role: one is a novel methodology for evaluating linguistic questionnaires developed at the global and individual levels; the other is an extension of the multi-ways analysis of variance to the space of fuzzy sets. To illustrate these approaches, the book presents several empirical and simulation-based studies with synthetic and real data sets. In closing, it presents a coherent R package called "FuzzySTs" which covers all the previously mentioned concepts with full documentation and selected use cases. Given its scope, the book will be of interest to all researchers whose work involves advanced fuzzy statistical methods.
Unblockchain
Why is everyone talking about blockchain? What is it all about? Wouldn't it be great if there is something out there that can help you understand the latest trending technology - Blockchain in a relaxed manner with tons of graphics, which is even more fun than a barrel full of monkeys?!With this book Unblockchain, you will learn how blockchains are architected, what the main technology components are such as cryptography, hashing, applications as well as the constraints and limitations of blockchain.In this book we are going to cover in dept all the components of blockchains. We are going to understand how the hashing mechanisms work, what the cryptography role is, how transactions are signed and much more! We are also going to look at the blockchain use cases, understand the blockchain architecture and even deploy an Ethereum node and play around with the blockchain.I will help you to better understand when to use blockchain, the key concepts, the industry jargon and a lot of additional information that will help you interact with stakeholders in any blockchain project you may get involved in.No matter what your background is, you will be able to follow along with this book and do the hands-on!After this, you will for sure be able to get involved in any blockchain project and to show off your knowledge in front of your pals!Why does this book look so different?Based on cognitive science and learning theory researches, Unblockchain uses a visually rich format to engage with your mind, rather than using solely heavy boring text. You will also have a few hands-on that will help you understand the technology by trying it yourself! This multi-sensory book is designed to turn you into a blockchain expert!