Game Anim
Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator.  Covering every stage of game production from the animator's perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions. These have been successful across multiple studios regardless of team, size and culture. The 2nd edition includes a new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field.  Game Anim provides essential guidance to those looking to break into the industry and successful animators wishing to take the next step in their career.  Key Features - 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. - The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. - Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice. - Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book
Apple Game Frameworks and Technologies
Design and develop sophisticated 2D games that are as much fun to make as they are to play. From particle effects and pathfinding to social integration and monetization, this complete tour of Apple's powerful suite of game technologies covers it all. Familiar with Swift but new to game development? No problem. Start with the basics and then layer in the complexity as you work your way through three exciting - and fully playable - games. In the end, you'll know everything you need to go off and create your own video game masterpiece for any Apple platform. Discover the power of Apple Game Frameworks, Xcode, and Swift by building three exciting games: Gloop Drop - a new twist on a classic arcade game, Val's Revenge - a roguelike dungeon crawler, and Hog - a social player vs. player mobile dice game. With Apple Game Frameworks, you can create high-performance, power-efficient games that work across all Apple platforms, including iOS, macOS, tvOS, and watchOS. In this book, you'll discover how to... Design and develop rich 2D gaming experiences using Apple's built-in game frameworks. Harness the power of SpriteKit using Xcode and Swift to create engaging player experiences. Use the visual Scene Editor to build complete scenes. Unleash the power of the Particle Editor to create amazing effects. Use GameplayKit to add advanced features to your games like pathfinding, artificial intelligence, and complex rule systems. Build larger, more complex worlds with tile maps and Xcode's visual Tile Map editor. Bring people together using GameKit and Game Center, Apple's social gaming network. Increase revenue with third-party banner ads and rewarded ads using Google AdMob (TM). Monetize your games with StoreKit and in-app purchases. So, grab your gear and get your game on - it's time to level up your skills. What You Need: macOS Mojave 10.14.6 or newer Xcode 11.3 or newer Basic knowledge of Swift 5.1.4 or newer
Implementing Microsoft SharePoint 2019
Bring on-premise and cloud collaboration features to life with Microsoft's enterprise content management platform - SharePoint ServerKey FeaturesGet up to speed with the latest version of SharePoint and make the most of its featuresSet up and effectively manage your SharePoint Farm in the cloud or on premiseLearn how to align your development tools and cloud infrastructure to support collaborationBook DescriptionMicrosoft's latest addition to their product range, SharePoint Server 2019, is a new enterprise content management platform that brings on-premise collaboration features to life. It can be used as an isolated platform or in a hybrid connected configuration providing management and connectivity to Office 365. You can use the SharePoint framework to host sites, information, data, and applications in a robust CMS that centralizes collaborative content for enterprises.SharePoint 2019 enables new integrations and features that will allow you to work seamlessly with new and old Office products such as Microsoft Power Apps and other Microsoft Office applications.Implementing Microsoft SharePoint 2019 will help you understand the challenges, planning, migration steps, installation concepts, and configuration involved in providing this platform for your enterprise. The book will also show you what the platform brings to the table from an on-premise server perspective. If you're new to SharePoint 2019, you'll also be guided through how to get servers up and running so that you and your user community can become productive with this powerful new platform.By the end of this book, you'll be well-versed in Microsoft SharePoint 2019 and have the knowledge you need to apply your skills in the real world.What You Will LearnUnderstand changes to the platform and how to migrate from other versions of SharePointExplore infrastructure planning and governance relating to collaborative environmentsInstall and configure network components, servers, and desktopsUse SharePoint services and other Microsoft product servers and appsMonitor and troubleshoot SharePoint after it is implementedDiscover the tools that can be used with SharePoint 2019 for BI and reportingDelve into social features and collaborationMaintain, monitor, and support the rollout of the platform in your enterpriseWho this book is forThe book is for SharePoint administrators, project managers, and architects who have some experience in designing, planning, implementing, and managing SharePoint Farms.
Medical Image Computing and Computer Assisted Intervention - Miccai 2020
The seven-volume set LNCS 12261, 12262, 12263, 12264, 12265, 12266, and 12267 constitutes the refereed proceedings of the 23rd International Conference on Medical Image Computing and Computer-Assisted Intervention, MICCAI 2020, held in Lima, Peru, in October 2020. The conference was held virtually due to the COVID-19 pandemic.The 542 revised full papers presented were carefully reviewed and selected from 1809 submissions in a double-blind review process. The papers are organized in the following topical sections: Part I: machine learning methodologies Part II: image reconstruction; prediction and diagnosis; cross-domain methods and reconstruction; domain adaptation; machine learning applications; generative adversarial networks Part III: CAI applications; image registration; instrumentation and surgical phase detection; navigation and visualization; ultrasound imaging; video image analysis Part IV: segmentation; shape models and landmark detection Part V: biological, optical, microscopic imaging; cell segmentation and stain normalization; histopathology image analysis; opthalmology Part VI: angiography and vessel analysis; breast imaging; colonoscopy; dermatology; fetal imaging; heart and lung imaging; musculoskeletal imaging Part VI: brain development and atlases; DWI and tractography; functional brain networks; neuroimaging; positron emission tomography
FreeCAD 0.18 Black Book (Colored)
The FreeCAD 0.18 Black Book is the first edition of our series on FreeCAD. This book is written to help beginners in creating some of the most complex solid models. The book follows a step by step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to cover most of the topics utilized in industries for designing. The book covers almost all the information required by a learner to master the FreeCAD. The book starts with sketching and ends at advanced topics like Path (CAM), and FEM (Simulation). Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topics of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1350 illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial make the understanding of users firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover most of the tools in this book are discussed in the form of tutorials.ProjectProjects and exercises are provided to students for practicing.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept.
SAP S/4HANA Fixed Asset Accounting Implementation Guide
This book expertly guides readers through implementing Asset Accounting in SAP S/4HANA and helps them gain a deeper understanding of how to configure asset accounting in SAP S/4HANA. Learn more about the organizational structure, asset classes, and country-specific functions needed to configure SAP Asset Accounting. Walk through the charts of depreciation, company codes, number ranges, account determination, screen layouts and rules, and chart-of-depreciation dependentconfigurations. Explore integration with the General Ledger. Review the valuation and depreciation areas that make up the chart of depreciation and ensure that it is correctly configured. Look at the different depreciation areas and dive into the different depreciation types andhow they are calculated. See how to set up configuration for special valuations on assets, special depreciation reserves, and special value adjustments. Explore integration with other SAP modules. Learn about the different transaction types, how they are grouped, and a rule of thumb on how to identify them by numerical value. Obtain best practices for reporting in asset accounting and get strategies for how to transfer legacy assets into SAP. Learn everything you need to know for the initial go-live. By using practical examples, tips, and screenshots, this book: Dives into how to configure Asset Accounting in SAP S/4HANAExplains the new ACDOCA tableExplores depreciation, including chart of depreciation, depreciation keys, and period controlWalks through periodic processing, including year-end close
Game Design Deep Dive
Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genre remains a mystery to a lot of consumers and developers. Procedural generation, or having the game generate content, has been a cornerstone and point of complexity since its inception. The 2010s saw an explosion of new designs and examples, along with a debate about what a roguelike is. The genre found its way back to mainstream audiences with the award-winning Demon's Souls and Dark Souls. Since then, roguelikes have revolutionized the way we see and design games. Author and game design critic Joshua Bycer explains the differences between the various roguelike designs and give a detailed blueprint showing what makes the best ones work. The first of its kind talking about the roguelike genre Examines the design and methodology of roguelike games and the different variations A high-level discussion and breakdown of procedural and random content generation Joshua Bycer is a game design critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He is also a public speaker and presenter at schools and libraries on game design and game development.
Game Design Deep Dive
Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genre remains a mystery to a lot of consumers and developers. Procedural generation, or having the game generate content, has been a cornerstone and point of complexity since its inception. The 2010s saw an explosion of new designs and examples, along with a debate about what a roguelike is. The genre found its way back to mainstream audiences with the award-winning Demon's Souls and Dark Souls. Since then, roguelikes have revolutionized the way we see and design games. Author and game design critic Joshua Bycer explains the differences between the various roguelike designs and give a detailed blueprint showing what makes the best ones work. The first of its kind talking about the roguelike genre Examines the design and methodology of roguelike games and the different variations A high-level discussion and breakdown of procedural and random content generation Joshua Bycer is a game design critic with more than seven years of experience critically analyzing game design and the industry itself. In that time, through Game-Wisdom, he has interviewed hundreds of game developers and members of the industry about what it means to design video games. He is also a public speaker and presenter at schools and libraries on game design and game development.
Matrix Discrete Element Analysis of Geological and Geotechnical Engineering
This book introduces the basic structure, modeling methods, numerical calculation processes, post-processing, and system functions of MatDEM, which applies the basic principles and algorithm of the discrete element method. The discrete element method can effectively simulate the discontinuity, inhomogeneity, and large deformation damage of rock and soil. It is widely used in both research and industry. Based on the innovative matrix discrete element computing method, the author developed the high-performance discrete element software MatDEM from scratch, which can handle millions of elements in discrete element numerical simulations. This book also presents several examples of applications in geological and geotechnical engineering, including basic geotechnical engineering problems, discrete element tests, three dimensional landslides, and dynamic and multi-field coupling functions. Teaching videos and the relevant software can be accessed on the MATDEM website (http: //matdem.com). The book serves as a useful reference for research and engineering staff, undergraduates, and postgraduates who work in the fields of geology, geotechnical, water conservancy, civil engineering, mining, and physics.
The High School Teacher Technology Guidebook
This guidebook is designed to be the high school teacher's friend in addressing a wide variety of questions regarding the use of educational and instructional technologies. It can serve as a companion and guide through the myriad challenges and opportunities related to the effective use of technology in one's classroom and school.A sample of U.S. high school teachers provided us with detailed answers about their experiences with using technology in their teaching. Specifically, they shared their challenges, barriers, ideas, and suggestions for working successfully with administrators, technology specialists, students, fellow teachers, and parents when teaching with technology. We have organized the teachers' experiences and recommendations according to each stakeholder group. Rather than recommending or reviewing specific educational technology companies, applications, or tools, we provide a large number of strategies that are "built to last" and should be applicable regardless of the specific tool under consideration. We assume that it doesn't ultimately matter what the tool or technology is that you're using-it's how and why you're using it for teaching and learning that will determine whether it is successful or not. The "how" and "why" aspects encompass the built-to-last strategies included in this guidebook.
The Tech Executive Operating System
Leaders of tech organizations have to regularly adapt their strategies in an ever-changing market. Creating a culture that understands and supports both the technical and the nontechnical is a refined skill that can be difficult to master even for a leader with years of experience. The Tech Executive Operating System helps you apply your personal expertise and build a thriving R&D organization that moves the needle.Tech companies spend an average of 15% of their revenue on R&D. As they grow, they find the return on this large investment decreases at a fast pace. Executives and leaders of companies big and small are at a loss and seeking guidance. Author Ben-Yosef expertly walks you through the need to set goals, translate business objectives to R&D terms, and establish the organizational structures and processes to create the biggest impact. The Tech Executive Operating System is a rare book that provides useful yardsticks to measure the progress and contributionsof managers, teams, and individuals in your organization. Tech executives, first-time startup founders, managers, CEOs, and other non-technical founders of startups who want to better understand a significant part of their organization all have invaluable knowledge to gain from The Tech Executive Operating System. Ben-Yosef's thorough research and real-world examples enhance the lessons and make your goals clear. Engineering organizations can be vastly improved by this multi-faceted approach, and the future of tech is calling for it.What You Will LearnCreate a toolkit for your employees to put in place a remarkable engineering teamDiscover an impact-oriented approach to goal-setting that will be especially usefully for remote employeesTurn the R&D department from a cost center to an innovation centerWho This Book is ForTech executives and their direct reports, first-timer startup founders, junior leaders in tech organizations, middle-managers in big enterprises, CEOs and other non-technical founders of startups who want to better understand a big part of their organization and how best to address it.
The High School Teacher Technology Guidebook
This guidebook is designed to be the high school teacher's friend in addressing a wide variety of questions regarding the use of educational and instructional technologies. It can serve as a companion and guide through the myriad challenges and opportunities related to the effective use of technology in one's classroom and school.A sample of U.S. high school teachers provided us with detailed answers about their experiences with using technology in their teaching. Specifically, they shared their challenges, barriers, ideas, and suggestions for working successfully with administrators, technology specialists, students, fellow teachers, and parents when teaching with technology. We have organized the teachers' experiences and recommendations according to each stakeholder group. Rather than recommending or reviewing specific educational technology companies, applications, or tools, we provide a large number of strategies that are "built to last" and should be applicable regardless of the specific tool under consideration. We assume that it doesn't ultimately matter what the tool or technology is that you're using-it's how and why you're using it for teaching and learning that will determine whether it is successful or not. The "how" and "why" aspects encompass the built-to-last strategies included in this guidebook.
Amazon Connect - Up and Running
Explore Amazon Connect, from implementing call flows and creating AI bots to integrating artificial intelligence solutions and analyzing critical customer sentimentKey Features: Discover how to integrate chat with Connect to allow organizations to reduce operations costsLeverage machine learning to perform natural language processing (NLP) for analyzing customer feedback and trendsLearn how to integrate your enterprise application with Amazon ConnectBook Description: Amazon Connect is a pay-as-you-go cloud contact center solution that powers Amazon's customer contact system and provides an impressive user experience while reducing costs. Connect's scalability has been especially helpful during COVID-19, helping customers with research, remote work, and other solutions, and has driven adoption rates higher. Amazon Connect: Up and Running will help you develop a foundational understanding of Connect's capabilities and how businesses can effectively estimate the costs and risks associated with migration.Complete with hands-on tutorials, costing profiles, and real-world use cases relating to improving business operations, this easy-to-follow guide will teach you everything you need to get your call center online, interface with critical business systems, and take your customer experience to the next level. As you advance, you'll understand the benefits of using Amazon Connect and cost estimation guidelines for migration and new deployments. Later, the book guides you through creating AI bots, implementing interfaces, and leveraging machine learning for business analytics.By the end of this book, you'll be able to bring a Connect call center online with all its major components and interfaces to significantly reduce personnel overhead and provide your customers with an enhanced user experience (UX).What You Will Learn: Become well-versed with the capabilities and benefits of Amazon ConnectDetermine cost-effective solutions by integrating Connect with AWSCreate, modify, and connect contact flows to improve efficiencyBuild a conversational interface with Amazon LexFind out how to transfer contact records out of Connect via KinesisGather user insights and improve business operations with Amazon QuickSightAnalyze customer-agent conversations with ML speech analytics capabilitiesDiscover ways to provide superior customer service at a lower costWho this book is for: This Amazon Connect book is for anyone looking to save costs and improve their customer experience through a more advanced call center using Amazon Connect and other AWS capabilities. A technical understanding of Amazon Web Services (AWS) and beginner-level business administration experience are necessary to address cost concerns and risks.
R Graphics, Third Edition
This third edition of Paul Murrell's classic book on using R for graphics represents a major update, with a complete overhaul in focus and scope. It focuses primarily on the two core graphics packages in R - graphics and grid - and has a new section on integrating graphics. This section includes three new chapters: importing external images in to R; integrating the graphics and grid systems; and advanced SVG graphics.The emphasis in this third edition is on having the ability to produce detailed and customised graphics in a wide variety of formats, on being able to share and reuse those graphics, and on being able to integrate graphics from multiple systems.This book is aimed at all levels of R users. For people who are new to R, this book provides an overview of the graphics facilities, which is useful for understanding what to expect from R's graphics functions and how to modify or add to the output they produce. For intermediate-level R users, this book provides all of the information necessary to perform sophisticated customizations of plots produced in R. For advanced R users, this book contains vital information for producing coherent, reusable, and extensible graphics functions.
Computational Biology
Computational biology has developed rapidly during the last two decades following the genomic revolution which culminated in the sequencing of the human genome. More than ever it has developed into a field which embraces computational methods from different branches of the exact sciences: pure and applied mathematics, computer science, theoretical physics. This Second Edition provides a solid introduction to the techniques of statistical mechanics for graduate students and researchers in computational biology and biophysics. Material has been reorganized to clarify equilbrium and nonequilibrium aspects of biomolecular systems Content has been expanded, in particular in the treatment of the electrostatic interactions of biomolecules and the application of non-equilibrium statistical mechanics to biomolecules New network-based approaches for the study of proteins are presented. All treated topics are put firmly in the context of the current research literature, allowing the reader to easily follow an individual path into a specific research field. Exercises and Tasks accompany the presentations of the topics with the intention of enabling the readers to test their comprehension of the developed basic concepts.
A Computational Introduction to Digital Image Processing
This bestseller explores the nature and use of digital images and shows how they can be obtained, stored, and displayed. Along with MATLAB(R), this second edition now includes GNU Octave and Python. Programs are written as modular as possible, allowing for greater flexibility, code reuse, and conciseness. This edition also contains new
Android App-Hook and Plug-In Technology
This book presents the Android plug-in technology used in Android development. This technology is widely used by a majority of Chinese internet companies, and is becoming more widely used worldwide. The book fully describes the history of Android plug-in technology, the installation and startup process, and new features of the Android plug-in technology. It also explores plug-in solutions for peripheral technologies. The book is designed to help Android app developers better understand the underlying technology of the Android system.Features Introduces Android system knowledge, including the communication between AMS and four components Describes the Hook technique by Proxy.newProxyInstance and reflection, to modify Android system behavior, for example, to launch an activity not declared in the AndroidManifest. Shows how to use the Hook apk packaging process in Gradle Covers how to merge the resources in the plugin app and the host app, and how to merge dex of the host app and all the plugin apps Presents the SO technique and how to launch SO files dynamically
Automated Unit Testing with ABAP
Write automated unit tests for the ABAP language. This book teaches programmers using simple examples and metaphors and explains the underlying concepts of writing effective automated unit tests. Many, if not most, ABAP programmers learned their programming and testing skills before the ABAP development environment provided an automated unit testing facility. Automated Unit Testing with ABAP: A Practical Approach offers hope and salvation to ABAP programmers who continue to toil with antiquated manual unit testing processes, taking them by the hand and lifting them out of that dungeon of despair with a modern and proven alternative. It begins by explaining how the xUnit family of automated testing frameworks provides a quick and effective means of insuring high-quality software. It then focuses on the ABAP Unit Testing Facility, the xUnit framework applicable specifically to the ABAP language, showing how it can be used to bring ABAP applications underautomated testing control, from old legacy applications to those newly written.Whereas xUnit testing has been widely accepted with developers writing in many other programming languages, it is an unfortunate fact in the ABAP community that many programmers still are unfamiliar with xUnit concepts and do not know how to begin implementing automated unit testing into their development process. This book demonstrates how to refactor programs so they become designed for testability, showing how to use process encapsulation and test isolation to facilitate automated testing, including a thorough explanation of test-driven development and the use of test doubles. The book: Shows how to write automated unit tests for ABAPInstills ABAP programmers with the confidence to refactor poorly written codeExplains how an automated testing harness facilitates rapid software developmentTeaches how to utilize test-driven development (TDD) withABAPOffers advice and tips on the best ways to write automated unit tests What You Will Learn Become familiar with the xUnit approach to testingKnow the ABAP statements that interfere with running automated unit tests and how to accommodate themUnderstand what it means to isolate code for testing and how this is achievedGain the confidence to refactor poorly written codeMake ABAP programs designed for testabilityReap the benefits of spending less time manually unit testing ABAP programsUse test-driven development (TDD) with ABAP programmingUse configurable test doubles in ABAP Who This Book Is ForABAP programmers who remain unfamiliar with the automated unit testing facility and those who already use it butwant to improve their skill writing and using automated tests. The book addresses the reluctance and trepidation felt by procedural ABAP programmers who need to know some object-oriented concepts to use this facility, expands their horizons, and helps them step through the doorway leading to a different approach to program design.
Information Technologies and Mathematical Modelling. Queueing Theory and Applications
This book constitutes revised selected papers of the 19th International Conference on Information Technologies and Mathematical Modelling, ITMM 2020, named after A.F. Terpugov, held in Tomsk, Russia, in December 2020. The 31 full papers presented in this volume were carefully reviewed and selected from 82 submissions. The conference covers various aspects of information technologies, focusing on queueing theory, stochastic processes, Markov processes, renewal theory, network performance equation and network protocols.
Microsoft 365 Excel: The Only App That Matters
This is a book about Microsoft 365 Excel, or Excel 365. With a new formula calculations engine and many new built-in functions, creating formula solutions and business models in Excel 365 is dramatically easier than at any time in the history of spreadsheets. In addition, with the new data tools like Power Query, Power Pivot, and Power BI, performing data analysis to make data driven decisions can be easily done on data with different structures, with different sources, and on small and big data alike. With this exciting new Excel 365 version, we will learn three types for formulas: Worksheet, M Code, and DAX, and we will learn three types of Reporting/Dashboarding tools: Standard PivotTables, Data Model PivotTables, and Power BI Visualizations. This means that the New Excel 365 is the only app that matters in our age of analytics and data driven decisions. Who is this book/class for? Everyone. The book starts at the beginning and moves to an advanced level by telling a logical story about how to use Excel to solve calculation-based problems and answer crucial questions.
Text Analysis with R
Now in its second edition, Text Analysis with R provides a practical introduction to computational text analysis using the open source programming language R. R is an extremely popular programming language, used throughout the sciences; due to its accessibility, R is now used increasingly in other research areas. In this volume, readers immediately begin working with text, and each chapter examines a new technique or process, allowing readers to obtain a broad exposure to core R procedures and a fundamental understanding of the possibilities of computational text analysis at both the micro and the macro scale. Each chapter builds on its predecessor as readers move from small scale "microanalysis" of single texts to large scale "macroanalysis" of text corpora, and each concludes with a set of practice exercises that reinforce and expand upon the chapter lessons. The book's focus is on making the technical palatable and making the technical useful and immediately gratifying. Text Analysis with R is written with students and scholars of literature in mind but will be applicable to other humanists and social scientists wishing to extend their methodological toolkit to include quantitative and computational approaches to the study of text. Computation provides access to information in text that readers simply cannot gather using traditional qualitative methods of close reading and human synthesis. This new edition features two new chapters: one that introduces dplyr and tidyr in the context of parsing and analyzing dramatic texts to extract speaker and receiver data, and one on sentiment analysis using the syuzhet package. It is also filled with updated material in every chapter to integrate new developments in the field, current practices in R style, and the use of more efficient algorithms.
Numerical Methods in Environmental Data Analysis
Numerical Methods in Environmental Data Analysis introduces environmental scientists to the numerical methods available to help answer research questions through data analysis. One challenge in data analysis is misrepresentation of datasets that are relevant directly or indirectly to the research. This book illustrates new ways of screening dataset or images for maximum utilization, introducing environmental modeling, numerical methods, and computations techniques in data analysis. Throughout the book, the author includes case studies that provide guidance on how to translate research questions into appropriate models. Individuals working with data sets or images generated from environmental monitoring centers or satellites will find this book to be a concise guide for analyzing and interpreting their data.
Gestion des d矇comptes dans SAP S/4HANA
Ce livre s'adresse ? tous les utilisateurs qui souhaitent, actuellement ou ? l'avenir, mapper leurs processus de ristourne dans SAP S/4HANA et apprendre ? utiliser le d矇compte des contrats. Les d矇cideurs et les responsables informa-tiques pourront 矇galement b矇n矇ficier d'un aper癟u rapide sur les possibilit矇s d'utilisation de la solution SAP S/4HANA D矇compte du contrat de conditions (CCS/CCM) en tant que sous-fonction de la gestion des d矇comptes. Depuis la version SAP ERP 6.0 EHP6, les composantes Affaire de commission (LO-AB) et Gestion de la r矇mun矇ration (LO-GT-CHB) sont r矇unies dans cette application globale. Les Ristournes et la Ristourne SD ont 矇galement 矇t矇 remplac矇es par le nouvel outil dans SAP S/4HANA.En plus des accords sur les ristournes fournisseurs et clients classiques, les deux auteurs d矇crivent une multitude d'autres sc矇narios de d矇compte en s'appuyant sur des cas d'application typiques. Le d矇compte des frais et des commissions, le remboursement des ristournes et l'achat avec ristourne en font notamment partie.Vous d矇couvrirez 矇galement des fonctionnalit矇s suppl矇mentaires int矇ressantes telles que les contrats inter-partenaires, les variantes de calcul dans la d矇termination des prix ou l'annulation de d矇comptes erron矇s. Ce guide prati-que s'accompagne de r矇f矇rences aux programmes de contr繫le des donn矇es et de conseils utiles concernant l'int矇gration dans la gestion comptable.Ristourne client, ristourne fournisseur, d矇compte des commissionsTous les sc矇narios de d矇compte dans un moduleExemple de processus: commission de vente pour agents commerciauxLes nouvelles fonctionnalit矇s de la version 1909
Transactions on Computational Science XXXVIII
Efficient Creation of 3D Organic Models from Sketches and ODE-based Deformations.- Tree Species Modelling for Digital Twin Cities.- Self-restructuring of Mesh-Connected Processor Arrays with Spares Assigned on Rotated Orthogonal Side.- Algorithms for Generating Strongly Chordal Graphs.- A New Bio-heuristic Hybrid Optimization for Constrained Continuous Problems.- Analysis and Optimization of Low Power Wide Area IoT Network.- Novel Hybrid GWO-WOA and BAT-PSO Algorithms for Solving Design Optimization Problems.
C# Game Programming Cookbook for Unity 3D
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray's book will help the reader understand structured game development in Unity unlike ever before.New to this edition is a step-by-step tutorial for building a 2D infinite runner game from the framework and scripts included in the book. The book contains a flexible and reusable framework in C# suitable for all game types. From game state handling to audio mixers to asynchronous scene loading, the focus of this book is building a reusable structure to take care of many of the most used systems.Improve your game's sound in a dedicated audio chapter covering topics such as audio mixers, fading, and audio ducking effects, or dissect a fully featured racing game with car physics, lap counting, artificial intelligence steering behaviors, and game management. Use this book to guide your way through all the required code and framework to build a multi-level arena blaster game.Features Focuses on programming, structure, and an industry-level, C#-based framework Extensive breakdowns of all the important classes Example projects illustrate and break down common and important Unity C# programming concepts, such as coroutines, singletons, static variables, inheritance, and scriptable objects. Three fully playable example games with source code: a 2D infinite runner, an arena blaster, and an isometric racing game The script library includes a base Game Manager, timed and proximity spawning, save profile manager, weapons control, artificial intelligence controllers (path following, target chasing and line-of-sight patrolling behaviors), user interface Canvas management and fading, car physics controllers, and more. Code and screenshots have been updated with the latest versions of Unity. These updates will help illustrate how to create 2D games and 3D games based on the most up-to-date methods and techniques. Experienced C# programmers will discover ways to structure Unity projects for reusability and scalability. The concepts offered within the book are instrumental to mastering C# and Unity.In his game career spanning more than 20 years, Jeff W. Murray has worked with some of the world's largest brands as a Game Designer, Programmer, and Director. A Unity user for over 14 years, he now works as a consultant and freelancer between developing his own VR games and experiments with Unity.
Organizing Smart Buildings and Cities
Organizational and Environmental Framework of Smart Cities, Universities and Buildings.- Smart Cities: a response to wicked problems.- Big Data: an introduction to data-driven decision making.- Best practices and strategies in sustainability and smart mobility: student engagement in Italian universities.- Digital Humanities and Smart City. University as a Service and Uni-Living Lab for the City: Thinking the Case of La Rochelle Thanks to Social Sciences and Humanities.- Smart city in China: the state of art of Xiong an new area.- Medium-sized Smart cities: a smart vision for urban centralities and buildings. From the European case history, to a proposal for the city of Parma, Italy.- What is an intelligent building?.- Encouraging energy efficiency among residents of smart and green buildings.- The obstacles of circular economy in the real estate sector.- Transforming the Catholic University of Lille Campus into a Smart Grid.
Becoming an Agile Software Architect
A guide to successfully operating in a lean-agile organization for solutions architects and enterprise architectsKey Features: Develop the right combination of processes and technical excellence to address architectural challengesExplore a range of architectural techniques to modernize legacy systemsDiscover how to design and continuously improve well-architected sustainable softwareBook Description: Many organizations have embraced Agile methodologies to transform their ability to rapidly respond to constantly changing customer demands. However, in this melee, many enterprises often neglect to invest in architects by presuming architecture is not an intrinsic element of Agile software development.This book guides architects and organizations through new Agile ways of incrementally developing the architecture for delivering an uninterrupted, continuous flow of values that meets customer needs. You'll explore various aspects of Agile architecture and how it differs from traditional architecture. The book later covers Agile architects' responsibilities and how architects can add significant value by positioning themselves appropriately in the Agile flow of work. Through examples, you'll also learn concepts such as architectural decision backlog, the last responsible moment, value delivery, architecting for change, DevOps, and evolutionary collaboration.By the end of this Agile book, you'll be able to operate as an architect in Agile development initiatives and successfully architect reliable software systems.What You Will Learn: Acquire clarity on the duties of architects in Agile developmentUnderstand architectural styles such as domain-driven design and microservicesIdentify the pitfalls of traditional architecture and learn how to develop solutionsUnderstand the principles of value and data-driven architectureDiscover DevOps and continuous delivery from an architect's perspectiveAdopt Lean-Agile documentation and governanceDevelop a set of personal and interpersonal qualitiesFind out how to lead the transformation to achieve organization-wide agilityWho this book is for: This agile study guide is for architects currently working on agile development projects or aspiring to work on agile software delivery, irrespective of the methodology they are using. You will also find this book useful if you're a senior developer or a budding architect looking to understand an agile architect's role by embracing agile architecture strategies and a lean-agile mindset. To understand the concepts covered in this book easily, you need to have prior knowledge of basic agile development practices.
Why Don’t We Defend Better?
The wave of data breaches raises two pressing questions: Why don't we defend our networks better? And, what practical incentives can we create to improve our defenses? Why Don't We Defend Better?: Data Breaches, Risk Management, and Public Policy answers those questions. It distinguishes three technical sources of data breaches corresponding to three types of vulnerabilities: software, human, and network. It discusses two risk management goals: business and consumer. The authors propose mandatory anonymous reporting of information as an essential step toward better defense, as well as a general reporting requirement. They also provide a systematic overview of data breach defense, combining technological and public policy considerations. Features Explains why data breach defense is currently often ineffective Shows how to respond to the increasing frequency of data breaches Combines the issues of technology, business and risk management, and legal liability Discusses the different issues faced by large versus small and medium-sized businesses (SMBs) Provides a practical framework in which public policy issues about data breaches can be effectively addressed
AutoCAD 2022
Note: This learning guide is the second of a two-part series, with each guide sold separately.The AutoCAD(R) 2022: Fundamentals guide is designed for AutoCAD(R) 2022 software running on Windows. This guide is not designed for the AutoCAD for Mac. The objective of AutoCAD(R) 2022: Fundamentals is to enable you to create, modify, and work with a 2D drawing in the AutoCAD software. AutoCAD(R) 2022: Fundamentals - Part 2 continues with more sophisticated techniques that extend your mastery of the software. For example, here you go beyond the basic skill of using a template to understand the process of setting up a template, creating annotation styles, and how to work with external references. You learn such skills as: Using more advanced editing and construction techniquesAdding parametric constraints to objectsCreating local and global blocksSetting up layers, styles, and templatesAttaching External ReferencesPrerequisitesAccess to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide are not compatible with prior versions (e.g., 2021). A working knowledge of basic design/drafting procedures and terminology.A working knowledge of your operating system.
D矇termination du prix et technique de conditions dans SAP S/4HANA
La d矇termination du prix: un livre scell矇 de sept sceaux Dans ce manuel, nous ouvrons ces sceaux. Vous obtiendrez les outils n矇cessaires pour d矇terminer automatiquement des enregistrements de conditions pour les prix, majorations et remises, taxes et frets d'une commande client et ainsi g矇n矇rer un prix de vente consommateur r矇aliste. Cette deuxi癡me 矇dition examine les processus de d矇termination du prix sous SAP S/4HANA (sur site). Apprenez les 矇tapes essentielles de la technique de conditions et de la d矇termination du prix dans SAP S/4HANA ? l'aide d'exemples et de captures d'矇cran. D矇couvrez comment proc矇der avec les concepts de donn矇es de base conditions, clients et articles. L'auteure vous guide des principes de base de la technique de conditions SAP SD aux fonctions sp矇ciales et types de conditions tels que les conditions de groupe, remises en nature, remises de hi矇rarchie ou valeur minimum de commande client. Dans cette 矇dition, la gestion des versements de ristournes est compl矇t矇e par le nouvel outil de d矇compte des contrats de conditions.Principes de base et analyse de lad矇termination du prix dans SAP S/4HANATechnique de conditions dans la d矇termination du prixMise en oeuvre de strat矇gies propres de d矇termination du prixD矇compte du contrat de conditions
AutoCAD 2022
Note: This learning guide is the first of a two-part series, with each guide sold separately.The AutoCAD(R) 2022: Fundamentals guide is designed for AutoCAD(R) 2022 software running on Windows. This guide is not designed for the AutoCAD for Mac. The objective of AutoCAD(R) 2022: Fundamentals is to enable you to create, modify, and work with a 2D drawing in the AutoCAD software. AutoCAD(R) 2022: Fundamentals - Part 1 covers the essential core topics for working with the AutoCAD software. The guide begins with learning the basic tools for creating and editing 2D drawings. It then continues to explore the tools used to annotate drawings by adding text, hatching, dimensions, and tables. More advanced tools, such as working with blocks and setting up layouts, are introduced to improve your efficiency with the software. Not every command or option is covered, because the intent is to show the essential tools and concepts, such as: Understanding the AutoCAD workspace and user interface.Using basic drawing, editing, and viewing tools.Organizing drawing objects on layers.Using reusable symbols (blocks).Preparing a layout to be plottedAdding text, hatching, and dimensionsPrerequisitesAccess to the 2022.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide are not compatible with prior versions (e.g., 2021). A working knowledge of basic design/drafting procedures and terminology.A working knowledge of your operating system.
Practical Remote Pair Programming
A practical guide for developers, development teams, and managers to successfully implement remote pair programming techniques and styles that better fit their organization's environmentKey Features: Implement remote pair programming best practices in your organization to increase productivity in software development teamsOvercome the challenges in communication while working with distributed teams across the globeExplore remote pair programming tools and learn smart ways to use them efficientlyBook Description: Remote pair programming takes pair programming practices to the next level by allowing you and your team members to work effectively in distributed teams. This helps ensure that you continuously improve code quality, share equal ownership of the code, facilitate knowledge sharing, and reduce bugs in your code. If you want to adopt remote pair programming within your development team, this book is for you.Practical Remote Pair Programming takes you through various techniques and best practices for working with the wide variety of tools available for remote pair programming. You'll understand the significance of pair programming and how it can help improve communication within your team. As you advance, you'll get to grips with different remote pair programming strategies and find out how to choose the most suitable style for your team and organization. The book will take you through the process of setting up video and audio tools, screen sharing tools, and the integrated development environment (IDE) for your remote pair programming setup. You'll also be able to enhance your remote pair programming experience with source control and remote access tools.By the end of this book, you'll have the confidence to drive the change of embracing remote pair programming in your organization and guide your peers to improve productivity while working remotely.What You Will Learn: Develop a structured organizational approach to implementing pair programming and using it effectivelyUnderstand how pair programming fosters better communication inside and outside the teamOrganize remote pair programming and choose the right style for your organizationSet up screen sharing, IDE, source control rules, audio, and video for your remote pair programming setupUse various pair programming techniques and styles in the context of a remote environmentEnhance your remote pair programming experience with source control and remote access toolsWho this book is for: This book is for any developer who wants to understand the different practical aspects involved in remote pair programming and adopt them in their existing development teams. If you're a team leader or technical manager, this book will serve as a manual for implementing remote pair programming covering the best resources for you to manage communication and collaboration using pair programming with your team members working remotely in distributed teams.
Digital Halftoning
Digital Halftoning addresses the problem of developing algorithms that best match the specific parameters of any target display device. It is the first significant study of the process of producing quality images on practical computer displays.Along with text and graphics, images are fast becoming a generic data type for general-purpose computer systems. This poses new problems for the systems designer, who must be able to preprocess digital image data for a wide variety of video and hard copy displays. Digital halftoning, the method by which the illusion of continuous-tone images are created through the arrangement of binary picture elements, is a key component of any preprocessing. Digital Halftoning addresses the problem of developing algorithms that best match the specific parameters of any target display device. It is the first significant study of the process of producing quality images on practical computer displays. To aid the systems designer, Ulichney devises the concept of blue noise--which has many desirable properties for halftoning--and suggests efficient algorithms for its use. He also introduces new metrics for analyzing the frequency content of periodic and aperiodic patterns for both rectangular and hexagonal grids, and presents a unique "aspect ratio immunity" argument in favor of hexagonal grids. Included are several carefully selected digitally-produced images.
3ds Max Basics for Modeling Video Game Assets
As a textbook for learning the fundamentals of modeling, rigging and animating 3D-modeled characters for use in video games, this step-by-step lesson book builds on the reader's modeling skills acquired from reading Volume I. The reader will model characters for the Castle Environment created in Volume I, which will be rigged using the Character Animation Toolkit (CAT) in 3ds Max and animated with game moves. The Skin Modifier is used for associating the meshes to the rigs and the characters are then exported to the Unity game engine and integrated into the Castle Scene with a Third Person Character camera. As the text introduces new modeling skills, it additionally calls on the reader to perform repetitive tasks, reinforcing skills learned in the process. The content is presented as if the reader is in a working video game studio, being responsible for researching asset design and providing the team with placeholder assets and final model assets that are unwrapped and custom textured using both box mapping and the 3ds Max Quick Peel tool. Although the text uses Autodesk 3ds Max for the modeling program, the principles are transferable to other major modeling programs.Key Features: The goal of this book is to teach the fundamentals of 3D modeling video game characters in a simplified, logical progression optimized for learning at a beginner level. Rigging principles (Linking, Inverse Kinematics [IK], Forward Kinematics [FK], Skin Deformation, Weighting Vertices and more) are introduced in a gradual progression to allow maximum comprehension and retention. This series of modeling exercises is the result of having successfully taught over 1000 video game students the fundamentals of 3D modeling. This complete, clearly written and concise text is written for self-paced learning, helping those instructors who might not be fully trained in 3D modeling and those interested in self-teaching. Includes instructions and project files for exporting the finished project environment into the 3D game engine, Unity. A companion site (www.3dsMaxBasics.com) includes working 3ds Max project files for chapters, notes and corrections, a 3ds Max user interface, 3ds Max shortcut keys and more.
Access 2019 Intermediate
Access 2019 Intermediate starts where Access 2019 Beginner left off.
Geared towards users of Access 2019, this book covers more complicated table and query issues such as how to include default values, use validation rules, and include fixed values in a query. It also covers union queries, crosstab queries, and how to ask for user input in a query.
After that it covers in detail how to create and format forms and reports within Access, including how to apply conditional formatting to values as well as sum, group, and sort results.
Perfect for those who've mastered the basics of Access and are now ready to take their knowledge a step further.
Access 2019 Intermediate
Access 2019 Intermediate starts where Access 2019 Beginner left off.
Geared towards users of Access 2019, this book covers more complicated table and query issues such as how to include default values, use validation rules, and include fixed values in a query. It also covers union queries, crosstab queries, and how to ask for user input in a query.
After that it covers in detail how to create and format forms and reports within Access, including how to apply conditional formatting to values as well as sum, group, and sort results.
Perfect for those who've mastered the basics of Access and are now ready to take their knowledge a step further.
OneStream Foundation Handbook
The Definitive Reference to Design, Configure and Support Your OneStream Platform.OneStream is a modern, unified platform that is revolutionizing Corporate Performance Management. This proven alternative to fragmented legacy applications is designed to simplify processes for the most sophisticated, global enterprises. Hundreds of the world's leading companies are turning to OneStream to help with reporting and understanding financial data.In this practical guide, The Architect Factory team at OneStream Software explains each part of an implementation, and the design of solutions. Readers will learn the core guiding principles for implementing OneStream from the company's top team of experts. Beyond offering a training guide, the focus of this book is on the 'why' of design and building an application.Manage your Implementation with the OneStream methodologyUnderstand Design and Build conceptsBuild solutions for the Consolidation of financial data, and develop Planning modelsCreate Data Integration solutions that will feed your modelsDevelop Workflows to guide and manage your End-UsersAdvance your solutions with Rules and SecurityTake advantage of detailed Data Reporting using tools such as Analytic Blend, Advanced Excel reporting, and DashboardingTune Performance, and optimize your applicationNote: Any Files provided for Exercises in this OneStream Press Book are for the use of Customers and Partners in an On-Premise environment and are not supported by the OneStream Support Team.The information contained within this book is relevant to software version 3.5.6
Vos premiers pas avec la comptabilit矇 financi癡re (FI) dans SAP S/4HANA
Avec SAP S/4HANA, la s矇paration stricte entre la gestion comptable externe et interne appartient au pass矇. La comptabilit矇 financi癡re et le contr繫le de gestion fusionnent en un Journal universel pour former une gestion comptable com-mune (comptabilit矇 universelle). La barre de lancement Fiori offre 矇galement une toute nouvelle interface utilisateur et les fonctions Embedded Analytics ouvrent quant ? elles des possibilit矇s d'analyse suppl矇mentaires.Que vous soyez gestionnaire, utilisateur cl矇 ou utilisateur final de la gestion comptable et/ou consultant en finance et logistique, ce guide de d矇marrage rapide vous expliquera la comptabilit矇 financi癡re dans SAP S/4HANA de mani癡re tr癡s claire. ? l'aide d'une 矇tude de cas coh矇rente, vous vous familariserez avec les processus les plus importants de la comptabilit矇 g矇n矇rale et avec les comptabilit矇s auxiliaires (comptes clients, comptes fournisseurs, immobilisations), y compris les op矇rations de cl繫ture d'exercice. Vous rencontrerez des aspects aussi importants que le concept de partenaire central, le relev矇 de compte 矇lectronique et le cycle de paiement automatique. Tout au long du livre, l'auteur et formateur SAP, sp矇cialiste dans ce domaine, vous donnera 矇galement des conseils, astuces et indications importantes sur les pi癡ges potentiels.Fusion de la gestion comptable externe et interneProcessus de la comptabilit矇 g矇n矇-rale et des comptabilit矇s auxiliaires (comptes clients, fournisseurs)Nouvelle comptabilit矇 des immobili-sations int矇gr矇e et optimis矇e (FI-AA)Le Journal universel comme sourcecentrale de donn矇es pour Embedded Analytics
Building Low-Code Applications with Mendix
Transform your app ideas into fully functional prototypes with the help of expert tips and best practices from Mendix partnersKey FeaturesMeet the ever-increasing demand for software solution delivery without having to write any codeBuild high-availability, low-cost applications unlike those developed via a traditional software engineering approachExplore Mendix from product design through to delivery using real-world scenariosBook DescriptionLow-code is a visual approach to application development. It enables developers of varying experience levels to create web and mobile apps using drag-and-drop components and model-driven logic through a graphic user interface. Mendix is among the fastest-growing platforms that enable low-code enthusiasts to put their software ideas into practice without having to write much code, and Building Low-Code Applications with Mendix will help you get up and running with the process using examples and practice projects.The book starts with an introduction to Mendix, along with the reasons for using this platform and its tools for creating your first app. As you progress, you'll explore Mendix Studio Pro, the visual environment that will help you learn Mendix app creation. Once you have your working app ready, you'll understand how to enhance it with custom business logic and rules. Next, you'll find out how to defend your app against bad data, troubleshoot and debug it, and finally, connect it with real-world business platforms. You'll build practical skills as the book is filled with examples, real-world scenarios, and explanations of the tools needed to help you build low-code apps successfully.By the end of this book, you'll have understood the concept of low-code development, learned how to use Mendix effectively, and developed a working app.What You Will LearnGain a clear understanding of what low-code development is and the factors driving its adoptionBecome familiar with the various features of Mendix for rapid application developmentDiscover concrete use cases of Studio ProBuild a fully functioning web application that meets your business requirementsGet to grips with Mendix fundamentals to prepare for the Mendix certification examUnderstand the key concepts of app development such as data management, APIs, troubleshooting, and debuggingWho this book is forThis book is for tech-savvy business analysts and citizen developers who want to get started with Mendix for rapid mobile and web application development. The book is also helpful for seasoned developers looking to learn a new tool/platform and for anyone passionate about designing technical solutions without wanting to indulge in the complexities of writing code. The book assumes beginner-level knowledge of object-oriented programming and the ability to translate technical solutions from business requirements.
Professional Azure SQL Managed Database Administration
Master data management by effectively utilizing the features of Azure SQL database.Key FeaturesLearn to automate common management tasks with PowerShell.Understand different methods to generate elastic pools and shards to scale Azure SQL databases.Learn to develop a scalable cloud solution through over 40 practical activities and exercises. Book DescriptionDespite being the cloud version of SQL Server, Azure SQL Database and Azure SQL Managed Instance stands out in various aspects when it comes to management, maintenance, and administration. Updated with the latest Azure features, Professional Azure SQL Managed Database Administration continues to be a comprehensive guide for becoming proficient in data management.The book begins by introducing you to the Azure SQL managed databases (Azure SQL Database and Azure SQL Managed Instance), explaining their architecture, and how they differ from an on-premises SQL server. You will then learn how to perform common tasks, such as migrating, backing up, and restoring a SQL Server database to an Azure database.As you progress, you will study how you can save costs and manage and scale multiple SQL databases using elastic pools. You will also implement a disaster recovery solution using standard and active geo-replication. Finally, you will explore the monitoring and tuning of databases, the key features of databases, and the phenomenon of app modernization.By the end of this book, you will have mastered the key aspects of an Azure SQL database and Azure SQL managed instance, including migration, backup restorations, performance optimization, high availability, and disaster recovery.What You Will LearnUnderstanding Azure SQL database configuration and pricing optionsProvisioning a new SQL database or migrating an existing on-premises SQL Server database to an Azure SQL databaseBacking up and restoring an Azure SQL databaseSecuring and scaling an Azure SQL databaseMonitoring and tuning an Azure SQL databaseImplementing high availability and disaster recovery with an Azure SQL databaseManaging, maintaining, and securing managed instancesWho this book is forThis book is designed to benefit database administrators, database developers, or application developers who are interested in developing new applications or migrating existing ones with Azure SQL database.Prior experience of working with an on-premise SQL Server or Azure SQL database along with a basic understanding of PowerShell scripts and C# code is necessary to grasp the concepts covered in this book.
Radiomics and Its Clinical Application
The rapid development of artificial intelligence technology in medical data analysis has led to the concept of radiomics. This book introduces the essential and latest technologies in radiomics, such as imaging segmentation, quantitative imaging feature extraction, and machine learning methods for model construction and performance evaluation, providing invaluable guidance for the researcher entering the field. It fully describes three key aspects of radiomic clinical practice: precision diagnosis, the therapeutic effect, and prognostic evaluation, which make radiomics a powerful tool in the clinical setting. This book is a very useful resource for scientists and computer engineers in machine learning and medical image analysis, scientists focusing on antineoplastic drugs, and radiologists, pathologists, oncologists, as well as surgeons wanting to understand radiomics and its potential in clinical practice.
Why We Should Not Stop at Just Remaking MGS
In 2019, Saul Ed Sinek penned what would become the classic editorial Why we should not stop at just remaking Metal Gear Solid on The Snake Soup, the Hideo Kojima fansite founded in 2003. The editorial was influential and groundbreaking at the time, ushering in a respectable defense to what was mostly seen as a corporate, consumerist approach to the creation of new works. This is a remake of the classic, made relevant to a new audience through a stunning next generation hardcover format with all-new breathtaking illustrations and awesome new readability features which include epigraphs, table of contents, and preface. Classic Sinek, new Soup!
FrameMaker - Working with Content (2020 Release)
An indispensable reference for all FrameMaker users. This book contains everything you need to know about FrameMaker, from how to create your first document all the way to managing templates and generating mobile output complete with rich media.This book focuses on templates and unstructured content. If you need to use structured content, consider FrameMaker - Structured Authoring and FrameMaker - Structured EDD Development. Each of these structured content workbooks contains exercises and class files to give you a hands-on learning experience.Much has changed in FrameMaker since I started publishing this series in 2011, yet once again much remains the same. My hope is that this book will give you insight into the workflow that has made FrameMaker the standard in technical publishing for the last 20 years.The text, much of it authored and directed by Sarah O'Keefe for FrameMaker 8 and earlier, has been revamped to address the features, user interface, and workflows available in FrameMaker up to and through FrameMaker 2020. This version continues to move more toward my perspective as a user of FrameMaker since version 1 on the Mac. While I update content and graphics to reflect the currently available version of FrameMaker. Some users choose not to update, and for this reason I've left in many references to earlier versions of FrameMaker.
Extending Microsoft Power Apps with Power Apps Component Framework
Learn how to extend the capabilities of Power Apps by building code components using Power Apps Component FrameworkKey Features: Understand how to extend Power Apps' capabilitiesEnhance your skills with the help of practical code components used throughout the bookOvercome common challenges, avoid pitfalls, and improve your codeBook Description: Power Apps Component Framework is used by professional developers to extend the capabilities of model-driven and canvas apps. Extending Microsoft Power Apps with Power Apps Component Framework will take you through the basic as well as advanced topics using practical examples.The book starts by helping you understand the fundamentals of the framework, its lifecycle, and the tools that you'll use to build code components using best practices and file management guidelines. You'll then learn how to extend Power Apps step by step and apply the principles and concepts covered in the book to build code components for field type attributes. The book covers different ways of debugging code components and guides you through the process of building code components for datasets. You'll also explore the functions and methods provided by the framework to enhance your controls using powerful sets of libraries and extensions. As you advance, you'll get to grips with creating and managing authentication profiles, discover different ways of deploying code components, and configure code components in model-driven and canvas apps. Finally, you'll learn some of the important features of the framework and learn modern web development practices.By the end of this Power Apps book, you'll be able to build, debug, enrich, and deploy code components confidently.What You Will Learn: Understand the fundamentals of Power Apps Component FrameworkExplore the tools that make it easy to build code componentsBuild code components for both a field and a datasetDebug using test harness and FiddlerImplement caching techniquesFind out how to work with the Dataverse Web APIBuild code components using React and Fluent UI controlsDiscover different deployment strategiesWho this book is for: This book is for developers who are looking to build advanced skills for extending the capabilities of Power Apps. Basic knowledge of Power Apps and web development is necessary to get started with this book.
Assistance for the determination of Measurement Uncertainty Analysis. Development of a prototypical implementation within the existing framework
Master's Thesis from the year 2015 in the subject Computer Science - Applied, grade: 2, University of Applied Sciences Coburg, language: English, abstract: The project shall contribute to the further development of a prototypical implementation for an assistance solution supporting measurement uncertainty analysis within the existing framework. The main tasks in this project will be: Familiarisation with the topic of measurement uncertainty analysis and the handling of software GUM Workbench(R), definition of an design outline for the user support during measurement uncertainty analysis, including an analysis of required supporting function and the subsequent definition of a possible system structure, selection of one aspect in the process and development of a draft for an adequate support solution, containing elements to enable partial automation or increase of efficiency for the process step as well as explanatory information for the users, prototypical implementation and testing of the defined elements within the outlined framework. In the "Guide to the Expression of Uncertainty in Measurement" (GUM), jointly issued by ISO and BIPM, a standard procedure for the determination of measurement uncertainty is defined. Yet, although this document is supported by many international organisations and the consideration of measurement uncertainty is of high importance in many fields of application, ranging from industrial quality control to scientific research, still often the determination of measurement uncertainty is omitted. This is mainly due to difficulties of the metrologists to apply the general rules of the GUM to the task at hand. To ease this task and support the determination of measurement uncertainty, the software GUM Workbench(R) performs all required mathematical evaluations based on a model of the measurement. Additionally, a concept for an assistance system as well as a graphic modelling editor has been developed to facilitate the definition of a suitable
Autodesk Navisworks 2021
The Autodesk(R) Navisworks(R) 2021: Fundamentals guide teaches you how to better predict project outcomes, reduce conflicts and changes, and achieve lower project risk using the Autodesk(R) Navisworks(R) Manage software in a BIM workflow. Building Information Modeling (BIM) encompasses the entire building life cycle. BIM includes all phases of the design process, from model creation to construction and ending at operations and maintenance. Using a BIM workflow, you will learn how a design changes throughout the BIM process and how the changes affect the BIM model. Over the course of this guide, you will learn how to consolidate civil, architectural, structural, and MEP models into one BIM model. Starting with an Autodesk(R) Civil 3D(R) drawing file, you will append various Autodesk(R) Revit(R) and Autodesk(R) Inventor(R) models and check for conflicts. Next, you will use review and markup tools for communicating issues across disciplines. Finally, you will use TimeLiner, Animator, and Clash Detective to simulate construction and find constructibility issues and on-site clashes. This guide is designed for new and experienced users of the Autodesk Navisworks software in multiple disciplines. Topics CoveredUnderstanding the purpose of Building Information Modeling (BIM) and how it is applied in the Autodesk Navisworks software.Consolidate ModelsNavigating the Autodesk Navisworks workspace and interface.Creating a composite model.Transforming models for proper alignment.Review and Analyze ModelsUsing basic viewing tools.Saving and retrieving views.Sectioning a model.Investigating properties.Searching for items.Hiding and unhiding items.CommunicationMeasuring a model.Adding tags and comments to model components.Marking up and redlining the model.Animate a model.Writing scripts for interacting with the model.Creating photorealistic images.CollaborationReviewing a model for clashes.Consolidating redlines from other team members.Performing quantification calculations and material takeoffs.ConstructionCreating a construction timeline.Animating a construction timeline.PrerequisitesAccess to the 2021.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2020).The 2021 Civil 3D Object Enabler must be installed on the computer running Navisworks. A working knowledge of 3D design and task-scheduling software is recommended.