Core Jstl
Core JSTL is an in-depth examination of the JavaServer Pages Standard Tag Library (JSTL), which provides a standard set of custom tags--including tags for iteration, accessing URLs, database access, internationalization, and the manipulation and transformation of XML documents--that Web page authors and software developers can use to develop Web sites. The book illustrates JSTL's capabilities with lots of code snippet and examples. These examples are creative and practical combinations of tags you can use right now! An advanced part of the book covers JSTL configuration and integration of Java code with JSTL. JSTL defines an expression language that facilitates Web site development by providing an alternative to Java code in Web pages. The JSTL expression language also allows easy access to data such as request parameters and attributes, cookies, and HTML headers. Core JSTL examines all aspects of this powerful new addition to the JavaServer Pages standard, and is written for page authors and software developers alike. JSTL is a Java standard for developing dynamic web sites. It gives non-programmers access to powerful operations through HTML-like tags.
Pragmatic Scala
Our industry is moving toward functional programming, but your object-oriented experience is still valuable. Scala combines the power of OO and functional programming, and Pragmatic Scala shows you how to work effectively with both. Updated to Scala 2.11, with in-depth coverage of new features such as Akka actors, parallel collections, and tail call optimization, this book will show you how to create stellar applications. The first edition of this book was released as Programming Scala. Our industry is moving toward functional programming, but your object-oriented experience is still valuable. Scala combines the power of OO and functional programming, and Pragmatic Scala shows you how to work effectively with both. Updated to Scala 2.11, with in-depth coverage of new features such as Akka actors, parallel collections, and tail call optimization, this book will show you how to create stellar applications. This thorough introduction to Scala will get you coding in this powerful language right away. You'll start from the familiar ground of Java and, with easy-to-follow examples, you'll learn how to create highly concise and expressive applications with Scala. You'll find out when and how to mix both imperative and functional style, and how to use parallel collections and Akka actors to create high-performance concurrent applications that effectively use multicore processors. Scala has evolved since the first edition of this book, and Pragmatic Scala is a significant update. We've revised each chapter, and added three new chapters and six new sections to explore the new features in Scala. You'll learn how to: Safely manage concurrency with parallel collections and Akka actorsCreate expressive readable code with value classes and improved implicit conversionsCreate strings from data with no sweat using string interpolationCreate domain-specific languagesOptimize your recursions with tail call optimization Whether you're interested in creating concise, robust single-threaded applications or highly expressive, thread-safe concurrent programs, this book has you covered. What You Need: The Scala compiler (2.x) and the JDK are required to make use of the concepts and the examples in this book.
Ruby Pocket Reference
Updated for Ruby 2.2, this handy reference offers brief yet clear explanations of Ruby's core elements--from operators to blocks to documentation creation--and highlights the key features you may work with every day. Need to know the correct syntax for a conditional? Forgot the name of that String method? This book is organized to help you find the facts fast. Ruby Pocket Reference, 2nd Edition is ideal for experienced programmers who are new to Ruby. Whether you've come to Ruby because of Rails, or you want to take advantage of this clean, powerful, and expressive language for other applications, this reference will help you easily pinpoint the information you need. You'll find detailed reference material for: Keywords, operators, comments, numbers, and symbols Variables, pre-defined global variables, and regular expressions Conditional statements, method use, classes, and exception handling Methods for the BasicObject, Object, Kernel, String, Array, and Hash classes Time formatting directives New syntax since Ruby 1.9
Micro Java(tm) Game Development
Micro Java Games Development explains game development for devices that support J2ME MIDP. The six parts cover a full range of topics, from a tour of all available micro-devices (Palms, cell phones and pagers), a discussion of software standards apart from J2ME (cell phones, messaging, I-mode and wireless enhancements such as Bluetooth), and available J2ME extensions (Siemans, Ericcson, Nokia), development tools and restrictions, to the creation of a meaty J2ME game!
Introduction to Javascript Object Notation
What is JavaScript Object Notation (JSON) and how can you put it to work? This concise guide helps busy IT professionals get up and running quickly with this popular data interchange format, and provides a deep understanding of how JSON works. Author Lindsay Bassett begins with an overview of JSON syntax, data types, formatting, and security concerns before exploring the many ways you can apply JSON today. From Web APIs and server-side language libraries to NoSQL databases and client-side frameworks, JSON has emerged as a viable alternative to XML for exchanging data between different platforms. If you have some programming experience and understand HTML and JavaScript, this is your book. Learn why JSON syntax represents data in name-value pairs Explore JSON data types, including object, string, number, and array Find out how you can combat common security concerns Learn how the JSON schema verifies that data is formatted correctly Examine the relationship between browsers, web APIs, and JSON Understand how web servers can both request and create data Discover how jQuery and other client-side frameworks use JSON Learn why the CouchDB NoSQL database uses JSON to store data
Sams Teach Yourself Visual Basic 2015 in 24 Hours
In just 24 sessions of one hour or less, you'll learn how to build complete, reliable, and modern Windows applications with Microsoft(R) Visual Basic(R) 2015. Using a straightforward, step-by-step approach, each lesson builds on what you've already learned, giving you a strong foundation for success with every aspect of VB 2015 development. Notes present interesting pieces of information. Tips offer advice or teach an easier way to do something. Cautions advise you about potential problems and help you steer clear of disaster. Learn How To Master VB 2015 by building a complete feature-rich application Navigate VB 2015 and discover its new shortcuts Work with objects, collections, and events Build attractive, highly-functional user interfaces Make the most of forms, controls, modules, and procedures Efficiently store data and program databases Make decisions in code Use powerful object-oriented techniques Work with graphics and text files Manipulate filesystems and the Registry Add email support Create efficient modules and reusable procedures Interact effectively with users Write code to preview and print documents Debug with VB 2015's improved breakpoint features Distribute your software Download all examples and source code presented in this book from informit.com/title/9780672337451 as they become available. Who Should Read This Book Those who have little or no programming experience or who might be picking up Visual Basic as a second language. Bug Alert Description: Changing the startup form's name in a VB WinForms app does not update the "Startup form" #4517 Explanation: In the latest Visual Basic update on GitHub, Microsoft accidentally introduced a significant bug that you should be aware of. In the Visual Basic project properties dialog on one of the tabs (Application), is a drop down box for selecting the "startup object". This can be either a Main method or a System.Windows.Forms instance (or System.Windows.Window for WPF). When you do a rename on a form (say from the code editor in source or from the solution explorer) currently set as the startup form the rename doesn't cascade to the startup object project property cause the project to enter an invalid state where the user must now manually reset this project property from the now nonexistent Form to the new name. This is a huge annoyance. The fix for the bug (until Microsoft addresses) can be found here: http: //www.jamesfo
XML in Flash
XML in Flash begins by teaching readers the basics of XML and the Flash XML Object. In Part I, Flash itself will be used as a learning aid, as the reader builds a Flash-based XML viewer/editor. In Part II, the reader learns how to develop applications that use static XML documents. Part III shows the reader how XML and Flash interact with the various server-side technologies (PHP, ASP, JSP, Perl, and ColdFusion) and develops several dynamic applications, including a news box, an interactive survey and a guestbook. Part V delves deeply into the XMLSocket object, which facilitates "push" technology. The reader will develop real-time multi-user chats and games that take advantage of this technology. Finally, the appendices include invaluable reference information on the XML and XMLSocket objects and frequently asked questions.
Introducing Javafx 8 Programming
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Learn the Fundamentals of JavaFX 8 from Programming Guru Herb SchildtIntroducing JavaFX 8 Programming provides a fast-paced, practical introduction to JavaFX, Java's next-generation GUI programming framework. In this easy-to-read guide, best-selling author Herb Schildt presents the key topics and concepts you'll need to start developing modern, dynamic JavaFX GUI applications. The book begins with the fundamentals, including the general form of a JavaFX program. You then advance to event handling, controls, images, fonts, layouts, effects, transforms, animations (including 3-D animations), menus, and more. Numerous complete examples are included that put key topics and techniques into action. Designed for Java programmers, the book's focus is on the JavaFX API and all examples are written entirely in Java. Best of all, the book is written in the clear, crisp, uncompromising style that has made Herb Schildt the choice of millions worldwide.Learn the general form of a JavaFX programWork with scenes and stagesUnderstand the fundamentals of JavaFX event handlingExplore several controls, such as buttons, list views, sliders, trees, tables, scroll panes, and moreWork with images, fonts, and layoutsExplore the JavaFX menu systemUse visual effects and transformsIncorporate 2-D and 3-D animationPresent data in JavaFX chartsDisplay Web-based content using WebView and WebEngine
The Ios Adaptive Ui Cookbook
The Gourmet iOS Developer's Cookbook offers a fresh banquet of delicious cutting-edge iOS programming recipes for projects both big and small. Renowned iOS programming expert Erica Sadun brings together reliable, proven code for creating today's richest, most robust apps. Sadun presents innovative ways to make the most of AVFoundation, Text Kit, animation, adaptive interface programming, and much more. As in all of her iOS best-sellers, this pragmatic guide translates modern best practices into working code, distilling key concepts into recipes you can understand and build on. This is more than just cut-and-paste; using examples, Sadun offers a deep dive into the "how" and "why" of advanced iOS development. The code reflects iOS's latest capabilities, and every chapter groups related tasks together, so you can jump straight to your solution. Coverage includes Providing advanced speech generation and barcode recognition features through AVFoundation Automatically updating app text presentation based on user preferences and expectations Extending rich, flexible text throughout your apps with UIKit and Text Kit Seamlessly migrating text designs between iOS screens and other destinations Generating attributed text strings from HTML sources Integrating real-world physics for exciting animations and interactions Creating better interfaces with dynamic animators--and overcoming their pitfalls Achieving greater visual impact with improved user alerts and popovers Implementing clever and compelling effects with non-rectangular views Building adaptive apps that gracefully respond to any iOS display, orientation, or screen Streamlining development with expert methods, functions, and techniques Exploring the core concepts you'll need to migrate successfully to Swift This book's source code is frequently updated by the author and can be downloaded at https: //github.com/erica/iOS-Gourmet-Cookbook.
Hello, Android
Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.
Mastering Ios Frameworks
Apple's iOS SDK provides an amazingly powerful collection of frameworks. But it has been difficult to find detailed and useful knowledge about them-until now. With this book's practical insights and tested code, you can use Apple's frameworks to create apps that are more innovative and usable...faster and more reliable...more successful and profitable. Kyle Richter and Joe Keeley focus on intermediate-to-advanced techniques that professional iOS developers can use every day. Their far-reaching coverage ranges from social support to security, Core Data to iCloud-even Apple Watch. Organized as a convenient modular reference, nearly every chapter contains a complete Objective-C sample project. A multi-chapter Game Center case study shows how multiple iOS features can be combined to do even more. All source code may be downloaded at https: //github.com/dfsw/icf. Coverage includes: Adding physics-like animation and behaviors to UIViews Using Core Location to determine device location, display customized maps, and implement geofencing Making games and apps social with Leaderboards Accessing music and image collections Building health/fitness apps with HealthKit Integrating with home automation via HomeKit Passing data between platforms using JSON Setting up local and remote notifications Remotely storing and syncing data with CloudKit Accessing app functionality with extensions Effortlessly adding AirPrint support Providing Handoff continuity between iOS 8 and Yosemite devices Getting productive with Core Data Integrating Twitter and Facebook via Social Framework Performing resource-intensive tasks with Grand Central Dispatch Securing user data with Keychain and Touch ID Customizing collection views Making the most of gesture recognizers Creating and distributing "passes" Debugging, instrumenting, and profiling apps
Web Components
Although web components are still on the bleeding edge--barely supported in modern browsers--the technology is also moving extremely fast. This practical guide gets you up to speed on the concepts underlying W3C's emerging standard and shows you how to build custom, reusable HTML5 Web Components. Regardless of your experience with libraries such as jQuery and Polymer, this book teaches JavaScript developers the DOM manipulations these libraries perform. You'll learn how to build a basic widget with vanilla JavaScript and then convert it into a web component that's semantic, declarative, encapsulated, consumable, and maintainable. With custom components, the Web can finally fulfill its potential as a natively extensible application platform. This book gets you in at the right time. Understand core concepts (such as normal flow and positioning, and Z-index) for properly positioning, dragging, and resizing elements Explore UI concepts and patterns typically abstracted away by Dojo, jQuery UI, Kendo UI, and other libraries Dive into the W3C standard and convert your working widget example into a fully functioning web component Learn how to encapsulate, package, and deploy your web components with Google's Polymer framework
Html5: 20 Lessons to Successful Web Development
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Master HTML and HTML5 in 20 lessons--online video tutorials included!Based on the author's successful online courses, this complete, integrated learning tool provides easy-to-follow lessons that feature clear explanations, sample code and exercises, and video tutorials. Each lesson is designed to take you less than an hour to complete.HTML5: 20 Lessons to Successful Web Developmentcovers the basics of HTML, including laying out an HTML document, using fonts, colors, and images, creating lists and tables, and building forms. Next, you'll learn how to use the HTML5 canvas, support geolocation, build advancedforms, implement local storage, add audio and video to your pages, and much more. Together, the book and almost five hours of video training make learning HTML5 easier than ever!Ready-to-use code at www.mhprofessional.com
Javascript: 20 Lessons to Successful Web Development
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Master JavaScript in 20 lessons--online video tutorials included!Based on the author's successful online courses, this complete, integrated learning tool provides easy-to-follow lessons that feature clear explanations, sample code and exercises, and video tutorials. Each lesson is designed to take you less than an hour to complete.JavaScript: 20 Lessons to Successful Web Development covers the basics, including variables, operators, arrays, objects, and values. Next, you'll learn how to use conditional statements, work with multidimensional arrays, manipulate objects, handle errors, manage cookies, use Ajax, and much more. Together, the book and almost five hours of video training make learning JavaScript easier than ever!Ready-to-use code at www.mhprofessional.com
Oca/Ocp
Full coverage of functional programming and all OCA Java Programmer exam objectives OCA, Oracle Certified Associate Java SE 8 Programmer I Study Guide, Exam 1Z0-808 is a comprehensive study guide for those taking the Oracle Certified Associate Java SE 8 Programmer I exam (1Z0-808). With complete coverage of 100% of the exam objectives, this book provides everything you need to know to confidently take the exam. The release of Java 8 brought the language's biggest changes to date, and for the first time, candidates are required to learn functional programming to pass the exam. This study guide has you covered, with thorough functional programming explanation and information on all key topic areas Java programmers need to know. You'll cover Java inside and out, and learn how to apply it efficiently and effectively to create solutions applicable to real-world scenarios. Work confidently with operators, conditionals, and loops Understand object-oriented design principles and patterns Master functional programming fundamentals
Pro Design Patterns in Swift
The Swift programming language has transformed the world of iOS development and started a new age of modern development. Pro Design Patterns in Swift shows you how to harness the power and flexibility of Swift to apply the most important and enduring design patterns to your applications, taking your development projects to master level.This book will teach you those design patterns that have always been present at some level in your code, but may not have been recognized, acknowledged, or fully utilized. Implementation of specific pattern approaches will prove their value to any Swift developer.Best-selling author Adam Freeman explains how to get the most from design patterns. He starts with the nuts-and-bolts and shows you everything through to advanced features, going in-depth to give you the knowledge you need. Pro Design Patterns in Swift brings design patterns to life and shows you how to bring structure and scale to yourSwift code with a practical, no-nonsense approach.
C# 5.0
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Essential Skills--Made Easy!C#: A Beginner's Guide offers a step-by-step approach to learning object-oriented programming with C# and the .NET Framework while preparing you for data driven-development. More than 150 easy-to-follow examples are included. The book covers Visual Studio for developmentand debugging, collections and advanced C# structures, LINQ and traditional database development, as well as file, XML, and JSON handling. By the end of the book, you'll have the foundation you need to begin developing advanced data-driven applications in any C#-based platform.Designed for Easy LearningKey Skills & Concepts--Chapter-opening lists of specific skills covered in the chapterTry This--Hands-on exercises that show you how to apply your skillsNotes--Extra information related to the topic being coveredTips--Helpful reminders or alternate ways of doing thingsCautions--Errors and pitfalls to avoidSelf Test--End-of-chapter quizzes to reinforce your skillsExample code with commentary that describes the programming techniques being illustratedReady-to-use code at www.mhprofessional.com
Beginning SQL Server for Developers
Beginning SQL Server for Developers is the perfect book for developers new to SQL Server and planning to create and deploy applications against Microsoft's market-leading database system for the Windows platform. Now in its fourth edition, the book is enhanced to cover the very latest developments in SQL Server, including the in-memory features that are introduced in SQL Server 2014.Within the book, there are plenty of examples of tasks that developers routinely perform. You'll learn to create tables and indexes, and be introduced to best practices for securing your valuable data. You'll learn design tradeoffs and find out how to make sound decisions resulting in scalable databases and maintainable code. SQL Server 2014 introduces in-memory tables and stored procedures. It's now possible to accelerate applications by creating tables (and their indexes) that reside entirely in memory, and never on disk. These new, in-memory structures differ fromcaching mechanisms of the past, and make possible the extraordinarily swift execution of certain types of queries such as are used in business intelligence applications. Beginning SQL Server for Developers helps you realize the promises of this new feature set while avoiding pitfalls that can occur when mixing in-memory tables and code with traditional, disk-based tables and code.Beginning SQL Server for Developers takes you through the entire database development process, from installing the software to creating a database to writing the code to connect to that database and move data in and out. By the end of the book, you'll be able to design and create solid and reliable database solutions using SQL Server.Takes you through the entire database application development lifecycleIncludes brand new coverage of the in-memory featuresIntroduces the freely-available Express Edition
Introducing Ios 8
Learn to make iOS apps even if you have absolutely no programming experience. This hands-on book takes you from idea to App Store, using real-world examples--such as driving a car or eating at a restaurant--to teach programming and app development. You'll learn concepts through clear, concise, jargon-free language. This book focuses on Apple's new programming language, Swift. Each lesson is divided into two parts: the lecture portion explains the terms and concepts through examples, and the exercise portion helps you apply these concepts while building real-world apps, like a tip calculator. Learn how to think differently--and see the world from a whole new perspective. Learn the basic building blocks of programming Dive into the Swift programming language Make apps for iPhone and iPad Use GPS in your app to find a user's location Take or select photos with your app Integrate your app with Facebook and Twitter Submit your app to the App Store Manage and market your app on the App Store
Transitioning to Swift
Developing apps for Apple's broadening platform of devices is an exciting topic these days. Apple created the Swift programming language to build state-of-the-art apps using the latest Apple technologies.In this 200-page book, author Scott Gardner articulates the similarities and differences between traditional Objective-C based programming and Swift, revealing what you need to know from syntax changes to emerging best practices and paradigm shifts, to write powerful, expressive, and flexible code in Swift.Written at a brisk pace and in a methodical style, you'll learn how to apply your Objective-C skills to successfully transition to programming in Swift.In this book, you'll learn: - What is Swift and how does it compare to Objective-C- How to become proficient in Swift by leveraging your existing Objective-C skills- How to take advantage of new capabilities in Swift- What are the emerging best practices in Swift programmingTransitioning to Swift reaches out to all developers who are interested in creating state-of-the-art apps for Apple's broadening platform of devices for both consumers and enterprise. Apple's introduction of the new Swift programming language raises many questions. This book addresses those questions directly, and prepares developers for building the next generation of apps in Swift to surprise and delight users the world over.
Raspberry Pi and Avr Projects
As an incredibly cheap, credit-card sized computer, the Raspberry Pi is breaking down barriers by encouraging people of all ages to experiment with code and build new systems and objects; and this book provides readers with inspiring and insightful examples to explore and build upon. Written for intermediate to seasoned Raspberry Pi users, this book explores four projects from around the world, explained by their makers. These projects cover five major categories in the digital maker space: music, light, games, home automation, and the Internet of Things.
Seven More Languages in Seven Weeks
Great programmers aren't born--they're made. The industry is moving from object-oriented languages to functional languages, and you need to commit to radical improvement. New programming languages arm you with the tools and idioms you need to refine your craft. While other language primers take you through basic installation and "Hello, World," we aim higher. Each language in Seven More Languages in Seven Weeks will take you on a step-by-step journey through the most important paradigms of our time. You'll learn seven exciting languages: Lua, Factor, Elixir, Elm, Julia, MiniKanren, and Idris. Learn from the award-winning programming series that inspired the Elixir language. Hear how other programmers across broadly different communities solve problems important enough to compel language development. Expand your perspective, and learn to solve multicore and distribution problems. In each language, you'll solve a non-trivial problem, using the techniques that make that language special. Write a fully functional game in Elm, without a single callback, that compiles to JavaScript so you can deploy it in any browser. Write a logic program in Clojure using a programming model, MiniKanren, that is as powerful as Prolog but much better at interacting with the outside world. Build a distributed program in Elixir with Lisp-style macros, rich Ruby-like syntax, and the richness of the Erlang virtual machine. Build your own object layer in Lua, a statistical program in Julia, a proof in code with Idris, and a quiz game in Factor. When you're done, you'll have written programs in five different programming paradigms that were written on three different continents. You'll have explored four languages on the leading edge, invented in the past five years, and three more radically different languages, each with something significant to teach you.
Hello App Inventor!
Summary Hello App Inventor! introduces creative young readers to the world of mobile programming--no experience required! Featuring more than 30 fun invent-it-yourself projects, this full-color, fun-to-read book starts with the building blocks you need to create a few practice apps. Then you'll learn the skills you need to bring your own app ideas to life. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Book Have you ever wondered how apps are made? Do you have a great idea for an app that you want to make reality? This book can teach you how to create apps for any Android device, even if you have never programmed before. With App Inventor, if you can imagine it, you can create it. Using this free, friendly tool, you can decide what you want your app to do and then click together colorful jigsaw-puzzle blocks to make it happen. App Inventor turns your project into an Android app that you can test on your computer, run on your phone, share with your friends, and even sell in the Google Play store. Hello App Inventor! introduces young readers to the world of mobile programming. It assumes no previous experience. Featuring more than 30 invent-it-yourself projects, this book starts with basic apps and gradually builds the skills you need to bring your own ideas to life. We've provided the graphics and sounds to get you started right away. And a special Learning Points feature connects the example you're following to important computing concepts you'll use in any programming language. App Inventor is developed and maintained by MIT. What's InsideCovers MIT App Inventor 2How to create animated characters, games, experiments, magic tricks, and a Zombie Alarm clockUse advanced phone features like: Movement sensorsTouch screen interactionGPSCameraTextWeb connectivityAbout the Authors Paula Beerand Carl Simmons are professional educators and authors who spend most of their time training new teachers and introducing children to programming. Table of ContentsGetting to know App InventorDesigning the user interfaceUsing the screen: layouts and the canvasFling, touch, and drag: user interaction with the touch screenVariables, decisions, and proceduresLists and loopsClocks and timersAnimationPosition sensorsBarcodes and scannersUsing speech and storing data on your phoneWeb-enabled appsLocation-aware appsFrom idea to appPublishing and beyond
Introduction to C Programming
The book starts with an introduction to programming in general followed by a detailed introduction to C programming. It then delves into a complete analysis of various constructs of C such as decision control and looping statements, functions, arrays, strings, pointers, structure and union, file management, and pre-processor directives. It also provides a separate chapter on linked list detailing the various kinds of linked lists and how they are used to allocate memory dynamically. A highly detailed pedagogical approach is followed throughout the book, which includes plenty of examples, figures, programming tips, keywords, and end-chapter exercises. These features should render the book an ideal resource for students to master and fine-tune the art of writing C programs.
Beginning Programming With C++ for Dummies
Learn to program with C++ quickly with this helpful For Dummies guide Beginning Programming with C++ For Dummies, 2nd Edition gives you plain-English explanations of the fundamental principles of C++, arming you with the skills and know-how to expertly use one of the world's most popular programming languages. You'll explore what goes into creating a program, how to put the pieces together, learn how to deal with standard programming challenges, and much more. Written by the bestselling author of C++ For Dummies, this updated guide explores the basic development concepts and techniques of C++ from a beginner's point of view, and helps make sense of the how and why of C++ programming from the ground up. Beginning with an introduction to how programming languages function, the book goes on to explore how to work with integer expressions and character expressions, keep errors out of your code, use loops and functions, divide your code into modules, and become a functional programmer. Grasp C++ programming like a pro, even if you've never written a line of code Master basic development concepts and techniques in C++ Get rid of bugs and write programs that work Find all the code from the book and an updated C++ compiler on the companion website If you're a student or first-time programmer looking to master this object-oriented programming language, Beginning Programming with C++ For Dummies, 2nd Edition has you covered.
App Inventor 2
Yes, you can create your own apps for Android devices--and it's easy to do. This extraordinary book introduces you to App Inventor 2, a powerful visual tool that lets anyone build apps. Learn App Inventor basics hands-on with step-by-step instructions for building more than a dozen fun projects, including a text answering machine app, a quiz app, and an app for finding your parked car! The second half of the book features an Inventor's Manual to help you understand the fundamentals of app building and computer science. App Inventor 2 makes an excellent textbook for beginners and experienced developers alike. Use programming blocks to build apps--like working on a puzzle Create custom multi-media quizzes and study guides Design games and other apps with 2D graphics and animation Make a custom tour of your city, school, or workplace Control a LEGO(R) MINDSTORMS(R) NXT robot with your phone Build location-aware apps by working with your phone's sensors Explore apps that incorporate information from the Web
Java Fx for Dummies
Unleash the power of JavaFX for a wide range of devices JavaFX For Dummies gives you access to an innovative software platform that allows you to create and deliver rich Internet applications that can run across a wide variety of connected devices. This accessible book highlights the most important features of this powerful graphics platform, giving you the tools to understand it quickly and easily! No experience with JavaFX? No problem. JavaFX For Dummies has been written especially for newbies and it also serves as a great reference resource for more experienced Java developers. Author Doug Lowe has been writing programming books for decades, and he brings his experience and passion to this guide, sharing his expert approach to coding using JavaFX. The book shows you how to work with JavaFX controls, how to enhance your scenic design, and also offers advice on how to make a splash with your programs. Then, the author wraps it all up with extra recommendations and resources to guide you as you move forward. Helps developers quickly learn to take advantage of JavaFX's lightweight, high-performance platform Highlights essential JavaFX features for simple coding that can be rolled out across multiple devices Instructs readers on methods for creating compelling, visually appealing applications Includes recommendations and resources for honing your JavaFX skills With JavaFX For Dummies, you'll be on your way to easier, more efficient coding for a variety of connected devices.
Mastering Lambdas
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.The Definitive Guide to Lambda ExpressionsMastering Lambdas: Java Programming in a Multicore World describes how the lambda-related features of Java SE 8 will enable Java to meet the challenges of next-generation parallel hardware architectures. The bookexplains how to write lambdas, and how to use them in streams and in collection processing, providing code examples throughout. You'll learn how to use lambda expressions to take full advantage of performanceimprovements provided by today's multicore hardware. This Oracle Press book covers: Why lambdas were needed, and how they will change JavaprogrammingSyntax of lambda expressionsThe basic operation of streams and pipelinesUsing collectors and reduction to end pipelinesCreating streamsSpliterators, the fork/join framework, and exceptionsExamining stream performance with microbenchmarkingAPI evolution using default methods
Html, CSS and JavaScript All in One, Sams Teach Yourself
In just a short time, you can learn how to use HTML5, Cascading Style Sheets (CSS3), and JavaScript together to design, create, and maintain world-class websites. Using a straightforward, step-by-step approach, each lesson in this book builds on the previous ones, enabling you to learn the essentials from the ground up. Clear instructions and practical, hands-on examples show you how to use HTML to create the framework of your website, design your site's layout and typography with CSS, and then add interactivity with JavaScript and jQuery. Step-by-step instructions carefully walk you through the most common web development tasks Practical, hands-on examples show you how to apply what you learn Quizzes and exercises help you test your knowledge and stretch your skills Learn how to... Build your own web page and get it online in an instant Format text for maximum clarity and readability Create links to other pages and to other sites Add graphics, color, and visual pizzazz to your web pages Work with transparent images and background graphics Design your site's layout and typography using CSS Get user input with web-based forms Use JavaScript to build dynamic, interactive web pages Add AJAX effects to your web pages Leverage JavaScript libraries such as jQuery Make your site easy to maintain and update as it grows Contents at a Glance Part I Getting Started on the Web 1 Understanding How the Web Works 2 Structuring an HTML Document 3 Understanding Cascading Style Sheets 4 Understanding JavaScript 5 Validating and Debugging Your Code Part II Building Blocks of Practical Web Design 6 Working with Fonts, Text Blocks, Lists, and Tables 7 Using External and Internal Links 8 Working with Colors, Images, and Multimedia Part III Advanced Web Page Design with CSS 9 Working with Margins, Padding, Alignment, and Floating 10 Understanding the CSS Box Model and Positioning 11 Using CSS to Do More with Lists, Text, and Navigation 12 Creating Fixed or Liquid Layouts Part IV Getting Started with Dynamic Sites 13 Understanding Dynamic Websites and HTML5 Applications 14 Getting Started with JavaScript Programming 15 Working with the Document Object Model (DOM) 16 Using JavaScript Variables, Strings, and Arrays 17 Using JavaScript Functions and Objects 18 Controlling Flow with Conditions and Loops 19 Responding to Events 20 Using Windows Part V Advanced JavaScript Programming 21 JavaScript Best Practices 22 Using Third-Party JavaScript Libraries and Frameworks 23 A Closer Look at jQuery 24 First Steps Toward Creating Rich Interactions with jQuery UI 25 AJAX: Remote Scripting Part VI Advanced Website Functionality and Management 26 Working with Web-Based Forms 27 Organizing and Managing a Website
Javascript & JQuery
JavaScript lets you supercharge your HTML with animation, interactivity, and visual effects--but many web designers find the language hard to learn. This easy-to-read guide not only covers JavaScript basics, but also shows you how to save time and effort with the jQuery and jQuery UI libraries of prewritten JavaScript code. You'll build web pages that feel and act like desktop programs--with little or no programming. The important stuff you need to know: Pull back the curtain on JavaScript. Learn how to build a basic program with this language. Get up to speed on jQuery. Quickly assemble JavaScript programs that work well on multiple web browsers. Transform your user interface. Learn jQuery UI, the JavaScript library for interface features like design themes and controls. Make your pages interactive. Create JavaScript events that react to visitor actions. Use animations and effects. Build drop-down navigation menus, pop-ups, automated slideshows, and more. Collect data with web forms. Create easy-to-use forms that ensure more accurate visitor responses. Practice with living examples. Get step-by-step tutorials for web projects you can build yourself.
Java EE 7: The Big Picture
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.The Definitive Guide to Java Platform, Enterprise Edition 7Java EE 7: The Big Picture uniquely explores the entire Java EE 7 platform in an all-encompassing style while examining each tier of the platform in enough detail so that you can select the right technologies for specific project needs. In this authoritative guide, Java expert Danny Coward walks you through the code, applications, and frameworks that power the platform. Take full advantage of the robust capabilities of Java EE 7, increase your productivity, and meet enterprise demands with help from this Oracle Press resource. Explore the features of the Java servlet model and Java servlet APICreate dynamic web content with JavaServer Pages and JavaServer FacesBuild websites for nonbrowser clients with JAX-RSPush data to web clients using Java WebSocketsSecure web applicationsWork with web component APIsMaximize enterprise beans for multithreading, asynchronous processes, transactions, and moreAccess relational databases with the Java Database Connectivity APIs and the Java Persistence APIUnderstand the packaging and deployment mechanisms of Java EE applicationsWork with Java EE Contexts and Dependency Injection Secure enterprise beans in a Java EE applicationEnable parallel processing with Java EE concurrency APIs
Sams Teach Yourself Android Application Development in 24 Hours
A Programmer's Guide to ADO.NET in C#
- The authors are the premier writers for the C-Sharp Corner Web Site, one of the most popular Web sites for .NET articles, examples, discussions, and jobs (www.c-sharpcorner.com) - This is one of the few books for C# programmers that focuses on databases and ADO.NET. - Contains numerous examples (code) that illustrate how to use ADO.NET with Microsoft's SQL Server and Access databases - and even includes an example that shows how to connect to the popular open source database MySQL. Also provides step-by-step instructions for creating a guest book application that runs on ASP.NET. - Includes "what you need to know" sections on C# and XML.
Beginning Python Visualization
We are visual animals. But before we can see the world in its true splendor, our brains, just like our computers, have to sort and organize raw data, and then transform that data to produce new images of the world. Beginning Python Visualization: Crafting Visual Transformation Scripts, Second Edition discusses turning many types of data sources, big and small, into useful visual data. And, you will learn Python as part of the bargain.In this second edition you'll learn about Spyder, which is a Python IDE with MATLAB(R) -like features. Here and throughout the book, you'll get detailed exposure to the growing IPython project for interactive visualization. In addition, you'll learn about the changes in NumPy and Scipy that have occurred since the first edition. Along the way, you'll get many pointers and a few visual examples. As part of this update, you'll learn about matplotlib in detail; this includes creating 3D graphs and using the basemap package that allowsyou to render geographical maps. Finally, you'll learn about image processing, annotating, and filtering, as well as how to make movies using Python. This includes learning how to edit/open video files and how to create your own movie, all with Python scripts. Today's big data and computational scientists, financial analysts/engineers and web developers - like you - will find this updated book very relevant.
Oracle PL/SQL Performance Tuning Tips & Techniques
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Proven PL/SQL Optimization SolutionsIn Oracle PL/SQL Performance Tuning Tips & Techniques, Oracle ACE authors with decades of experience building complex production systems for government, industry, and educational organizations present a hands-on approach to enabling optimal results from PL/SQL. The book begins by describing the discovery process required to pinpoint performance problems and then provides measurable and repeatable test cases. In-depth coverage of linking SQL and PL/SQL is followed by deep dives into essential Oracle Database performance tuning tools. Real-world examples and best practices are included throughout this Oracle Press guide. Follow a request-driven nine-step process to identify and address performance problems in web applicationsUse performance-related database tools, including data dictionary views, logging, tracing, PL/SQL Hierarchical Profiler, PL/Scope, and RUNSTATS Instrument code to pinpoint performance issues using call stack APIs, error stack APIs, and timing markersEmbed PL/SQL in SQL and manage user-defined functions Embed SQL in PL/SQL using a set-based approach to handle large volumes of data Properly write and deploy data manipulation language triggers to avoid performance problemsWork with advanced datatypes, including LOBs and XMLUse caching techniques to avoid redundant operationsEffectively use dynamic SQL to reduce the amount of code needed and streamline system managementManage version control and ensure that performance fixes are successfully deployedCode examples in the book are available for download.
Perl/TK Pocket Reference
The Perl/Tk Pocket Reference is a companion volume to Learning Perl/Tk, an O'Reilly Animal Guide. Learning Perl/Tk is a tutorial for Perl/Tk, the extension to Perl for creating graphical user interfaces. With Tk, Perl programs can be window-based rather than command-line based, with buttons, entry fields, listboxes, menus, scrollbars, balloons, tables, dialogs, and more. And Perl/Tk programs run on UNIX and Windows-based computers. This small book is a handy reference guide geared toward the advanced Perl/Tk programmer. Novice Perl/Tk programmers will find that its compact size gives them a global view of Perl/Tk's capabilities; they can then turn to Learning Perl/Tk for details. The Perl/Tk Pocket Reference describes every Perl/Tk graphical element, including general widget and variable information, callbacks, geometry management, bindings, events, and window management, as well as composite widget, font, and image creation and manipulation commands.
Web Design With Html, Css, Javascript and Jquery Set
A two-book set for web designers and front-end developers This two-book set combines the titles HTML & CSS: Designing and Building Web Sites and JavaScript & jQuery: Interactive Front-End Development. Together these two books form an ideal platform for anyone who wants to master HTML and CSS before stepping up to JavaScript and jQuery. HTML & CSS covers structure, text, links, images, tables, forms, useful options, adding style with CSS, fonts, colors, thinking in boxes, styling lists and tables, layouts, grids, and even SEO, Google analytics, ftp, and HTML5. JavaScript & jQuery offers an excellent combined introduction to these two technologies using a clear and simple visual approach using diagrams, infographics, and photographs. A handy two-book set that uniquely combines related technologies Highly visual format and accessible language makes these books highly effective learning tools Perfect for beginning web designers and front-end developers