Xcode 5 Start to Finish
Use Xcode 5 to Write Great iOS and OS X Apps! Xcode 5 Start to Finish will help you use the tools in Apple's Xcode 5 to improve productivity, write great code, and leverage the newest iOS 7 and OS X Mavericks features. Drawing on thirty years of experience developing for Apple platforms and helping others do so, Fritz Anderson shows you a complete best-practice Xcode workflow. Through three full sample projects, you'll learn to integrate testing, source control, and other key skills into a high-efficiency process that works. Anderson shows you better ways to storyboard, instrument, build, and compile code, and helps you apply innovations ranging from Quick Look to Preview Assistant. By the time you're finished, you'll have the advanced Xcode skills to develop outstanding software. Coverage includes Setting breakpoints and tracing execution for active debugging Creating libraries by adding and building new targets Integrating Git or Subversion version control Creating iOS projects with MVC design Designing Core Data schemas for iOS apps Linking data models to views Designing UI views with Interface Builder Using the improved Xcode 5 Autolayout editor Improving reliability with unit testing Simplifying iOS provisioning Leveraging refactoring and continual error checking Using OS X bindings, bundles, packages, frameworks, and property lists Localizing your apps Controlling how Xcode builds source code into executables Analyzing processor and memory usage with Instruments Integrating with Mavericks Server's sleek continuous integration system Register your book at www.informit.com/register for access to this title's downloadable code.
Programming the BeagleBone Black
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Program your own BeagleBone Black projects!Build creative BeagleBone Black devices--no prior programming or electronics experience required. In Programming the BeagleBone Black, electronics guru Simon Monk explains essential application development methods through straightforward directions and cooldownloadable examples. Discover how to navigate the board, write and debug code, use expansion capes, and control external hardware. Easy-to-follow plans show you how to wire up and program a Web-controlled roving robot and an e-mail notifier that lights an incandescent lamp.Set up the BeagleBone Black and explore its featuresConnect to your computer via USB or EthernetUse the BeagleBone Black as a stand-alone PCWrite and execute BoneScript codeUse JavaScript functions and timersPerform analog and digital I/OWork with expansion capes and modulesDesign Web interfaces that control electronicsAssemble and program a robot and an e-mail notifier
Learn Python in One Hour
You're already a smart person, you don't need a 1000+ page book to get you started on the web's fastest growing programming platform. Instead, Learn Python in One Hour delivers on the promise of code literacy while saving your most precious commodity - time itself. Volkman's innovative programming-by-example approach means you focus on usage, not mindless detail. Based on the author's sold-out live seminars, you'll see Python's flexible coding technique in action as we refactor from script to procedural to object-oriented during actual problem solving. In a twelve-lesson progression, you'll be exposed to this and more: Basic file input and output operations, incuding exceptions Using functions to compute and return multiple values Basic elements of a class definition and how to call methods Lists, dictionaries, sets, and other collections Iteration through collections, files, sorted sets Searching strings with regular expressions (regex) Client and server programs for REST methods Using threads in Python for multiple tasks CGI-BIN programming for simple HTML Forms processing Six most common Python pitfalls Take the One Hour challenge and see if you too can pick up 90% of syntax and semantics in less time than you probably spend commuting each day. About the Author Victor R. Volkman graduated cum laude from Michigan Technological University with a BS in Computer Science in 1986. Since then, he has written for numerous publications, including The C Gazette, C++ Users Journal, Windows Developers Journal, and many others. He has taught college-level programming courses at Washtenaw Community College and has served on its Computer Information Science (CIS) Faculty Advisory Board for more than a decade. Volkman says Python helped him "rediscover the joy of programming again." From Modern Software Press
Learning Cocoa With Objective-C
Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don't have experience with Apple's developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You'll learn how to work with the Xcode IDE, Objective-C's Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you'll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing
Java Ee and Html5 Enterprise Application Development
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product.Create Next-Generation Enterprise ApplicationsBuild and distribute business web applications that target both desktop and mobile devices. Cowritten by Java EE and NetBeans IDE experts, Java EE and HTML5 Enterprise Application Development fully explainscutting-edge, highly responsive design tools and strategies. Find out how to navigate NetBeans IDE, construct HTML5 programs, employ JavaScript APIs, integrate CSS and WebSockets, and handle security. This Oracle Press guide also offers practical coverage of SaaS, MVVM, and RESTful concepts.Explore HTML5 and Java EE 7 featuresUse NetBeans IDE editors, templates, and code generatorsImplement MVVM functionality with Knockout.jsDynamically map database objects using Java Persistence APIConfigure, manage, and invoke RESTful Web ServicesMaximize messaging efficiency through WebSocketsAccept and process HTML5 Server-Sent Events streamsEmploy Syntactically Awesome Stylesheets, CSS3, and Sassy CSS
Clojure Cookbook
With more than 150 detailed recipes, this cookbook shows experienced Clojure developers how to solve a variety of programming tasks with this JVM language. The solutions cover everything from building dynamic websites and working with databases to network communication, cloud computing, and advanced testing strategies. And more than 60 of the world's best Clojurians contributed recipes. Each recipe includes code that you can use right away, along with a discussion on how and why the solution works, so you can adapt these patterns, approaches, and techniques to situations not specifically covered in this cookbook. Master built-in primitive and composite data structures Create, develop and publish libraries, using the Leiningen tool Interact with the local computer that's running your application Manage network communication protocols and libraries Use techniques for connecting to and using a variety of databases Build and maintain dynamic websites, using the Ring HTTP server library Tackle application tasks such as packaging, distributing, profiling, and logging Take on cloud computing and heavyweight distributed data crunching Dive into unit, integration, simulation, and property-based testing Clojure Cookbook is a collaborative project with contributions from some of the world's best Clojurians, whose backgrounds range from aerospace to social media, banking to robotics, AI research to e-commerce.
The Core iOS Developer’s Cookbook
The best place to start iOS application development The Core iOS Developer's Cookbook provides ready-to-use code solutions for common iOS challenges, providing recipes that help you master the core technology at the heart of iOS. Renowned iOS programming expert Erica Sadun and top iOS developer Rich Wardwell cover the topics you need to create successful mobile applications that take full advantage of iOS graphics, touches, and views. As in all of Sadun's iOS bestsellers, The Core iOS Developer's Cookbook translates modern best practices into working code, distilling key concepts into concise recipes you can easily understand and apply to your own projects. This isn't just cut-and-paste; using examples, Sadun and Wardwell fully explain both the "how" and "why" that underscore effective and successful iOS development. Coverage includes Creating direct touch-based interfaces with multi-touch, gestures, and custom gesture recognizers Building and customizing controls in powerful ways Adding novel motion effects Alerting users via pop-ups, progress bars, local notifications, popovers, audio cues, and more Using Xcode modules to easily integrate system frameworks and headers Assembling views and animation, organizing view hierarchies, and understanding how views work together Supporting multiple screen geometries with the breakthrough Auto Layout constraints system Controlling keyboards, making onscreen elements "text aware," and efficiently scanning and formatting text Organizing user workspaces with view controllers Managing photos, videos, email, and text messages Leveraging enhanced iOS support for social media activities, including Flickr and Vimeo Implementing VoiceOver accessibility, including text-to-speech Getting started with Core Data-managed data stores Leveraging powerful networking and web services support Using APIs to enhance the user experience
Learning Web App Development
Grasp the fundamentals of web application development by building a simple database-backed app from scratch, using HTML, JavaScript, and other open source tools. Through hands-on tutorials, this practical guide shows inexperienced web app developers how to create a user interface, write a server, build client-server communication, and use a cloud-based service to deploy the application. Each chapter includes practice problems, full examples, and mental models of the development workflow. Ideal for a college-level course, this book helps you get started with web app development by providing you with a solid grounding in the process. Set up a basic workflow with a text editor, version control system, and web browser Structure a user interface with HTML, and include styles with CSS Use JQuery and JavaScript to add interactivity to your application Link the client to the server with AJAX, JavaScript objects, and JSON Learn the basics of server-side programming with Node.js Store data outside your application with Redis and MongoDB Share your application by uploading it to the cloud with CloudFoundry Get basic tips for writing maintainable code on both client and server
Learn to Program With Scratch
Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to: -Harness the power of repeat loops and recursion-Use if/else statements and logical operators to make decisions-Store data in variables and lists to use later in your program-Read, store, and manipulate user input-Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2
Avr Programming
Atmel's AVR microcontrollers are the chips that power Arduino, and are the go-to chip for many hobbyist and hardware hacking projects. In this book you'll set aside the layers of abstraction provided by the Arduino environment and learn how to program AVR microcontrollers directly. In doing so, you'll get closer to the chip and you'll be able to squeeze more power and features out of it. Each chapter of this book is centered around projects that incorporate that particular microcontroller topic. Each project includes schematics, code, and illustrations of a working project. Program a range of AVR chips Extend and re-use other people's code and circuits Interface with USB, I2C, and SPI peripheral devices Learn to access the full range of power and speed of the microcontroller Build projects including Cylon Eyes, a Square-Wave Organ, an AM Radio, a Passive Light-Sensor Alarm, Temperature Logger, and more Understand what's happening behind the scenes even when using the Arduino IDE
Learning Icloud Data Management
"A great read for iOS developers who want to learn if iCloud is right for their app and dive right in with lots of practical code examples." --Jon Bell, UXLaunchpad.com Get Hands-On Mastery of iCloud Data Management for iOS 7 and OS X Mavericks As apps rapidly move into business and the cloud, iOS and OS X developers need new data management techniques. In Learning iCloud Data Management, renowned Apple database expert Jesse Feiler shows you how to use Apple's latest APIs and technologies to structure and synchronize all forms of data. Feiler helps you understand the issues, implement efficient solutions, and deliver highly usable apps that seamlessly synchronize during the "Round Trip" between iOS and OS X and back again. This guide walks you through integrating several key Apple data management technologies, including the Address Book and Calendar APIs. Feiler shows you how to structure data so it's easy to build great Cocoa and Cocoa Touch user interfaces and to quickly incorporate reliable iCloud syncing. Step by step, you'll discover how to blend Apple's standard application data structures with your own user data to create a feature-rich and fully syncable environment. Coverage includes Understanding iCloud from the developer's and user's point of view Accessing synchronized user calendars and contacts Integrating Reminders into your apps Playing by iCloud's user privacy rules Applying consistent iOS Settings and OS X Preferences across user devices Managing persistent storage with Core Data Using Xcode Project Workspaces for shared development Adding data to app bundles and resources Integrating iCloud infrastructure, file wrappers, documents, and data Completing the"Round Trip" between both iOS and OS X
Python Pocket Reference
Updated for both Python 3.4 and 2.7, this convenient pocket guide is the perfect on-the-job quick reference. You璽 ll find concise, need-to-know information on Python types and statements, special method names, built-in functions and exceptions, commonly used standard library modules, and other prominent Python tools. The handy index lets you pinpoint exactly what you need. Written by Mark Lutz璽 widely recognized as the world璽 s leading Python trainer璽 Python Pocket Reference is an ideal companion to O璽 Reilly璽 s classic Python tutorials, Learning Python and Programming Python, also written by Mark. This fifth edition covers: Built-in object types, including numbers, lists, dictionaries, and more Statements and syntax for creating and processing objects Functions and modules for structuring and reusing code Python璽 s object-oriented programming tools Built-in functions, exceptions, and attributes Special operator overloading methods Widely used standard library modules and extensions Command-line options and development tools Python idioms and hints The Python SQL Database API
Learning Android
Want to build apps for Android devices? This book is the perfect way to master the fundamentals. Written by experts who have taught this mobile platform to hundreds of developers in large organizations and startups alike, this gentle introduction shows experienced object-oriented programmers how to use Android's basic building blocks to create user interfaces, store data, connect to the network, and more. Throughout the book, you'll build a Twitter-like application, adding new features with each chapter. You'll also create your own toolbox of code patterns to help you program any type of Android application with ease. Become familiar with the Android platform and how it fits into the mobile ecosystem Dive into the Android stack, including its application framework and the APK application package Learn Android's building blocks: Activities, Intents, Services, Content Providers, and Broadcast Receivers Create basic Android user interfaces and organize UI elements in Views and Layouts Build a service that uses a background process to update data in your application
HTML5
HTML5 is more than a markup language--it's a collection of several independent web standards. Fortunately, this expanded guide covers everything you need in one convenient place. With step-by-step tutorials and real-world examples, HTML5: The Missing Manual shows you how to build web apps that include video tools, dynamic graphics, geolocation, offline features, and responsive layouts for mobile devices. The important stuff you need to know: Structure web pages more effectively. Learn how HTML5 helps web design tools and search engines work smarter. Add audio and video without plugins. Build playback pages that work in every browser. Create stunning visuals with Canvas. Draw shapes, pictures, and text; play animations; and run interactive games. Jazz up your pages with CSS3. Add fancy fonts and eye-catching effects with transitions and animation. Design better web forms. Collect information from visitors more efficiently with HTML5 form elements. Build it once, run it everywhere. Use responsive design to make your site look good on desktops, tablets, and smartphones. Include rich desktop features. Build self-sufficient web apps that work offline and store the data users need.
Sams Teach Yourself jQuery and JavaScript in 24 Hours
Learn jQuery and JavaScript in 24 one-hour lessons Sams Teach Yourself jQuery and JavaScript in 24 Hours helps you build dynamic single-page web apps that deliver the rich experiences your users want. This book's straightforward, step-by-step approach shows you how to create effects, animations, lists, complex forms, and more. In just a few hours, you'll be building great user interfaces for any device, even the newest smartphones and tablets. Every lesson builds on what you've already learned, giving you a rock-solid foundation for real-world success. Step-by-step instructions carefully walk you through the most common jQuery and JavaScript development tasks. Practical, hands-on examples show you how to apply what you learn. Quizzes and exercises help you test your knowledge and stretch your skills Notes and tips point out shortcuts and solutions Learn how to... Quickly start building web pages with jQuery and JavaScript Master jQuery syntax, logic, functions, and objects Efficiently access, manipulate, and navigate DOM elements Build highly interactive web pages with events and event handlers Implement cookies, pop-up windows, and timers Create animations, special effects, and image galleries Construct, interact with, and validate forms Use advanced elements, such as table filters, custom dialogs, and dynamic sparklines Access server-side data via AJAX Work with data using JSON, XML, queues, and binding Build superior user interfaces more quickly with jQuery UI Add richer page interactions with jQuery UI Widgets Create mobile-friendly pages with jQuery Mobile Customize your mobile pages with jQuery Mobile ThemeRoller Contents at a Glance PART I: Introduction to jQuery and JavaScript Development HOUR 1: Intro to Dynamic Web ProgrammingHOUR 2: Debugging jQuery and JavaScript Web PagesHOUR 3: Understanding Dynamic Web Page AnatomyHOUR 4: Adding CSS/CSS3 Styles to Allow Dynamic Design and LayoutHOUR 5: Jumping into jQuery and JavaScript SyntaxHOUR 6: Understanding and Using JavaScript Objects PART II: Implementing jQuery and JavaScript in Web Pages HOUR 7: Accessing DOM Elements Using JavaScript and jQuery ObjectsHOUR 8: Navigating and Manipulating jQuery Objects and DOM Elements with jQueryHOUR 9: Applying Events for Richly Interactive Web PagesHOUR 10: Dynamically Accessing and Manipulating Web PagesHOUR 11: Accessing Data Outside the Web Page PART III: Building Richly Interactive Web Pages HOUR 12: Enhancing User Interaction Through Animation and Other Special Effects HOUR 13: Interacting with Web Forms HOUR 14: Creating Advanced Web Page Elements PART IV: Advanced Concepts HOUR 15: Accessing Server-Side Data via AJAX HOUR 16: Interacting with External Services, Facebook, Google, Twitter, and Flickr PART V: jQuery UI HOUR 17: Introducing jQuery UI HOUR 18: Using jQuery UI EffectsHOUR 19: Advanced Interactions Using jQuery UI Interaction WidgetsHOUR 20: Using jQuery UI Widgets to Add Rich Interactions to Web Pages PART VI: jQuery Mobile HOUR 21: Introducing Mobile Website Development HOUR 22: Implementing Mobile Web PagesHOUR 23: Formatting Content in Mobile Pages HOUR 24: Implementing Mobile Form Elements and Controls
Microsoft Visual C# 2013 Step by Step
Your hands-on guide to Visual C# fundamentals Expand your expertise--and teach yourself the fundamentals of Microsoft Visual C# 2013. If you have previous programming experience but are new to Visual C# 2013, this tutorial delivers the step-by-step guidance and coding exercises you need to master core topics and techniques. Discover how to: Create and debug C# applications in Visual Studio 2013 Work with variables, identifiers, statements, operators, and methods Create interfaces and define abstract classes Write robust code that can catch and handle exceptions Display and edit data using data binding with Microsoft ADO.NET Entity Framework Respond to user input and touchscreen gestures Handle events arising from multiple sources Develop your first Windows 8.1 apps
VB & VBA in a Nutshell: The Language
The online documentation of VB/VBA language components seems to follow the 80/20 rule: the basic facts that you need to use a language statement are provided in the documentation. But the additional 20 percent that you need to use it effectively or to apply it to special cases is conspicuously absent. To a professional VB/VBA programmer, though, this missing 20 percent of the language's documentation isn't a luxury, it's a necessity. And in VB & VBA in a Nutshell: The Language, it finally is available. The bulk of the book consists of an alphabetical reference to the statements, procedures, and functions of the VB/VBA language. Each entry has a standardized listing containing the following information: Its syntax, using standard code conventions Differences in the operation of the keyword in a macro environment (e.g., in Office) and in Visual Basic, if there are any A list of arguments accepted by the function or procedure, if any A description of the data type returned by a function The finer points of a keyword's usage that are often omitted from or blurred over by the documentation Tips and gotchas that include undocumented behaviors and practical applications for particular language elements -- a section particularly invaluable for diagnosing or avoiding potential programming problems A brief, nonobvious example that illustrates the use of the keyword Also included in VB & VBA in a Nutshell: The Language is a brief overview of the VB/VBA language, including: Basic VBA programming concepts, such as its data types and its support for variables, constants, and arrays Error handling in VBA applications Object programming with VBA Using VBA with particular applications. Excel and Project are utilized to show how to work with an application's integrated development environment and to take advantage of its object model Regardless of how much experience you have programming with VBA, this is the book you'll pick up time and time again both as your standard reference guide and as a tool for troubleshooting and identifying programming problems. VB & VBA in a Nutshell: The Language is the definitive reference for Visual Basic and VBA developers.
Advanced Topics in C
C is the most widely used programming language of all time. It has been used to create almost every category of software imaginable and the list keeps growing every day. Cutting-edge applications, such as Arduino, embeddable and wearable computing are ready-made for C. Advanced Topics In C teaches concepts that any budding programmer should know. You'll delve into topics such as sorting, searching, merging, recursion, random numbers and simulation, among others. You will increase the range of problems you can solve when you learn how to manipulate versatile and popular data structures such as binary trees and hash tables. This book assumes you have a working knowledge of basic programming concepts such as variables, constants, assignment, selection (if..else) and looping (while, for). It also assumes you are comfortable with writing functions and working with arrays. If you study this book carefully and do the exercises conscientiously, you would become a better and more agile programmer, more prepared to code today's applications (such as the Internet of Things) in C.
Java Network Programming
This practical guide provides a complete introduction to developing network programs with Java. You'll learn how to use Java's network class library to quickly and easily accomplish common networking tasks such as writing multithreaded servers, encrypting communications, broadcasting to the local network, and posting data to server-side programs. Author Elliotte Rusty Harold provides complete working programs to illustrate the methods and classes he describes. This thoroughly revised fourth edition covers REST, SPDY, asynchronous I/O, and many other recent technologies. Explore protocols that underlie the Internet, such as TCP/IP and UDP/IP Learn how Java's core I/O API handles network input and output Discover how the InetAddress class helps Java programs interact with DNS Locate, identify, and download network resources with Java's URI and URL classes Dive deep into the HTTP protocol, including REST, HTTP headers, and cookies Write servers and network clients, using Java's low-level socket classes Manage many connections at the same time with the nonblocking I/O
Java Web Services Up and Running
Learn how to develop REST-style and SOAP-based web services and clients with this quick and thorough introduction. This hands-on book delivers a clear, pragmatic approach to web services by providing an architectural overview, complete working code examples, and short yet precise instructions for compiling, deploying, and executing them. You'll learn how to write services from scratch and integrate existing services into your Java applications. With greater emphasis on REST-style services, this second edition covers HttpServlet, Restlet, and JAX-RS APIs; jQuery clients against REST-style services; and JAX-WS for SOAP-based services. Code samples include an Apache Ant script that compiles, packages, and deploys web services. Learn differences and similarities between REST-style and SOAP-based services Program and deliver RESTful web services, using Java APIs and implementations Explore RESTful web service clients written in Java, JavaScript, and Perl Write SOAP-based web services with an emphasis on the application level Examine the handler and transport levels in SOAP-based messaging Learn wire-level security in HTTP(S), users/roles security, and WS-Security Use a Java Application Server (JAS) as an alternative to a standalone web server
Perl Graphics Programming
Graphics programmers aren't the only ones who need to be proficient with graphics. Web and applications programmers know that a dull web page can be quickly transformed into one that's interesting and lively with the use of well-planned graphics. And fortunately, you don't need the skills of a fulltime graphics programmer to use graphics effectively. From access counters and log report graphs to scientific plots and on-the-fly animated GIFs, graphics scripting is within the grasp of most web programmers. Using open source software, like Perl, you have the power to dynamically generate graphics based on user input and activity, easily manipulate graphics content, and optimize graphics for compression and quality. Geared toward Perl users and webmasters, Perl Graphics Programming focuses on open-source scripting programs that manipulate graphics files for use on the Web. The book demystifies the manipulation of graphics formats for newcomers to the Web with a practical, resource-like approach. With this book you'll learn to: Generate dynamic web graphics with charts, tables, and buttons Automate graphics tasks (thumbnails and borders) Create dynamics web documents (PDF, Postscript) Produce rich Internet experiences with Flash and SVG You'll begin with a tour of the most common web graphic file formats--PNG, JPEG, GIF, SWF, SVG, Postscript and PDF--then you'll explore the most powerful tools and Perl modules available for manipulating these graphics, such as GD, PerlMagick, and GIMP. Included in this part of the book is a thorough description of the Ming module for creating on-the-fly Flash files. Next, a "cookbook" section includes practical, all purpose recipes: GIF animation, generating images within a dynamic application, communicating between SWF front-end and Perl back-end, XSLT transformations, compression, and much more. Perl programmers naturally turn to Perl to tackle whatever challenge they have at hand, and graphics programming is no exception. Perl Graphics Programming provides all the tools you need to begin programming and designing graphics for the Web immediately. This book will change how you think about generating and manipulating graphics for the Web.
.Net System Management Services
This detailed guide overviews the enterprise system management facilities, which are available as part of the Framework Class Library (FCL) of the .NET Framework. While Windows Management Instrumentation (WMI)a centerpiece of Microsoft's enterprise management technologyis a fairly well-researched topic, .NET system management documentation has, so far, been scarce. Therefore, this book aims to provide you with the comprehensive, sensible documentation that up until now has been lacking. The book will also cover overlooked aspects of .NET and WMI programming. After reading .NET System Management Services, you will possess solid understanding of the fundamental concepts behind WMI, and you will be able to quickly develop custom management tools which are often more flexible and powerful than any expensive, ready-made software.
UML Applied
* Introduces UML through hands-on, team-oriented exercises using "Five-Step UML" -See: http: //www.umlbootcamp.com/bootcamps/umlbootcamp.htm *Explains the .NET Common Language Runtime and the .NET Framework through UML diagrams and examples. * Explores UML and .NET in-depth through a detailed case study. * Builds on "Five-Step UML" to introduce Model-Driven Development, a development process centered on UML models. * Includes lots of pragmatic advice for better modeling.
User Interfaces in C#
.NET User Interfaces in C#: Windows Forms and Custom Controls is a comprehensive look at cutting-edge user interface programming. It goes far beyond other .NET titles, describing how to extend .NET controls, create data binding strategies, program graphics, and code UI "intelligence" with context-sensitive help and dynamic agents.
C Programming Absolute Beginner's Guide
Updated for C11 Write powerful C programs...without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You'll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! Who knew how simple C programming could be? This is today's best beginner's guide to writing C programs-and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it's fully updated for the new C11 standard and today's free, open source tools! Here's a small sample of what you'll learn: - Discover free C programming tools for Windows, OS X, or Linux - Understand the parts of a C program and how they fit together - Generate output and display it on the screen - Interact with users and respond to their input - Make the most of variables by using assignments and expressions - Control programs by testing data and using logical operators - Save time and effort by using loops and other techniques - Build powerful data-entry routines with simple built-in functions - Manipulate text with strings - Store information, so it's easy to access and use - Manage your data with arrays, pointers, and data structures - Use functions to make programs easier to write and maintain - Let C handle all your program's math for you - Handle your computer's memory as efficiently as possible - Make programs more powerful with preprocessing directives
CSS3
Push CSS3 and your design skills to the limit--and beyond! Representing an evolutionary leap forward for CSS, CSS3 is chock-full of new capabilities that dramatically expand the boundaries of what a styling language can do. But many of those new features remain undocumented, making it difficult to learn what they are and how to use them to create the sophisticated sites and web apps clients demand and users have grown to expect. Until now. This book introduces you to all of CSS3's new and advanced features, and, with the help of dozens of real-world examples and live demos, it shows how to use those features to design dazzling, fully-responsive sites and web apps. Among other things, you'll learn how to: - Use advanced selectors and an array of powerful new text tools - Create adaptable background images, decorative borders, and complex patterns - Create amazing effects with 2D and 3D transforms, transitions, and keyframe-based animations - Take advantage of new layout tools to solve an array of advanced layout challenges--fast - Vastly simplify responsive site design using media queries and new layout modules - Create abstract and scalable shapes and icons with pseudo-elements - Leverage preprocessors and use CSS like a programming language within a stylesheet context Don't pass up this opportunity to go beyond the basics and learn what CSS3 can really do!
Java Pocket Guide
When you need quick answers for developing or debugging Java programs, this pocket guide provides a handy reference to the standard features of the Java programming language and its platform. You'll find helpful programming examples, tables, figures, and lists, as well as supplemental information about topics including the Java Scripting API, third-party tools, and the basics of the Unified Modeling Language (UML). Updated for new features through Java SE 7, this little book is an ideal companion, whether you're in the office, in the lab, or on the road. Quickly find Java language details, such as naming conventions, fundamental types, and object-oriented programming elements Get details on the Java SE 7 platform, including development basics, memory management, concurrency, and generics Browse through basic information on NIO 2.0, the G1 Garbage Collector, and Project Coin (JSR-334) features Get supplemental references to development, CM, and test tools; libraries; IDEs; and Java-related scripting languages Find information to help you prepare for the Oracle Certified Associate Java SE 7 Programmer I exam
Programming Ruby 1.9 & 2.0
Ruby is the fastest growing and most exciting dynamic language out there. If you need to get working programs delivered fast, you should add Ruby to your toolbox. This book is the only complete reference for both Ruby 1.9 and Ruby 2.0, the very latest version of Ruby. 2013 marks the 20th anniversary of the Ruby language. We're proud that throughout its history, we've continued to cover the latest version of Ruby. Would you like to go from first idea to working code much, much faster? Do you currently spend more time satisfying the compiler instead of your clients or end users? Are you frustrated with demanding languages that seem to get in your way, instead of getting the work done? Are you using Rails, and want to dig deeper into the underlying Ruby language? If so, then we've got a language and book for you! Ruby is a fully object-oriented language, much like the classic object-oriented language, Smalltalk. Like Smalltalk, it is dynamically typed (as opposed to Java or C++), but unlike Smalltalk, Ruby features the same conveniences found in modern scripting languages such as Perl and Python. The combination of the power of a pure object-oriented language with the convenience of a scripting language makes Ruby a favorite tool of intelligent, forward-thinking programmers. The Pickaxe contains four major sections: An acclaimed tutorial on using Ruby. The definitive reference to the language. Complete documentation of all built-in classes, modules, and methods. Complete descriptions of all 97 standard libraries. This is the reference manual for Ruby, including a description of all the standard library modules, a complete reference to all built-in classes and modules (including all the new and changed methods introduced by Ruby 1.9, 1.9.2, 1.9.3, and 2.0). It also includes all the new and changed syntax and semantics introduced since Ruby 1.8. Learn about the new parameter passing rules, local variable scoping in blocks, fibers, and the new block declaration syntax, among other exciting new features. About Ruby 2.0 Ruby 2.0 is a minor update to Ruby 1.9, unlike the more major updates from Ruby 1.8 to Ruby 1.9. The major language changes in Ruby 2.0 are the addition of keyword arguments and the change to use UTF-8 as the default source file encoding. There are a number of additions to the standard library, including: @Enumerator:: Lazy@, which adds support for lazy access to potentially infinite lists. Refinements allow you to encapsulate changes to third-party classes, and scope their application to individual source files, preventing your changes from polluting the global application. You'll also find that Ruby 2 is faster, and has memory management improvements that make it more server-friendly. All told, there are over 110 sections of the book that have been flagged and cross-linked to indicate 2.0 content. What You Need This book assumes you have a basic understanding of object-oriented programming. In general, Ruby programmers tend to favor the the command line for running their code, and they tend to use text editors rather than IDEs. * Ruby runs on Windows, Linux, and Macs.
Functional Javascript
How can you overcome JavaScript language oddities and unsafe features? With this book, you'll learn how to create code that's beautiful, safe, and simple to understand and test by using JavaScript's functional programming support. Author Michael Fogus shows you how to apply functional-style concepts with Underscore.js, a JavaScript library that facilitates functional programming techniques. Sample code is available on GitHub at https: //github.com/funjs/book-source. Fogus helps you think in a functional way to help you minimize complexity in the programs you build. If you're a JavaScript programmer hoping to learn functional programming techniques, or a functional programmer looking to learn JavaScript, this book is the ideal introduction. Use applicative programming techniques with first-class functions Understand how and why you might leverage variable scoping and closures Delve into higher-order functions--and learn how they take other functions as arguments for maximum advantage Explore ways to compose new functions from existing functions Get around JavaScript's limitations for using recursive functions Reduce, hide, or eliminate the footprint of state change in your programs Practice flow-based programming with chains and functional pipelines Discover how to code without using classes
Developing Backbone.js Applications
If you want to build your site's frontend with the single-page application (SPA) model, this hands-on book shows you how to get the job done with Backbone.js. You'll learn how to create structured JavaScript applications, using Backbone's own flavor of model-view-controller (MVC) architecture. Start with the basics of MVC, SPA, and Backbone, then get your hands dirty building sample applications--a simple Todo list app, a RESTful book library app, and a modular app with Backbone and RequireJS. Author Addy Osmani, an engineer for Google's Chrome team, also demonstrates advanced uses of the framework. Learn how Backbone.js brings MVC benefits to the client-side Write code that can be easily read, structured, and extended Work with the Backbone.Marionette and Thorax extension frameworks Solve common problems you'll encounter when using Backbone.js Organize your code into modules with AMD and RequireJS Paginate data for your Collections with the Backbone.Paginator plugin Bootstrap a new Backbone.js application with boilerplate code Use Backbone with jQuery Mobile and resolve routing problems between the two Unit-test your Backbone apps with Jasmine, QUnit, and SinonJS
Python Cookbook
If you need help writing programs in Python 3, or want to update older Python 2 code, this book is just the ticket. Packed with practical recipes written and tested with Python 3.3, this unique cookbook is for experienced Python programmers who want to focus on modern tools and idioms. Inside, you璽 ll find complete recipes for more than a dozen topics, covering the core Python language as well as tasks common to a wide variety of application domains. Each recipe contains code samples you can use in your projects right away, along with a discussion about how and why the solution works. Topics include: Data Structures and Algorithms Strings and Text Numbers, Dates, and Times Iterators and Generators Files and I/O Data Encoding and Processing Functions Classes and Objects Metaprogramming Modules and Packages Network and Web Programming Concurrency Utility Scripting and System Administration Testing, Debugging, and Exceptions C Extensions
Javascript for Php Developers
If you want to significantly expand your web development skills beyond PHP, this practical, hands-on book teaches you ECMAScript--the core JavaScript language--from the ground up. You'll discover some similarities between JavaScript and PHP, such as conditions and loops, but the primary focus is on JavaScript's unique object creation, classes, prototypes, and inheritance. JavaScript knowledge is essential for working with today's Web, whether you're building applications for the client, the server, or for mobile use--and your PHP experience gives you a head start. This book will help you become fluent with JavaScript quickly, and then serve as a handy reference once you start coding. Explore JavaScript syntax, including variables, arrays, loops, and conditions Learn how functions are important in JavaScript--and why they're actually objects Delve into JavaScript's object-oriented features, including prototypes, code reuse, and inheritance Examine the built-in API and explore its global functions, properties, and objects Learn about updates in ECMAScript5, the latest version of the standard Use common design patterns to organize your code in large applications