Design Made Easy with Inkscape
Discover quick and easy ways to make charts, diagrams, illustrations, and UX/UI mockups with end-to-end guidance using hands-on tutorials, tips, and tricksKey Features: Get up to speed with vector illustration in no timeExplore hotkey charts and tips, with best practices developed over ten years of using InkscapeLearn the fundamentals of vector illustration and efficiently leverage Inkscape's powerful toolsetBook Description: With the power and versatility of the Inkscape software, making charts, diagrams, illustrations, and UI mockups with infinite resolution becomes enjoyable, and if you're looking to get up to speed with vector illustration in no time, this comprehensive guide has got your back! Design Made Easy with Inkscape is easy to follow and teaches you everything you need to know to create graphics that you can use and reuse forever, for free!You'll benefit from the author's industry experience as you go over the basics of vector illustration, discovering tips and tricks for getting professional graphics done fast by leveraging Inkscape's powerful toolset. This book teaches by example, using a great variety of use cases from icons and logos to illustration, web design, and product design. You'll learn about hotkey charts and take a best-practices approach developed over ten years of using Inkscape as a design tool in production. What's more, this book also includes links to free graphics resources that you can use in all your projects.Whether you're a new user or a professional, by the end of this book, you'll have full understanding of how to use Inkscape and its myriad of excellent features to make stunning graphics for your projects.What You Will Learn: Understand the benefits of vector illustration and the reasons behind choosing Inkscape over other non-free alternativesNavigate the Inkscape setup and workspace to make effective use of the softwareExplore the wide range of tools from Inkscape to create amazing and infinitely scalable graphics quicklyUse real-world scenarios and practice lessons to learn how to create by exampleDiscover tips and tricks to make Inkscape an extension of your creativityConvert photos to vector art and practice with professional design examples as you work with layers, shading, coloring and much moreWho this book is for: This book is for aspiring designers, developers, and anyone who wants to leverage the power of Inkscape for vector illustration. No prior knowledge of graphics applications or vector and raster graphics is required. This book simplifies Inkscape for dummies; all you need to know is how to use a mouse and keyboard.
Twitch Streaming
Understanding how much Twitch broadcasters make each subscriber, per viewer, and per ad will help you monetize your channel and make a livelihood. Take your entertainment to the next level and experience the games you love like never before! The only guide that helps you if are new to streaming with advice on how to launch and build a Twitch channel. You learn the basics of starting a channel, streaming games or live events, growing and interacting with an audience, and how to overcome common tech glitches.Here Is a Preview of What You Will Learn: Become a Better Twitch StreamerDefine Your Unique Streaming PropositionWork on Your WebcastingPromote your Twitch Channel effectivelyNetwork with Other StreamersUse Special Events to Attract More ViewersChoose Which Game to StreamDeal with Negativity on TwitchDesign Your Channel PageSet Goals and Take ActionAnd much, much more!Whether you've decided to stream just for fun or for making some handsome money, this book is a must read to get you on your feet in the initial stages of your journey to becoming a successful live streamer on Twitch! This book will walk you through everything you need to know, from requisite internet speeds to handling Twitch Community to live video game streaming so that you can get the perfect stream.
Citizenship and the Diaspora in the Digital Age
This is a comprehensive analysis on Nigeria, its people, and emerging contemporary digital trends through the expanding concept of the virtual community. It uses Farooq Kperogi, a prominent leader in the virtual community, and his writings as a lens to foreground the discussion.
Getting Started with SketchUp Pro
Level up your 3D design skills with SketchUp Pro by employing real-world examples and design guidelinesPurchase of the print or Kindle book includes a free PDF eBookKey Features- Put your architectural design knowledge to work by exploring practical examples- Gain a deeper understanding of SketchUp's GUI, modeling tools, and editing features- Execute full design creations with detailed steps without getting overwhelmed by SketchUp's advanced functionalitiesBook DescriptionOwing to its ability to create models quickly and with high level of dimensional accuracy, SketchUp Pro has become a popular choice for many industries, including architecture, interior design, landscape architecture, and video game design. If you are seeking to adopt Trimble's exceptional design software, Getting Started with SketchUp Pro serves as an ideal primer to prepare and equip you for its use.This book will help you lay the foundation of a project from scratch, set up appropriate units, and follow a guided path to structure your 3D models. You'll explore the workflows used for creating designs from sketches, making CAD drawings (DWG), and even updating your existing 3D models. Finally, you'll work with extensions and 3D Warehouse to find new workflows and models to add to your skill set.By the end of this SketchUp book, you'll be able to confidently create and share models of your design through CAD drawings and 3D views, and even take them online through the 3D WarehouseWhat You Will Learn- Build massing 3D models and preliminary designs- Identify optimal methods to boost productivity and efficiency with SketchUp Pro- Explore SketchUp tools and understand their diverse functionality- Get a complete walkthrough of editing tools, materials, and components in SketchUp- Create and edit components and explore component options- Get acquainted with SketchUp extensions, 3D Warehouse, and additional tools and resourcesWho this book is forThis book is for architects, landscape architects, interior designers, woodworkers, and 3D modelers with beginner-level knowledge of the architectural design of living spaces. Basic computer skills are all you need to get started.Table of Contents- Beginning with SketchUp Pro- Principal Tools, Axes, and Inferences- Modeling with Groups and Components- Drawing Tools - We Begin Modeling!- Editing Tools - Making Big Changes!- Camera Options- View Options- Materials- Entity Info, Outliner, and Tags Dynamically Organize Your Models- Model Info and Preferences- Working with Components- Import, Export, 3D Warehouse, and Extensions
Bayesian Inference - Recent Advantages
With growing interest in data mining and its merits, including the incorporation of historical or experiential information into statistical analysis, Bayesian inference has become an important tool for analyzing complicated data and solving inverse problems in various fields such as artificial intelligence. This book introduces recent developments in Bayesian inference, and covers a variety of topics including robust Bayesian estimation, solving inverse problems via Bayesian theories, hierarchical Bayesian inference, and its applications for scattering experiments. We hope that this book will stimulate more extensive research on Bayesian fronts to include theories, methods, computational algorithms and applications in various fields such as data science, AI, machine learning, and causality analysis.
Time Series Analysis - New Insights
Time series data consist of a collection of observations obtained through repeated measurements over time. When the points are plotted on a graph, one of the axes is always time. Time series analysis is a specific way of analyzing a sequence of data points. Time series data are everywhere since time is a constituent of everything that is observable. As our world becomes increasingly digitized, sensors and systems are constantly emitting a relentless stream of time series data, which has numerous applications across various industries. The editors of this book are happy to provide the specialized reader community with this book as a modest contribution to this rapidly developing domain.
Making It Huge in Video Games
Making it HUGE in Video Games recounts the astonishing journey of an unassuming, middle-of-the-bell-curve young man, rising from mundane beginnings to scale the dizzying heights of artistic distinction and financial success in the worldwide video game industry.This is the story of Chance Thomas, a moderately talented musician who struggled and grew to compose original scores for some of the most well-known entertainment properties in the world. Detailed personal accounts and instructive side bars carry readers across the jagged peaks and valleys of an absolutely achievable career in video games. World-famous IP's get personal treatment here - The Lord of the Rings, Marvel, Avatar, Dungeons & Dragons, Warhammer, DOTA 2, King Kong, The Settlers, and many more.Readers will discover unvarnished true stories about starting out, pitching and pursuing gigs, negotiating contracts, composing and producing scores, multinational corporations and personalities, funny anecdotes, daunting challenges, glorious successes, and instructive failures. Autobiographical details throughout provide intimate perspective, vibrant color, and inspiration. The book is written in a comfortable, conversational style.Think of this as a career guidebook wrapped around a personal retrospective; a professional how-to manual woven into a memoir.
Dynamic Data-Driven Simulation: Real-Time Data for Dynamic System Analysis and Prediction
This comprehensive book systematically introduces Dynamic Data Driven Simulation (DDDS) as a new simulation paradigm that makes real-time data and simulation model work together to enable simulation-based prediction/analysis.The text is significantly dedicated to introducing data assimilation as an enabling technique for DDDS. While data assimilation has been studied in other science fields (e.g., meteorology, oceanography), it is a new topic for the modeling and simulation community.This unique reference text bridges the two study areas of data assimilation and modelling and simulation, which have been developed largely independently from each other.
Video Editing Made Easy with DaVinci Resolve 18
Boost your audience on social media by leveraging DaVinci Resolve 18 and share impressive micro-content with the guidance of a certified Blackmagic Design training partnerPurchase of the print or Kindle book includes a free PDF eBookKey Features: - Enhance your content with creative editing, VFX composition, color grading, and sound editing techniques- Learn techniques to generate quick video content to engage and increase your audience- Discover the latest features and hacks of DaVinci Resolve 18 to realize your creative ideasBook Description: Micro content dominates social media marketing, but subpar editing and low-quality videos can shrink your audience. Elevate your social media game with DaVinci Resolve - the world's most trusted name in color grading that has been used to grade Hollywood films, TV shows, and commercials. Version 18 enables you to edit, compose VFX, mix sound, and deliver videos for different platforms, including social media and the web.You'll learn the basics of using DaVinci Resolve 18 to create video content, by first gaining an overview of creating a complete short video for social media distribution directly from within the "Cut" page. You'll discover advanced editing, VFX composition, color grading, and sound editing techniques to enhance your content and fix common video content issues that occur while using consumer cameras or mobile phones.By the end of this book, you'll be well-equipped to use DaVinci Resolve to edit, fix, finish, and publish short-form video content directly to social media sites such as YouTube, Twitter, and Vimeo.What You Will Learn: - Explore how to edit, add effects, and post to social media using the new Cut page- Deliver video projects swiftly to a variety of social media formats using the Cut page- Fix problems with videos, such as stabilizing footage and syncing audio- Enhance the quality of your videos through color correction and other visual effects techniques- Discover how to use the Neural Engine AI in the Studio Version of DaVinci Resolve to speed up your work- Add subtitles and dubbed audio to help your videos reach a wider audienceWho this book is for: This book is for beginner content makers looking for quick techniques to improve their skills and work. It's also useful for experienced content makers who want to begin using DaVinci Resolve for its advanced features. The book acts as a practical training manual for social media marketers, influencers, short film makers, small business owners creating their own content, vloggers, and film/media studies students at schools, colleges, or universities.Table of Contents- Getting Started with Resolve - Publishing your first Cut- Adding Titles and Motion Graphics- Polishing the Camera Audio - Getting it in Sync- Adding Narration, Voice Dubbing, and Subtitles- Creating Additional Sound- Working with Archive footage- Stabilizing Footage- Hiding the EditCut: Making our Edit Invisible- Green Screen- Split screens and Picture in Picture- Enhancing Colour for mood or style- Studio only techniques - so much quicker- Glossary of Terms
Modelling and Simulation for Autonomous Systems
This book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Modelling and Simulation for Autonomous Systems, MESAS 2022, held MESAS 2022, Prague, Czech Republic, October 2022.The 21 full papers included in the volume were carefully reviewed and selected from 24 submissions. They are organized in the following topical sections: Modelling, Simulation Technology, methodologies and Robotics.
2d Multiresolution Wavelet-based Bone Fracture Detection
"2d Multiresolution Wavelet-based Bone Fracture Detection" by Patel Anand Jayantibhai is a comprehensive guide on the use of wavelet-based techniques for the detection of bone fractures. The book provides a detailed analysis of the 2D multiresolution wavelet transform, and its application to medical image processing for the accurate detection of bone fractures.This book covers various aspects of wavelet-based techniques, including the basics of wavelet transform, the different types of wavelet families, the concept of multiresolution analysis, and the use of wavelet-based techniques for medical image processing. The author also discusses the challenges and limitations associated with the detection of bone fractures using wavelet-based techniques.The book is an excellent resource for researchers, students, and medical professionals interested in the field of medical image processing and the detection of bone fractures. It provides valuable insights into the latest techniques and advancements in the field, and the use of wavelet-based techniques for medical image analysis.
The Music Producer’s Creative Guide to Ableton Live 11
An illustrated guide from an Ableton Certified Trainer to enhance your Live music production skills with MIDI, audio sequencing and arrangement techniques, automation, modulation, MPE, and external instrumentsKey Features- Make the most of Ableton Live 11 tools and processes to create, record and edit your own music- Engage with non-linear workflow for both music production and live performance- Unveil the best solutions to common pitfalls and mistakes committed by Ableton Live users- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionThe Music Producer's Guide to Ableton Live will help you sharpen your production skills and gain a deeper understanding of the Live workflow. If you are a music maker working with other digital audios workstations (DAWs) or experienced in Ableton Live, perhaps earlier versions, you'll be able to put your newfound knowledge to use right away with this book.You'll start with some basic features and workflows that are more suitable for producers from another DAW looking to transfer their skills to Ableton Live 11.2. As you explore the Live concept, you'll learn to create expressive music using Groove and MIDI effects and demystify Live 11's new workflow improvements, such as Note Chance and Velocity Randomization. The book then introduces the Scale Mode, MIDI Transform tools, and other key features that can make composition and coming up with melodic elements easier than ever before. It will also guide you in implementing Live 11's new and updated effects into your current workflow.By the end of this Ableton Live book, you'll be able to implement advanced production and workflow techniques and amplify live performance capabilities with what the Live 11 workflow has to offer.What you will learn- Understand the concept of Live, the workflow of recording and editing audio and MIDI, and warping- Utilize Groove, MIDI effects, and Live 11 s new workflow enhancements to create innovative music- Use audio to MIDI conversion tools to translate and generate ideas quickly- Dive into Live's automation and modulation capabilities and explore project organization techniques to speed up your workflow- Utilize MIDI Polyphonic Expression to create evolving sounds and textures- Adopt useful techniques for production and discover the capabilities of live performanceWho this book is forIf you are a music producer, enthusiast, or hobbyist with a basic understanding of using Ableton Live for simple projects, this Ableton Live 11 book will help you improve your skills to employ the best features and techniques in your projects. This book is also for producers familiar with other DAWs looking to leverage their transferable skills to learn Ableton Live.Table of Contents- Taking a Quick Tour of Ableton Live 11- Recording Audio in Ableton Live 11- Editing Audio and Warping- Exploring MIDI Sequencing Techniques- MIDI Editing and MIDI Effects- Comping and Track Linking- Discovering Some of Live 11's Creative Audio Effects- Exploring Device Racks in Live 11- Audio to MIDI Conversion, Slicing to MIDI, and the Simpler Device- Utilizing Arrangement and Organization Techniques in our Ableton Live Project- Implementing Automation and Modulation- Getting Started with MPE in Ableton Live 11- Exploring Tempo Follower, Follow Action and Max For Live, Working with Video, and Ableton Note- Exploring MIDI Mapping, External Instruments, and MIDI CCs- Playing Live- Interesting Mixing Techniques in Live 11- Troubleshooting and File Management
Nordic Animation
This book examines the state of the animation industry within the Nordic countries. It looks at the success of popular brands such as Moomins and The Angry Birds, studios such as Anima Vitae and Qvisten, and individuals from the Nordics who have made their mark on the global animation industry.This book begins with some historical findings, before moving to recount stories of some of the most well-known Nordic animation brands. A section on Nordic animation studios examines the international success of these companies and its impact on the global animation industry. This book is forward-thinking in scope and places these stories within the context of what the future holds for the Nordic animation industry.This book will be of great interest to those in the fields of animation and film studies, as well as those with a general interest in Nordic animation.
Digital Image Processing with C++
Digital Image Processing with C++: Implementing Reference Algorithms with the CImg Library presents the theory of digital image processing and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language using the free and easy-to-use CImg library. Chapters cover the field of digital image processing in a broad way and propose practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization. Students or developers wishing to discover or specialize in this discipline and teachers and researchers hoping to quickly prototype new algorithms or develop courses will all find in this book material to discover image processing or deepen their knowledge in this field.
Digital Multimedia Communications
This book constitutes the refereed proceedings of the 19th International Forum on Digital Multimedia Communication, IFTC 2022, held in Shanghai, China, December 8-9, 2022.The 40 full papers included in this book were carefully reviewed and selected from 112 submissions. They were organized in topical sections as follows: Computer Vision; Image Analysis; Quality Assessment; Video Processing; Machine Learning; and Big data.
Digital Image Processing with C++
Digital Image Processing with C++: Implementing Reference Algorithms with the CImg Library presents the theory of digital image processing and implementations of algorithms using a dedicated library. Processing a digital image means transforming its content (denoising, stylizing, etc.), or extracting information to solve a given problem (object recognition, measurement, motion estimation, etc.). This book presents the mathematical theories underlying digital image processing, as well as their practical implementation through examples of algorithms implemented in the C++ language using the free and easy-to-use CImg library.Chapters cover the field of digital image processing in a broad way and propose practical and functional implementations of each method theoretically described. The main topics covered include filtering in spatial and frequency domains, mathematical morphology, feature extraction and applications to segmentation, motion estimation, multispectral image processing and 3D visualization.Students or developers wishing to discover or specialize in this discipline and teachers and researchers hoping to quickly prototype new algorithms or develop courses will all find in this book material to discover image processing or deepen their knowledge in this field.
Procedural 3D Modeling Using Geometry Nodes in Blender
An easy-to-follow, illustrated guide to learning the geometry nodes editor and various other facets of geometry nodes through simple exercises that progress to more challenging projectsPurchase of the print or Kindle book includes a free PDF eBookKey Features- Develop a creative mathematical thinking of the modeling workflow- Understand how Blender and geometry nodes store and manage the data that you are handling- Learn different scatter methods and how to use themBook DescriptionFor anyone working in the computer graphics industry, understanding how to use Blender's new geometry nodes tools to manipulate and generate 3D geometry in a node-based workflow is an essential skill. In this book, you'll learn how to use the basic and intermediate features of geometry nodes that are a crucial part of your Blender roadmap.You'll start by understanding the different node inputs and outputs followed by the basic nodes you'll need throughout your geometry nodes projects. The book will show you how the node system works and enable you to put your newfound knowledge to use through exercises that involve modifying curves, meshes, and more. You'll work on a range of interesting projects such as creating a procedural plant, where you'll use nodes to generate the intricate details and variations of a plant in a procedural manner, and a spiderweb generator to refine your skills of cleaning up a node tree. Finally, you'll build a procedural LED panel using geometry nodes to generate the look of an LED panel.By the end of this book, you'll be able to overcome any geometry node issue confidently and make complicated geometry node trees exactly how you need them.What you will learn- Discover the different node inputs and outputs that geometry nodes have to offer- Get the hang of the flow of the geometry node system- Understand the common nodes you'll be using along with their functions in the geometry node editor- Modify basic mesh primitives using the node system inside Blender- Scatter and modify objects aligned onto a curve- Become familiar with the more advanced nodes in the geometry nodes system- Link geometry and material nodes editors using named attributes- Implement your new-found knowledge of nodes in real-world projectsWho this book is forIf you are a CG Artist or follow modeling careers like that of an environment artist or even a CG generalist in the cinematography industry and you are looking to get into learning a node-based modeling workflow using Geometry Nodes in Blender, this is the perfect book for you. You will need a basic knowledge of the fundamentals of Blender, for example, knowing the specific workflow of material nodes and being able to apply this knowledge to your projects. To get the most out of this book, you should have a basic understanding of Blender's shortcut system and some modeling experience.Table of Contents- An Introduction to Geometry Nodes- Understanding the Functionalities of Basic Nodes- Must-Have Add-Ons for Building Node Trees- Making Use of Node Primitives- Distributing Instances onto a Mesh- Working with the Spreadsheet in Blender- Creating and Modifying Text in the Geometry Node Editor- Editing Curves with Nodes- Manipulating a Mesh Using Geometry Nodes- Creating a Procedural Plant Generator- Creating a Procedural Spiderweb Generator- Constructing a Procedural LED Panel- Tips and Tricks for the Geometry Node Editor- Troubleshooting the Most Common Problems in Geometry Nodes
Edit Like a Pro with iMovie
A comprehensive guide to making the most of Apple's entry-level editing software-from the basics of editing to using iLife and open source apps to create unique non-fiction videosKey Features: Learn editing principles as you assemble coherent and concise videosMaster basic editing tools by importing, assembling, reframing, and embellishing footage with overlays and effectsCustomize animations and exports in iMovie and learn how to avoid the gotchas Apple won't tell you aboutBook Description: It's not about having the shiniest tools; it's what you do with them. iMovie offers Apple users the ease of creating engaging videos using the free video editing application's support for macOS, iOS, and iPadOS devices. Complete with step-by-step tutorials for essential tools and concepts and explanations for why you should use them, this practical guide to iMovie will leave you well-prepared for the world of post-production.This book begins with an introduction to some of the core principles of editing. You'll learn how to easily make your videos coherent and concise and flex your creative muscles with Magic Movie and the Storyboard mode. Once you grasp how to use iMovie's full-blown Movie modes for mobile devices and macOS, you'll be able to use simple editing tools to deliver effective videos from import to export. Finally, you'll explore Keynote for creating custom titles and animations and building a personal visual brand that makes your videos uniquely yours.By the end of this iMovie book, you'll be on your way to becoming a creative problem-solver, using iMovie and other free apps to create high-quality, engaging videos for projects with different visual and technical requirements.What You Will Learn: Soak up the principles of editing-coherence, conciseness, and adding meaningUse iMovie's Magic Movie and Storyboard tools to create simple, themed videosNavigate movie mode for iOS, iPadOS, and macOS and create videos without a templateImprove the viewing experience with overlays and use keyframes for smooth animationsCreate custom titles and animations using KeynoteUse open source software to transcode your exports for different platforms and requirementsIdentify the most common problems with iMovie and how to avoid themWho this book is for: If you have an Apple device and have to make a video for work or school, this book is where to turn. Suitable even for absolute beginners, this book includes simple, progressive guides to help you master editing principles and employ iMovie to create simple but effective videos to inform, educate and entertain your colleagues, friends, and family. For more advanced users such as YouTubers and other online content creators, this book contains valuable tips on how to stamp unique identity and brand USPs into videos.
Computer Aided Systems Theory - Eurocast 2022
This book constitutes the refereed proceedings of the 18th International Conference on Computer-Aided Systems Theory, EUROCAST 2022, held in Las Palmas de Gran Canaria, Spain, during February 20-25, 2022. The 77 full papers included in this book were carefully reviewed and selected from 110 submissions. They were organized in topical sections as follows: Systems Theory and Applications, Theory and Applications of Metaheuristic Algorithms, Model-Based System Design, Verification and Simulation, Applications of Signal Processing Technology, Artificial Intelligence and Data Mining for Intelligent Transportation Systems and Smart Mobility, Computer Vision, Machine Learning for Image Analysis and Applications, Computer and Systems Based Methods and Electronic Technologies in Medicine, Systems in Industrial Robotics, Automation and IoT, Systems Thinking. Relevance for Technology, Science and Management Professionals.
The Harold Chronicles
The Harold Chronicles, originally titled The Day Harold Turned Left, began as a forty-four minute film examing the life of Harold, a stick figure in a multi-dimensional world, more comfortable with routine than adventure, always turning right no matter where he goes. One day following a hail storm, Harold finds himself at a fork in the road, and suddenly turns left. An unimaginable world opens up, including Cora, his true love; a thin yellow dog with whom he speaks; a career at the General Store; and his discovery of The Aisle of Doors, each one a portal into a different future.Once called "Dr. Seuss for adults," The Harold Chronicles stands at the intersection of art and technology, a parable of sorts. It's a story about the large consequences of small decisions, the value of remaining true to one's self. No matter which way we are most inclined to turn, The Harold Chronicles suggests perhaps turning in the other direction, just to see what happens.
Media Innovations AR and VR
Augmented and virtual reality are media innovations with specific characteristics. They create immersion in the user, as the user is immersed in the medium and its 360簞 environment. To successfully develop content and applications for AR and VR, psychological effects, the specifics of the 360簞 environment, the story, and the way the media is used must be aligned with the needs and experiences of the user. Content producers face novel challenges in content development, method selection, teamwork, and the overall production process of AR and VR experiences.The book introduces readers to the characteristics of immersive media and provides scientific evidence and practical tips to help them produce high-quality, user-centric content for immersive media. The scientifically derived success factors in the form of checklists are a guide and an ideal basis for standardizing the production process and further developing one's own projects.This book is a translation of the original German 1st edition Medieninnovationen AR und VR by Elle Langer, published by Springer-Verlag GmbH Germany, part of Springer Nature in 2020. The translation was done with the help of artificial intelligence (machine translation by the service DeepL.com). A subsequent human revision was done primarily in terms of content, so that the book will read stylistically differently from a conventional translation. Springer Nature works continuously to further the development of tools for the production of books and on the related technologies to support the authors.
Content Based Image Retrieval using Nature Inspired Algorithms
Content-based image retrieval (CBIR) is a technique used to search for images in a database based on their visual content. CBIR systems are designed to retrieve images that are similar to a query image based on features such as color, texture, shape, and other visual characteristics.Nature-inspired algorithms are computational methods that are modeled on natural systems, such as genetic algorithms, particle swarm optimization, and ant colony optimization. These algorithms can be used in image retrieval systems to improve the accuracy and efficiency of the search process.For example, a genetic algorithm can be used to optimize the feature extraction process, which is an important step in CBIR systems. The algorithm can be used to evolve a set of features that are highly correlated with the visual characteristics of the images in the database, making it easier to find similar images.Particle swarm optimization (PSO) can be used to optimize the similarity measure, which is used to compare the query image to the images in the database. PSO can be used to find the optimal combination of features and similarity measure that results in the most accurate search results.Ant colony optimization (ACO) can be used to optimize the image search process. In this approach, the system simulates the behavior of ants, which are able to find the shortest path between two points. The algorithm can be used to find the most relevant images in the database by simulating the behavior of ants as they search for images that are similar to the query image.Overall, using nature-inspired algorithms in CBIR systems can improve the accuracy and efficiency of the image retrieval process. These algorithms can be used to optimize various steps in the process such as feature extraction, similarity measure, and search process, which can help to find the most relevant images in the database more efficiently. With the advancement of the low-cost digital recording and storage devices and social media, the amount of information, especially in the form of digital images and videos, increases with explosive rate per minutes. Low-priced mobile devices with build in camera feature, further increases the amount of multimedia information many folds. Therefore, a method to search this multimedia information was needed. The initial solution arose in the form of annotating the images, videos and audio with keywords and then use the existing technique of text retrieval. Many approaches were proposed with keywords-based image searches in [50], [63]. But to annotate the data manually was a very tedious task.Hence, research efforts were started to develop a mechanism that can categories the huge digital multimedia data automatically by analyzing the content of the data itself in such a way that when there is a need, the images and videos can be retrieved from the large database accurately and instantly. CBIR is the process of automatically indexing the imagesbased on the visual features of the images, especially low-level visual features
Encryption and Watermarking for Digital Images
Encryption and watermarking are two important techniques used to protect digital images.Encryption is a method of converting plain text into a coded format that can only be accessed by someone who has the correct decryption key. This technique is used to protect the confidentiality of digital images by preventing unauthorized access.Watermarking, on the other hand, is a technique that embeds a visible or invisible mark or signature within a digital image to establish ownership and authenticity. This technique can be used for copyright protection, authentication, and tracking the distribution of the image.Both encryption and watermarking can be used together to provide a higher level of security for digital images. Encryption can be used to protect the image's data, while watermarking can be used to provide proof of ownership and authenticity.However, it is important to note that both methods have their own limitations and trade-offs. For example, while encryption makes it difficult for unauthorized users to access the image, it can also make it difficult for authorized users to access it. Similarly, while watermarking helps to establish ownership, it can also make the image less visually appealing and can be removed by malicious actors.
Place: Towards a Geophilosophy of Photography
By examining photography through geography and philosophy, this book makes evident that place is not the content of a definite representation. To do this, it breaks down the participatory elements of photography into six tropes: the photographer, the camera, the photograph, the image, the spectator, and the genre. Afterwards, through a rigorous theoretical analysis of each of these themes vis-?-vis the notion of place, it shows how they manifest inactive, contingent, unlocalizable, liminal, evental, agential and exigent features. In doing so, it establishes a 'geophilosophy of photography', which regards place as that which resists being restricted to where it is (the photographer), to what it is (the camera), to where it goes (the photograph), to what it encloses (the photographic image), to how and when it occurs (the spectator), and to what it represents (the genre).
Advanced Digital Image Processing and Its Applications in Big Data
This book covers the technology of digital image processing in various fields with big data and their applications. Readers will understand various technologies and strategies used in digital image processing as well as handling big data, using machine-learning techniques. This book will help to improve the skills of students and researchers in such fields as engineering, agriculture, and medical imaging. There is a need to be able to understand and analyse the latest developments of digital image technology. As such, this book will cover: - Applications such as biomedical science and biometric image processing, content-based image retrieval, remote sensing, pattern recognition, shape and texture analysis - New concepts in color interpolation to produce the full color from the sub-pattern bare pattern color prevalent in today's digital cameras and other imaging devices - Image compression standards that are needed to serve diverse applications - Applications of remote sensing, medical science, traffic management, education, innovation, and analysis in agricultural design and image processing - Both soft and hard computing approaches at great length in relation to major image processing tasks - The direction and development of current and future research in many areas of image processing - A comprehensive bibliography for additional research (integrated within the framework of the book) This book focuses not only on theoretical and practical knowledge in the field but also on the traditional and latest tools and techniques adopted in image processing and data science. It also provides an indispensable guide to a wide range of basic and advanced techniques in the fields of image processing and data science.
Mastering Adobe Photoshop Elements 2023 - Fifth Edition
Take complete control of all your image-editing ambitions using this beautifully illustrated, easy-to-understand, jargon-free guidePurchase of the print or Kindle book includes a free eBook in PDF formatKey Features: Fifth edition of the bestselling, widely acclaimed Photoshop Elements seriesClear instructions, color images, hundreds of examples to demonstrate features in Adobe Elements 2023Fully updated to include advanced Layer Masking and Retouching techniques, Photo Bashing, scrapbooking, plug-ins and a range of impressive features driven by Adobe Sensei AI technologyBook Description: Produce impressive, high-quality pictures to influence your audience, grow your brand, and market your products and services.With its impressive range of sophisticated creative capabilities, Adobe Photoshop Elements 2023 is all you need to create photos you'll love to share.The fifth edition of this widely acclaimed series will help you master photo-editing from scratch. Start by learning basic edits such as auto tone correction, image resizing and cropping, then master contrast, color, sharpness, and clarity.If you're stuck, check out the new 'How do I do that?' chapter, where your most common questions are answered.Elements 2023 extends its AI capabilities by simplifying complex editing processes. Learn to stitch widescreen panoramas, remove people from backgrounds, de-focus backgrounds, re-compose images, and even create a range of calendars and greeting cards for your friends and family.Take your prowess to the next level by learning how to correct optical distortion, re-shape images, exploit layers, layer masking, and sharpening techniques-create the perfect picture or imaginative fantasy illustration. You'll also learn the online realms of animation, video creation, and third-party plug-ins.By the end of this book, you'll learn how to leverage the incredible features of Photoshop Elements 2023 with complete confidence.What You Will Learn: How to retouch images professionally, replace backgrounds, remove people, and resize your imagesAnimate parts of your photos to create memes to wow your social media fansShowcase your photos and videos with all-new collage and slideshow templatesUse image overlays to create unique depth of field effectsDiscover advanced layer techniques designed to create immersive and powerful illustrationsTake your selection skills to the next level for the ultimate in image controlDevelop your illustration skills using the power of Elements' huge range of graphics tools and featuresEasily create wonderful effects using Adobe's awesome AI technologyWho this book is for: This Photoshop Elements book is for creative and enthusiastic photographers who have elementary experience in photo editing. If you are looking to organize your picture collection, make simple yet effective edits, and take control of post-processing requirements, this is the book for you
Image and Video Technology
This book constitutes the conference proceedings of the 10th Pacific Rim Symposium on Image and Video Technology, PSIVT 2022, held in Bintan Island, Indonesia, in November 2022.A total of 15 papers were carefully reviewed and selected from 18 submissions. The main conference focuses on theoretical advances or practical implementations in image and video technology.
Image Processing and Intelligent Computing Systems
There is presently a drastic growth in multimedia data. During the Covid-19 pandemic, we observed that images helped doctors immensely in the rapid detection of Covid-19 infection in patients. There are many critical applications in which images play a vital role. These applications use raw image data to extract some useful information about the world around us. The quick extraction of valuable information from raw images is one challenge that academicians and professionals face in the present day. This is where image processing comes into action. Image processing's primary purpose is to get an enhanced image or extract some useful information from raw image data. Therefore, there is a major need for some technique or system that addresses this challenge. Intelligent Systems have emerged as a solution to address quick image information extraction. In simple words, an Intelligent System can be defined as a mathematical model that adapts itself to deal with a problem's dynamicity. These systems learn how to act so an image can reach an objective. An Intelligent System helps accomplish various image-processing functions like enhancement, segmentation, reconstruction, object detection, and morphing. The advent of Intelligent Systems in the image-processing field has leveraged many critical applications for humankind. These critical applications include factory automation, biomedical imaging analysis, decision econometrics, as well as related challenges.
Cognition and Recognition
This volume constitutes the refereed proceedings of the Eighth International Conference on Cognition and Recognition, ICCR 2021, held in Mandya, India, in December 2021.The 24 full papers and 9 short papers presented were carefully reviewed and selected from 150 submissions. The ICCR conference aims to bring together leading academic Scientists, Researchers and Research scholars to exchange and share their experiences and research results on all aspects of Computer Vision, Image Processing Machine Learning and Deep Learning Technologies.
Real-Time Video Content for Virtual Production & Live Entertainment
Real-Time Video Content for Virtual Production & Live Entertainment looks at the evolution of current software and hardware, how these tools are used, and how to plan for productions dependent on real-time content. From rock concerts to theatre, live television broadcast to film production, art installations to immersive experiences, the book outlines the various applications of real-time video content - the intersection of gaming and performance that is revolutionizing how films are made and how video content is created for screens. Rather than render out a fixed video file, new tools allow for interactive video content that responds to audience activity, camera position, and performer action in real time. Combining software renderers with environmental information, video content is generated nearly instantaneously to simulate depth, creating a new world of Virtual Production. This book provides an overview of the current software and hardware used to create real-time content while also reviewing the various external technologies the real-time content is dependent upon. Case studies from industry experts appear in each chapter to reinforce the tools described, establish industry practice, and provide insight on a complex and rapidly growing discipline.Real-Time Video Content for Virtual Production & Live Entertainment prepares students and practitioners for a future working with real-time technologies and informs current entertainment technology professionals how to rethink about their old roles using these new tools.The book includes access to a companion website featuring web-based and video resources that expand on topics covered in the text. Each chapter has a unique page that points to example material, video presentations, and professional studies on chapter topics. You can visit the companion website at rtv-book.com.
Methods and Applications for Modeling and Simulation of Complex Systems
The two-volume set CCIS 1712 and 1713 constitutes the proceedings of the 21st Asian Simulation Conference, AsiaSim 2022, which took place in Changsha, China, in January 2023. Due to the Covid pandemic AsiaSim 2022 has been postponed to January 2023. The 97 papers presented in the proceedings were carefully reviewed and selected from 218 submissions. The contributions were organized in topical sections as follows: Modeling theory and methodology; Continuous system/discrete event system/hybrid system/intelligent system modeling and simulation; Complex systems and open, complex and giant systems modeling and simulation; Integrated natural environment and virtual reality environment modeling and simulation; Networked Modeling and Simulation; Flight simulation, simulator, simulation support environment, simulation standard and simulation system construction; High performance computing, parallel computing, pervasive computing, embeddedcomputing and simulation; CAD/CAE/CAM/CIMS/VP/VM/VR/SBA; Big data challenges and requirements for simulation and knowledge services of big data ecosystem; Artificial intelligence for simulation; Application of modeling/simulation in science/engineering/society/economy /management/energy/transportation/life/biology/medicine etc; Application of modeling/simulation in energy saving/emission reduction, public safety, disaster prevention/mitigation; Modeling/simulation applications in the military field; Modeling/simulation applications in education and training; Modeling/simulation applications in entertainment and sports.
Methods and Applications for Modeling and Simulation of Complex Systems
The two-volume set CCIS 1712 and 1713 constitutes the proceedings of the 21st Asian Simulation Conference, AsiaSim 2022, which took place in Changsha, China, in January 2023. Due to the Covid pandemic AsiaSim 2022 has been postponed to January 2023. The 97 papers presented in the proceedings were carefully reviewed and selected from 218 submissions. The contributions were organized in topical sections as follows: Modeling theory and methodology; Continuous system/discrete event system/hybrid system/intelligent system modeling and simulation; Complex systems and open, complex and giant systems modeling and simulation; Integrated natural environment and virtual reality environment modeling and simulation; Networked Modeling and Simulation; Flight simulation, simulator, simulation support environment, simulation standard and simulation system construction; High performance computing, parallel computing, pervasive computing, embedded computing and simulation; CAD/CAE/CAM/CIMS/VP/VM/VR/SBA; Big data challenges and requirements for simulation and knowledge services of big data ecosystem; Artificial intelligence for simulation; Application of modeling/simulation in science/engineering/society/economy /management/energy/transportation/life/biology/medicine etc; Application of modeling/simulation in energy saving/emission reduction, public safety, disaster prevention/mitigation; Modeling/simulation applications in the military field; Modeling/simulation applications in education and training; Modeling/simulation applications in entertainment and sports.
Filmora 11 Efficient Editing
Unleash creativity in your next video editing project using Filmora, with key images printed in color to help you create videos of all genresKey Features: Learn how to create an animated intro from scratchEnhance videos with more than 800 stunning effects, animations, advanced filters, and much moreUse filters, transitions, and titles to make videos funBook Description: Whether you want to create short films, YouTube videos, music videos, or videos for any social event, Filmora is a powerful, innovative, and user-friendly video editing software that you can use for all this and much more!Filmora Efficient Editing is a comprehensive introduction for those who are new to video editing as well as those looking to transition to Filmora. The book starts by helping you develop an understanding of video editing and Filmora's interface and gradually takes you through adding sources and exporting your first project. Next, you'll learn how to make your videos engaging and fun using audio, personalization, the split-screen function, and Chroma keys. You'll understand how to plan as well as create your videos using Filmora from scratch. With simplified concepts, steps, and real-world editing examples, this book covers applications such as YouTube, animated intros, professional marketing videos, and industry-standard tips.By the end of this video editing book, you'll have learned how to use Filmora's powerful tools and functionality to create high-quality and professional videos from scratch.What You Will Learn: Navigate Filmora's interface with easeAdd and manipulate audio using audio tracksCreate high-quality professional videos with advanced features in FilmoraUse split screens and Chroma keys to create movie magicCreate a gaming video and add humor to itUnderstand career prospects in the world of video editingWho this book is for: This book is for novice video editors looking to create YouTube videos or promotional videos for products or events, or someone looking to use Filmora in a professional setup. This book majorly focuses on the Windows OS, however, key bindings for Mac are also provided as Filmora works the same for Android and iOS. To get started with this book, all you need is a computer and the Filmora 11 software.
The Routledge International Handbook of Social Work Supervision
This handbook provides a comprehensive overview of social work supervision internationally and presents an analytical review of social work supervision theory, practice, and research. Presented in seven parts: International perspectives Supervision settings Roles, responsibilities, and relationships Models and approaches The interactional process Leading and managing supervision Emerging areas The book examines how supervision contributes to the well-being, development, and practice of social workers. It also sets the agenda for the future development of social work supervision internationally. Social work supervision is examined across countries, practice settings, and in terms of participants' roles, relationships, and responsibilities. Contributors show how and why social work supervision is integral to social work and the rich diversity of ways supervision can be practiced. Bringing together an international team of social work supervision scholars, researchers, supervisors, and practitioners, this handbook is essential reading for social workers, supervisors, managers, policy advisors, and professional leaders.
Introduction to Digital Humanities
Introduction to Digital Humanities is designed for researchers, teachers, and learners in humanities subject areas who wish to align their work with the field of digital humanities. Many institutions are encouraging digital approaches to the humanities, and this book offers guidance for students and scholars wishing to make that move by reflecting on why and when digital humanities tools might usefully be applied to engage in the kind of inquiry that is the basis for study in humanities disciplines. In other words, this book puts the "humanities" before the "digital" and offers the reader a conceptual framework for how digital projects can advance research and study in the humanities. Both established and early career humanities scholars who wish to embrace digital possibilities in their research and teaching will find insights on current approaches to the digital humanities, as well as helpful studies of successful projects.
New Media and Cultural Hybridisation. A Study on the Influence of New Media Technologies on the Youth of Silchar, India
Doctoral Thesis / Dissertation from the year 2019 in the subject Communications - Multimedia, Internet, New Technologies, Assam University, language: English, abstract: The topic of this research work propose to understand the impact of New Media Technologies on the undergraduate students of an urban area of North East India, to test if these technologies are having any cultural implications in terms of juxtaposition of multiple cultures. The thesis argues that New Media Applications have brought in a sense of hybrid culture among the youth by affecting the perception and consumption of cultural indicators among college goers. In this age of New Media, it is becoming increasingly difficult to distinguish between virtual and real these days. With the burgeoning of technology enabled communication, interactional transactions have become heavily dependent and concentric upon webbed web. Be it social, political or cultural - every aspect of contemporary human sustenance has gone for a toss and a state of interweavements has been attained. In the present day a gamut of digital communication, online tools, applications and technologies have become part and parcel of everyday affairs and even more so in the realms of communication. It is quite obvious that new communication networks empowered with digital technologies and internet are foremost tools which have enabled the enterprise of completely new representation of information production and dissemination, cultural production, management and control.
Inkscape by Example
Explore and implement the capabilities of Inkscape through a variety of projects and get the hang of all the tasks a vector designer should do without having to pay a dimeKey Features: Learn Inkscape by building end-to-end projectsEmbrace the power of Inkscape and other open source tools to build professional projectsUse the Inkscape software at a professional level in your everyday tasks as an artistBook Description: Growing into its final form after years of development, Inkscape now rivals industry leaders like Illustrator and CorelDraw - this versatile free vector graphics editor program has all the capabilities of paid software and is ready for professional use. While there are plenty of resources for beginners, this book will enable you to uncover the full potential of the tool through sample projects and tutorials. With Inkscape by Example, you'll understand how this one-stop solution helps vector designers meet all their requirements.Starting with an introduction to the new tools and features of Inkscape 1.0, you'll master the software by working through a chain of real-world projects. The book will guide you through creating an icon set and understanding modularity in vector design. As you advance, you'll draw a detailed illustration every client is looking for and learn about photo editing and creating a logo in Inkscape, combining all of these into one single web design project. Finally, you'll discover tips for working faster with SVG and XML and using Inkscape with other free tools to reach maximum workflow and creativity.By the end of this Inkscape book, you'll have developed the skills to create your own solutions for any project confidently.What You Will Learn: Create your own professional solutions following the project blueprints in this bookIntegrate Inkscape and other free design programs in a professional workflow efficientlyUse Inkscape for more than illustration - design a logo, edit photos, and even design websites in vectorGet to grips with troubleshooting, export the proper format, and find and correct errors in vector filesGain no-fluff practical knowledge of the tools in Inkscape and vector design methodsBroaden your understanding of the fundamentals of vector designingWho this book is for: This book showcases several projects suitable for graphic designers, UI designers, illustrators, art directors, digital artists, and other creative professionals looking to elevate their Inkscape skills. Basic knowledge of Inkscape, along with a base in graphic design, is expected.
Best of the Blog 4
Gary Friedman's blog is renown for being thoughtful, insightful, instructionful (that's a word!), and generally an oasis of photographic thought in a desert of "influencers". In this 4th volume of his popular compilations, Gary shares with you his most interesting and compelling content from both his blog (from 2019) and from his articles for Cameracraft magazine. In this compendium: Rememberance Photography A Brilliant Way to Find Perfect Portrait Light Better Autumn Photos in One Minute Back Button Focus The Best Story I Ever Told Turning your Camera into a high-quality webcam Computational Photography Which camera has the best "Color Science"? The Shrinking Market for Photographers Using a Grey Card to Nail Exposure and White Balance Focus Stacking tutorial And many, many more! Think of it as essential reading.
The changing face of VR
VR occupies an interesting place in the media ecosystem. On the one hand, it is an emerging, 'cutting-edge' technology backed by billions of USD by major corporations. On the other hand, VR is older than the World Wide Web and older than social networking sites. After many years of hype and unfulfilled potential, VR is now finally on the precipice of widespread adoption and has begun to be used in novel ways throughout various industries. This edited collection brings together a diverse group of authors to analyse the current state of VR, while recognizing that these many different use-cases will likely become even more important with the increased investment in the technology. To examine the current state of VR across multiple sites and industries, we compiled a group of practitioners and academics to both examine VR practices and theorize new uses of VR. The book also focuses on an inclusive analysis and includes authors from South America, North America, Europe, Australia, and Asia, and the topics range from analyses of VR use in live events to the ethics of nature-based VR apps to the social practices involved in using public VR at museum exhibits. As we argue in the introduction, this book is one of the first to bring together authors from different backgrounds and disciplines to chart just how widely VR has already spread. And maybe most importantly, the topics covered in this book will only become more relevant as VR continues to grow, especially in the wake of the growth of the supposed Metaverse.
Law and ethics for web designers. The legal and ethical regulation concerning Web Accessibility
Seminar paper from the year 2021 in the subject Communications - Multimedia, Internet, New Technologies, grade: 1,0, course: Media, Professions and Society, language: English, abstract: This thesis is dedicated to accessibility laws, voluntary guidelines, and professional regulations and how they interact with web designers. So the research question asks: How do web accessibility laws and professional codes of ethics affect the web designer's profession and working life? To answer this question, the first part outlines the extent to which web design is a profession and how it has evolved. In the second part, the concept of accessibility, disability, and approaches to accessible design are discussed, then the legal regulations and professional ethics are considered, and finally accessible design in practice. In the end, a conclusion is drawn to summarise the findings and provide an outlook. The World Health Organization estimates that about 6 to 10 out of every 100 people live with a disability. It is estimated that a total of 135 million people in the European Region have a disability. This number could increase in the coming years as the population ages (WHO Regional Office for Europe). All of these people will most likely face significant barriers when it comes to information and communication technologies (ICTs), such as poorly designed websites where graphics cannot be read by screen readers or information that can only be accessed with a mouse instead of also with a keyboard. This is fatal at a time when information and communication technologies are becoming increasingly important in our everyday lives. A so-called "digital divide" between people with access to information and those without, could emerge due to rapid technological progress. This potential development makes accessibility such an important issue so that people with disabilities also have full and equal access to information. Accessibility is not just about information. It's about enabling peo
Agent-Based Business Process Simulation
This book provides a conceptual clarification of the interconnections between agent-based modeling and business process management (BPM) and presents practical examples of agent-based models dealing with BPM and simulation in NetLogo. The book is structured in three parts. Part I starts with the motivation for the work and introduces the general structure of the book. Next, chapter 2 provides a brief introduction to main BPM concepts including the business process lifecycle, which describes the analysis of an organization by means of modeling and simulation, business process performance indicators, and the automatic extraction of information from event data. Chapter 3 then offers a summary of the concept of agent and the studies concerning agent-based approaches that involve business process analysis and management studies. Part II of the book introduces in chapter 4 the NetLogo tool adopted throughout the remaining book. After that, chapter 5 focuses on agent-oriented modeling as a problem domain analysis and design approach for creating decision-support systems based on agent-based simulations. Chapter 6 further describes the topic of agent-based modeling and simulation for business process analysis. The final part III starts with chapter 7 that reviews some BPM applications by introducing programs enabling to manage models represented in standard formats, such as BPMN, Petri nets, and the eXtensible Event Stream standard language. Subsequently, chapter 8 describes a number of case studies from different areas, and eventually, chapter 9 introduces some examples of advanced topics of process mining and agent-based simulation with process discovery, conformance checking, and agent-based applications utilizing Petri nets. The book is primarily written for researchers and advanced graduate and PhD students who look for an introduction to the fruitful exploitation of agent-based modeling to business process management. The book is also useful for industry practitioners who are interested in supporting their business decisions with computational simulations. The book is complemented by a dedicated web site with lots of additional details and models in NetLogo for further evaluation by the reader.
Adobe Photoshop Lightroom - Edit Like a Pro (2022 Release)
Unique Bonus! Most Lightroom books are out-of-date within a couple of months, as Adobe regularly adds new features. Adobe Photoshop Lightroom - Edit Like a Pro is different - the eBooks are updated every time Adobe updates the software, so you can always have the latest information! See below for terms and details.The Lightroom ecosystem is Adobe's cloud-based photography service that gives you everything you need to create, edit, organize, store and share your photos across any device. While the interface initially looks simple, there's a lot of power under the hood with industry-standard editing tools and AI-based organization. But as a lot of this power is hidden, how can you get the best out of it, and how do you edit your photos like a professional?In Adobe Photoshop Lightroom - Edit Like a Pro, we walk you through a full Lightroom cloud-based workflow, using Lightroom desktop, Lightroom mobile and Lightroom web. You'll learn: How to import and organize your photos and take full advantage of the AI-based search tools in Lightroom.How to analyze a photo from a technical and an artistic point of view, just like a professional, so you know exactly what you need to change to make your photos look stunning.How each of Lightroom's editing sliders and tools work behind the scenes, when you'd use each slider, and how they interact with each other, so you can pick the right tool for the job.WHY to do things, instead of just following recipes or downloading presets.How to easily share your photos with friends, family or clients using Lightroom's integrated web gallery.To make it easy to read, the book...Is written in simple concise english that's easy to understand, even if you're new to photography.Is filled with annotated screenshots and diagrams so it's quick to pick up information.Includes step-by-step image transformations based on real-world amateur photos captured in imperfect light.Saves you time searching the web for information that turns out to be written for the traditional Lightroom Classic instead of your version.Adobe Photoshop Lightroom - Edit Like a Pro shows you how to make the best use of the whole Lightroom cloud ecosystem, whether you're using the Windows, Mac, iOS, Android or Web apps. (If you use the folder-based Lightroom Classic version, please see our book Adobe Photoshop Lightroom Classic - The Missing FAQ).Premium Membership Bonus! Register your paperback book with the author to get a year's complimentary Lightroom Cloud Premium Membership on the Lightroom Queen website (from date of purchase if new, or from date of publication if purchased used). This gives you access to all the eBook formats of this book, which are regularly updated, as well as email assistance when you can't find the answer you need, so you always have the latest information.
Adobe Photoshop Lightroom Classic - The Missing FAQ (3rd Edition)
Learn Blender Simulations the Right Way
An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much moreKey Features: Understand Mantaflow to create fire and smoke simulationsLearn to design satisfying animations using soft bodies and the cloth simulationConstruct realistic physics animations with rigid bodiesBook Description: Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more!This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies.You'll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you'll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you'll use Dynamic Paint, Blender's modifier, and the physics system to create eye-catching animations.By the end of this Blender book, you'll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You'll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations.What You Will Learn: Discover what Mantaflow is and how to use it effectivelyUnderstand domains, flows, and effectors, and why they are importantCreate realistic fire, smoke, and fluid simulationsProduce satisfying soft and rigid body simulations with easeUse the cloth simulation to bring animated fabric to lifeExplore canvas and brush objects in Dynamic Paint to create eye-catching animationsWho this book is for: If you're a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You're expected to have basic knowledge of the Blender interface and how to use it.
Philippine Digital Cultures
Social media platforms have been pivotal in redefining the conduct of contemporary society. Amid the proliferation of a range of new and ubiquitous online platforms, YouTube, a video-based platform, remains a key driver in the democratisation of creative, playful, vernacular, intimate, as well as political expressions. As a critical node of contemporary communication and digital cultures, its steady uptake and appropriation in a social media-savvy nation such as the Philippines requires a critical examination of its role in the continued reconstruction of identities, communities, and broader social institutions. This book closely analyses the diverse content and practices of amateur Filipino YouTubers, exposing and problematising the dynamics of brokering the contested aspirational logics of beauty and selfhood, interracial relationships, world-class labour, and progressive governance in a digital sphere. Ultimately, YouTube and Brokerage Dynamics in Philippine Digital Cultures offers a fresh, compelling, and nuanced account of YouTube as an important site for the mediation of culture, economy, and politics in Philippine postcolonial modernity amid rapid economic globalisation and digitalisation.
New Reasons To Believe
Throughout history as mankind argued over the sources or the messengers of the Holy Books, he has not looked at the contents of the message. In fact, it is what is written in the Holy Books that make them divine.The way to prove that one is a believer does not come by destroying the non-believer but through making a believer of him. This means that the true believer is at the same time able to influence.By presenting information about places man's thoughts have not tread before I have written this book as an invitation to believe to those who have not yet believed and to those who believe and would like to move into the phase of influence.I am ever prepared to exchange my views with those more advanced than the information and expriences that I have opened to your insight. #God #Science #Belief #Space #AI #Holographic #Holistic #Eden #Hell #Araf #Council #Alien #Robot #Artificial #Computer #Hollybooks #Holly #Verses #Virtual #VR
Methods and Applications for Modeling and Simulation of Complex Systems
This volume constitutes the proceedings of the 20th Asian Simulation Conference, AsiaSim 2021, held as a virtual event in November 2021.The 9 full papers presented in this volume were carefully reviewed and selected from 23 submissions. The papers are organized in topical sections on simulation and visualization; modeling and simulation of systems.