1226_年度TOP暢銷展
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Get Set Procreate 5

Packt 出版
2022/09/20 出版

Discover hacks to quickly get started with Procreate with the help of this color guide and learn how to use it on an iPad to create exquisite illustrations and animationsKey Features: - Follow step-by-step instructions and tips on how to use Procreate to get the most out of it- Work through hands-on tutorials with real artwork that will boost your confidence to explore Procreate further- Highly recommended for iPad users who want to be able to paint on the goBook Description: Procreate is robust, industry-grade painting software that is extremely versatile yet an affordable alternative to subscription-based applications. If you're new to Procreate, Get Set Procreate 5 will help you get up to speed with creating professional illustrations in no time.Complete with step-by-step instructions, detailed explanations, and practical application guidelines, this easy-to-follow guide will cover the ins and outs of Procreate 5.2 and show you how to use each feature effectively. You'll learn how to draw using assistive tools, apply effects, create animations, and develop amazing artwork by implementing the skills learned throughout the book. Once you've got to grips with the new features of Procreate 5 for creating beautiful illustrations, animations, and graphics, you'll be able to explore the tools at your disposal and even create your own brushes, shortcuts, and menus to work efficiently.By the end of this Procreate book, you'll be able to navigate the application confidently and take your artwork to a new level.What You Will Learn: - Become well-versed with the fundamentals of Procreate- Personalize the Procreate application to suit your workflow- Gain preliminary knowledge of the tool to further explore it for your artwork- Speed up your workflow with gestures and shortcuts- Explore, edit, and create a wide range of brushes with the help of Brush Library and Brush Studio- Use assisted drawing tools to enhance your accuracy- Learn animation using Procreate s Animation Assist tools- Get up-to-date with the new features of Procreate 5.2 like Page Assist and 3D painting.Who this book is for: If you're a beginner who wants to start illustrating professionally on Procreate, but feel lost about where to start, this is the right book for you! Start learning right from the very basics, and build up your knowledge step-by-step. This book is also a perfect fit for experienced illustrators/animators accustomed to other software like Photoshop, who would like to pick up a new skill.Table of Contents- The Gallery - Organizing Your Files- Getting Started - Setting Up a Canvas- Understanding Your Workspace- Using the Actions Menu- Selecting and Transforming- Using Gestures and Shortcuts- Organizing Your Layers- Painting Tools and the Brush Library - Using and Organizing Brushes- Brush Studio Settings - Editing and Combining Brushes- Using Colour Tools- Adjustments - Applying Image Effects- Using Assisted Drawing Tools- Using Animation Assist for 2D Animation- Sketchbooking with Page Assist- Painting on 3D Models- Rendering Objects Using Blend Modes

9 特價3173
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Simulation and Its Discontents

Mit Press 出版
2022/09/16 出版

How the simulation and visualization technologies so pervasive in science, engineering, and design have changed our way of seeing the world. Over the past twenty years, the technologies of simulation and visualization have changed our ways of looking at the world. In Simulation and Its Discontents, Sherry Turkle examines the now dominant medium of our working lives and finds that simulation has become its own sensibility. We hear it in Turkle's description of architecture students who no longer design with a pencil, of science and engineering students who admit that computer models seem more "real" than experiments in physical laboratories. Echoing architect Louis Kahn's famous question, "What does a brick want?", Turkle asks, "What does simulation want?" Simulations want, even demand, immersion, and the benefits are clear. Architects create buildings unimaginable before virtual design; scientists determine the structure of molecules by manipulating them in virtual space; physicians practice anatomy on digitized humans. But immersed in simulation, we are vulnerable. There are losses as well as gains. Older scientists describe a younger generation as "drunk with code." Young scientists, engineers, and designers, full citizens of the virtual, scramble to capture their mentors' tacit knowledge of buildings and bodies. From both sides of a generational divide, there is anxiety that in simulation, something important is slipping away. Turkle's examination of simulation over the past twenty years is followed by four in-depth investigations of contemporary simulation culture: space exploration, oceanography, architecture, and biology.

9 特價2340
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Music for Film and Game Soundtracks with FL Studio

Packt 出版
2022/09/09 出版

Create and compose production-quality music with the power of FL Studio 20 along with MuseScore and WwiseKey Features: Develop widely applicable music composition techniques and create full orchestral scoresLeverage the power of FL Studio to create your own production-level soundtracksUse cutting-edge tools to fuel your creative ideas and launch your composer careerBook Description: FL Studio is a cutting-edge software music production environment and a powerful and easy-to-use tool for composing music. In this comprehensive guide, you'll discover how to use FL Studio's tools and techniques to design exciting soundtracks for your films, TV shows, video games, and much more.You'll start by understanding the business of composing, learning how to communicate, score, market your services, land gigs, and deliver music projects for clients like a professional. Next, you'll set up your studio environment, navigate key tools, such as the channel rack, piano roll, playlist, mixer, and browser, and export songs. The book then advances to show you how to compose orchestral music using MIDI (musical instrument digital interface) programming, with a dedicated section to string instruments. You'll create sheet music using MuseScore for live musicians to play your compositions. Later, you'll learn about the art of Foley for recording realistic sound effects, create adaptive music that changes throughout video games, and design music to trigger specific emotions, for example, scary music to terrify your listener. Finally, you'll work on a sample project that will help you prepare for your composing career.By the end of this book, you'll be able to create professional soundtrack scores for your films and video games.What You Will Learn: Compose production-ready music for films and video gamesPlan and deliver a soundtrack music score for clients like a professionalApply practical music theory using themes, leitmotifs, scales, and modesCompose orchestral music with MIDI programmingDesign music for specific emotionsCreate sheet music with MuseScore, score music for films with Fruity Video Player, and make diegetic musicDesign interactive music by leveraging horizontal resequencing and vertical remixingWho this book is for: This book is for musicians and programmers who want to take their music composing skills to a professional level. Film directors and game designers who want to get involved in scoring music for their own productions will also find this book useful. All you need is a computer and FL Studio to get started.

9 特價1864
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Fundamentals of Image, Audio, and Video Processing Using MATLAB(R)

CRC Press 出版
2022/08/30 出版

Fundamentals of Image, Audio, and Video Processing Using MATLAB(R) introduces the concepts and principles of media processing and its applications in pattern recognition by adopting a hands-on approach using program implementations. The book covers the tools and techniques for reading, modifying, and writing image, audio, and video files using the data analysis and visualization tool MATLAB(R). Key Features: Covers fundamental concepts of image, audio, and video processing Demonstrates the use of MATLAB(R) on solving problems on media processing Discusses important features of Image Processing Toolbox, Audio System Toolbox, and Computer Vision Toolbox MATLAB(R) codes are provided as answers to specific problems Illustrates the use of Simulink for audio and video processing Handles processing techniques in both the Spatio-Temporal domain and Frequency domain This is a perfect companion for graduate and post-graduate students studying courses on image processing, speech and language processing, signal processing, video object detection and tracking, and related multimedia technologies, with a focus on practical implementations using programming constructs and skill developments. It will also appeal to researchers in the field of pattern recognition, computer vision and content-based retrieval, and for students of MATLAB(R) courses dealing with media processing, statistical analysis, and data visualization. Dr. Ranjan Parekh, PhD (Engineering), is Professor at the School of Education Technology, Jadavpur University, Calcutta, India, and is involved with teaching subjects related to Graphics and Multimedia at the post-graduate level. His research interest includes multimedia information processing, pattern recognition, and computer vision.

9 特價2621
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Multimedia for Accessible Human Computer Interfaces

Springer 出版
2022/08/30 出版

The book Multimedia for Accessible Human Computer Interfaces is to be the first resource to provide in-depth coverage on topical areas of multimedia computing (images, video, audio, speech, haptics, VR/AR, etc.) for accessible and inclusive human computer interfaces. Topics are grouped into thematic areas spanning the human senses: Vision, Hearing, Touch, as well as Multimodal applications. Each chapter is written by different multimedia researchers to provide complementary and multidisciplinary perspectives. Unlike other related books, which focus on guidelines for designing accessible interfaces, or are dated in their coverage of cutting edge multimedia technologies, Multimedia for Accessible Human Computer Interfaces takes an application-oriented approach to present a tour of how the field of multimedia is advancing access to human computer interfaces for individuals with disabilities.Under Theme 1 "Vision-based Technologies for Accessible Human Computer Interfaces", multimedia technologies to enhance access to interfaces through vision will be presented including: "A Framework for Gaze-contingent Interfaces", "Sign Language Recognition", "Fusion-based Image Enhancement and its Applications in Mobile Devices", and "Open-domain Textual Question Answering Systems". Under Theme 2 "Auditory Technologies for Accessible Human Computer Interfaces", multimedia technologies to enhance access to interfaces through hearing will be presented including: "Speech Recognition for Individuals with Voice Disorders" and "Socially Assistive Robots for Storytelling and Other Activities to Support Aging in Place". Under Theme 3 "Haptic Technologies for Accessible Human Computer Interfaces", multimedia technologies to enhance access to interfaces through haptics will be presented including: "Accessible Smart Coaching Technologies Inspired by Elderly Requisites" and "Haptic Mediators for Remote Interpersonal Communication". Under Theme 4 "Multimodal Technologies for AccessibleHuman Computer Interfaces", multimedia technologies to enhance access to interfaces through multiple modalities will be presented including: "Human-Machine Interfaces for Socially Connected Devices: From Smart Households to Smart Cities" and "Enhancing Situational Awareness and Kinesthetic Assistance for Clinicians via Augmented-Reality and Haptic Shared-Control Technologies".

9 特價5246
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Algorithmic Game Theory

Springer 出版
2022/08/24 出版

This book constitutes the proceedings of the 15th International Symposium on Algorithmic Game Theory, SAGT 2022, which took place in Colchester, UK, in September 2022. The 31 full papers included in this book were carefully reviewed and selected from 83 submissions. They were organized in topical sections as follows: Auctions, markets and mechanism design; computational aspects in games; congestion and network creation games; data sharing and learning; social choice and stable matchings.

9 特價2623
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Artificial Intelligence and Music Ecosystem

Clancy  著
Focal Press 出版
2022/08/23 出版

Artificial Intelligence and Music Ecosystem highlights the opportunities and rewards associated with the application of AI in the creative arts.

9 特價2527
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The Corners are Glowing

CRC Press 出版
2022/08/05 出版

The Ottawa International Animation Festival (OIAF) began in 1976 and stands today as one of the oldest and largest animation events in the world. One of the unique features of the OIAF is the inclusion of commissioned writings that provide attendees with a more in-depth background into the festival's special screenings. These writings have not only contextualized the festival presentations but have also contributed significantly to animation education and scholarship. The Corners are Glowing is a selection of the best writings (many unseen for decades) culled from past OIAF catalogues. These wide-ranging texts cover the spectrum of animation from the familiar (Daffy Duck, Pee Wee Herman, Bob Clampett, Joanna Quinn, Hiyao Miyazaki, Frank Tashlin) to the more esoteric (Robert Breer, Emily Pelstring, Taku Furukawa, Michael Sporn, and even the use of furniture in animation!). The Corners are Glowing is a valuable time capsule that celebrates animation's past and present, and the styles of writing are as diverse, enlightening, and fun as the animation subjects being written about.

9 特價2870
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NFT - Income for Creative Minds

Books on Demand 出版
2022/08/04 出版

Artists have done it before and earned thousands, in some cases even hundreds of thousands or millions of Euros with their works on the NFT market. This is no coincidence. Like any market, the NFT market has its laws and criteria for success. This work is not a theoretical discussion of NFT, but an account of the findings of an artist who has been generating a steady income with his works in the NFT market. Although it is not millions, the income is increasing month by month. With this book he wants to give other artists important insights that allow them not to make some of the mistakes he made himself, and thus to achieve their own success with NFTs faster and easier, and to generate a steadily growing income. Some important keywords in the book: - What NFTs are and who can create / use them - How to create NFTs - Use NFT marketplaces - Generate revenue with NFT - Build a fan community through the use of social media to increase sales.

9 特價1629
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Quantum Computation and Quantum Information Simulation using Python

Shinil,Cho  著
2022/08/03 出版

A step-by-step, self-paced guide to quantum computation with detailed background physics and programming codes by Python, suitable for senior and graduate students of physics, computer science, and mathematics who want to learn and write quantum codes.

9 特價5724
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Quantum Computing Experimentation with Amazon Braket

Alex,Khan  著
Packt 出版
2022/08/01 出版

Augment your quantum computing journey using Amazon Braket with in-depth details of how to use Braket devices, build quantum circuits, leverage quantum annealing and solve optimization problemsKey Features: Learn about various quantum devices and their use in solving combinatorial optimization problemsPrepare your business to leverage the benefits of the future quantum speedupImplement quantum computing concepts through real-world optimization use casesBook Description: Amazon Braket is a cloud-based pay-per-use platform for executing quantum algorithms on cutting-edge quantum computers and simulators. It is ideal for developing robust apps with the latest quantum devices.With this book, you'll take a hands-on approach to learning how to take real-world problems and run them on quantum devices. You'll begin with an introduction to the Amazon Braket platform and learn about the devices currently available on the platform, their benefits, and their purpose. Then, you'll review key quantum concepts and algorithms critical to converting real-world problems into a quantum circuit or binary quadratic model based on the appropriate device and its capability. The book also covers various optimization use cases, along with an explanation of the code. Finally, you'll work with a framework using code examples that will help to solve your use cases with quantum and quantum-inspired technologies. Later chapters cover custom-built functions and include almost 200 figures and diagrams to visualize key concepts. You'll be able to scan the capabilities provided by Amazon Braket and explore the functions to adapt them for specific use cases.By the end of this book, you'll have the tools to integrate your current business apps and AWS data with Amazon Braket to solve constrained and multi-objective optimization problems.What You Will Learn: Explore the features and uses of the Amazon Braket console and componentsDiscover the benefits of quantum computing devices available on Amazon Braket, including gate quantum computers, the annealer, and simulatorsRecognize which type of quantum device is the best fit for specific use cases and scalingDevelop your own code from a basic set of use cases dealing with real-world optimization problemsUnderstand the capabilities and limitations of current quantum computing technologiesExplore the advanced features and API functions in Amazon BraketWho this book is for: This book is for IT practitioners, architects, and developers looking to bring the power of quantum computing to their organizations. If you are a VP of IT, CIO, VP of architecture, chief architect, solution architect, actuarial fellow, or a developer already working on other AWS services such as AWS Lambda and EC2, you'll find this book useful in exploring how to leverage Amazon Braket for real-world use cases and to move your organization towards this emerging technology. Familiarity with the basics of quantum computing and Python is required.

9 特價2200
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The Photographer’s Guide to Adobe Lightroom

Packt 出版
2022/07/29 出版

Get better at Adobe Lightroom to streamline post-production and focus on creativityKey Features: Manage, edit, and post-produce photographs in one place with the help of this full-color guideAdopt a non-destructive approach to working with seemingly infinite copies of photographs with different looksIncrease productivity and make your creative process easier with Lightroom's functionality and additional toolsBook Description: It takes talent to be a great photographer, but in the digital era, it also takes a level of technical proficiency. Adobe Photoshop Lightroom Classic was designed as a one-stop solution for photographers to perfect their final products on a desktop-focused workflow, which includes local storage of your photos in files and folders on your computer. Knowing how to efficiently navigate through Lightroom means that you'll be able to concentrate on being creative instead of wondering "what does this button do".Complete with step-by-step explanations of essential concepts and practical examples, you will begin with importing photographs into Lightroom. You'll focus on how to sort through, sequence, develop, and export ready files in various formats, or even design a book and create gallery-ready prints. Next, you will learn how to make informed decisions within Lightroom and how to approach your work depending on the set of photographs you are working on. This guide also illustrates real-life usage and workflow examples that are not just for aspiring professionals, but also for artists and amateurs who are still getting to grips with the technical side of photography.By the end of this book, you'll be confident in importing, editing, sorting, developing, and delivering your photos like a professional.What You Will Learn: Import photographs from different sourcesUnderstand how to create and refine editsUse and manage catalogs, folders, and collectionsDevelop photographs using all available toolsPrepare files for print and online viewingCreate slideshows and book layoutsWho this book is for: This is a book for photographers who've used Lightroom in the past but need a structured approach to start making the most of its advanced features. If you're a beginner who's willing to invest a bit of time in understanding Lightroom's basic functionality, you can use it just as well - but you may need to look at a few external sources along the way. Essentially, this photography book is for anyone who wants to become proficient enough in Lightroom to make better decisions and focus on creativity instead of the software.

9 特價3901
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Animation in Europe

Rolf,Giesen  著
Ingram 出版
2022/07/26 出版

There is a lot one could say about animation in Europe, but above all, there is no consistent European animation. It is as disparate as the various countries involved. Audiences will certainly recognize American or Japanese animation, but in Europe, it can range from Czech, Polish, and Hungarian to Greek, Italian, Spanish, Portuguese, French, and British. Animation in Europe provides a comprehensive review of the history and current situation of animation in over 20 European countries. It features numerous interviews with artists and producers, including rare documents and firsthand accounts that illustrate the rich history of animation in Europe. Additional features include- An extensive chronology with key events in European animation- A Who's Who of producers, directors, writers, and animators working in Europe- An examination of the origin of European animation and its influence Animation in Europe is the first book devoted entirely to this topic and, therefore, will be of value for animation buffs as well as practitioners and researchers.

9 特價7830
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Animation in Europe

Rolf,Giesen  著
Ingram 出版
2022/07/26 出版

There is a lot one could say about animation in Europe, but above all, there is no consistent European animation. It is as disparate as the various countries involved. Audiences will certainly recognize American or Japanese animation, but in Europe, it can range from Czech, Polish, and Hungarian to Greek, Italian, Spanish, Portuguese, French, and British. Animation in Europe provides a comprehensive review of the history and current situation of animation in over 20 European countries. It features numerous interviews with artists and producers, including rare documents and firsthand accounts that illustrate the rich history of animation in Europe. Additional features include - An extensive chronology with key events in European animation - A Who's Who of producers, directors, writers, and animators working in Europe - An examination of the origin of European animation and its influence Animation in Europe is the first book devoted entirely to this topic and, therefore, will be of value for animation buffs as well as practitioners and researchers.

9 特價3575
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Chinese Animated Film and Ideology, 1940s-1970s

CRC Press 出版
2022/07/24 出版

This book examines animated propaganda produced in mainland China from the 1940s to the 1970s. The analyses of four puppet films demonstrate how animation and Maoist doctrine became tightly but dynamically entangled. The book firstly contextualizes the production conditions and ideological contents of The Emperor's Dream (1947), the first puppet film made at the Northeast Film Studio in Changchun. It then examines the artistic, intellectual, and ideological backbone of the puppet film Wanderings of Sanmao (1958). The book presents the means and methods applied in puppet animation filmmaking that complied with the ideological principles established by the radical supporters of Mao Zedong in the first half of the 1960s, discussing Rooster Crows at Midnight (1964). The final chapter discusses The Little 8th Route Army (1973), created by You Lei in the midst of the Cultural Revolution. This book will be of great interest to those in the fields of animation studies, film studies, political science, Chinese area studies, and Chinese philology.

9 特價3288
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Security in the Digital World

2022/07/22 出版

"Love the fact that it jumped in with 10 top tips for security, a great opening to the book... Excellent section on phishing emails/vishing/smishing, with great practical examples ..."Christopher Wright, Wright-CandA Consulting LtdProtect yourself from cyber threats and risksCyberspace, the Internet, computer networks, the digital world - call it what you will - is always developing. And so are the threats and risks of being online.Security in the Digital World explains the common digital threats to home users, home offices, mobile users, consumers and parents alike, as well as providing tips, advice and guidance. It doesn't matter if you are working in the most mature enterprise environment, unemployed, retired or still at school, whether you often have a smartphone in your hand or only use an e-reader, you are at risk.Security in the Digital World is a straightforward guide for the home user, parent, consumer and home office, providing a fountain of knowledge for modern security needs. It gives an overview of who conducts cyber attacks any why, and where cyber threats come from. It also explains what you can do to protect yourself and others, and provides a personal cyber security risk assessment.Deeper insight into threats in the digital worldThis must-have guide gives up-to-date information on consumer risks and provides: Ten tips to keep your digital information secure; Understanding and awareness of information security and cyber threats; Explanations of what social engineering is and techniques used by cyber criminals; Advice on what to look out for online and your rights as a consumer; and Guidance on common threats in the digital age, including malware, social engineering and ransomware. There is little technical knowledge or skill needed to understand and apply the book's tips and advice, and there are lots of images to help guide you. From the top ten tips and the breakdown of consumer risks, to social networking and parental security, this book is an essential guide for anyone and everyone trying to stay safe and secure in the evolving digital world. About the author Graham Day spent 24 years in the military, including more than a decade as a counter-intelligence and security specialist on operational deployments around the world. Since retiring from the military, Graham has provided a range of services as a consultant, including, but not limited to, information security, cyber security, business continuity, cyber risk and cyber resilience. He is a CESG Certified Professional Security Information Risk Advisor, a Certified Information Systems Security Professional, and a member of the Author Group for British Standard 31111 Cyber Risk & Resilience.

9 特價1005
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The changing face of VR

Jordan,Frith  著
Vernon Press 出版
2022/07/11 出版

VR occupies an interesting place in the media ecosystem. On the one hand, it is an emerging, 'cutting-edge' technology backed by billions of USD by major corporations. On the other hand, VR is older than the World Wide Web and older than social networking sites. After many years of hype and unfulfilled potential, VR is now finally on the precipice of widespread adoption and has begun to be used in novel ways throughout various industries. This edited collection brings together a diverse group of authors to analyse the current state of VR, while recognizing that these many different use-cases will likely become even more important with the increased investment in the technology. To examine the current state of VR across multiple sites and industries, we compiled a group of practitioners and academics to both examine VR practices and theorize new uses of VR. The book also focuses on an inclusive analysis and includes authors from South America, North America, Europe, Australia, and Asia, and the topics range from analyses of VR use in live events to the ethics of nature-based VR apps to the social practices involved in using public VR at museum exhibits. As we argue in the introduction, this book is one of the first to bring together authors from different backgrounds and disciplines to chart just how widely VR has already spread. And maybe most importantly, the topics covered in this book will only become more relevant as VR continues to grow, especially in the wake of the growth of the supposed Metaverse.

9 特價4357
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Hacking in the Humanities

Aaron,Mauro  著
Ingram 出版
2022/07/11 出版

What would it take to hack a human? How exploitable are we? In the cybersecurity industry, professionals know that the weakest component of any system sits between the chair and the keyboard. This book looks to speculative fiction, cyberpunk and the digital humanities to bring a human - and humanistic - perspective to the issue of cybersecurity. It argues that through these stories we are able to predict the future political, cultural, and social realities emerging from technological change. Making the case for a security-minded humanities education, this book examines pressing issues of data security, privacy, social engineering and more, illustrating how the humanities offer the critical, technical, and ethical insights needed to oppose the normalization of surveillance, disinformation, and coercion. Within this counter-cultural approach to technology, this book offers a model of activism to intervene and meaningfully resist government and corporate oversight online. In doing so, it argues for a wider notion of literacy, which includes the ability to write and fight the computer code that shapes our lives.

9 特價1811
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An Image Processing Tour of College Mathematics

Ingram 出版
2022/07/06 出版

An Image Processing Tour of College Mathematics aims to provide meaningful context for reviewing key topics of the college mathematics curriculum, to help students gain confidence in using concepts and techniques of applied mathematics, to increase student awareness of recent developments in mathematical sciences, and to help students prepare for graduate studies. The topics covered include a library of elementary functions, basic concepts of descriptive statistics, probability distributions of functions of random variables, definitions and concepts behind first- and second-order derivatives,  most concepts and techniques of traditional linear algebra courses, an introduction to Fourier analysis, and a variety of discrete wavelet transforms - all of that in the context of digital image processing. Features Pre-calculus material and basic concepts of descriptive statistics are reviewed in the context of image processing in the spatial domain. Key concepts of linear algebra are reviewed both in the context of fundamental operations with digital images and in the more advanced context of discrete wavelet transforms. Some of the key concepts of probability theory are reviewed in the context of image equalization and histogram matching. The convolution operation is introduced painlessly and naturally in the context of na簿ve filtering for denoising and is subsequently used for edge detection and image restoration. An accessible elementary introduction to Fourier analysis is provided in the context of image restoration. Discrete wavelet transforms are introduced in the context of image compression, and the readers become more aware of some of the recent developments in applied mathematics. This text helps students of mathematics ease their way into mastering the basics of scientific computer programming.

9 特價4541
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Auditory Interfaces

Focal Press 出版
2022/07/06 出版

Auditory Interfaces explores how human-computer interactions can be significantly enhanced through the improved use of the audio channel. Providing historical, theoretical and practical perspectives, the book begins with an introductory overview, before presenting cutting-edge research with chapters on embodied music recognition, nonspeech audio, and user interfaces. This book will be of interest to advanced students, researchers and professionals working in a range of fields, from audio sound systems, to human-computer interaction and computer science.

9 特價3288
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Adobe Illustrator for Creative Professionals

Clint,Balsar  著
Packt 出版
2022/06/30 出版

Build your own designs using vector shapes and apply design principles when creating projects in Adobe Illustrator with the help of this full-color guideKey Features: Apply industry trends and methods and move from concept to completion of designsManipulate tools within the software to make your creative process smootherMaster the technique of using tools such as the Shaper Tool, Shape Builder Tool, and the Live Paint BucketBook Description: Adobe Illustrator is a vector-based art tool for visual creatives. It is an industry-standard tool that helps you take a design from concept to completion, including the process of peer collaboration and client feedback.Complete with step-by-step explanations of essential concepts and practical examples, you'll begin to build confidence as you master the methods of successful illustrators in the industry by exploring crucial tools and techniques of Adobe Illustrator. You'll learn how to create objects using different tools and methods while assigning varied attributes and appearances. Throughout the book, you'll strengthen your skills in developing structures for maintaining organization as your illustration grows.By the end of this Adobe Illustrator book, you'll have gained the confidence you need to not only create content in the desired format and for the right audience but also build eye-catching vector art based on solid design principles.What You Will Learn: Master a wide variety of methods for developing objectsControl files using layers and groupsEnhance content using data-supported infographicsUse multiple artboards for better efficiency and asset managementUnderstand the use of layers and objects in IllustratorBuild professional systems for final presentation to clientsWho this book is for: This book is for creative illustrators with basic to intermediate-level experience with vector-based software who want to take their existing skills to the next level. Prior knowledge of vector-based illustration concepts will help you get the most out of this Adobe Illustrator software book and produce impressive results.

9 特價1904
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Perceptions About Reality Through Simulations by Software

Ingram 出版
2022/06/16 出版

In this book, the author shares his perceptions about physics and the universe, which he developed when working on software that processes a few elementary physics simulations and while testing it on different computers.

9 特價1573
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Ubiquitous Music Ecologies

Routledge 出版
2022/06/08 出版

Covering theory, software and hardware design, and applications in educational and artistic settings, each chapter in this volume features in-depth descriptions of exploratory and cutting-edge creative practices that expand our understanding of music making by means of digital and analogue technologies.

9 特價2922
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Hardware and Software Support for Virtualization

Springer 出版
2022/06/03 出版

This book focuses on the core question of the necessary architectural support provided by hardware to efficiently run virtual machines, and of the corresponding design of the hypervisors that run them. Virtualization is still possible when the instruction set architecture lacks such support, but the hypervisor remains more complex and must rely on additional techniques.Despite the focus on architectural support in current architectures, some historical perspective is necessary to appropriately frame the problem. The first half of the book provides the historical perspective of the theoretical framework developed four decades ago by Popek and Goldberg. It also describes earlier systems that enabled virtualization despite the lack of architectural support in hardware.As is often the case, theory defines a necessary--but not sufficient--set of features, and modern architectures are the result of the combination of the theoretical framework with insights derived frompractical systems. The second half of the book describes state-of-the-art support for virtualization in both x86-64 and ARM processors. This book includes an in-depth description of the CPU, memory, and I/O virtualization of these two processor architectures, as well as case studies on the Linux/KVM, VMware, and Xen hypervisors. It concludes with a performance comparison of virtualization on current-generation x86- and ARM-based systems across multiple hypervisors.

9 特價3338
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Incidental Exposure to Online News

Springer 出版
2022/06/02 出版

Rapid technological changes and availability of news anywhere and at any moment have changed how people seek out news. Increasingly, consumers no longer take deliberate actions to read the news, instead stumbling upon news online. While the emergence of serendipitous news discovery online has been recognized in the literature, there is a limited understanding about how people experience this behavior. Based on the mixed method study that investigated online news reading behavior of residents in a Midwestern U.S. town, we explore how people accidentally discover news when engaged in various online activities. Employing the grounded theory approach, we define Incidental Exposure to Online News (IEON) as individual's memorable experiences of chance encounters with interesting, useful, or surprising news while using the Internet for news browsing or for non-news-related online activities, such as checking email or visiting social networking sites. The book presents a conceptual framework of IEON that advances research and an understanding of serendipitous news discovery from people's holistic experiences of news consumption in their everyday lives. The proposed IEON Process Model identifies key steps in an IEON experience that could help news reporters and developers of online news platforms create innovative storytelling and design strategies to catch consumers' attention during their online activities. Finally, this book raises important methodological questions for further investigation: how should serendipitous news discovery be studied, measured, and observed, and what are the essential elements that differentiate this behavior from other types of online news consumption and information behaviors?

9 特價1669
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Stochastic Partial Differential Equations for Computer Vision with Uncertain Data

Springer 出版
2022/06/02 出版

In image processing and computer vision applications such as medical or scientific image data analysis, as well as in industrial scenarios, images are used as input measurement data. It is good scientific practice that proper measurements must be equipped with error and uncertainty estimates. For many applications, not only the measured values but also their errors and uncertainties, should be--and more and more frequently are--taken into account for further processing. This error and uncertainty propagation must be done for every processing step such that the final result comes with a reliable precision estimate. The goal of this book is to introduce the reader to the recent advances from the field of uncertainty quantification and error propagation for computer vision, image processing, and image analysis that are based on partial differential equations (PDEs). It presents a concept with which error propagation and sensitivity analysis can be formulated with a set of basic operations.The approach discussed in this book has the potential for application in all areas of quantitative computer vision, image processing, and image analysis. In particular, it might help medical imaging finally become a scientific discipline that is characterized by the classical paradigms of observation, measurement, and error awareness. This book is comprised of eight chapters. After an introduction to the goals of the book (Chapter 1), we present a brief review of PDEs and their numerical treatment (Chapter 2), PDE-based image processing (Chapter 3), and the numerics of stochastic PDEs (Chapter 4). We then proceed to define the concept of stochastic images (Chapter 5), describe how to accomplish image processing and computer vision with stochastic images (Chapter 6), and demonstrate the use of these principles for accomplishing sensitivity analysis (Chapter 7). Chapter 8 concludes the book and highlights new research topics for the future.

9 特價2623
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A Survey of Blur Detection and Sharpness Assessment Methods

Juan,Andrade  著
Springer 出版
2022/06/02 出版

Blurring is almost an omnipresent effect on natural images. The main causes of blurring in images include: (a) the existence of objects at different depths within the scene which is known as defocus blur; (b) blurring due to motion either of objects in the scene or the imaging device; and (c) blurring due to atmospheric turbulence. Automatic estimation of spatially varying sharpness/blurriness has several applications including depth estimation, image quality assessment, information retrieval, image restoration, among others. There are some cases in which blur is intentionally introduced or enhanced; for example, in artistic photography and cinematography in which blur is intentionally introduced to emphasize a certain image region. Bokeh is a technique that introduces defocus blur with aesthetic purposes. Additionally, in trending applications like augmented and virtual reality usually, blur is introduced in order to provide/enhance depth perception. Digital images and videos are produced every day in astonishing amounts and the demand for higher quality is constantly rising which creates a need for advanced image quality assessment. Additionally, image quality assessment is important for the performance of image processing algorithms. It has been determined that image noise and artifacts can affect the performance of algorithms such as face detection and recognition, image saliency detection, and video target tracking. Therefore, image quality assessment (IQA) has been a topic of intense research in the fields of image processing and computer vision. Since humans are the end consumers of multimedia signals, subjective quality metrics provide the most reliable results; however, their cost in addition to time requirements makes them unfeasible for practical applications. Thus, objective quality metrics are usually preferred.

9 特價2861
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Hacking in the Humanities

Aaron,Mauro  著
Ingram 出版
2022/05/31 出版

What would it take to hack a human? How exploitable are we? In the cybersecurity industry, professionals know that the weakest component of any system sits between the chair and the keyboard. This book looks to speculative fiction, cyberpunk and the digital humanities to bring a human - and humanistic - perspective to the issue of cybersecurity. It argues that through these stories we are able to predict the future political, cultural, and social realities emerging from technological change. Making the case for a security-minded humanities education, this book examines pressing issues of data security, privacy, social engineering and more, illustrating how the humanities offer the critical, technical, and ethical insights needed to oppose the normalization of surveillance, disinformation, and coercion. Within this counter-cultural approach to technology, this book offers a model of activism to intervene and meaningfully resist government and corporate oversight online. In doing so, it argues for a wider notion of literacy, which includes the ability to write and fight the computer code that shapes our lives.

9 特價5558
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Optimization of Sustainable Enzymes Production

CRC Press 出版
2022/05/28 出版

This book is designed as a reference book and presents a systematic approach to analyze evolutionary and nature-inspired population-based search algorithms. Beginning with an introduction to optimization methods and algorithms and various enzymes, the book then moves on to provide a unified framework of process optimization for enzymes with various algorithms. The book presents current research on various applications of machine learning and discusses optimization techniques to solve real-life problems. The book compiles the different machine learning models for optimization of process parameters for production of industrially important enzymes. The production and optimization of various enzymes produced by different microorganisms are elaborated in the book It discusses the optimization methods that help minimize the error in developing patterns and classifications, which further helps improve prediction and decision-making Covers the best-performing methods and approaches for optimization sustainable enzymes production with AI integration in a real-time environment Featuring valuable insights, the book helps readers explore new avenues leading towards multidisciplinary research discussions The book is aimed primarily at advanced undergraduates and graduates studying machine learning, data science and industrial biotechnology. Researchers and professionals will also find this book useful.

9 特價6480
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Dragon’s Lair and the Fantasy of Interactivity

Mj,Clarke  著
Lexington Books 出版
2022/05/27 出版

This book revives a neglected video game classic through a critical examination of its design, its makers, its recording medium, and its imagery. The investigation of these facets reveals a game shaped by the demands of its context and is instructive for contemporary debates in media studies.

9 特價5220
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Code Musicology

Denis,Crowdy  著
Lexington Books 出版
2022/05/26 出版

Code Musicology opens a conduit between musicology and software studies. It extends an ethnomusicology of technoculture from the world of hardware and the hardwired to software, code, and algorithms and directs attention to IT industries and software-centered transnational commerce as a result of sectorial transformation.

9 特價5481
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Interfaces and Us

Ingram 出版
2022/05/15 出版

We're all familiar with smart TVs making suggestions on our future watching, real-world exercise data being transferred into stats and infographics on our workout apps and turning up our home heating before we start our commute - but how does this world of technological interfaces affect our actions and perceptions of self?When society relies on computer models and their interfaces to explain and predict everything from love to geopolitical conflicts, our own behaviour and choices are artificially changed. Zachary Kaiser explores the harmful social consequences of this idea - balanced against speed and ease for the user - and how design practice and education can respond positively. - Concepts of freedom vs convenience - Smart objects and manipulation - Real world information transformed into data - Technology's decisions made on our behalf

9 特價4536
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Foundation Flash 8 Video

Tom,Green  著
Apress 出版
2022/04/24 出版

Video on the Internet is becoming hugely popular due to higher bandwidth making it feasible, and improvements in software are putting it within the reach of anyone with a reasonable level of computer literacy. This is one of the first books solely dedicated to Flash 8 Video development and goes a lot deeper into the subject than other books. It is suitable for those with no previous Flash experience who want to discover the best way to create video applications for the Web. It starts with the very basics, and by the end of the book the reader will be creating advanced interactive video applications, using video alpha channels, masking, blends and filters, the Camera object, and much more. Flash 8 features a lot of new advancements for video, and developers are crying out for information on its uses. This book fulfills that need.

9 特價1418
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Advanced ActionScript Components

Apress 出版
2022/04/24 出版

Macromedia's architecture is like a chest filled with precious jewels, and this book is quite simply the key to open it! One of the most important tools provided with Flash is the Macromedia Component Architecture: a framework of components written in ActionScript 2, based on established design patterns, that provides a wealth of functionality you can just bolt on to your Flash applications when desired. This can save you an enormous amount of time during application development and help you improve the quality of your code. What's more, the source code is included, so if you can't find the component you need within the component architecture, you can just modify existing components to create your own!

9 特價1575
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Extreme Photoshop CS

Apress 出版
2022/04/24 出版

Following a renowned fifteen-year history, Photoshop CS emerges as the newest edition to the Adobe family. This dynamic version allows you to create myriad styles--ranging from pixel, to vector, to 3D, and more. But what about proper instruction and guidance? Enter: Extreme Photoshop CS. This in-depth, versatile book will help you make the jump from Photoshop user, to professional designer.

9 特價1260
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Life in Death

Ingram 出版
2022/04/22 出版

Death-the very word is resonant with emotion, imagery, and meaning. It is the ultimate life-event that all living things will eventually experience; as such, it comes as no surprise that death is often a popular theme of literature, art, games, cinema, music, and even animation. Dennis Tupicoff, world-renowned animator, writer, and producer, is an expert on the narrative application of death in animation. Take a journey with Tupicoff as he goes in-depth into the many themes, associations, and practices found in film and especially animation. Life in Death: My Animated Films 1976-2020 explores death as it relates to experience, storytelling, theory, and narrative. The examples in the very readable text are organized into three broad categories: cartoon, documentary, and hybrids of various types. KEY FEATURES Explores death as a narrative theme within cinema and animation Biographical insight into Dennis Tupicoff's works and how the subject of death impacted these completed award-winning films Special online access to Dennis Tupicoff's animated works In-depth exploration into ten of Dennis Tupicoff's most influential animations

9 特價3098
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Mad Eyed Misfits

CRC Press 出版
2022/04/21 出版

One of the most stylistically original and provocative writers in animation returns with this informal sequel to his previous books on indie animation, Unsung Heroes of Animation and Animators Unearthed. In this collection, award-winning writer Chris Robinson looks at a wide range of films and filmmakers, including cult favourites Don Hertzfeldt, Adam Elliot, Masaaki Yuasa, Wong Ping, Bruce Bickford, Jodie Mack, Rosto, Suzan Pitt, Clyde Henry and Cartoon Saloon. Eclectic, opinionated, passionate and personal, Robinson's writing will amuse, confuse, infuriate and enlighten while introducing readers to some of the most astonishing and important animation artists from around the world.

9 特價1409
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Crowdsourcing During Covid-19

Routledge 出版
2022/04/18 出版

Crowdsourcing is a means by which public interest is sought and leveraged to achieve specific goals, and this fascinating study highlights how the model has been used to challenge the effects of the Covid-19 pandemic.

9 特價1382
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Digital TV and Wireless Multimedia Communications

Springer 出版
2022/04/18 出版

This book presents revised selected papers from the 18th International Forum on Digital TV and Wireless Multimedia Communication, IFTC 2021, held in Shanghai, China, in December 2021.The 41 papers presented in this volume were carefully reviewed and selected from 110 submissions. They were organized in topical sections on image analysis; quality assessment; target detection; video processing; big data.

9 特價5246
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Mad Eyed Misfits

Ingram 出版
2022/04/09 出版

One of the most stylistically original and provocative writers in animation returns with this informal sequel to his previous books on indie animation, Unsung Heroes of Animation and Animators Unearthed. In this collection, award-winning writer Chris Robinson looks at a wide range of films and filmmakers, including cult favourites Don Hertzfeldt, Adam Elliot, Masaaki Yuasa, Wong Ping, Bruce Bickford, Jodie Mack, Rosto, Suzan Pitt, Clyde Henry and Cartoon Saloon. Eclectic, opinionated, passionate and personal, Robinson's writing will amuse, confuse, infuriate and enlighten while introducing readers to some of the most astonishing and important animation artists from around the world.

9 特價3497
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Modelling and Simulation for Autonomous Systems

Jan,Mazal  著
Springer 出版
2022/04/08 出版

This book constitutes the thoroughly refereed post-conference proceedings of the 8th International Conference on Modelling and Simulation for Autonomous Systems, MESAS 2021, held as a virtual event due COVID-19, in October 2021.The 30 full papers together with 2 short papers included in the volume were carefully reviewed and selected from 50 submissions. They are organized in the following topical sections: M&S of intelligent systems, R&D and application; and AxS/AI in context of future warfare and security environment and future challenges of Advance M&S Technology.

9 特價4769
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The Immersive Enclosure

Paul,Roquet  著
2022/03/31 出版

Winner, 2023 Lewis Mumford Award for Outstanding Scholarship in the Ecology of Technics, Media Ecology Association Although virtual reality promises to immerse a person in another world, its true power lies in its ability to sever a person's spatial situatedness in this one. This is especially clear in Japan, where the VR headset has been embraced as a way to block off existing social environments and reroute perception into more malleable virtual platforms. Is immersion just another name for enclosure? In this groundbreaking analysis of virtual reality, Paul Roquet uncovers how the technology is reshaping the politics of labor, gender, home, and nation. He examines how VR in Japan diverged from American militarism and techno-utopian visions and became a tool for renegotiating personal space. Individuals turned to the VR headset to immerse themselves in three-dimensional worlds drawn from manga, video games, and genre literature. The Japanese government promised VR-operated robots would enable a new era of remote work, targeting those who could not otherwise leave home. Middle-aged men and corporate brands used VR to reimagine themselves through the virtual bodies of anime-styled teenage girls. At a time when digital platforms continue to encroach on everyday life, The Immersive Enclosure takes a critical look at these attempts to jettison existing social realities and offers a bold new approach for understanding the media environments to come.

9 特價1890
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Intelligent Technologies for Interactive Entertainment

Zhihan,LV  著
Springer 出版
2022/03/30 出版

This book constitutes the refereed proceedings of the 13th International Conference on Intelligent Technologies for Interactive Entertainment, INTETAIN 2021. Due to the COVID-19 global pandemic, the conference was held virtually. This year's conference put an emphasis on the future of technologies for interactive entertainment. The 25 full papers presented at the conference and thus included in this book were selected from 50 submissions, and present novel and innovative work in areas including art, science, design and engineering regarding computer-based systems or devices that provide intelligent human interaction, learning, or entertainment experiences. The papers are grouped in 2 sessions of thematic issues on emerging applications and augmented reality.

9 特價4769
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Aesthetics, Digital Studies and Bernard Stiegler

Ingram 出版
2022/03/27 出版

Aesthetics, Digital Studies and Bernard Stieglerframes the intertwined relationship between artistic endeavours and scientific fields and their sociopolitical implications. Each chapter is either an explication of, or a critique of, some aspect of Bernard Stiegler's technological philosophy; as it is his technological-political-aesthetical-ethical theorisations which form the philosophical foundation of the volume.Emerging scholars bring critical new reflections to the subject area, while more established academics, researchers and practitioners outline the mutating nature of aesthetics within historical and theoretical frameworks. Not only is interdisciplinarity a prevailing topic at work within this collection, but so too is there a delineation of the mutating, hybrid role inhabited by the arts practitioner - at once engineer, scientist and artist - in the changing landscape of digital cultural production.

9 特價2337
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Take your Best Shot

Kevin,Wilson  著
Elluminet Press 出版
2022/03/23 出版
9 特價734
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Principles of Systems

Ingram 出版
2022/02/09 出版

Jay W. Forrester (1918 - 2016) was a pioneering American computer engineer and systems scientist. He was a professor at MIT and later at MIT Sloan School of Management. Forrester is credited with being one of the inventors of magnetic core memory, the creator of the first computer animation, and the father of the field of System Dynamics - a computer-aided approach for strategy and policy design. In Principles of Systems, Professor Forrester explains the basic principles behind system behavior. He introduces the concepts of structure and dynamic behavior that were first introduced in his prior books, Industrial Dynamics (1961) and Urban Dynamics (1971). Due to the general nature and wide applicability of the principles discussed, this book has been adopted by numerous colleges and universities as an introduction to teaching System Dynamics in many multidisciplinary courses on urban, environmental, corporate, and other complex social systems. The accompanying workbook also allows students to gauge their learning throughout the book. The book serves on its own as well as being a complement to other books on the nature of social systems. Professor Forrester wrote many widely known papers in engineering and management. In addition, his other books laid the foundations for the application of System Dynamics to the behavior of complex social systems: Industrial Dynamics, reprinted in 1999, originally published in 1961 Urban Dynamics, 1969 World Dynamics, Second Edition 1973, originally published in 1971 Collected Papers of Jay W. Forrester, 1975 These are available for purchase at www.systemdynamics.org.

9 特價2520
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New Masters of Flash

Hoss,Gifford  著
Apress 出版
2022/02/04 出版

Flash has upped the standard for web motion graphics and has been welcomed with open arms on account of its powerful new ActionScripting capabilities. Following the phenomenal success of New Masters of Flash, the Flash Annual will bring together a new collection of the hottest Flash design talents on the planet, all of whom have grabbed attention in the preceding year. New Masters of Flash: The 2002 Annual gives competent web artists inspiration for cutting-edge Flash design techniques, as well as hard tutorial information on how to build top class effects. The format builds on the best of the original best-selling title while improving in areas where the first volume was weaker, (e.g. generic customizable code examples), while the talents, the inspirations and effects are all of the moment and represent the mature and expert deployment of the staggering new capabilities of Flash 5 ActionScript. The Flash Annual format: The Intro is a series of 3 "field-report" essays written by key New Masters from the previous year covering new talents, new techniques and new trends. The main body of the book is then an evolution from the original format. This time, as well as the inspiration and tutorial sections, we add a third section to each chapter, headnotes. Part summary, part chapter commentary, part code overview, the Headnotes section teases out the reusable and generic elements of the previous tutorial and suggests ways forward for the reader.

9 特價1890
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Photoshop Elements 2 Face Makeovers

Katy,Freer  著
Apress 出版
2022/02/04 出版

Bored with your family snapshots? Ugly friends? We'll show you how to harness the power of Photoshop Elements 2 to subtly improve or distort them beyond all recognition as you see fit! Packed full of creative, fun ideas, each explained with step-by-step tutorials, and with all the source files on the accompanying CD, this book will show you how to: Produce caricatures by distorting faces with the popular Liquify tool Transform ordinary snapshots into works of art by Warhol, Lichtenstein, and Van Gogh Turn your kids into clowns, or tigers, or anything else they can dream up with digital face paint Eliminate red eye and achieve perfect skin tone on your everyday shots Tweak out to freak out! Give your nearest and dearest the cosmetic surgery you think they deserve! Enter the world of fantasy with some sumptuous mystical makeovers ...and more!

9 特價1103
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