1108~1109_為什麼要說對不起(王宏哲)
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How and Why We Make Games

Marta,Fijak  著
CRC Press 出版
2024/06/03 出版

This book delves into the intricate realms of games and their creation, examining them through cultural, systemic, and, most notably, human lenses. It explores diverse themes like authorship, creative responsibility, the tension between games as a product and games as a form of cultural expression, and the myth of a universal audience.

9 特價5724
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The Ultimate Zoom Cookbook

Packt 出版
2024/06/03 出版

Become an expert in meetings, screen share, audio, video, and AI in Zoom by learning advanced techniques and gaining insights from Zoom expert, Patrick KelleyKey Features: - Explore features such as webinars, attendee engagement techniques, analytics, and reporting- Leverage AI to increase effectiveness as a meeting organizer, presenter, and attendee- Discover advanced content and collaboration tips and tricks to create presentations that are engaging to the audience- Purchase of the print or Kindle book includes a free PDF eBookBook Description: The last few years have completely changed the way we collaborate and communicate. Whether it's internally with coworkers at a large enterprise or externally with prospective clients and customers, Zoom has created a new way to interact with people in real-time as well as asynchronously.This cookbook delves into all aspects of Zoom, moving beyond just meetings. You'll get started by exploring key areas such as audio, video, chat, webinars, advanced reporting, and analytics. Next, you'll progress from discovering simple Zoom video and audio calls to understanding features such as whiteboards, hardware integration, and phone capabilities. Gradually, you'll discover advanced techniques for effective content presentation, while configuring users and features from the admin portal. The last set of chapters cover advanced features on security and privacy as well as how to make the most of AI Companion to reach out to your audience with better content, clarity, and expertise.By the end of this Zoom book, you'll be well-versed with the entire Zoom app and all the modalities available.What You Will Learn: - Harness Zoom's features and functions beyond just video meetings- Understand how to use Zoom for multiple communication modalities- Discover advanced techniques for presenting content effectively- Find out how to configure users and features from the admin portal- Get hands on with Zoom phone, chat, email, and calendar- Configure Zoom hardware and software effectively- Secure Zoom with security and privacy techniques- Use AI Companion to work more efficiently and productivelyWho this book is for: This book is for any user looking to get the most out of Zoom's collaboration or communication tools.

9 特價1481
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Salesforce B2C Solution Architect’s Handbook - Second Edition

Mike,King  著
Packt 出版
2024/06/03 出版

Design solutions across the Salesforce Customer 360 ecosystem with this definitive guide for Salesforce B2C solution architects, covering B2C Commerce, Service Cloud, Data Cloud, and Marketing CloudKey Features: - Create a frictionless customer experience and a unified view of all touchpoints- Avoid expensive rework by getting your architecture right the first time- Use real-world scenarios and best practices to prepare for the B2C Solution Architect certification exam- Purchase of the print or Kindle book includes a free PDF eBookBook Description: In today's competitive landscape, the ability to create a unified view of the customer and turn data into actionable insights is a game-changer for businesses. With Salesforce B2C Solution Architect's Handbook, you'll gain a deeper understanding of the integration options and products that help you deliver value for organizations.The book will guide you through the tools, techniques, and scenarios needed to confidently tackle the B2C Solution Architect exam. You'll start by building a robust understanding of each component within the Customer 360 ecosystem, diving into their capabilities, data models, and governance structures. As you progress, you'll explore the role of a B2C solution architect in planning critical requirements and implementation sequences to avoid costly reworks and unnecessary delays. You'll learn about the available options for integrating products with the Salesforce ecosystem and demonstrate best practices for data modeling across Salesforce products and beyond.By the end of this journey, you'll not only be prepared to ace the exam but also to excel as a Salesforce B2C Solution Architect, ready to shape the future of customer engagement. What You Will Learn: - Explore key Customer 360 products and their integration options- Choose the best integration architecture to unify data and experiences- Plan for requirements, design choices, and implementation sequences- Architect a single view of the customer to support service, marketing, and commerce- Integrate Customer 360 solutions into a single-source-of-truth solution- Orchestrate data and user flows to support functionality from multiple components- Understand the capabilities and design considerations for Data Cloud- Prepare for the B2C Solution Architect examWho this book is for: This book is for professionals in high-level job roles that heavily rely on Salesforce proficiency. It's primarily written for Salesforce technical architects, application/functional architects, integration architects, enterprise architects, and CTO teams looking to benefit from a deeper understanding of this platform. Before you get started, you should understand the fundamentals of data integration, APIs, and connected systems in general, along with knowledge of the basics of business-to-consumer (B2C) customer experiences.Table of Contents- De-Mystifying Salesforce- Supporting Your Customers with Service Cloud- Direct-to-Consumer Selling with B2C Commerce- Engaging Customers with Marketing Cloud- Know Your Customer with Data Cloud (DC)- Salesforce Ecosystem - Building a Complete Solution- Role of a Solution Architect- Integration Architecture Options- Creating a 360簞 View of the Customer- Customizing for Common Business Needs- Enterprise Integration Strategies- Exam Preparation Tools and Techniques- Prerequisite Certifications- Commerce and Integration- Certification Scenarios

9 特價1692
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AutoCAD 2025 For Beginners

Cadfolks  著
Kishore 出版
2024/06/01 出版

Discover the power of AutoCAD 2025 with this beginner-friendly guide that will transform you from a novice to a confident user. Perfect for students, hobbyists, and professionals looking to master the latest version of AutoCAD, this book breaks down complex concepts into easy-to-understand lessons."AutoCAD 2025 For Beginners" is an essential manual for anyone who wants to learn how to create precise 2D drawings and 3D models using one of the most widely used CAD software in various industries, including architecture, engineering, and manufacturing.With 14 chapters that cover everything from the basics of drawing and editing to advanced topics like parametric tools and 3D modeling, this book provides a comprehensive understanding of AutoCAD 2025. Each chapter is designed to build upon the previous one, ensuring a smooth learning curve and helping you develop a strong foundation in using AutoCAD.You'll start by familiarizing yourself with AutoCAD's user interface and terminology, then move on to creating simple drawings using fundamental tools. As you progress, you'll learn about drawing aids, editing tools, and how to create multi-view drawings, dimensions, and annotations. The book also covers essential topics such as creating section views, using blocks and attributes, and working with layouts and annotative objects.One of the standout features of this book is its focus on practical applications. You'll learn how to create drawing templates, plot drawings, and even design architectural elements like floor plans, staircases, and roofs. By the end of the book, you'll have the skills and confidence to tackle real-world projects using AutoCAD 2025.What sets "AutoCAD 2025 For Beginners" apart from other CAD books is its clear, concise language and step-by-step instructions that make learning AutoCAD easy and enjoyable, even for those with no prior experience. The book is filled with helpful illustrations and practical examples that reinforce key concepts and help you visualize the techniques being taught.Whether you're looking to start a career in CAD, enhance your existing skills, or simply explore a new hobby, "AutoCAD 2025 For Beginners" is the ultimate guide to mastering this powerful software. With its comprehensive coverage, practical approach, and beginner-friendly language, this book is a must-have for anyone who wants to unlock the full potential of AutoCAD 2025.

9 特價1071
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Enterprise, Business-Process and Information Systems Modeling

Springer 出版
2024/06/01 出版

This book contains the refereed proceedings of two long-running events held along with the CAiSE conference relating to the areas of enterprise, business-process and information systems modeling: - the 25th International Conference on Business Process Modeling, Development and Support, BPMDS 2024, and - the 29th International Conference on Exploring Modeling Methods for Systems Analysis and Development, EMMSAD 2024. The conferences were taking place in Limassor, Cyprus, during June 3-4, 2024. For BPMDS 8 full papers and 3 short papers were carefully reviewed and selected for publication from a total of 25 submissions; for EMMSAD 11 full papers and 5 short papers were accepted from a total of 32 submissions after thorough reviews. The BPMDS papers deal with a broad range of theoretical and applications-based research in business process modeling, development and support. EMMSAD focusses on modeling methods for systems analysis and development.

9 特價5723
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Modern Development and Challenges in Virtual Reality

Mamata,Rath  著
Intechopen 出版
2024/05/31 出版

Virtual reality (VR) is one of the technologies with the highest expectations for future growth. By creating realistic images and objects, a VR environment gives the user the impression that they are completely engrossed in their surroundings. VR applications that go beyond leisure, tourism, and marketing are now in high demand and thus the technology must be user-friendly and economical. The major technology firms are already striving to create headsets that do not require cables and that allow for high-definition viewing. Artificial intelligence is being used to control VR headsets that have far more powerful CPUs. The new standard will also offer some intriguing capabilities, like the ability to connect huge user communities and additional gadgets. Customers will be able to get photos in real-time in corporate settings, almost as if they were seeing them with their own eyes. This book presents a comprehensive overview of VR applications in medicine, electric vehicles, aviation, architecture, and more.

9 特價5805
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Numerical Simulation - Advanced Techniques for Science and Engineering

Intechopen 出版
2024/05/31 出版

Numerical simulation is a powerful tool used in various fields of science and engineering to model complex systems and predict their behavior. It involves developing mathematical models that describe the behavior of a system and using computer algorithms to solve these models numerically. By doing so, researchers and engineers can study the behavior of a system in detail, which may only be possible with analytical methods. Numerical simulation has many advantages over traditional analytical methods. It allows researchers and engineers to study complex systems' behavior in detail and predict their behavior in different scenarios. It also allows for the optimization of systems and the identification of design flaws before they are built. However, numerical simulation has its limitations. It requires significant computational resources, and the accuracy of the results depends on the quality of the mathematical models and the discretization methods used. Nevertheless, numerical simulation remains a valuable tool in many fields and its importance is likely to grow as computational resources become more powerful and widely available. Numerical simulation is widely used in physics, engineering, computer science, and mathematics. In physics, for example, numerical simulation is used to study the behavior of complex systems such as weather patterns, fluid dynamics, and particle interactions. In engineering, it is used to design and optimize systems such as aircraft, cars, and buildings. In computer science, numerical simulation models and optimization algorithms and data structures. In mathematics, it is used to study complex mathematical models and to solve complex equations. This book familiarizes readers with the practical application of the numerical simulation technique to solve complex analytical problems in different industries and sciences.

9 特價6773
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Power Platform and the AI Revolution

Packt 出版
2024/05/31 出版

Unlock the untapped potential of ChatGPT, CoPilot, and Azure AI services by integrating them with the Microsoft Power PlatformKey Features- Gain insights into the latest AI technologies and their business applications- Use generative AI to build apps, workflows, and chatbots- Learn how to integrate AI services to automate work and deliver apps for specific business needs- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionIn this AI era, employing leading machine learning and AI models such as ChatGPT for responding to customer feedback and prototyping applications is crucial to drive business success in the competitive market. This book is an indispensable guide to integrating cutting-edge technology into business operations and leveraging AI to analyze sentiment at scale, helping free up valuable time to enhance customer relationships.Immerse yourself in the future of AI-enabled application development by working with Power Automate, Power Apps, and the new Copilot Studio. With this book, you'll learn foundational AI concepts as you explore the extensive capabilities of the low-code Power Platform. You'll see how Microsoft's advanced machine learning technologies can streamline common business tasks such as extracting key data elements from customer documents, reviewing customer emails, and validating passports and drivers' licenses. The book also guides you in harnessing the power of generative AI to expedite tasks like creating executive summaries, building presentations, and analyzing resumes. You'll build apps using natural language prompting and see how ChatGPT can be used to power chatbots in your organization.By the end of this book, you'll have charted your path to developing your own reusable AI automation patterns to propel your business operations into the future.What you will learn- Interact with ChatGPT using connectors and HTTP calls- Train AI models to identify the key elements of documents- Use generative AI to answer questions about organizational content- Leverage AI image recognition services to describe pictures- Use generative AI tools to help build workflows and apps- Build chatbots using the new Copilot Studio- Analyze customer feedback using AI sentiment analysis tools such as AI BuilderWho this book is forIf you're interested in exploring the capabilities of modern AI technologies in the workplace, this book is for you. Specially tailored for IT professionals, developers, business leaders, human resources administrators, managers, and entrepreneurs-anyone aspiring to become a productivity rockstar will find this book helpful for extending their skill set through hands-on exercises. The content is beginner-friendly, assuming no knowledge of machine learning or artificial intelligence concepts, making it a perfect starting point for newcomers to the field.

9 特價1904
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How and Why We Make Games

Marta,Fijak  著
CRC Press 出版
2024/05/31 出版

This book delves into the intricate realms of games and their creation, examining them through cultural, systemic, and, most notably, human lenses. It explores diverse themes such as authorship, creative responsibility, the tension between games as a product and games as a form of cultural expression, and the myth of a universal audience.The book analyzes why we should put politics in our games and how hyperrealism may be a trap. It also proposes a new framework for thinking about game narrative and a different paradigm for the production altogether. Topics tackled are approached from a multidisciplinary perspective, so be prepared to read both about Peter Paul Rubens and John Carmack. There are also graphs, system rhetorics discussions, and the market reality--stakeholders, return on investments, and the gaming bubble bursting.This book is written for readers passionate about the craft of making games, including journalists and industry professionals. It offers a more humanistic perspective on games, presented by experienced writers who know the intricacies of game development.

9 特價2241
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Create Stunning Renders Using Corona in 3ds Max

CRC Press 出版
2024/05/31 出版

This book is a comprehensive step-by-step guide tailored for designers seeking to elevate their visualization skills using the powerful combination of Corona 11 in 3ds Max 2024.It begins by acquainting readers with the 3ds Max interface and fundamental commands, ensuring a solid foundation for navigating the software. Readers will be guided through the process of assigning Corona and fine-tuning rendering settings, setting up cameras, and mastering both natural and artificial lighting techniques within their scenes.It then progresses to the creation of materials, their application to the scene, and the utilization of Corona's libraries and presets for efficiency. The potentials of Corona are detailed using a bedroom scene as an example. This practical guide demystifies the complexities of 3D rendering without delving into modeling techniques.With design studios increasingly incorporating 3D renderings into their proposals, Create Stunning Renders Using Corona in 3ds Max: Guiding the Next Generation of 3D Renderers serves as an invaluable resource for professionals and aspiring renderers alike. It aspires to contribute significantly to the evolution of the next generation of 3D rendering artists, making it an essential companion for those eager to master the art of photorealistic renderings in the dynamic landscape of 3ds Max and Corona 11.

9 特價3098
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Learning Design Patterns with Unity

Packt 出版
2024/05/30 出版

Build optimized games & elevate your skills with popular software design patterns in Unity 2023 and C#!Purchase of the print or Kindle book includes a free eBook in PDF formatKey Features: - Craft engaging Unity 2023 games while mastering design patterns like Singleton, Object Pool, and more- Write clean, reusable C# code using creational, behavioral, and structural patterns, tailored for the game development environment- Go beyond basic design pattern usage and learn to customize and extend them for your unique game design needsBook Description: Struggling to write maintainable and clean code for your Unity games? Look no further! Learning Design Patterns with Unity empowers you to harness the fullest potential of popular design patterns while building exciting Unity projects. Through hands-on game development, you'll master creational patterns like Prototype to efficiently spawn enemies and delve into behavioral patterns like Observer to create reactive game mechanics. As you progress, you'll also identify the negative impacts of bad architectural decisions and understand how to overcome them with simple but effective practices.By the end of this Unity 2023 book, the way you develop Unity games will change. You'll emerge not just as a more skilled Unity developer, but as a well-rounded software engineer equipped with industry-leading design patterns.What You Will Learn: - Implement a persistent game manager using the Singleton pattern- Spawn projectiles efficiently with Object Pooling for optimized performance- Build a flexible crafting system using the Factory Method pattern- Design an undo/redo system for player movement with the Command pattern- Implement a state machine to control a two-person battle system- Modify existing character objects with special abilities using the Decorator patternWho this book is for: This book is your perfect companion if you're a Unity game developer looking to level up your C# skills and embrace industry standards for building robust games. Knowledge of Unity and basic C# programming is recommended.Table of Contents- Priming the system- Managing access with the Singleton pattern- Spawning enemies with the Prototype pattern- Creating items with the Factory Method pattern- Building a crafting system with the Abstract Factory pattern- Assembling support characters with the Builder pattern- Managing Performance and Memory with Object Pooling- Binding actions with the Command pattern- Decoupling systems with the Observer pattern- Controlling characters with the State pattern- Adding Features with the Visitor Pattern- Swapping Algorithms with the Strategy pattern- Making Monsters with the Type Object Pattern- Taking Data Snapshots with the Memento Pattern- Dynamic Upgrades with the Decorator Pattern- Converting incompatible classes with the Adapter pattern- Simplifying subsystems with the Facade pattern- Generating terrains with the Flyweight pattern- Global access with the Service Locator pattern- The Road Ahead

9 特價2115
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Beginning C++ Game Programming - Third Edition

John,Horton  著
Packt 出版
2024/05/30 出版

Get to grips with programming and game development techniques using C++ libraries and Visual Studio 2022 with this updated edition of the bestselling series.Purchase the eBook for full-color contentKey Features: - Create fun games in C++, with this up-to-date guide covering the latest features of C++20 and VS2022- Build clones of popular games such as a Timberman clone, a Pong game, a Zombie Survival Shooter, and a platform endless runner game- Discover tips to expand your finished games by thinking critically, technically, and creativelyBook Description: Always dreamed of creating your own games? With the third edition of Beginning C++ Game Programming, you can turn that dream into reality! This beginner-friendly guide is updated and improved to include the latest features of VS 2022, SFML, and modern C++20 programming techniques. You'll get a fun introduction to game programming by building four fully playable games of increasing complexity. You'll build clones of popular games such as Timberman, Pong, a Zombie survival shooter, and an endless runner.The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as vertex arrays, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. You'll dive deep into game mechanics and implement input handling, levelling up a character, and simple enemy AI. Finally, you'll explore game design patterns to enhance your C++ game programming skills.By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch.What You Will Learn: - Set up your game project in VS 2022 and explore C++ libraries such as SFML- Build games in C++ from the ground up, including graphics, physics, and input handling- Implement core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound- Implement automatically spawning objects and AI to create rich and engaging experiences- Learn advanced game development concepts, such as OpenGL shaders, texture atlases, and parallax backgrounds- Scale and reuse your game code with modern game programming design patternsWho this book is for: This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful

9 特價2294
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Intelligent Information Systems

Springer 出版
2024/05/30 出版
9 特價5723
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Information Technology for Management: Solving Social and Business Problems Through It

Ewa,Ziemba  著
Springer 出版
2024/05/29 出版

The present book includes extended and revised versions of a set of selected papers submitted to the Topical Area of Information Technology for Business and Society, ITBS 2023, and two Thematic Tracks: Information System Management, ISM 2023, and Knowledge Acquisition and Management, KAM 2023, held in Poland, Warsaw, during September 17- 20, 2023. ITBS 2023 received 26 submissions, from which 6 full papers and 2 short papers have been accepted; for ISM 2023 3 full papers and 1 short paper have been accepted from 21 submissions; and for KAM 2023 1 full paper has been accepted from 7 submissions. From the 6 submissions to DSH 2023, no paper passed the extended reviews. The accepted papers are grouped in sections on IT in Improving of Management Systems, Approaches to Improving of Social Problems, and Methods of Solving Business.

9 特價6263
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Creo Manufacturing 11.0 Black Book

Gaurav,Verma  著
Cadcamcae Works 出版
2024/05/29 出版

The Creo Manufacturing 11.0 Black Book, new and updated 4th edition, is written to help professionals as well as learners in creating NC programs for very complex jobs that are machined in the Machine shop. The book covers almost all the information required by a learner to master the Expert Machinist, NC Assembly, 5-axis Milling, and CMM modules of Creo. It covers basic as well as advanced topics like NC machines, milling tools with their uses, tool setting, machine setting, cutting strategies, NC Features, 5-axis operations, creation of output for a specific machine, CMM, and so on. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 850 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of user firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價2369
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Creo Manufacturing 11.0 Black Book

Gaurav,Verma  著
Cadcamcae Works 出版
2024/05/29 出版

The Creo Manufacturing 11.0 Black Book, new and updated 4th edition, is written to help professionals as well as learners in creating NC programs for very complex jobs that are machined in the Machine shop. The book covers almost all the information required by a learner to master the Expert Machinist, NC Assembly, 5-axis Milling, and CMM modules of Creo. It covers basic as well as advanced topics like NC machines, milling tools with their uses, tool setting, machine setting, cutting strategies, NC Features, 5-axis operations, creation of output for a specific machine, CMM, and so on. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 850 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of user firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價3215
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Linked Data

Smith  著
Tredition Gmbh 出版
2024/05/28 出版

The web today isn't just a collection of websites; it's a vast and interconnected network of information. "Linked Data: Taming the Web of Facts" explores the power of linked data, where connections are made between data points across different sources, creating a richer and more meaningful web of knowledge. This book delves into the exciting potential of linked data, allowing you to unlock deeper insights and uncover hidden relationships within your data. However, we'll also explore the challenges that come with managing this complex web of connections. "Linked Data" isn't just about the theory; it equips you with the tools and strategies to overcome these challenges. Discover how to identify and address inconsistencies, broken links, and data quality issues that can hinder the true power of linked data. By the end of this book, you'll be well-equipped to navigate the ever-growing web of facts and leverage the power of linked data to unlock its full potential. Whether you're a data scientist, researcher, or anyone who wants to make the most of interconnected information, "Linked Data" offers a roadmap to taming the web of facts and harnessing its transformative power..

9 特價856
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The Pocket Mentor for Animators

CRC Press 出版
2024/05/28 出版

Want to work as an animator in the video games industry? Then this is the book for you. This is a friendly guide to understanding the industry that offers practical advice and guidance to prepare you for the challenge!This book covers every step of the way, from picking universities through to your first year on the job. Outlining the whole job application process, with essential dos and don'ts, it also includes helpful animator-specific tips that might come in handy in those early years! Drawing from personal experience, along with interviews with ten incredibly talented people within the industry, this book ensures you feel supported and ready to enter the industry. From lessons learned to mistakes made, tackling imposter syndrome to finding friends, this book shares plenty for the reader to take away with them - even if that is just a bunch of things they know not to do . . .A beginner's guide to life as an animator, this book is an invaluable resource for aspiring and seasoned pros alike.

9 特價6201
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Building LLM Powered Applications

Packt 出版
2024/05/22 出版

Get hands-on with GPT 3.5, GPT 4, LangChain, Llama 2, Falcon LLM and more, to build LLM-powered sophisticated AI applicationsKey FeaturesEmbed LLMs into real-world applicationsUse LangChain to orchestrate LLMs and their components within applicationsGrasp basic and advanced techniques of prompt engineeringBook DescriptionBuilding LLM Powered Applications delves into the fundamental concepts, cutting-edge technologies, and practical applications that LLMs offer. Ultimately paving the way for the emergence of Large Foundation Models (LFMs) that extend the boundaries of AI capabilities.The book begins with an in-depth introduction to LLMs. We then explore various mainstream architectural frameworks, including both proprietary models (GPT 3.5/4) and open-source models (Falcon LLM), and analyze their unique strengths and differences. Moving ahead, with a focus on the Python-based, lightweight framework called LangChain. We guide readers through the process of creating intelligent agents capable of retrieving information from unstructured data and engaging with structured data using LLMs and powerful toolkits. Furthermore, the book ventures into the realm of LFMs, which transcend language modeling to encompass various AI tasks and modalities, such as vision and audio.Whether you are a seasoned AI expert or a newcomer to the field, this book is your roadmap to unlock the full potential of LLMs and forge a new era of intelligent machines.What you will learnCore components of LLMs' architecture, including encoder-decoders blocks, embedding and so onGet well-versed with unique features of LLMs like GPT-3.5/4, Llama 2, and Falcon LLMUse AI orchestrators like LangChain, and Streamlit as frontendGet familiar with LLMs components such as memory, prompts and toolsLearn non-parametric knowledge, embeddings and vector databasesUnderstand the implications of LFMs for AI research, and industry applicationsCustomize your LLMs with fine tuningLearn the ethical implications of LLM-powered applicationsWho this book is forSoftware engineers and data scientists who want hands-on guidance for applying LLMs to build applications. The book will also appeal to technical leaders, students, and researchers interested in applied LLM topics.We don't assume previous experience with LLM specifically. But readers should have core ML/software engineering fundamentals to understand and apply the content.

9 特價2115
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Integrated Business Processes in SAP S/4HANA

2024/05/22 出版

This book provides a compact overview of how you can use SAP S/4HANA to map and efficiently control business processes in a company. It gives you an insight into digitalization in these areas. The presentation follows the content of the course that prepares students from universities and colleges of applied sciences as well as prospective SAP consultants for the internationally recognized SAP industry certification exam TS410. Take a deep dive into the processes in internal and external finance, human resources, purchasing, production and sales, maintenance and project management. You will gain an insight into the value creation processes of the financial supply chain. You will also find out what advantages and opportunities new developments in the area of SAP software offer: the SAP S/4HANA system with the in-memory database HANA, the SAP Fiori apps, and SAP Mobile Start.Introduction to SAP S/4HANAFundamental central conceptsSimple examples with practical applicationsPreparation for the official SAP TS410 certification exam

9 特價1546
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Autodesk Revit 2025 Black Book

Gaurav,Verma  著
Cadcamcae Works 出版
2024/05/16 出版

The Autodesk Revit 2025 Black Book is the 6th edition of our series on Autodesk Revit. This book is designed to help beginners in understanding the workflow in Revit and how simple BIM models are created. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational use of Autodesk Revit and industrial use of Autodesk Revit. The book covers almost all the information required by a beginner to master Autodesk Revit. The book covers Architectural Design, Structural Design, Project Management, Revit Family Components, MEP, Mass and Site Creation, Drafting, Data Management and Collaboration, Macros, Visual Scripting, and Precast. A residential building project is given in this book which revises major topics discussed throughout the book. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1080 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of user firm and long lasting. Major topics of the book have tutorials that are real world projects. Also, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價2580
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Autodesk CFD 2024 Black Book

Gaurav,Verma  著
Cadcamcae Works 出版
2024/05/15 出版

The Autodesk CFD 2024 Black Book, is New and updated 4th edition of our series on Autodesk CFD. The book is targeted for beginners of Autodesk CFD. This book covers the basic equations and terms of Fluid Dynamics theory. The book covers all the major tools of Flow Simulation modules like Fluid Flow, Thermal Fluid Flow, and Electronic Cooling modules. This book can be used as supplement to Fluid Dynamics course if your subject requires the application of Software for solving CFD problems. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 700 illustrations that make the learning process effective.Tutorial point of viewThe book explains the concepts through the tutorial to make the understanding of users firm and long lasting. Practical of the book are based on real world projects. For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website (www.cadcamcaeworks.com) once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價2792
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Autodesk CFD 2024 Black Book

Gaurav,Verma  著
Cadcamcae Works 出版
2024/05/15 出版

The Autodesk CFD 2024 Black Book, is New and updated 4th edition of our series on Autodesk CFD. The book is targeted for beginners of Autodesk CFD. This book covers the basic equations and terms of Fluid Dynamics theory. The book covers all the major tools of Flow Simulation modules like Fluid Flow, Thermal Fluid Flow, and Electronic Cooling modules. This book can be used as supplement to Fluid Dynamics course if your subject requires the application of Software for solving CFD problems. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 700 illustrations that make the learning process effective.Tutorial point of viewThe book explains the concepts through the tutorial to make the understanding of users firm and long lasting. Practical of the book are based on real world projects. For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website (www.cadcamcaeworks.com) once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價3215
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Excel Cookbook

O'Reilly Media 出版
2024/05/15 出版

Filled with tips, tricks, and techniques, this easy-to-use book is the perfect resource. You'll find more than 350 recipes for over a dozen topics covering formulas, PivotTables, charts, Power Query, and more. Each recipe poses a particular problem and outlines a solution that you can put to use right away--without having to comb through tutorial pages. Whether you're a data analyst, project manager, financial analyst, or regular Excel user, author Dawn Griffiths directs you straight to the answers you need. Ideal as a quick reference, Excel Cookbook is also perfect for learning how to work in a more efficient way, leading to greater productivity on the job. With this book, you'll jump in and get answers to your questions--fast. Build compelling charts and use Sparklines, 3D Maps, and other visualizations Use PivotTables to slice, dice, and summarize datasets Perform statistical and financial analyses using formulas, Forecast Sheets, the Analysis ToolPak, and more Master dynamic array functions such as SEQUENCE, TEXTSPLIT, and FILTER Use Power Query to import, shape, and combine datasets Create custom functions using LAMBDA formulas Use developer options to write VBA code and create custom UserForms

9 特價2079
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Unity 2022 by Example

Packt 出版
2024/05/14 出版

Start building commercial and playable games such as 2D collection and adventure games, 3D FPS game in Unity with C#, and add AR/VR/MR experiences to them with this illustrated guideKey Features- Create game apps, including a 2D adventure game, a 3D first-person shooter, and more- Get up to speed with Unity Gaming Services available for creating commercially viable games- Follow steps for publishing, marketing, and maintaining your games effectively- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionUnity 2022 by Example is a complete introduction to building games in Unity following a project-based approach. You'll be introduced to the Unity game engine and the tools available for building and customizing a game exactly the way you want it, while maintaining a good code foundation to build upon.Once you get to grips with the fundamentals of Unity game development, you'll start creating a 2D collection game and an adventure game, followed by a 3D first person shooter game. Next, you'll explore advanced topics, such as using machine learning to create AI-based enemy behavior, virtual reality for extending the first-person game, and augmented reality for developing a farming simulation game in a real-world setting. The book will help you gain hands-on knowledge of these topics as you build projects using the latest game tool kits. You'll also learn how to commercialize your game by publishing it to a distribution platform and maintain and support it throughout its lifespan. As you progress, you'll gain real-world knowledge and experience by taking your games from conceptual design to completion.By the end of this Unity book, you'll have strong foundational knowledge of how to structure a Unity project that is both maintainable and extensible for commercially released games.What you will learn- Build game environments and design levels, and implement game mechanics using Unity's features- Explore 3D game creation, focusing on gameplay mechanics and player animation- Develop customizable game systems using object-oriented architecture- Build an MR experience using the XR Interaction Toolkit while learning how to merge virtual and real-world elements- Get up to speed with advanced AI interactions using sensors and Unity's machine learning toolkit, ML-Agents- Implement dynamic content in games using Unity LiveOps services like Remote ConfigWho this book is forIf you find yourself struggling with completing game projects in Unity and want to follow best practices while maintaining a good coding structure, then this book is for you. This book is also for aspiring game developers and hobbyists with some experience in developing games, who want to design basic playable and commercial games in Unity with a core loop, player verbs, simple mechanics, and win/lose conditions. Experience with the Unity Editor interface and implementing functionality by creating C# scripts is required to get the most out of this book.Table of Contents- Foundational Knowledge of Unity 2022- Creating a 2D Collection Game- Completing the Collection Game- Creating a 2D Adventure Game- Continuing the Adventure Game- Introduction to Object Pooling in Unity 2022- Polishing the Player's Actions and Enemy Behavior- Extending the Adventure Game- Completing the Adventure Game- Creating a 3D First Person Shooter (FPS)- Continuing the FPS Game - Enhancing the FPS Game with Audio- Implementing AI with Sensors, Behavior Trees, and ML-Agents- Entering Mixed Reality with the XR Interaction Toolkit- Finishing Games with Commercial Viability

9 特價2115
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Autodesk Fusion 360 For Beginners (April 2024) (COLORED)

Kishore  著
Kishore 出版
2024/05/14 出版

Unlock the full potential of Autodesk Fusion 360 with this comprehensive tutorial guide designed to take you from novice to expert. Whether you're just starting out or seeking to refine your skills, "Autodesk Fusion 360 For Beginners (April 2024)" offers a systematic approach to mastering the software, providing you with the knowledge and confidence to tackle any design challenge.This resource is packed with step-by-step tutorials, practical examples, and insider tips to help you master the essential skills of 3D modeling and parametric design. Explore the fundamentals of Fusion 360's user interface, navigating through its various workspaces with ease. From the design workspace where you'll create and manipulate your models, to the drawing workspace for documenting your designs with precision, and the animation workspace for bringing your creations to life, each aspect of Fusion 360 is covered in detail.Dive deep into sketching techniques, learning how to create and manipulate sketches with precision. Master the use of sketch commands to create intricate designs, and explore advanced features such as extrude and revolve to bring your sketches to life in three dimensions. Learn how to leverage placed features, patterned geometry, and sweep features to add complexity and detail to your designs, and discover the power of loft features to create smooth and seamless transitions between shapes.With step-by-step instructions, real-world examples, and hands-on exercises, this book provides a practical and immersive learning experience. Whether you're designing simple parts or complex assemblies, you'll find everything you need to succeed within these pages. Enhance your understanding with in-depth explanations, helpful tips, and guidance on best practices. From basic modeling techniques to advanced workflows, this book covers it all, making it the perfect companion for anyone looking to master Autodesk Fusion 360.

9 特價1953
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Business Process Management

Springer 出版
2024/05/14 出版
9 特價4292
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Odoo Development Cookbook - Fifth Edition

Husen,Daudi  著
Packt 出版
2024/05/09 出版

Take your Odoo development skills to the next level by following real-world examples to solve complex business problems with this trusted community edition book, officially endorsed by Odoo Key Features- Create web client components using the latest features in the Odoo Web Library- Discover new widgets for display screens, fields, and attributes in Odoo 17- Build apps and websites with confidence with the help of this trusted community edition- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionThe latest version of the powerful Odoo framework uncovers a wide variety of features for rapid application development. Written by seasoned Odoo experts, this updated Odoo Development Cookbook will help you explore Odoo 17's new features and use them to develop applications from scratch.You'll learn about website development concepts and get to grips with the Odoo Web Library (OWL), as well as create a new Odoo module from the ground up before progressing to advanced framework concepts. The book also shows you how to modify existing applications, including Point of Sale (POS) applications. Going beyond backend development, you'll discover advanced JavaScript recipes for creating new views and widgets. You'll get a clear understanding of website development and be on your way to becoming a proficient Odoo developer by studying performance optimization, debugging, and automated testing.By the end of this book, you'll have the knowledge you need to build impressive applications and be well-versed in Odoo development best practices.What you will learn- Build intuitive websites with Odoo CMS using dynamic building blocks- Get to grips with advanced concepts such as caching, prefetching, and debugging- Modify backend JavaScript components and POS applications with the updated OWL framework- Connect and access any object in Odoo via Remote Procedure Calls (RPCs)- Manage, deploy, and test an Odoo instance with Odoo.sh- Configure IoT Box to add and upgrade Point of Sale (POS) hardware- Find out how to implement in-app purchase servicesWho this book is forThis book is for developers who are new to the Odoo framework and want to develop effective business applications. Experienced Odoo developers looking to revisit specific topics or discover new features in Odoo 17 may also benefit from this book. Basic knowledge of Python programming and JavaScript programming is necessary to get the most out of this book.Table of Contents- Installing the Odoo Development Environment- Managing Odoo Server Instances- Creating Odoo Add-On Modules- Application Models- Basic Server-Side Development- Managing Module Data- Debugging Modules- Advanced Server-Side Development Techniques- Backend Views- Security Access- Internationalization- Automation, Workflows, Emails, and Printing- Web Server Development- CMS Website Development- Web Client Development- The Odoo Web Library (OWL)- In-App Purchasing with Odoo- Automated Test Cases- Managing, Deploying, and Testing with Odoo.sh- Remote Procedure Calls In Odoo- Performance Optimization- Point of Sale- Managing Emails in Odoo- Managing the IoT Box- Web Studio

9 特價2115
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AutoCAD Electrical 2025 Black Book

Gaurav,Verma  著
Cadcamcae Works 出版
2024/05/08 出版

The AutoCAD Electrical 2025 Black Book, the 10th edition of AutoCAD Electrical Black book, has been updated as per the enhancements in the AutoCAD Electrical 2025. Following the same strategy as for the previous edition, the book follows a step-by-step methodology. It covers almost all the information required by a learner to master the AutoCAD Electrical. The book starts with basics of Electrical Designing, goes through all the Electrical controls related tools and discusses practical examples of electrical schematic and panel designing. Chapter on Reports makes you able to create and edit electrical component reports. We have also discussed the interoperability between Autodesk Inventor and AutoCAD Electrical which is need of industry these days. Two annexures have been added to explain basic concepts of control panel designing. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 900 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of users' firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.

9 特價2115
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Multimodal Foundation Models

Chunyuan,Li  著
Now Publishers 出版
2024/05/08 出版

This monograph presents a comprehensive survey of the taxonomy and evolution of multimodal foundation models that demonstrate vision and vision-language capabilities, focusing on the transition from specialist models to general-purpose assistants. The focus encompasses five core topics, categorized into two classes; (i) a survey of well-established research areas: multimodal foundation models pre-trained for specific purposes, including two topics - methods of learning vision backbones for visual understanding and text-to-image generation; (ii) recent advances in exploratory, open research areas: multimodal foundation models that aim to play the role of general-purpose assistants, including three topics - unified vision models inspired by large language models (LLMs), end-to-end training of multimodal LLMs, and chaining multimodal tools with LLMs. The target audience of the monograph is researchers, graduate students, and professionals in computer vision and vision-language multimodal communities who are eager to learn the basics and recent advances in multimodal foundation models.

9 特價4188
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Getting Started in ZBrush

CRC Press 出版
2024/05/08 出版

Getting Started in ZBrush is a gentle introduction to ZBrush, today's premier digital sculpting program. Beginning with the fundamentals of digital sculpting as well as a thorough introduction to the user interface, Getting Started in ZBrush will have you creating a variety of professional-level 3D models in no time. More than just another button-pushing manual, this comprehensive guide is packed with start-to-finish projects that ease you into the workflow of the program, while at the same time providing tips and tricks that will allow you to achieve certain tasks much more quickly. After progressing through the tutorials, you will be shown how to customize brushes, materials, scripts, and the interface so that you can utilize these tools to their full advantage.Special consideration is given to ZBrush's integration plug-ins with Maya and 3ds Max, allowing you to properly import and export your models in all programs. Texturing, painting, mapping, decimation, baking, and topology are also fully covered, so your Zbrush creations can come to life without sacrificing that high-resolution look. Ease your way into this complex subject with this straight-forward approach to Zbrush Perfect your technique with step-by-step tutorials that allow you to create high-resolution models from start to finish Expand your knowledge by visiting the companion website, which features video demonstrations, project files, texture and model files, scripts, customized menus, brushes, and additional resources Written with the digital beginner in mind, this book will teach you all of the necessary information to begin working in ZBrush to create magnificent works of digital artwork! Through this book, ZBrush will empower you to be the digital artist you always wanted to be.

9 特價4054
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Foundations of Intelligent Systems

Springer 出版
2024/05/07 出版

This book constitutes the proceedings of the 27th International Symposium on Methodologies for Intelligent Systems, ISMIS 2024, held in Poitiers, France, in June 2024. The 18 full papers, 6 short papers and 5 industrial papers presented in this volume were carefully reviewed and selected from 46 submissions. The papers are organized in the following topical sections: Classification and Clustering; Neural Network and Natural Language Processing; AI tools and Models; Neural Network and Data Mining; Explainability in AI; Industry Session; Learning with Complex Data; Recommendation Systems and Prediction.

9 特價6677
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Image Processing Recipes in MATLAB(R)

Oge,Marques  著
CRC Press 出版
2024/05/02 出版

Leveraging the latest developments in MATLAB and its image processing toolbox, this 'cookbook' is a collection of 30 practical recipes for image processing, ranging from foundational techniques to recently published algorithms. Presented in a clear and meaningful sequence, these recipes are prepared with the reader in mind, allowing one to focus on particular topics or read as a whole from cover to cover.Key Features: A practical, user-friendly guide that equips researchers and practitioners with the tools to implement efficient image processing workflows in MATLAB. Each recipe is presented through clear, step-by-step instructions and rich visual examples. Each recipe contains its own source code, explanations, and figures, making the book an excellent standalone resource for quick reference. Strategically structured to aid sequential learning, yet with self-contained chapters for those seeking solutions to specific image processing challenges. The book serves as a concise and readable practical reference to deploy image processing pipelines in MATLAB quickly and efficiently. With its accessible and practical approach, the book is a valuable guide for those who navigate this evolving area, including researchers, students, developers, and practitioners in the fields of image processing, computer vision, and image analysis.

9 特價3575
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Image Processing Recipes in MATLAB(R)

Oge,Marques  著
CRC Press 出版
2024/05/02 出版

Leveraging the latest developments in MATLAB and its image processing toolbox, this 'cookbook' is a collection of 30 practical recipes for image processing, ranging from foundational techniques to recently published algorithms. Presented in a clear and meaningful sequence, these recipes are prepared with the reader in mind, allowing one to focus on particular topics or read as a whole from cover to cover.Key Features: A practical, user-friendly guide that equips researchers and practitioners with the tools to implement efficient image processing workflows in MATLAB. Each recipe is presented through clear, step-by-step instructions and rich visual examples. Each recipe contains its own source code, explanations, and figures, making the book an excellent standalone resource for quick reference. Strategically structured to aid sequential learning, yet with self-contained chapters for those seeking solutions to specific image processing challenges. The book serves as a concise and readable practical reference to deploy image processing pipelines in MATLAB quickly and efficiently. With its accessible and practical approach, the book is a valuable guide for those who navigate this evolving area, including researchers, students, developers, and practitioners in the fields of image processing, computer vision, and image analysis.

9 特價2382
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Salesforce Sales Cloud - An Implementation Handbook

Packt 出版
2024/04/29 出版

Design and build Sales Cloud solutions to solve business challenges with this easy-to-follow handbookKey Features- Discover the full range of capabilities offered by Sales Cloud and how to map them to business processes- Learn how to plan and deliver all aspects of a successful Sales Cloud implementation- Explore advanced concepts to integrate and extend Sales Cloud- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionSalesforce Sales Cloud is a system rich in functionality, addressing many sales business challenges such as sales productivity, forecast visibility, and sales enablement. However, unlocking the full value of the system and getting maximum returns pose a challenge, especially if you're new to the technology.This implementation handbook goes beyond mere configuration to ensure a successful implementation journey. From laying the groundwork for your project to engaging stakeholders with sales-specific business insights, this book equips you with the knowledge you need to plan and execute.As you progress, you'll learn how to design a robust data model to support the sales and lead generation process, followed by crafting an intuitive user experience to drive productivity. You'll then explore crucial post-building aspects such as testing, training, and releasing functionality. Finally, you'll discover how the solutions' capability can be expanded by adding and integrating other tools to address typical sales use cases.By the end of this book, you'll have grasped how to leverage Sales Cloud to solve sales challenges and have gained the confidence to design and implement solutions successfully with the help of real-world use cases.What you will learn- Find out how Sales Cloud capabilities solve common sales challenges- Determine the best development methodologies- Design and build core sales processes, including demand generation and sales productivity- Implement best practices for testing and training with accurate data- Build a release plan by understanding the types of post-go-live support- Explore territory management and model additional processes with Sales Cloud- Understand common system integration use cases- Harness the power of AppExchange solutions for salesWho this book is forThis book is for administrators, consultants, and business analysts who want to understand and apply the capabilities of Salesforce Sales Cloud. Whether you're completely new to Sales Cloud or enhancing existing functionalities within your organization, this handbook is your trusted companion. Business stakeholders responsible for or involved in Sales Cloud implementations will also benefit from this book.Table of Contents- Preparing For Success- Defining the Approach- The Core Sales Process- The Lead Generation Process- Design and Build: Sales User Productivity- Bringing Data into Sales Cloud- Getting Sign-Off- Executing Testing- Executing Training- Deployment Planning- Territory Management- Modeling Additional Processes with Sales Cloud- Common System Integrations- Extending with the AppExchange

9 特價1904
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OneStream Administrator Handbook

Matt,Ha  著
Onestream Press 出版
2024/04/26 出版

Administrators are integral to the day-by-day operations and overall wellbeing of a company's financial ecosystem. Although each OneStream application is unique, the challenges that administrators face when managing the OneStream platform remain similar when it comes to processes and troubleshooting.Whether you are a novice or seasoned administrator, this book examines key concepts to help you understand and manage the financial and data processes of your OneStream application. Written for administrators, this book is filled with technical and functional contexts - whether syntax-related to business rules or general accounting concepts - and dives into practical examples and use cases that provide guidance and insights into commonly encountered themes. By the end of this book, you will have a deep understanding and appreciation of the capabilities that the OneStream platform offers, and have the tools needed to tackle the wide variety of administrative actions that may surface. In this book, we will cover: Components within OneStream, such as application properties, metadata, and workflowData troubleshooting for missing or off data, whether that is related to integration setup, workflow setup, calculation adjustments in business rules, or more.Translations involving cube and metadata settings, plus the loading and viewing of FX rates.The security framework, and all the nooks and crannies that can be secured within OneStream.Constraining and locking data through systems-level and process-level controls.Considerations - as companies mature - for the updating of new or existing business processes. Note: the material in this book is based on Platform Version 7.3.1, which was current at the time of writing. Table of Contents1. Introduction2. Testing3. Application Properties4. Metadata Management5. Translation6. Work the Workflow7. Data Troubleshooting8. Import and Validation Errors9. Constraining and Locking Data10. Business Rules11. Cube Views12. Securing the Pieces13. Compliance and Audit14. Business as "Usual"

9 特價4360
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Excel BI and Dashboards in 7 Days

Jared,Poli  著
2024/04/26 出版

Everyone thinks of Excel differently, and its full potential is often untapped. Businesses tend to decide to invest heavily in proper BI tools, perhaps wrongfully assuming that Excel has a minimal role in that industry. Excel can be used effectively to collect, refresh, transform, and visualize your data in beautiful and eye-catching ways. This book covers building those skills and unlocking Excel and your potential in just seven days. The book explores the process of cleaning your data to ensure accuracy, using formulas to enhance and prepare the same for PivotTables. It will also help you understand how to use data visualization to create clear charts to communicate insights effectively and construct interactive dashboards for user exploration, including elements like slicers and timelines. The book also dives into discovering design principles for easy-to-understand dashboards, while gaining knowledge on maintaining and updating them for ongoing usability.

9 特價1267
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Cinematic Photoreal Environments in Unreal Engine 5

Packt 出版
2024/04/25 出版

Achieve stunning photorealistic environments and create cinematic masterpieces by combining environment art, animation, VFX and cinematography with Unreal Engine Specialist, Giovanni VisaiKey Features- Implement advanced shaders, effects, and post-processing to make your environment look cinematic- Explore techniques for achieving realistic graphic complexity with incredible performance- Create your own materials and enhance the visuals of your gaming environment- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionAs Unreal Engine 5 continues to conquer all industries thanks to its real-time technology, UE skills are becoming more sought after than ever. This three-part book covers all the processes behind the creation of a stunning environment in UE 5.Starting with the steps for installing the game engine and learning about its potential, you'll quickly progress toward generating a variety of different upwards scaling outputs, each bigger than the previous one. After completing the first part and getting realistic shots of a single object, you'll delve into the world of landscapes, procedural material and foliage, the Landmass plugin, and water tools by creating an environment using Megascan assets. At this point, you'll know everything you need to create a fascinating and realistic environment. The final part of this book will teach you how to craft cinematic shots by working with cinematic tools, post processing, and framing tools, and by rendering a photorealistic shot in the last chapter.By the end of this Unreal Engine book, you'll be able to create outstanding and realistic environments using the powerful tools provided by UE as well as have an understanding of the importance of filming and composition in world building.What you will learn- Generate a Master Material to create hundreds of different material instances- Explore lighting principles and apply them to UE lighting systems- Evaluate the pros and cons of real-time rendering in the world-building process- Build massive landscapes with procedural materials, heightmap, landmass, and water- Populate an environment with realistic assets using Foliage and Megascan- Master the art of crafting stunning shots with Sequencer- Enhance visual quality with Post Process Volume and Niagara- Produce a photorealistic shot using the Movie Render QueueWho this book is forIf you are a creative director, designer, or creator with a passion for technology and CGI, this UE 5 book is for you. Game developers and tech artists will also benefit from this book as it can help them understand an environment artist's workflow and how to optimize performance.Table of Contents- Creating Your First Project in Unreal Engine 5- Navigating the Unreal Engine 5 Interface- Exploring Unreal Engine 5 Project Structure- Importing and Working with Assets- Mastering Materials and Shading- Illuminating Your World with Lighting- Exploring Nanite, RVTs, and the World Partition Tool- Utilizing the Megascans Library- Mastering Landscape and Terrain- Creating Diverse Environments with Plugins- Crafting Cinematic Shots with Cameras and Sequencer- Enhancing Scenes with Post-Processing and Niagara- Rendering and Exporting Cinematic Shots

9 特價2327
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Learning GDScript by Developing a Game with Godot 4

Packt 出版
2024/04/23 出版

Learn the Godot 4 game engine and GDScript 2.0 as you build your own game and transform into a proficient programmer with this illustrated guideKey FeaturesLearn the fundamentals of programming as you write GDScript 2.0Explore the world of GDScript 2.0 with this comprehensive introduction to the languageWork with Godot 4's robust features and built-in tools to create captivating 2D and 3D games, simulations, and interactive applicationsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIn the digital landscape driven by interactive experiences, the demand for creative individuals with the skills to create captivating games has never been higher. Written by Sander Vanhove, a seasoned game developer with over 20 games to his credit, this book will serve as your entry point into game development, showing you how to leverage the powerful features of the open-source, versatile GDScript 2.0 to develop your ideas, from simple platformers to complex RPGs.Whether you're an aspiring game developer, a hobbyist seeking a creative outlet, or simply someone intrigued by the world of game programming, this book will guide you through the intricacies of the Godot 4 game engine. Starting with a primer on the fundamentals of programming, you'll cover everything from data to logic, while familiarizing yourself with Godot's built-in tools such as the physics engine, navigation, and cameras. As you progress, you'll unlock deeper insights into more advanced tools that will take your programming to the next level. Aided by easy-to-follow step-by-step tutorials, examples, exercises, and experiments, you'll seamlessly integrate this newfound knowledge to create a Vampire Survivor-like game from scratch.By the end of this book, you'll have become proficient in leveraging the Godot 4 game engine to bring your gaming visions to life.What you will learnDevelop your GDScript 2.0 programming skills from basic to advanced, emphasizing code cleanlinessHarness Godot 4's integrated physics engine to control and manipulate in-game objectsDesign a vibrant and immersive game world by seamlessly integrating a diverse array of assetsMaster the art of processing input from various sources for enhanced interactivityExtend the reach of your game by learning how to export it to multiple platformsIncorporate simple multiplayer functionality for a dynamic gaming experienceWho this book is forThis book is for programmers, game designers, game developers, and game artists who want to start creating games in Godot 4. If you're new to coding or game development, looking for a new creative outlet, and want to give Godot 4 and GDScript 2.0 a try, this book is for you. While no prior knowledge of programming or Godot is required, this book gradually introduces more complex concepts as you advance through the chapters.Table of ContentsSetting Up the EnvironmentGetting Familiar with Variables and Control FlowGrouping Information in Arrays, Loops, and DictionariesBringing Structure with Methods and ClassesHow and Why to Keep Your Code CleanCreating a World of Your Own in GodotMaking the Character MoveSplitting and Reusing ScenesCameras, Collisions, and CollectiblesCreating Menus, Making Enemies, and Using AutoloadsPlaying Together with MultiplayerExporting to Multiple PlatformsOOP Continued and Advanced TopicsAdvanced Programming PatternsUsing the File SystemWhat Next?

9 特價1692
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Advanced Information Systems Engineering

Springer 出版
2024/04/23 出版

This book constitutes the proceedings of the 36th International Conference on Advanced Information Systems Engineering, CAiSE 2024, which was held in Limassol, Cyprus, during June 3-7, 2024. The 36 full papers included in these proceedings were carefully reviewed and selected from 180 submissions. They were organized in topical sections as follows: Process alignment, comparison and discovery; process discovery, monitoring and correction; graphs and graph networks; process modelling and management; prediction, monitoring and planning; data preparation, sharing, and architecture; requirements; process and decision mining; event and process discovery; session trust, security and risk; social aspects and LLMs; model-driven engineering and quantum workflows.

9 特價4292
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Internet Computing

Ali,Sunyaev  著
Springer 出版
2024/04/23 出版
9 特價4054
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Game AI Uncovered

Paul,Roberts  著
CRC Press 出版
2024/04/22 出版

Game AI Uncovered: Volume Two continues the series with the collected wisdom, ideas, tricks and cutting-edge techniques from 22 of the top game AI professionals and researchers from around the world.The techniques discussed in these pages cover the underlying development of a wide array of published titles, including The Survivalists, Wheelman, Plants vs. Zombies: Battle for Neighborville, Dead Space, Zombie Army 4, Evil Genius 2, Sniper Elite 5, Sonic & All-Stars Racing Transformed, DiRT: Showdown, and more.Contained within this volume are overviews and insights covering a host of different areas within game AI, including generalised planners, player imitation, awareness, dynamic behaviour trees, decision-making architectures, agent learning for automated playthroughs, utility systems, machine learning for cinematography, directed acyclic graphs, environment steering, difficulty scenarios, environmental cues through voxels, automated testing approaches, dumbing down your AI, synchronized path following, and much more.Beginners to the area of game AI, along with professional developers, will find a wealth of knowledge that will not only help in the development of your own games but also spark ideas for new approaches.This volume includes chapters written by Nuno Vicente Barreto, Steve Bilton, Andy Brown, Dr Allan Bruce, Richard Bull, Phil Carlisle, Sarah Cook, Michele Cond簷, Steven Dalton, Rodolfo Fava, Jonas Gillberg, Dominik Gotojuch, Dale Green, Tobias Karlsson, Jonathan Keslake, Fernando Penousal Machado, Ivan Mateev, Dr Nic Melder, Dr Bram Ridder, Paul Roberts, Lic穩nio Roque, and Andrea Schiel.

9 特價3052
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2024 - 2025 Newbies Guide to UI/UX Design Using Figma

2024/04/22 出版

Master UI/UX Design for Web, Mobile & Desktop Apps with Figma!The 2024-2025 Newbies Guide to UI/UX Design Using Figma equips you with the skills to craft stunning user interfaces (UI) and exceptional user experiences (UX) for modern applications. Whether you're a complete beginner or looking to level up your design game, this book is your comprehensive guide to Figma, the industry-standard design tool.Inside you'll discover: - The power of Figma: Learn why Figma is the go-to tool for UI/UX designers and explore its core functionalities.- UI/UX design fundamentals: Gain a solid understanding of user interface and user experience design principles.- Mastering Figma's interface: Navigate Figma with ease, from setting up your workspace to understanding file structure and essential tools.- Wireframing made easy: Learn the art of wireframing, explore different types, and build user flows using Figma.- Design with precision: Utilize Figma's advanced features like Auto Layout, Constraints, and Layout Grids to create pixel-perfect designs.- Style your interfaces: Dive into colors, gradients, typography, and image masking to create visually stunning UIs.- Component and Variable magic: Unlock the power of Figma's component and variable systems for efficient and scalable design.- Prototyping for interactivity: Bring your designs to life by creating interactive prototypes with transitions and animations.- Essential Figma tips and tricks: Boost your design workflow with Figma shortcuts and productivity hacks.- Unleash the power of FigJam: Discover Figma's built-in collaboration tool, FigJam, for brainstorming and real-time ideation.With clear, step-by-step instructions and insightful explanations, this book is your one-stop shop for mastering UI/UX design with Figma. Start creating user-centric interfaces and interactive prototypes today! Hit the BUY button and let's get started.

9 特價1100
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FreeCAD 0.21

Cadartifex  著
Cadartifex 出版
2024/04/19 出版

FreeCAD 0.21: A Power Guide for Beginners and Intermediate Users textbook has been designed for instructor-led courses as well as self-paced learning. It is intended to help engineers and designers interested in learning FreeCAD to create 3D mechanical designs. This textbook is an excellent guide for new FreeCAD users and a great teaching aid for classroom training. It consists of 10 chapters and a total of 452 pages covering major workbenches of FreeCAD such as Sketcher, Part Design, A2plus, and TechDraw. The textbook teaches you to use FreeCAD mechanical design software for building parametric 3D solid components and assemblies as well as creating 2D drawings. This textbook not only focuses on the usage of the tools/commands of FreeCAD but also the concept of design. Every chapter in this textbook contains tutorials that provide users with step-by-step instructions for creating mechanical designs and drawings with ease. Moreover, every chapter ends with hands-on test drives that allow users to experience the user-friendly and powerful technical capabilities of FreeCAD.Main Features of the TextbookComprehensive coverage of toolsStep-by-step real-world tutorials with every chapterHands-on test drives to enhance the skills at the end of every chapterAdditional notes and tipsCustomized content for faculty (PowerPoint Presentations)Free learning resources for faculty and studentsAdditional student and faculty projectsTechnical support for the book by contacting info@cadartifex.com

9 特價1418
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The Simple Guide to SAS

Kirby,Thomas  著
SAS Institute 出版
2024/04/18 出版

Start your journey with SAS. Have you just accepted a new job as a data analyst and need to learn SAS fast? Or perhaps you want to make a career change into programming and you're not sure where to begin. The Simple Guide to SAS: From Null to Novice is the perfect book to get you started. Written for individuals with no prior programming experience, this book teaches the basics of learning SAS using hands-on examples and step-by-step explanations in a short, easy-to-understand guide. Topics covered in this book include: DATA and PROC Steps DATA Step Processing Setting Up SAS Libraries Importing and Exporting Data Viewing and Summarizing Data Sorting and De-duplicating Data Filtering Data and Conditional Logic SAS Functions Formatting Variables Combining and Aggregating Data The Simple Guide to SAS provides solutions to common business problems, identifies pitfalls to avoid, and includes sample code with data for readers to practice their knowledge.

9 特價844
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Advanced Java Game Development Techniques

2024/04/18 出版

"Java in Advanced Game Development Techniques" is the title of the book. In this book, I will go beyond the basics of Java game development to address advanced concepts, methodologies, and best practices that will lead you to the next level of Java game development skills. The language Java has been in use as the most popular one for the development of games owing to the portability, robustness, and ease of use it features. Today's Java developers are able to create elaborate and playful games that run smoothly on several platforms due to the continuous improvements in Java. The book is for those Java developers who are at an intermediate to advance level and who already have knowledge of basic game development concepts and want to enhance their skills and knowledge. This book is directed to the beginners in the field, those who are interested in working with desktop games as well as mobile games and web games. Happy coding and happy gaming!

9 特價342
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PROC FCMP User-Defined Functions

SAS Institute 出版
2024/04/15 出版

Elevate your programming skills with PROC FCMP. In PROC FCMP User-Defined Functions, readers are introduced to the SAS Function Compiler, which enables users to create user-defined functions and subroutines. These modular, callable software components complement the diverse array of SAS built-in functions and extend the SAS programming language, creating more building blocks for constructing future software! The book opens by introducing the role of functions in software design and explaining how functions improve software quality characteristics. It then moves on to basic PROC FCMP syntax, including how to define and call user-defined functions. Next, readers learn about the SAS array and hash object, the primary data structures leveraged by PROC FCMP, and how PROC FCMP can manipulate them behind the scenes. Finally, the Python Component Object is introduced, which facilitates the interoperability of SAS and Python. PROC FCMP runs Python functions natively inside a SAS wrapper, which allows open-source functions to be incorporated without needing to be rewritten in SAS. PROC FCMP is a game changer. This book empowers readers to not only build better software, but also to embrace a more productive and efficient software development environment.

9 特價2959
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Beginning Autocad(r) 2025 Exercise Workbook

Ingram 出版
2024/04/13 出版

For decades, AutoCAD(R) students, instructors, and professionals have relied on the Exercise Workbook series to develop and hone their use of this exceptionally versatile program. Whether you are an AutoCAD novice, seeking to improve 2D drawing capabilities, or simply looking for a top-notch reference with the very latest updates from Autodesk(R), the bestselling Beginning AutoCAD(R) 2025 Exercise Workbook is the perfect choice.With clear explanations, step-by-step instructions, inside tips, and numerous exercises, AutoCAD experts Shrock and Heather help users make real progress in their drawing capabilities. To quick-start working with drawing commands, users can download preset drawing templates from the provided link, or by visiting Industrial Press's print or eBook website product pages.The new AutoCAD 2025 software builds on the features of previous releases. Notable changes include a smarter help menu and useful revisions to the Hatch tool, making it easier to fill in AutoCAD drawings. As ever, this new version enables efficient creation, precise revision, and collaborative sharing of layouts for myriad projects. New and/or Improved Features in Beginning AutoCAD 2025: Autodesk Assistant--This artificial intelligence (AI) enhanced help system can help answer AutoCAD-related questions. If the Autodesk Assistant cannot provide the needed answer, it links the user to other sources, including a live Autodesk agent. (Included in Lesson 1) Hatch Improvements--The Hatch tool has been enhanced to enable more efficient placement of a hatch pattern without the previous requirement of a closed boundary. (Included in Lesson 15) Global AutoCAD 2025 Updates--New illustrations, detailed explanations, and step-by-step instructions throughout this Exercise Workbook reflect the latest AutoCAD tools, dialog boxes, and key elements.

9 特價3094
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