Linked Data
The web today isn't just a collection of websites; it's a vast and interconnected network of information. "Linked Data: Taming the Web of Facts" explores the power of linked data, where connections are made between data points across different sources, creating a richer and more meaningful web of knowledge. This book delves into the exciting potential of linked data, allowing you to unlock deeper insights and uncover hidden relationships within your data. However, we'll also explore the challenges that come with managing this complex web of connections. "Linked Data" isn't just about the theory; it equips you with the tools and strategies to overcome these challenges. Discover how to identify and address inconsistencies, broken links, and data quality issues that can hinder the true power of linked data. By the end of this book, you'll be well-equipped to navigate the ever-growing web of facts and leverage the power of linked data to unlock its full potential. Whether you're a data scientist, researcher, or anyone who wants to make the most of interconnected information, "Linked Data" offers a roadmap to taming the web of facts and harnessing its transformative power..
The Pocket Mentor for Animators
Want to work as an Animator in the video games industry? Then this is the book for you; a friendly guide to understanding the industry, offering practical advice and guidance to prepare you for the challenge! Outlining the job application process, it also includes helpful animator-specific tips that might come in handy in those early years!
Introduction to Game Programming using Processing
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
The SketchUp Handbook for Interior Design
Take your SketchUp skills to the next level to build complex, captivating 3D designs and presentations for interior spaces that will leave a lasting impression on your clientsKey Features- Expand your SketchUp toolbox and create a seamless 3D modeling workflow specific to interior designers and architects- Learn how extensions can enhance the power of SketchUp and boost your productivity- Elevate your design presentations with SketchUp LayOut and create photorealistic renders- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionDesign professionals often find it hard to help their clients visualize their unique concepts and visions. Luckily, SketchUp bridges this communication gap with a powerful set of tools for visualizing and presenting your design ideas. This book teaches the approach perfected by two successful interior designers who have mastered SketchUp Pro/Studio to generate a workflow that produces fascinating designs and enables you to communicate them through vivid illustrations.Starting with a review of the basics of creating 3D models, this book introduces Becca's Hierarchy of Modeling-a ten-step process that establishes a rhythmic pattern in your workflow. As you progress, you'll build on your SketchUp Pro knowledge by constructing architectural elements of a commercial building and furnishing a residential room with your own furniture, fixtures, and equipment (FFE) from scratch. From infusing photorealism into models to crafting appealing client presentations using SketchUp LayOut, this book has you covered. Each chapter provides step-by-step explanations of essential concepts and practical examples to reinforce learning.By the end of this book, you'll have an advanced understanding of SketchUp Pro's capabilities, ensuring you enjoy working on conceptual or full design projects from start to finish and showing off your design prowess.What you will learn- Model accurately with Rebecca's hierarchy of modeling- Experiment with colors, materials, and custom textures to enhance design details- Explore 3D Warehouse for FFE and build furniture and architectural features using design tools from the Extension Warehouse- Model a floor plan from hand drawings, CD sets, AutoCAD files, or Revit files- Craft stunning client presentations using SketchUp LayOut- Achieve photorealistic rendering using extensions or plugins such as SU PodiumWho this book is forIf you know how to navigate SketchUp but are new to applying SketchUp Pro/Studio in the world of interior design, this book is for you. Whether you are an architect, interior designer, or aspiring designer, this book will transform the design process for you and your clients. Basic knowledge of SketchUp Pro or Studio's toolbars and camera views is assumed.Table of Contents- Using Essential Tools and Shortcuts for Space Planning- Becca's Hierarchy of Modeling and the Designer's Modeling Approach- Extruding along Curves and Other Timesavers- Importing and Exporting a Drawing- Creating the As-Built Floor Plan- Building Exterior Elements and Using the Extension Warehouse- Adding Interior Elements and 3D Warehouse Furnishings- Modeling Furniture - From the Basics to Intricacy- Applying and Customizing Colors and Materials- Enhancing a Model with Details for Final Presentation- Exporting Images and Animations- SketchUp LayOut Part I - The Interface- SketchUp LayOut Part II - Paper Space Content- Photorealistic Rendering with SU Podium- Tips and Tricks to Up Your SketchUp Game
Integrated Business Processes in SAP S/4HANA
This book provides a compact overview of how you can use SAP S/4HANA to map and efficiently control business processes in a company. It gives you an insight into digitalization in these areas. The presentation follows the content of the course that prepares students from universities and colleges of applied sciences as well as prospective SAP consultants for the internationally recognized SAP industry certification exam TS410. Take a deep dive into the processes in internal and external finance, human resources, purchasing, production and sales, maintenance and project management. You will gain an insight into the value creation processes of the financial supply chain. You will also find out what advantages and opportunities new developments in the area of SAP software offer: the SAP S/4HANA system with the in-memory database HANA, the SAP Fiori apps, and SAP Mobile Start.Introduction to SAP S/4HANAFundamental central conceptsSimple examples with practical applicationsPreparation for the official SAP TS410 certification exam
Building LLM Powered Applications
Get hands-on with GPT 3.5, GPT 4, LangChain, Llama 2, Falcon LLM and more, to build LLM-powered sophisticated AI applicationsKey FeaturesEmbed LLMs into real-world applicationsUse LangChain to orchestrate LLMs and their components within applicationsGrasp basic and advanced techniques of prompt engineeringBook DescriptionBuilding LLM Powered Applications delves into the fundamental concepts, cutting-edge technologies, and practical applications that LLMs offer. Ultimately paving the way for the emergence of Large Foundation Models (LFMs) that extend the boundaries of AI capabilities.The book begins with an in-depth introduction to LLMs. We then explore various mainstream architectural frameworks, including both proprietary models (GPT 3.5/4) and open-source models (Falcon LLM), and analyze their unique strengths and differences. Moving ahead, with a focus on the Python-based, lightweight framework called LangChain. We guide readers through the process of creating intelligent agents capable of retrieving information from unstructured data and engaging with structured data using LLMs and powerful toolkits. Furthermore, the book ventures into the realm of LFMs, which transcend language modeling to encompass various AI tasks and modalities, such as vision and audio.Whether you are a seasoned AI expert or a newcomer to the field, this book is your roadmap to unlock the full potential of LLMs and forge a new era of intelligent machines.What you will learnCore components of LLMs' architecture, including encoder-decoders blocks, embedding and so onGet well-versed with unique features of LLMs like GPT-3.5/4, Llama 2, and Falcon LLMUse AI orchestrators like LangChain, and Streamlit as frontendGet familiar with LLMs components such as memory, prompts and toolsLearn non-parametric knowledge, embeddings and vector databasesUnderstand the implications of LFMs for AI research, and industry applicationsCustomize your LLMs with fine tuningLearn the ethical implications of LLM-powered applicationsWho this book is forSoftware engineers and data scientists who want hands-on guidance for applying LLMs to build applications. The book will also appeal to technical leaders, students, and researchers interested in applied LLM topics.We don't assume previous experience with LLM specifically. But readers should have core ML/software engineering fundamentals to understand and apply the content.
Emerging Technologies for Education
This two-volume set LNCS 14606-14607 constitutes the revised selected papers of several workshops which were held in conjunction with the 8th International Symposium on Emerging Technologies for Education, SETE 2023, held in Sydney, Australia, during November 26-28, 2022\3. The 46 revised full papers presented in this book were carefully reviewed and selected from 23 submissions. SETE 2023 presented the following six workshops: First International Workshop on Cognitive Neuroscience of Language Learning (CLNN). Second International Workshop on Digitalization In Language And Cross-Cultural Education (DLCCE). Sixth International Workshop on Educational Technology for Language Learning (ETLL). Second Workshop on Hardware And Software Systems as Enablers for Lifelong Learning (HASSELL). Ninth International Workshop on Peer Review, Peer Assessment, and Self Assessment in Education (PRASAE).
Autodesk Revit 2025 Black Book
The Autodesk Revit 2025 Black Book is the 6th edition of our series on Autodesk Revit. This book is designed to help beginners in understanding the workflow in Revit and how simple BIM models are created. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational use of Autodesk Revit and industrial use of Autodesk Revit. The book covers almost all the information required by a beginner to master Autodesk Revit. The book covers Architectural Design, Structural Design, Project Management, Revit Family Components, MEP, Mass and Site Creation, Drafting, Data Management and Collaboration, Macros, Visual Scripting, and Precast. A residential building project is given in this book which revises major topics discussed throughout the book. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1080 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of user firm and long lasting. Major topics of the book have tutorials that are real world projects. Also, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.
Autodesk Revit 2025 Black Book
The Autodesk Revit 2025 Black Book is the 6th edition of our series on Autodesk Revit. This book is designed to help beginners in understanding the workflow in Revit and how simple BIM models are created. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between educational use of Autodesk Revit and industrial use of Autodesk Revit. The book covers almost all the information required by a beginner to master Autodesk Revit. The book covers Architectural Design, Structural Design, Project Management, Revit Family Components, MEP, Mass and Site Creation, Drafting, Data Management and Collaboration, Macros, Visual Scripting, and Precast. A residential building project is given in this book which revises major topics discussed throughout the book. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 1080 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of user firm and long lasting. Major topics of the book have tutorials that are real world projects. Also, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.
Autodesk CFD 2024 Black Book
The Autodesk CFD 2024 Black Book, is New and updated 4th edition of our series on Autodesk CFD. The book is targeted for beginners of Autodesk CFD. This book covers the basic equations and terms of Fluid Dynamics theory. The book covers all the major tools of Flow Simulation modules like Fluid Flow, Thermal Fluid Flow, and Electronic Cooling modules. This book can be used as supplement to Fluid Dynamics course if your subject requires the application of Software for solving CFD problems. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 700 illustrations that make the learning process effective.Tutorial point of viewThe book explains the concepts through the tutorial to make the understanding of users firm and long lasting. Practical of the book are based on real world projects. For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website (www.cadcamcaeworks.com) once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.
Autodesk CFD 2024 Black Book
The Autodesk CFD 2024 Black Book, is New and updated 4th edition of our series on Autodesk CFD. The book is targeted for beginners of Autodesk CFD. This book covers the basic equations and terms of Fluid Dynamics theory. The book covers all the major tools of Flow Simulation modules like Fluid Flow, Thermal Fluid Flow, and Electronic Cooling modules. This book can be used as supplement to Fluid Dynamics course if your subject requires the application of Software for solving CFD problems. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easy find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 700 illustrations that make the learning process effective.Tutorial point of viewThe book explains the concepts through the tutorial to make the understanding of users firm and long lasting. Practical of the book are based on real world projects. For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website (www.cadcamcaeworks.com) once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.
Excel Cookbook
Filled with tips, tricks, and techniques, this easy-to-use book is the perfect resource. You'll find more than 350 recipes for over a dozen topics covering formulas, PivotTables, charts, Power Query, and more. Each recipe poses a particular problem and outlines a solution that you can put to use right away--without having to comb through tutorial pages. Whether you're a data analyst, project manager, financial analyst, or regular Excel user, author Dawn Griffiths directs you straight to the answers you need. Ideal as a quick reference, Excel Cookbook is also perfect for learning how to work in a more efficient way, leading to greater productivity on the job. With this book, you'll jump in and get answers to your questions--fast. Build compelling charts and use Sparklines, 3D Maps, and other visualizations Use PivotTables to slice, dice, and summarize datasets Perform statistical and financial analyses using formulas, Forecast Sheets, the Analysis ToolPak, and more Master dynamic array functions such as SEQUENCE, TEXTSPLIT, and FILTER Use Power Query to import, shape, and combine datasets Create custom functions using LAMBDA formulas Use developer options to write VBA code and create custom UserForms
Autodesk Fusion 360 For Beginners (April 2024) (COLORED)
Unlock the full potential of Autodesk Fusion 360 with this comprehensive tutorial guide designed to take you from novice to expert. Whether you're just starting out or seeking to refine your skills, "Autodesk Fusion 360 For Beginners (April 2024)" offers a systematic approach to mastering the software, providing you with the knowledge and confidence to tackle any design challenge.This resource is packed with step-by-step tutorials, practical examples, and insider tips to help you master the essential skills of 3D modeling and parametric design. Explore the fundamentals of Fusion 360's user interface, navigating through its various workspaces with ease. From the design workspace where you'll create and manipulate your models, to the drawing workspace for documenting your designs with precision, and the animation workspace for bringing your creations to life, each aspect of Fusion 360 is covered in detail.Dive deep into sketching techniques, learning how to create and manipulate sketches with precision. Master the use of sketch commands to create intricate designs, and explore advanced features such as extrude and revolve to bring your sketches to life in three dimensions. Learn how to leverage placed features, patterned geometry, and sweep features to add complexity and detail to your designs, and discover the power of loft features to create smooth and seamless transitions between shapes.With step-by-step instructions, real-world examples, and hands-on exercises, this book provides a practical and immersive learning experience. Whether you're designing simple parts or complex assemblies, you'll find everything you need to succeed within these pages. Enhance your understanding with in-depth explanations, helpful tips, and guidance on best practices. From basic modeling techniques to advanced workflows, this book covers it all, making it the perfect companion for anyone looking to master Autodesk Fusion 360.
Unity 2022 by Example
Start building commercial and playable games such as 2D collection and adventure games, 3D FPS game in Unity with C#, and add AR/VR/MR experiences to them with this illustrated guideKey Features- Create game apps, including a 2D adventure game, a 3D first-person shooter, and more- Get up to speed with Unity Gaming Services available for creating commercially viable games- Follow steps for publishing, marketing, and maintaining your games effectively- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionUnity 2022 by Example is a complete introduction to building games in Unity following a project-based approach. You'll be introduced to the Unity game engine and the tools available for building and customizing a game exactly the way you want it, while maintaining a good code foundation to build upon.Once you get to grips with the fundamentals of Unity game development, you'll start creating a 2D collection game and an adventure game, followed by a 3D first person shooter game. Next, you'll explore advanced topics, such as using machine learning to create AI-based enemy behavior, virtual reality for extending the first-person game, and augmented reality for developing a farming simulation game in a real-world setting. The book will help you gain hands-on knowledge of these topics as you build projects using the latest game tool kits. You'll also learn how to commercialize your game by publishing it to a distribution platform and maintain and support it throughout its lifespan. As you progress, you'll gain real-world knowledge and experience by taking your games from conceptual design to completion.By the end of this Unity book, you'll have strong foundational knowledge of how to structure a Unity project that is both maintainable and extensible for commercially released games.What you will learn- Build game environments and design levels, and implement game mechanics using Unity's features- Explore 3D game creation, focusing on gameplay mechanics and player animation- Develop customizable game systems using object-oriented architecture- Build an MR experience using the XR Interaction Toolkit while learning how to merge virtual and real-world elements- Get up to speed with advanced AI interactions using sensors and Unity's machine learning toolkit, ML-Agents- Implement dynamic content in games using Unity LiveOps services like Remote ConfigWho this book is forIf you find yourself struggling with completing game projects in Unity and want to follow best practices while maintaining a good coding structure, then this book is for you. This book is also for aspiring game developers and hobbyists with some experience in developing games, who want to design basic playable and commercial games in Unity with a core loop, player verbs, simple mechanics, and win/lose conditions. Experience with the Unity Editor interface and implementing functionality by creating C# scripts is required to get the most out of this book.Table of Contents- Foundational Knowledge of Unity 2022- Creating a 2D Collection Game- Completing the Collection Game- Creating a 2D Adventure Game- Continuing the Adventure Game- Introduction to Object Pooling in Unity 2022- Polishing the Player's Actions and Enemy Behavior- Extending the Adventure Game- Completing the Adventure Game- Creating a 3D First Person Shooter (FPS)- Continuing the FPS Game - Enhancing the FPS Game with Audio- Implementing AI with Sensors, Behavior Trees, and ML-Agents- Entering Mixed Reality with the XR Interaction Toolkit- Finishing Games with Commercial Viability
Odoo Development Cookbook - Fifth Edition
Take your Odoo development skills to the next level by following real-world examples to solve complex business problems with this trusted community edition book, officially endorsed by Odoo Key Features- Create web client components using the latest features in the Odoo Web Library- Discover new widgets for display screens, fields, and attributes in Odoo 17- Build apps and websites with confidence with the help of this trusted community edition- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionThe latest version of the powerful Odoo framework uncovers a wide variety of features for rapid application development. Written by seasoned Odoo experts, this updated Odoo Development Cookbook will help you explore Odoo 17's new features and use them to develop applications from scratch.You'll learn about website development concepts and get to grips with the Odoo Web Library (OWL), as well as create a new Odoo module from the ground up before progressing to advanced framework concepts. The book also shows you how to modify existing applications, including Point of Sale (POS) applications. Going beyond backend development, you'll discover advanced JavaScript recipes for creating new views and widgets. You'll get a clear understanding of website development and be on your way to becoming a proficient Odoo developer by studying performance optimization, debugging, and automated testing.By the end of this book, you'll have the knowledge you need to build impressive applications and be well-versed in Odoo development best practices.What you will learn- Build intuitive websites with Odoo CMS using dynamic building blocks- Get to grips with advanced concepts such as caching, prefetching, and debugging- Modify backend JavaScript components and POS applications with the updated OWL framework- Connect and access any object in Odoo via Remote Procedure Calls (RPCs)- Manage, deploy, and test an Odoo instance with Odoo.sh- Configure IoT Box to add and upgrade Point of Sale (POS) hardware- Find out how to implement in-app purchase servicesWho this book is forThis book is for developers who are new to the Odoo framework and want to develop effective business applications. Experienced Odoo developers looking to revisit specific topics or discover new features in Odoo 17 may also benefit from this book. Basic knowledge of Python programming and JavaScript programming is necessary to get the most out of this book.Table of Contents- Installing the Odoo Development Environment- Managing Odoo Server Instances- Creating Odoo Add-On Modules- Application Models- Basic Server-Side Development- Managing Module Data- Debugging Modules- Advanced Server-Side Development Techniques- Backend Views- Security Access- Internationalization- Automation, Workflows, Emails, and Printing- Web Server Development- CMS Website Development- Web Client Development- The Odoo Web Library (OWL)- In-App Purchasing with Odoo- Automated Test Cases- Managing, Deploying, and Testing with Odoo.sh- Remote Procedure Calls In Odoo- Performance Optimization- Point of Sale- Managing Emails in Odoo- Managing the IoT Box- Web Studio
AutoCAD Electrical 2025 Black Book
The AutoCAD Electrical 2025 Black Book, the 10th edition of AutoCAD Electrical Black book, has been updated as per the enhancements in the AutoCAD Electrical 2025. Following the same strategy as for the previous edition, the book follows a step-by-step methodology. It covers almost all the information required by a learner to master the AutoCAD Electrical. The book starts with basics of Electrical Designing, goes through all the Electrical controls related tools and discusses practical examples of electrical schematic and panel designing. Chapter on Reports makes you able to create and edit electrical component reports. We have also discussed the interoperability between Autodesk Inventor and AutoCAD Electrical which is need of industry these days. Two annexures have been added to explain basic concepts of control panel designing. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 900 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of users' firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.
Autodesk Inventor 2025 Black Book
The Autodesk Inventor 2025 Black Book is the 5th edition of our series on Autodesk Inventor. With lots of features and thorough review, we present a book to help professionals as well as beginners in creating some of the most complex solid models. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between university use of Autodesk Inventor and industrial use of Autodesk Inventor. In this edition of book, we have included topics on iPart, Style Editing, Customization, Deriving parts, Inspection, and Advanced Assembly. The book covers almost all the information required by a learner to master the Autodesk Inventor. The book starts with sketching and ends at advanced topics like Mold Design, Sheetmetal, Weldment, and MBD. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 2050 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of user firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.ProjectProjects and exercises are provided to students for practicing.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.
Autodesk Inventor 2025 Black Book
The Autodesk Inventor 2025 Black Book is the 5th edition of our series on Autodesk Inventor. With lots of features and thorough review, we present a book to help professionals as well as beginners in creating some of the most complex solid models. The book follows a step-by-step methodology. In this book, we have tried to give real-world examples with real challenges in designing. We have tried to reduce the gap between university use of Autodesk Inventor and industrial use of Autodesk Inventor. In this edition of book, we have included topics on iPart, Style Editing, Customization, Deriving parts, Inspection, and Advanced Assembly. The book covers almost all the information required by a learner to master the Autodesk Inventor. The book starts with sketching and ends at advanced topics like Mold Design, Sheetmetal, Weldment, and MBD. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 2050 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of user firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.ProjectProjects and exercises are provided to students for practicing.For FacultyIf you are a faculty member, then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.
AutoCAD Electrical 2025 Black Book
The AutoCAD Electrical 2025 Black Book, the 10th edition of AutoCAD Electrical Black book, has been updated as per the enhancements in the AutoCAD Electrical 2025. Following the same strategy as for the previous edition, the book follows a step-by-step methodology. It covers almost all the information required by a learner to master the AutoCAD Electrical. The book starts with basics of Electrical Designing, goes through all the Electrical controls related tools and discusses practical examples of electrical schematic and panel designing. Chapter on Reports makes you able to create and edit electrical component reports. We have also discussed the interoperability between Autodesk Inventor and AutoCAD Electrical which is need of industry these days. Two annexures have been added to explain basic concepts of control panel designing. Some of the salient features of this book are: In-Depth explanation of conceptsEvery new topic of this book starts with the explanation of the basic concepts. In this way, the user becomes capable of relating the things with real world.Topics CoveredEvery chapter starts with a list of topics being covered in that chapter. In this way, the user can easily find the topic of his/her interest easily.Instruction through illustrationThe instructions to perform any action are provided by maximum number of illustrations so that the user can perform the actions discussed in the book easily and effectively. There are about 900 small and large illustrations that make the learning process effective.Tutorial point of viewAt the end of concept's explanation, the tutorial makes the understanding of users' firm and long lasting. Almost each chapter of the book has tutorials that are real world projects. Moreover, most of the tools in this book are discussed in the form of tutorials.For FacultyIf you are a faculty member then you can ask for video tutorials on any of the topic, exercise, tutorial, or concept. As faculty, you can register on our website to get electronic desk copies of our latest books, self-assessment, and solution of practical. Faculty resources are available in the Faculty Member page of our website once you login. Note that faculty registration approval is manual and it may take two days for approval before you can access the faculty website.
Getting Started in ZBrush
Written with the digital beginner in mind this book will teach you all of the necessary information to begin working in ZBrush to create magnificent works of digital artwork! Through this book ZBrush will empower you to be the digital artist you always wanted to be.
Foundations of Intelligent Systems
This book constitutes the proceedings of the 27th International Symposium on Methodologies for Intelligent Systems, ISMIS 2024, held in Poitiers, France, in June 2024. The 18 full papers, 6 short papers and 5 industrial papers presented in this volume were carefully reviewed and selected from 46 submissions. The papers are organized in the following topical sections: Classification and Clustering; Neural Network and Natural Language Processing; AI tools and Models; Neural Network and Data Mining; Explainability in AI; Industry Session; Learning with Complex Data; Recommendation Systems and Prediction.
Microsoft Power Platform for Dummies
Build business intelligence with insight from a professional Microsoft Power Platform For Dummies covers the essentials you need to know to get started with Microsoft Power Platform, the suite of business intelligence applications designed to make your enterprise work smarter and more efficiently. You'll get a handle on managing and reporting data with Power BI, building no-code apps with Power Apps, creating simple web properties with Power Pages, and simplifying your day-to-day work with Power Automate. Written by a business consultant who's helped some of the world's largest organizations adopt, manage, and get work done with Power Platform, this book gets you through your work without working too hard to figure things out. Discover the tools that come with Power Platform and how they can help you build business intelligence Manage data, create apps, automate routine tasks, create web pages, and beyond Learn the current best practices for launching Power Platform in an organization Get step-by-step instructions for navigating the interface and setting up your tools This is a great quick-start guide for anyone who wants to leverage Power Platform's BI tools.
Image Processing Recipes in MATLAB(R)
Leveraging the latest developments in MATLAB and its image processing toolbox, this 'cookbook' is a collection of 30 practical recipes for image processing, ranging from foundational techniques to recently published algorithms.
Image Processing Recipes in MATLAB(R)
Leveraging the latest developments in MATLAB and its image processing toolbox, this 'cookbook' is a collection of 30 practical recipes for image processing, ranging from foundational techniques to recently published algorithms.
AutoCAD 2025
The AutoCAD(R) 2025: Beyond the Basics guide is designed for those using AutoCAD(R) 2025 with a Windows operating system. This guide is not designed for the AutoCAD for Mac software.The objective of AutoCAD 2025: Beyond the Basics is to enable you to create, modify, and work with a 2D drawing in the AutoCAD software. The AutoCAD 2025: Beyond the Basics guide continues on from the topics covered in the AutoCAD 2025: Essentials guide. It covers more sophisticated techniques that extend your mastery of the software. For example, here you go beyond the basic skill of using a template to understand the process of setting up a template, creating annotation styles, and how to work with external references. Topics CoveredUsing more advanced editing and construction techniquesAdding parametric constraints to objectsCreating local and global blocksSetting up layers, styles, and templatesAttaching external references PrerequisitesAccess to the 2025.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide are not compatible with prior versions (e.g., 2024). Knowledge of AutoCAD basics as taught in AutoCAD: Essentials, or equivalent experience.A working knowledge of your operating system.
Salesforce CRM Administration Handbook
Master the core concepts of Salesforce administration and gain a holistic understanding of the SF ecosystem that will also help you prepare for the Salesforce certification examKey Features: - Understand Salesforce architecture and security model- Integrate Flow Builder with other Salesforce components for seamless automation- Understand how to create and manage approval workflows in Salesforce- Purchase of the print or Kindle book includes a free PDF eBookBook Description: Do you aspire to be a successful Salesforce administrator or consultant? If yes, then this step-by-step guide is for you. Written by certified Salesforce professionals, the Salesforce CRM Administration Handbook will take you through the intricacies of Salesforce, covering objects, records, automation, and much more.Starting with an overview of the capabilities and limitations of Salesforce, you'll progress toward a holistic understanding of system architecture with real-world examples, including workarounds that enable the successful completion of projects. As you delve deeper, you'll learn about the fundamental concepts of a CRM system, its purpose, and the pivotal role of an administrator in the Salesforce lifecycle. You'll also explore the basic structures of the entire Salesforce system and navigate confidently through the intricacies of security, automation, and reporting in the Sales/Service Cloud.By the end of this book, you'll have the confidence you need to navigate Salesforce's backend seamlessly, implement configuration changes effortlessly, and communicate fluently in Salesforce terminology.What You Will Learn: - Discover strategies to stay up-to-date with Salesforce releases- Integrate Salesforce products seamlessly to meet diverse business needs- Explore Sales and Service Cloud and its transformative impact on sales and customer support operations- Master opportunity management for successful deal closures and pipeline forecasting- Understand Salesforce Orgs, managing users, settings, and customization- Explore data import and export methods and data mapping- Discover best practices, mock tests, and valuable tips and tricks to prepare for Salesforce certificationWho this book is for: This book is for aspiring Salesforce administrators and consultants looking to build a solid foundation in Salesforce products, system setup, and customization as well as advance their careers within the Salesforce ecosystem. It's also a great resource for those preparing to take the Salesforce ADM 201 certification exam, as it serves as an excellent supplement to the existing learning materials.Table of Contents- Introduction and Getting Started with Salesforce- Salesforce Architecture- Data Management- Lightning Experience- Objects in Salesforce Objects- User Management and Security- Automation Tools- Reports and Dashboards- AppExchange and Custom Applications- Service Cloud- Sales Cloud- Salesforce Administrator Exam Preparation- Continuing Education and Career Development
Salesforce Sales Cloud - An Implementation Handbook
Design and build Sales Cloud solutions to solve business challenges with this easy-to-follow handbookKey Features- Discover the full range of capabilities offered by Sales Cloud and how to map them to business processes- Learn how to plan and deliver all aspects of a successful Sales Cloud implementation- Explore advanced concepts to integrate and extend Sales Cloud- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionSalesforce Sales Cloud is a system rich in functionality, addressing many sales business challenges such as sales productivity, forecast visibility, and sales enablement. However, unlocking the full value of the system and getting maximum returns pose a challenge, especially if you're new to the technology.This implementation handbook goes beyond mere configuration to ensure a successful implementation journey. From laying the groundwork for your project to engaging stakeholders with sales-specific business insights, this book equips you with the knowledge you need to plan and execute.As you progress, you'll learn how to design a robust data model to support the sales and lead generation process, followed by crafting an intuitive user experience to drive productivity. You'll then explore crucial post-building aspects such as testing, training, and releasing functionality. Finally, you'll discover how the solutions' capability can be expanded by adding and integrating other tools to address typical sales use cases.By the end of this book, you'll have grasped how to leverage Sales Cloud to solve sales challenges and have gained the confidence to design and implement solutions successfully with the help of real-world use cases.What you will learn- Find out how Sales Cloud capabilities solve common sales challenges- Determine the best development methodologies- Design and build core sales processes, including demand generation and sales productivity- Implement best practices for testing and training with accurate data- Build a release plan by understanding the types of post-go-live support- Explore territory management and model additional processes with Sales Cloud- Understand common system integration use cases- Harness the power of AppExchange solutions for salesWho this book is forThis book is for administrators, consultants, and business analysts who want to understand and apply the capabilities of Salesforce Sales Cloud. Whether you're completely new to Sales Cloud or enhancing existing functionalities within your organization, this handbook is your trusted companion. Business stakeholders responsible for or involved in Sales Cloud implementations will also benefit from this book.Table of Contents- Preparing For Success- Defining the Approach- The Core Sales Process- The Lead Generation Process- Design and Build: Sales User Productivity- Bringing Data into Sales Cloud- Getting Sign-Off- Executing Testing- Executing Training- Deployment Planning- Territory Management- Modeling Additional Processes with Sales Cloud- Common System Integrations- Extending with the AppExchange
Excel BI and Dashboards in 7 Days
Everyone thinks of Excel differently, and its full potential is often untapped. Businesses tend to decide to invest heavily in proper BI tools, perhaps wrongfully assuming that Excel has a minimal role in that industry. Excel can be used effectively to collect, refresh, transform, and visualize your data in beautiful and eye-catching ways. This book covers building those skills and unlocking Excel and your potential in just seven days. The book explores the process of cleaning your data to ensure accuracy, using formulas to enhance and prepare the same for PivotTables. It will also help you understand how to use data visualization to create clear charts to communicate insights effectively and construct interactive dashboards for user exploration, including elements like slicers and timelines. The book also dives into discovering design principles for easy-to-understand dashboards, while gaining knowledge on maintaining and updating them for ongoing usability.
Big Data Analytics in Astronomy, Science, and Engineering
This book constitutes the proceedings of the 11th International Conference on Big Data Analytics in Astronomy, Science, and Engineering, BDA 2023, which took place in Aizu, Japan during December 5-7, 2023. The 19 full papers included in this book were carefully reviewed and selected from 55 submissions. They were organized in topical sections as follows: Data management and visualization; data science: architectures and systems; data science and applications; and cyber systems and information security.
OneStream Administrator Handbook
Administrators are integral to the day-by-day operations and overall wellbeing of a company's financial ecosystem. Although each OneStream application is unique, the challenges that administrators face when managing the OneStream platform remain similar when it comes to processes and troubleshooting.Whether you are a novice or seasoned administrator, this book examines key concepts to help you understand and manage the financial and data processes of your OneStream application. Written for administrators, this book is filled with technical and functional contexts - whether syntax-related to business rules or general accounting concepts - and dives into practical examples and use cases that provide guidance and insights into commonly encountered themes. By the end of this book, you will have a deep understanding and appreciation of the capabilities that the OneStream platform offers, and have the tools needed to tackle the wide variety of administrative actions that may surface. In this book, we will cover: Components within OneStream, such as application properties, metadata, and workflowData troubleshooting for missing or off data, whether that is related to integration setup, workflow setup, calculation adjustments in business rules, or more.Translations involving cube and metadata settings, plus the loading and viewing of FX rates.The security framework, and all the nooks and crannies that can be secured within OneStream.Constraining and locking data through systems-level and process-level controls.Considerations - as companies mature - for the updating of new or existing business processes. Note: the material in this book is based on Platform Version 7.3.1, which was current at the time of writing. Table of Contents1. Introduction2. Testing3. Application Properties4. Metadata Management5. Translation6. Work the Workflow7. Data Troubleshooting8. Import and Validation Errors9. Constraining and Locking Data10. Business Rules11. Cube Views12. Securing the Pieces13. Compliance and Audit14. Business as "Usual"
Autodesk Civil 3D 2025
The Autodesk(R) Civil 3D(R) 2025: Essentials guide is designed for civil engineers and surveyors who want to take advantage of the Autodesk Civil 3D software's interactive, dynamic design functionality. The Autodesk Civil 3D software permits the rapid development of alternatives through its model-based design tools. You will learn techniques enabling you to organize project data, work with points, create and analyze surfaces, model road corridors, perform grading and volume calculation tasks, and lay out pipe networks.Topics CoveredLearn the Autodesk Civil 3D user interface.Create points and point groups and work with survey figures.Create, edit, view, and analyze surfaces.Create and edit alignments.Create sites, profiles, and cross-sections.Create assemblies, corridors, and intersections.Create grading solutions.Create gravity-fed and pressure pipe networks.Use plan production tools to create plan and profile sheets.PrerequisitesAccess to the 2025.0 version of the software, to ensure compatibility with this guide. Future software updates that are released by Autodesk may include changes that are not reflected in this guide. The practices and files included with this guide might not be compatible with prior versions (e.g., 2024).Experience with AutoCAD(R) or AutoCAD-based products and a sound understanding and knowledge of civil engineering terminology.
Cinematic Photoreal Environments in Unreal Engine 5
Achieve stunning photorealistic environments and create cinematic masterpieces by combining environment art, animation, VFX and cinematography with Unreal Engine Specialist, Giovanni VisaiKey Features- Implement advanced shaders, effects, and post-processing to make your environment look cinematic- Explore techniques for achieving realistic graphic complexity with incredible performance- Create your own materials and enhance the visuals of your gaming environment- Purchase of the print or Kindle book includes a free PDF eBookBook DescriptionAs Unreal Engine 5 continues to conquer all industries thanks to its real-time technology, UE skills are becoming more sought after than ever. This three-part book covers all the processes behind the creation of a stunning environment in UE 5.Starting with the steps for installing the game engine and learning about its potential, you'll quickly progress toward generating a variety of different upwards scaling outputs, each bigger than the previous one. After completing the first part and getting realistic shots of a single object, you'll delve into the world of landscapes, procedural material and foliage, the Landmass plugin, and water tools by creating an environment using Megascan assets. At this point, you'll know everything you need to create a fascinating and realistic environment. The final part of this book will teach you how to craft cinematic shots by working with cinematic tools, post processing, and framing tools, and by rendering a photorealistic shot in the last chapter.By the end of this Unreal Engine book, you'll be able to create outstanding and realistic environments using the powerful tools provided by UE as well as have an understanding of the importance of filming and composition in world building.What you will learn- Generate a Master Material to create hundreds of different material instances- Explore lighting principles and apply them to UE lighting systems- Evaluate the pros and cons of real-time rendering in the world-building process- Build massive landscapes with procedural materials, heightmap, landmass, and water- Populate an environment with realistic assets using Foliage and Megascan- Master the art of crafting stunning shots with Sequencer- Enhance visual quality with Post Process Volume and Niagara- Produce a photorealistic shot using the Movie Render QueueWho this book is forIf you are a creative director, designer, or creator with a passion for technology and CGI, this UE 5 book is for you. Game developers and tech artists will also benefit from this book as it can help them understand an environment artist's workflow and how to optimize performance.Table of Contents- Creating Your First Project in Unreal Engine 5- Navigating the Unreal Engine 5 Interface- Exploring Unreal Engine 5 Project Structure- Importing and Working with Assets- Mastering Materials and Shading- Illuminating Your World with Lighting- Exploring Nanite, RVTs, and the World Partition Tool- Utilizing the Megascans Library- Mastering Landscape and Terrain- Creating Diverse Environments with Plugins- Crafting Cinematic Shots with Cameras and Sequencer- Enhancing Scenes with Post-Processing and Niagara- Rendering and Exporting Cinematic Shots
Advanced Information Systems Engineering
This book constitutes the proceedings of the 36th International Conference on Advanced Information Systems Engineering, CAiSE 2024, which was held in Limassol, Cyprus, during June 3-7, 2024. The 36 full papers included in these proceedings were carefully reviewed and selected from 180 submissions. They were organized in topical sections as follows: Process alignment, comparison and discovery; process discovery, monitoring and correction; graphs and graph networks; process modelling and management; prediction, monitoring and planning; data preparation, sharing, and architecture; requirements; process and decision mining; event and process discovery; session trust, security and risk; social aspects and LLMs; model-driven engineering and quantum workflows.
Learning GDScript by Developing a Game with Godot 4
Learn the Godot 4 game engine and GDScript 2.0 as you build your own game and transform into a proficient programmer with this illustrated guideKey FeaturesLearn the fundamentals of programming as you write GDScript 2.0Explore the world of GDScript 2.0 with this comprehensive introduction to the languageWork with Godot 4's robust features and built-in tools to create captivating 2D and 3D games, simulations, and interactive applicationsPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionIn the digital landscape driven by interactive experiences, the demand for creative individuals with the skills to create captivating games has never been higher. Written by Sander Vanhove, a seasoned game developer with over 20 games to his credit, this book will serve as your entry point into game development, showing you how to leverage the powerful features of the open-source, versatile GDScript 2.0 to develop your ideas, from simple platformers to complex RPGs.Whether you're an aspiring game developer, a hobbyist seeking a creative outlet, or simply someone intrigued by the world of game programming, this book will guide you through the intricacies of the Godot 4 game engine. Starting with a primer on the fundamentals of programming, you'll cover everything from data to logic, while familiarizing yourself with Godot's built-in tools such as the physics engine, navigation, and cameras. As you progress, you'll unlock deeper insights into more advanced tools that will take your programming to the next level. Aided by easy-to-follow step-by-step tutorials, examples, exercises, and experiments, you'll seamlessly integrate this newfound knowledge to create a Vampire Survivor-like game from scratch.By the end of this book, you'll have become proficient in leveraging the Godot 4 game engine to bring your gaming visions to life.What you will learnDevelop your GDScript 2.0 programming skills from basic to advanced, emphasizing code cleanlinessHarness Godot 4's integrated physics engine to control and manipulate in-game objectsDesign a vibrant and immersive game world by seamlessly integrating a diverse array of assetsMaster the art of processing input from various sources for enhanced interactivityExtend the reach of your game by learning how to export it to multiple platformsIncorporate simple multiplayer functionality for a dynamic gaming experienceWho this book is forThis book is for programmers, game designers, game developers, and game artists who want to start creating games in Godot 4. If you're new to coding or game development, looking for a new creative outlet, and want to give Godot 4 and GDScript 2.0 a try, this book is for you. While no prior knowledge of programming or Godot is required, this book gradually introduces more complex concepts as you advance through the chapters.Table of ContentsSetting Up the EnvironmentGetting Familiar with Variables and Control FlowGrouping Information in Arrays, Loops, and DictionariesBringing Structure with Methods and ClassesHow and Why to Keep Your Code CleanCreating a World of Your Own in GodotMaking the Character MoveSplitting and Reusing ScenesCameras, Collisions, and CollectiblesCreating Menus, Making Enemies, and Using AutoloadsPlaying Together with MultiplayerExporting to Multiple PlatformsOOP Continued and Advanced TopicsAdvanced Programming PatternsUsing the File SystemWhat Next?
2024 - 2025 Newbies Guide to UI/UX Design Using Figma
Master UI/UX Design for Web, Mobile & Desktop Apps with Figma!The 2024-2025 Newbies Guide to UI/UX Design Using Figma equips you with the skills to craft stunning user interfaces (UI) and exceptional user experiences (UX) for modern applications. Whether you're a complete beginner or looking to level up your design game, this book is your comprehensive guide to Figma, the industry-standard design tool.Inside you'll discover: - The power of Figma: Learn why Figma is the go-to tool for UI/UX designers and explore its core functionalities.- UI/UX design fundamentals: Gain a solid understanding of user interface and user experience design principles.- Mastering Figma's interface: Navigate Figma with ease, from setting up your workspace to understanding file structure and essential tools.- Wireframing made easy: Learn the art of wireframing, explore different types, and build user flows using Figma.- Design with precision: Utilize Figma's advanced features like Auto Layout, Constraints, and Layout Grids to create pixel-perfect designs.- Style your interfaces: Dive into colors, gradients, typography, and image masking to create visually stunning UIs.- Component and Variable magic: Unlock the power of Figma's component and variable systems for efficient and scalable design.- Prototyping for interactivity: Bring your designs to life by creating interactive prototypes with transitions and animations.- Essential Figma tips and tricks: Boost your design workflow with Figma shortcuts and productivity hacks.- Unleash the power of FigJam: Discover Figma's built-in collaboration tool, FigJam, for brainstorming and real-time ideation.With clear, step-by-step instructions and insightful explanations, this book is your one-stop shop for mastering UI/UX design with Figma. Start creating user-centric interfaces and interactive prototypes today! Hit the BUY button and let's get started.
Game AI Uncovered
Game AI Uncovered: Volume Two continues the series with the collected wisdom, ideas, tricks and cutting-edge techniques from 22 of the top game AI professionals and researchers from around the world.The techniques discussed in these pages cover the underlying development of a wide array of published titles, including The Survivalists, Wheelman, Plants vs. Zombies: Battle for Neighborville, Dead Space, Zombie Army 4, Evil Genius 2, Sniper Elite 5, Sonic & All-Stars Racing Transformed, DiRT: Showdown, and more.Contained within this volume are overviews and insights covering a host of different areas within game AI, including generalised planners, player imitation, awareness, dynamic behaviour trees, decision-making architectures, agent learning for automated playthroughs, utility systems, machine learning for cinematography, directed acyclic graphs, environment steering, difficulty scenarios, environmental cues through voxels, automated testing approaches, dumbing down your AI, synchronized path following, and much more.Beginners to the area of game AI, along with professional developers, will find a wealth of knowledge that will not only help in the development of your own games but also spark ideas for new approaches.This volume includes chapters written by Nuno Vicente Barreto, Steve Bilton, Andy Brown, Dr Allan Bruce, Richard Bull, Phil Carlisle, Sarah Cook, Michele Cond簷, Steven Dalton, Rodolfo Fava, Jonas Gillberg, Dominik Gotojuch, Dale Green, Tobias Karlsson, Jonathan Keslake, Fernando Penousal Machado, Ivan Mateev, Dr Nic Melder, Dr Bram Ridder, Paul Roberts, Lic穩nio Roque, and Andrea Schiel.
FreeCAD 0.21
FreeCAD 0.21: A Power Guide for Beginners and Intermediate Users textbook has been designed for instructor-led courses as well as self-paced learning. It is intended to help engineers and designers interested in learning FreeCAD to create 3D mechanical designs. This textbook is an excellent guide for new FreeCAD users and a great teaching aid for classroom training. It consists of 10 chapters and a total of 452 pages covering major workbenches of FreeCAD such as Sketcher, Part Design, A2plus, and TechDraw. The textbook teaches you to use FreeCAD mechanical design software for building parametric 3D solid components and assemblies as well as creating 2D drawings. This textbook not only focuses on the usage of the tools/commands of FreeCAD but also the concept of design. Every chapter in this textbook contains tutorials that provide users with step-by-step instructions for creating mechanical designs and drawings with ease. Moreover, every chapter ends with hands-on test drives that allow users to experience the user-friendly and powerful technical capabilities of FreeCAD.Main Features of the TextbookComprehensive coverage of toolsStep-by-step real-world tutorials with every chapterHands-on test drives to enhance the skills at the end of every chapterAdditional notes and tipsCustomized content for faculty (PowerPoint Presentations)Free learning resources for faculty and studentsAdditional student and faculty projectsTechnical support for the book by contacting info@cadartifex.com
The Simple Guide to SAS
Start your journey with SAS. Have you just accepted a new job as a data analyst and need to learn SAS fast? Or perhaps you want to make a career change into programming and you're not sure where to begin. The Simple Guide to SAS: From Null to Novice is the perfect book to get you started. Written for individuals with no prior programming experience, this book teaches the basics of learning SAS using hands-on examples and step-by-step explanations in a short, easy-to-understand guide. Topics covered in this book include: DATA and PROC Steps DATA Step Processing Setting Up SAS Libraries Importing and Exporting Data Viewing and Summarizing Data Sorting and De-duplicating Data Filtering Data and Conditional Logic SAS Functions Formatting Variables Combining and Aggregating Data The Simple Guide to SAS provides solutions to common business problems, identifies pitfalls to avoid, and includes sample code with data for readers to practice their knowledge.
Advanced Java Game Development Techniques
"Java in Advanced Game Development Techniques" is the title of the book. In this book, I will go beyond the basics of Java game development to address advanced concepts, methodologies, and best practices that will lead you to the next level of Java game development skills. The language Java has been in use as the most popular one for the development of games owing to the portability, robustness, and ease of use it features. Today's Java developers are able to create elaborate and playful games that run smoothly on several platforms due to the continuous improvements in Java. The book is for those Java developers who are at an intermediate to advance level and who already have knowledge of basic game development concepts and want to enhance their skills and knowledge. This book is directed to the beginners in the field, those who are interested in working with desktop games as well as mobile games and web games. Happy coding and happy gaming!
PROC FCMP User-Defined Functions
Elevate your programming skills with PROC FCMP. In PROC FCMP User-Defined Functions, readers are introduced to the SAS Function Compiler, which enables users to create user-defined functions and subroutines. These modular, callable software components complement the diverse array of SAS built-in functions and extend the SAS programming language, creating more building blocks for constructing future software! The book opens by introducing the role of functions in software design and explaining how functions improve software quality characteristics. It then moves on to basic PROC FCMP syntax, including how to define and call user-defined functions. Next, readers learn about the SAS array and hash object, the primary data structures leveraged by PROC FCMP, and how PROC FCMP can manipulate them behind the scenes. Finally, the Python Component Object is introduced, which facilitates the interoperability of SAS and Python. PROC FCMP runs Python functions natively inside a SAS wrapper, which allows open-source functions to be incorporated without needing to be rewritten in SAS. PROC FCMP is a game changer. This book empowers readers to not only build better software, but also to embrace a more productive and efficient software development environment.
Beginning Autocad(r) 2025 Exercise Workbook
For decades, AutoCAD(R) students, instructors, and professionals have relied on the Exercise Workbook series to develop and hone their use of this exceptionally versatile program. Whether you are an AutoCAD novice, seeking to improve 2D drawing capabilities, or simply looking for a top-notch reference with the very latest updates from Autodesk(R), the bestselling Beginning AutoCAD(R) 2025 Exercise Workbook is the perfect choice.With clear explanations, step-by-step instructions, inside tips, and numerous exercises, AutoCAD experts Shrock and Heather help users make real progress in their drawing capabilities. To quick-start working with drawing commands, users can download preset drawing templates from the provided link, or by visiting Industrial Press's print or eBook website product pages.The new AutoCAD 2025 software builds on the features of previous releases. Notable changes include a smarter help menu and useful revisions to the Hatch tool, making it easier to fill in AutoCAD drawings. As ever, this new version enables efficient creation, precise revision, and collaborative sharing of layouts for myriad projects. New and/or Improved Features in Beginning AutoCAD 2025: Autodesk Assistant-This artificial intelligence (AI) enhanced help system can help answer AutoCAD-related questions. If the Autodesk Assistant cannot provide the needed answer, it links the user to other sources, including a live Autodesk agent. (Included in Lesson 1) Hatch Improvements--The Hatch tool has been enhanced to enable more efficient placement of a hatch pattern without the previous requirement of a closed boundary. (Included in Lesson 15) Global AutoCAD 2025 Updates--New illustrations, detailed explanations, and step-by-step instructions throughout this Exercise Workbook reflect the latest AutoCAD tools, dialog boxes, and key elements.
Optimizing Salesforce Industries Solutions on the Vlocity OmniStudio Platform
Design highly customized solutions using the Vlocity OmniStudio platform tailored to your businessKey FeaturesUnderstand the critical gotchas and essential best practices for every OmniStudio implementationDiscover a proven system for achieving next-level performance and scalability using Salesforce IndustriesOptimize all aspects of your OmniStudio apps-server side, client side, and document generationPurchase of the print or Kindle book includes a free PDF eBookBook DescriptionSalesforce Industries brings out-of-the-box solutions tailored to specific industries, making it easy for customers to install, configure, and slash their time-to-value. It stands as one of Salesforce's strategic pillars with the number of installations growing rapidly.While customizing the out-of-the-box solutions can pose performance challenges, this book provides a fail-safe system with proven best practices, tools, and precise metrics to enhance performance and scalability for efficient outcomes.Kicking off with an overview of the Salesforce Industries Vlocity platform and OmniStudio, you'll explore the tools and techniques used to manage code and measure performance. Delving into performance optimization, you'll uncover methods for improving performance in OmniStudio's Service Layer (Integration Procedures and DataRaptors) and Presentation Layer (OmniScripts and FlexCards). Further, the book will guide you through achieving maximum performance by leveraging best practices in both layers.By the end of this book, you'll have mastered the intricacies of Salesforce Industries on the Vlocity OmniStudio Platform, enhancing your skills to navigate and optimize tailored solutions effectively.What you will learnMaster best practices and design patterns for maximizing performance in OmniStudio Service and Presentation LayersLeverage various go-to tools for measuring performance in Salesforce IndustriesDownload ready-to-go industry solutions from the new process libraryDiscover quick ways to boost performance with just a few clicksMeet user performance expectations and future-proof your OmniStudio appsExplore techniques for managing and deploying your OmniStudio componentsFind alternative approaches to generating documents with OmniStudio and their performance implicationsWho this book is forThis book is a valuable resource for Salesforce administrators, architects, and developers, as well as business leaders and decision-makers responsible for implementing Salesforce Industry Solutions on the Vlocity OmniStudio platform. Whether you're looking to enhance your organization's existing systems or embarking on a new implementation journey, this book will help you achieve better performance and scalability.Table of ContentsUnderstanding the Vlocity OmniStudio PlatformA Sample ApplicationEvaluating the Performance of an OmniStudio ImplementationAn Introduction to Load TestingTracking Code Changes and DeploymentOptions for Async ExecutionUnderstanding CachingNon-Selective Queries and Data SkewImproving the Performance of the Service LayerImproving the Performance of the Presentation LayerDataRaptor Formula Performance ConsiderationsOmniStudio Performance Anti-Patterns
Geographical Information Systems Theory, Applications and Management
This book constitutes the refereed post-proceedings of the 9th International Conference on Geographical Information Systems Theory, Applications and Management, GISTAM 2023, held in Prague, Czech Republic during April 25-27, 2023. The 6 full papers included in this book were carefully reviewed and selected from 37 submissions. They focus on challenges in geo-spatial data sensing, observation, representation, processing, visualization, sharing and managing, in all aspects concerning both information communication and technologies (ICT) as well as management information systems and knowledge-based systems.
Spatial Data and Intelligence
This book constitutes the refereed post proceedings of the 5th China Conference on Spatial Data and Intelligence, SpatialDI 2024, held in Nanjing, China, during April 25-27, 2024. The 25 full papers included in this book were carefully reviewed and selected from 95 submissions. They were organized in topical sections as follows: Spatiotemporal Data Analysis, Spatiotemporal Data Mining, Spatiotemporal Data Prediction, Remote Sensing Data Classification and Applications of Spatiotemporal Data Mining.
The SAP Material Master in SAP S/4HANA - a Practical Guide
Delve into this updated best-selling guide on SAP Material Master! Updated to cover key updates to the SAP Material Master in SAP S/4HANA, this guide walks through basic concepts on how to tailor the SAP Material Master to your production environment, as well as learn detailed information on material master settings and their impacts. This book provides the opportunity for readers to better understand their unique environments and how to make the SAP Material Master work for them. This guide provides best practices for how to approach common scenarios, and offers cost-saving tips. Find out why planning is the most important (and often overlooked) aspect of understanding the SAP Material Master. Review how material master settings impact FI/CO and other SAP modules. This third edition incorporates feedback from readers, and includes solution updates, new information on advanced planning views, extended service parts planning views, and the SAP Fiori app for Material Master. By using practical examples, tips, and screenshots, the authors bring readers up to speed on best practices for optimal use of the SAP Material Master.Fundamental SAP Material Master conceptsHow settings impact other modules in SAPCost-effective procurement and planning techniques Inventory and quality management best practices
Pervasive Computing Technologies for Healthcare
This book constitutes the refereed proceedings of the 17th EAI International Conference on Pervasive Computing Technologies for Healthcare, PervasiveHealth 2023, held in Malm繹, Sweden, during November 27-29, 2023. The 29 full papers and 6 short papers were selected from 90 submissions and are organized in thematic sessions as follows: Pervasive Mental Health; Privacy, Ethics and Regulations; Datasets and Big data Processing; Pervasive health for Carers; Pervasive Health in Clinical Practice; Remote Monitoring; Patient and User Aspects; Motion and rehabilitation; Workshop on the Internet of Things in Health Research; Posters and demos (non indexed annex).